Free
bow: Purchase the bow and press A + B + Start +
Select and save the game as the rupees appear from your hand.
Continue the game with the bow and your rupees.
Bomb-arrow: Configure the bombs and arrows as the two button items, then
press A + B to shoot.
Alternate
music: Enter ZELDA as a case-sensitive name. The music outside
the houses will be different.
Alternate
ending sequence: Complete the game using no continues. Marin will fly across the
screen with wings during the ending sequence.
When all hearts have been
lost, hold Start + Select + A + B to save the
game. You will not be counted as dead, and if you do not die at all, you
will see an ending. Note: On the player select screen, the three numbers
under your name corresponds to how many times you died.
Easy
money: In level three, the Boss will taunt you and say that you will
never find him. To get unlimited rupies, get to the Boss, but do not ram
the wall with the Pegasus Boots. Kill the blobs that fall on the screen
for easy money.
Go to the crane game and
begin playing. Put the crane between the top left pad (what the items move
on) and the one to the left of it. Make sure to center the middle of the
crane in the crack between the pads. Wait for the 30 rupee piece to move
to the bottom right pad, then quickly press A. If done correctly,
it will pick the piece up every time. This will give you twice the rupees
you used to play the game.
Getting
into the Color Dungeon: Get the Pegasus Boots, then go to the library in Mabe village.
Run against the wall with the boots. A book will fall from the shelf. Read
it to learn how to get to the Color Dungeon. In the cemetery, go to the
screen with five gravestones in the order that the book showed.
New
color for clothes: In the Color Dungeon, go to the graveyard. Go to the area with
the stone that link reads "Beat the last level and come back".
Push it down, then push the one to its left, down. Push the next one to
the left, the following one up, the following one right, and the last one
up. Walk down the steps. Go through the halls until you reach a fairy.
Choose a new vest color. Blue gives you the Guardian Acorn power and the
red gives you the Piece Of Power. This can be done several times. Note:
You will not be able to go back to green clothing.
Go to the Color Dungeon and
defeat the Boss inside by shooting arrows or slashing him until his shell
changes red. Choose Red or Blue cloak after you meet the fairy.
New
shield color: Once you get the red or blue clothes from the Color Dungeon,
select your shield. When you are walking, your shield will change color to
match your tunic.
Cheaper
purchases: Select an expensive item from the counter, and begin payment.
As your character's money is being deducted, quickly press Start + Select
+ A + B, then save and quit the game. Reload the saved game
to keep the item and most of the money used to purchase it.
Heart
piece locations: Refer to the game map as a grid with 1 to 16 going left to
right and A to Z going up and down. The heart pieces are located at the
following coordinates:
A heart can also be found
surrounded by holes in the forest when trying to rescue Bow-Bow
Always
have Marin: Complete the first three levels and get Marin as a follower.
Use the teleport hole to travel to the animal village. Move to the left,
then press Select just when you are about to enter the next screen.
Your character should move across the screen. Marin will now remain in
your party for the duration of the game.
Get
named a thief: Go to the Camera Shop. Read the book that has the character's
name on it before you look at photos. Go to the Shop at Mabe Village and
steal an item. Return to the shop to get killed. Once the game is started
again, return to the Camera Shop. The character's name will have been
replaced by "THIEF".
Steal an item from the shop
in Mabe Village. Go back in the store and get killed. When the you start
the game over, go to Marin. Instead of your name, she call you
"THIEF".
Go to the Camera Shop and get
your album. Then, go to the Mabe Village Shop and steal something. Talk to
Marin and she will now call you "THIEF". Next, go back to the
Camera Shop and look at the album. It is now called "The Travels Of
THIEF". Look at picture No. 7 and it will be one of Link stealing
something from a shop.
Hint:
Stealing: Your character can steal from shop by taking an item, and
standing above the store keeper. As he looks towards of the top of the
screen, use the door to leave the shop. Note: Your character will be
branded a thief and may never return to the same shop. However, the game
can be saved and reloaded if your character is killed by a store keeper,
which allows the store to be re-entered without penalty.
You can steal items after
getting your sword from the beach. Make the storekeeper look at the place
where his goods are and walk left until you are above the door, Then, walk
out. If this does not work the first time, try again. When you walk back
into the store the storekeeper will kill you -- save beforehand and
continue to do it again.
When you steal from the shop,
get the storekeeper to look to the right, giving you more time to exit.
After you get Malon to follow
you so she can wake up the walrus, go to the store. Pick up an item and
just walk out. If you go back in, the shop owner will kill you. After you
steal, Malon will call you "Thief" for the rest of the game.
Go into the village tool
shop. Grab an item, then go above the man and follow the pattern: top,
side, bottom and repeat until he looks at you very slowly. Then, when you
are on the top, run out the door very fast.
The easiest way to steal an
item from the Mabe Village Shop is to pick up the item as if you were
going to buy it. Walk behind the shopkeeper and wait until he turns around
to look at you, then quickly run out of the door while he is facing the
other way. This may require a few attempts. The drawback to doing this is
that the shopkeeper will kill you the next time you enter the shop, and
everyone in the game will call you "Thief".
Hint:
Bonus seashells: Find exactly five secret seashells, then go to the Seashell
Mansion. Enter, then walk right until finding the water flowing up a big
pipe. Another bonus shell can be found by doing this with exactly ten
seashells. Note: Return to the Seashell Mansion with twenty seashells to
obtain a level two power sword. This sword can shoot when your character's
life is full.
When you get twenty secret
seashells, do not go to the Seashell Mansion. Instead, look for five more
seashells so you will eventually have twenty five secret seashells. Once
you have that number of seashells, go to the Seashell Mansion. Instead of
a level two sword, you will get a powerful dagger. If you first go to the
Seashell Mansion to get the level 2 sword and then look for the extra
seashells, you will only find rupees in their place.
Hint:
Easy Heart: There are little animals in the underground passages in
dungeons that walk until they hit a wall before turning around. Jump on
them with the Roc's feather Mario-style and you will get a free heart.
Hint:
Free healing: Meet a fairy inside a cave and talk to it.
Hint:
Extra life: Go left of the graveyard and go in the house. Once inside, you
will find a lady. Talk to her and she will ask you if you want a potion
(40 rupees at the most). Accept, and if you die it will refill your
hearts.
Hint:
Getting the boomerang: Go to Toronbo Shores, the place where you got your sword, and
look for a crack in the wall. Bomb the wall and enter the cave. If you do
not have the magnifying glass, nothing will be there. If you do have it, a
man will be there. He will trade a boomerang for whatever item is assigned
to B. Give him your worst item (the shovel) to get the boomerang.
Hint:
Flight: Obtain the Boomerang and the Rooster. Throw the Boomerang and
pick up the Rooster. The Boomerang should hover below you. You cannot get
attacked by normal enemies but you may attack them.
Hint:
Unlimited money: Reach the Color Dungeon (accessible only with Game Boy Color),
go up to the next room and then right into the next room. Go to the bottom
wall and keep stabbing it with your sword. You will hear a hollow clank.
Place a bomb there and you will be able to go into the room below. It is
filled with five rupee pieces. To repeat this, just leave the dungeon and
re-enter.
Hint:
Wall check: Use the sword to stab at the walls. If a hollow clank is heard,
a bomb may be used to open the wall.
Hint:
Mad Batter locations: There are three places where the Mad Batter is located. The
first location is in the Mysterious Forest. Go to the fairy in the
Mysterious Forest and move left one screen. Lift the rock to reveal a
secret stairway. Descend and sprinkle magic powder on the well. The second
location is two screens to the right of the ghost's house. Blow up the
bushes with explosive arrows. Jump the pit and enter, then move across the
cave and swim through the water with your flippers. After leaving the
water, move left and walk down the stairway. Again, sprinkle magic powder
on the well. The final location is at Tal Tal Heights. Go to the Hen House
and move left one screen. A lone bush will eventually appear after a
couple of screens. Cut it to reveal another stairway. Go across the cave
and get out. Keep moving left and up the mountain, then move left again. A
lone rock should appear. Pick it up and walk down the stairways. Sprinkle
magic powder again. Link should get 60 Arrows, 60 Bombs, and 40 Magic
Powder.
Hint:
Finding fairies in dungeons: Note: A boomerang is required for this trick. Go into any
dungeon with an electric-looking object that follows the perimeter of the
room (unless it hits an object, then it goes around the object).Throw the
boomerang at the object to get a fairy.
Hint:
Getting the master key in the second level: When you are in the room with a bat, a rabbit-like creature,
and a arrow shooting skeleton, pick up one of the pots in the corner and
move the blocks so you can throw a pot at the rabbit. Then, kill the bat
hanging on the wall next to the rabbit followed by the skeleton. A chest
should appear by the door.
Hint:
Defeating Aganihm (final Boss 2): Reflect his large beams with your sword, and jump over the
small ones.
Hint:
Defeating Angler (Boss 4): Hit his antennae with your sword.
Hint:
Defeating Blob (final Boss 1): Powder him.
Hint:
Defeating Catfish Snake (Boss 5): Hookshot his mouth to pull him to you, then hit his heart.
Hint:
Defeating Dethl (Nightmare Boss): Shoot arrows at his eye or use the boomerang. Note: The
boomerang is a little slower but stronger.
Hint:
Defeating Eagle Rider (Boss 7): Defend against his winds and feathers with your new shield,
then just hit him.
Hit its beak with the
Hookshot or Boomerang.
Equip the level 2 sword and
the shield. Hold the shield button down and use the beam sword to attack.
When it is out of sword's reach, attack it before it dives down and
attacks you. You can use the shield and press Forward when it blows
and shoots feathers. Repeat until it is defeated.
To defeat him, use your
Hookshot immediately before he flies over you. By the time the Hookshot
gets up in the air, it should be directly on target with it's beak. When
it starts to shoot feathers at you, try to stay in the center of the arena
and deflect with your Mirror Shield. If you complete level 8 before level
7, then you can use the Magic Rod to defeat him quicker and easier.
Hint:
Defeating Eyes (final Boss 5): One shot with the Flamerod.
Hint:
Defeating Facade (Boss 6): Hit the objects that fly at you with the sword. When they are
gone, stand on Facade's face and drop bombs on it.
Hint:
Defeating Ganon (final Boss 4): Ram him repeatedly.
Hint:
Defeating Hothead (Boss 8): Use your Flamerod.
Hint:
Defeating Meanie Genie (Boss 2): Throw the bottle so it breaks, then hit the Genie.
Hint:
Defeating Moldom (Boss 1/Final Boss 3): Hit his tail.
Hint:
Defeating Facade: Just bomb his face. Note: His holes never appear over where is
face is located.
Hint:
Defeating Moldorm: Hit his tail.
Hint:
Defeating Slime (Boss 3): Ram the center of his eye so he breaks apart. Then, hit each
half until they die.
Hint:
Defeating Bosses: In order to defeat Bosses very easily, fight monsters in the
temples and receive the piece of power from one. You can then go to the
Nightmare's Lair and fight the beast within four to five shots. It works
easier in the first four temples because the beasts are weaker. The
following a list of Nightmare's and the approximate number of shots needed
for the final defeat.
First cave: 2 to 3 shots
Second cave: 3 to 4 shots
Third cave: 4 to 5 shots
Fourth cave: 5 to 6 shots
Fifth cave.: 6 to 7 shots
Sixth, seventh and eight caves: 7 to 8 shots
Hint:
Avoid being swallowed by a Like Like: If you are going to be eaten by a Like Like, use your hook
shot. The Like Like will try to swallow you, but if you hooked on to
something, it will not take anything from you.
Hint:
Attack the monkey: After you complete the Bottle Grotto, keep Bow Wow. Go to the
monkey that you traded the bannas to and Bow Wow will start attacking him.
Hint:
Getting rid of a Zola: Go to the Zola in Animal Village and talk to him, then hit him.
Note: In Oracle of Ages and Seasons, there are two kinds of
Zoras. Ocean Zoras andRiver Zoras. Nintendo has officially named the River
Zoras as Zolas.
Hint:
Crane mini-game: Position the crane on the top left side of the screen, with the
shadow over the left moving conveyer belt. Wait until the desired item in
the bottom right corner before dropping the crane.
Put the crane over the
north-east part of the belt. When the item you want in the south-west
corner, drop the crane and you should get it.
Hint:
Have Marin get thrown out of Crane mini-game: Go to the Crane mini-game after Marin is following you around.
She will ask if she can play. Answer yes, she will play, pick up the Crane
operator, and get thrown out.
Hint:
Magic Powder without Mushroom: There is a way to get Magic Powder without having to get the
Mushroom. Get 10 rupees, then go to the shop that has the lottery. When
moving the crane, try to get the bag (it contains Magic Powder).
Hint:
Kill the animals of Mabe Village: You cannot kill Marin's dog or chicken. If you try, the dog
will bite you and the chicken will escape. However, when have the magic
rod (this item is in Turtle Rock), you can kill the Marin's dog and
chicken in any place at Mabe Village. Sometimes you can get a rupee, but
they will appear again when you exit Mabe Village.
Hint:
Kill Mutts or Cuccos: When you are standing next to a cat or chicken, sprinkle some
Magic Powder on them. The chickens will start flashing and then disappear,
while the cats will start flashing and then turn into a chicken. They then
will also disappear. You can get them back by leaving the screen and
re-entering.
Hint:
Chicken attack: Keep attacking a chicken with your sword and a group of
chickens will appear and attack you. Leave the screen and they will go
away.
To see Marin become mean,
attack a chicken. After you attack it a few times, she will say "Come
on get it!"
Hint:
Absorbed in song: Before you get the ocarina, get Marin to the animal village.
Get the ocarina and talk to her. She will stop singing after she teaches
the "Ballad of the Windfiish". Talk to the animals and the game
will say ". . . . . . . . . . . . .. It's totally absorbed in Marin's
song!".
Hint:
Fish monster picture: Go to animal village after collecting the magnifying glass. Go
in the house in the north-east. A fish monster will appear and speak to
you.
Hint:
Key Cavern portal: When you fight the Dodongo Snakes (mini-bosses of Key Cavern),
feed only one of them a Bomb three times, then leave the room using the
staircase in the bottom left corner. When you walk back in, the portal
that you normally get when you defeat the mini-Boss will be there.
Hint:
Disappearing rock wall: Go to the screen with the mushroom. Get your ring set and pull
the wall one step underneath the bushes. It should pull out.
Hint:
All picture locations:
In the picture shop talk to
the owner while by yourself (i.e. no Bow-Bow, Marin, or Flying Rooster)
It is a picture of Link giving a peace sign. When you agree to have your
picture taken, keep answering "No" to all of the photographers
offers for it to be a picture of Link sitting on the ground with a dazed
look.
When Marin is with you go
to the bluff at the beach. It is a picture of Marin and Link looking out
at the ocean.
When Marin is with you jump
into the well one screen north of the Library. It is a picture of Marin
falling on Link.
When Marin is with you
stand in front of the chicken statue in Mabe Village. It is a picture of
Marin, Tarin, and Link posing in front of the chicken statue.
Look in the right window of
Ulrira's house. It is a picture of Ulrira talking and laughing on the
phone.
Walk beside Bow-Bow's post
where he is chained. It is a picture of Link getting chased by Bow-Bow.
Steal from the Shop in Mabe
Village. It is a picture of Link steal from the Shop.
After getting the
magnifying lens go back to where you got the necklace and get in the
boat and talk to the fisherman. It is a picture of the fisherman
splashing around in the water.
Go into the house in the
upper right corner of the Animal Village and walk into the pool of water
after getting the magnifying lens. It is a picture of Link and a Zora
posing together.
Talk to Richard then go to
the front of the castle when the gates are still closed. It is a picture
of Link and Richard posing in front of the castle gates.
When the ghost is following
you take it back to the empty house on the bay, then take it to the
single grave west of the cemetery. After doing that return to the grave.
It is a picture of Link and the ghost posing and the gravestone.
In the mountains go east
all the way from the house with all the chickens in it then walk to the
middle of the bridge. It is a picture taken just as the photographer
falls off of the bridge.
Glitch:
Invisible Link: In Mabe Village, go to the Trendy Game shop. Hack the grass and
the bushes at the same time, and your character will eventually turn
invisible. The only things that can be seen is your sword and other items
being used. The invisibility wears off when you walk inside.
Glitch:
Sword appearance: When you give the crocodile the can of dog food, Link's sword
will appear and faces the crocodile. This will happen with very person or
animal you trade to.
Glitch:
Skip areas: On any temple, go to a 2D area. Use the "Screen
scroll" trick and repeatedly in press the direction that you are
facing. If successful, the game will be heavily glitched. You can complete
temples easily and skip to unexplored temples. It will not freeze or
corrupt your saved data.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: