All
boats and tracks: Get one of the top five times in any track and enter ?DL
as a name. Note: Enter ?PB as a name in the European version of the
game.
Fishing
boat: Enable all hidden tracks. Highlight the Thresher at the boat
selection screen. Then, hold L + R and press Y(2).
Select the Chumdinger to race in a fishing boat.
Tinytanic
boat: The Tinytanic boat can be unlocked by completing the Catacomb
level. All bonus boats are unlocked by getting first place in each bonus
track.
No
timer: Press X + Y + B + Start at the main
menu.
Quick
start: Note: This trick assumes the game is under the default controller
setting. Hold L before the race begins. When the number "3"
appears release L and hold R. When the number "2"
appears, release R and hold L again. When the number
"1" appears, release L and hold R. This should
result in a start with a four second boost. Adjust your timing to when the
numbers begin fading before switching buttons if you do not get the boosted
start.
Boosted
jump: Collect boost power-ups, then hold L and press A to
jump without a ramp.
Full
pause screen: Pause game play and press X + Y to remove the text
from the screen.
Medium
difficulty tracks and boats: Successfully complete all three easy difficulty tracks in first,
second, or third place.
Hard
difficulty tracks and boats: Successfully complete all medium difficulty tracks in first or
second place.
Bonus
tracks and boats: Successfully complete all medium difficulty tracks in first place
to unlock the Nile Adventure bonus track. Successfully complete this track
in first place to unlock the next bonus track. A total of four bonus tracks
can be unlocked by finishing in first place. All four bonus boats (Fishing
Boat, Armed Response, Blowfish, and Tinytanic) will be available after all
four bonus tracks are unlocked.
Select two player mode and on
the first three tracks medium boats and tracks will appear: Race on the
three tracks and hard boats and tracks will appear. Race on all three tracks
and the Nile track will appear. Race on the Nile and three other bonus
tracks and all boats, including the fishing and tour boats will be unlocked.
Keep playing in two player mode to always finish in first place.
Hint:
Arctic Circle: Shortcut: Near the beginning of the level are some houses. There is a house
where you can only see the roof. Jump off the roof and you should jump up
about three or four places ahead
Hint:
Arctic Circle: Secret area: When you reach the area with the big oil tanker and penguins,
jump over into a secret area with a red boost.
Hint:
Catacomb: 9 second boost: At beginning of the race there are two columns. Go between them
and you will get a 9 second boost.
Hint:
Far East: Shortcut: When you are about half way through the level you will reach a
place where the water will drop three times. Just when your on the third
one, immediately do your booster jump when you get on the edge. When your
boat jumps in the air, hold Boost. If done correctly, you should land
on top of a place above the tunnel ahead. This will make it much faster than
having to go in a big "L". Note: This requires some practice.
Hint:
Far East: Boost: When you pass the first dragon shortly before the finish line,
make sure you have some boost remaining for the little island holding the
second dragon. If you boost/jump through the lanterns on the island, you
will get extra boost. You can get an eight second boost if you hit both
lanterns precisely.
Hint:
Lake Powell: Shortcut: Near the end of the level there are two gaps and a cement
ramp-like wall separating them. Use your booster and go up the ramp. You
should land on the train tracks and get a 9 second boost.
Hint:
Lost Island: Shortcut: Go through the waterfall at the beginning of the level. You will
get a red and blue boost, fall out a small fall, and immediately find a
small village. At the end of the village, before the slight turn, go towards
the left side. You will find a cave. Go through it and get the red boost,
then a blue. You will exit the cave and be above the track. You will get
another blue boost and a final red boost.
This level has three shortcuts.
At the start, go through the waterfall then turn to the left. Before you go
through the tunnel, do a Hydrojump. This will take you to a secret area. If
you miss it, you can also go up the other waterfall but you will take
damage. You can then go through the volcano, but use a turbo off of the ramp
to get an invisible 9 second boost.
Hint:
New York Disaster: Shortcut: Near the beginning is a silver revolving door that appears to be
solid. Go through it and you will find a blue boost and a red boost. To get
the red boost you have to use a Hydro Jump (hold Brake and use Boost).
Just after the start when you
enter the first tunnel, you will see a checkered pattern on the left wall
(just before exiting the tunnel). This is a shortcut that will bring you to
where the revolving door would, and will take you five or so places further
into the pack.
Hint:
New York Disaster: Boost In NY Disaster, when you are racing through the left side of the
subway tunnel with the Rescue boat cutting you off and bumping into you,
instead of jumping for the nine second red boost in the center to the right,
bash into the Rescue boat. Your boost level will remain where it was for the
remainder of the race.
Hint:
Recommended boats: The following is a list of the best boats to use on the easy and
medium tracks.
Thunder Park track: Damn the
Torpedoes
Lost Island track: Midway
Arctic Circle track: Damn the Torpedoes
Greek Isles track: Midway
Lake Powell track: Thresher
The Far East track: Thresher or Midway
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: