Sound
menu: Complete the VR training missions with a 100% ranking. The
sound menu will be unlocked at the options screen and allows all game
sounds and music to be played.
Special
stage select: Successfully complete the game under the "easy" or
greater difficulty setting. The special stage select allows any level to
be played with new mission objectives.
IdeaSpy
2.5 CODEC sequence: Successfully complete stages in the special stage select to get
No. 4 to reveal pieces of the plot.
Successfully complete the
Japanese, European, or Australian versions of the game. Start a new game
and go to the CODEC screen and tune to frequency 140.07. You will be shown
an IdeaSpy 2.5 episode for each stage that was completed.
Successfully complete the
game, and then start a new game. Dial up 140.07 on the Codec to hear some
in-game entertainment.
Hint:
Automatic ration use: By equipping rations as opposed to simply using them, they will
automatically be used by Snake when needed. This is especially useful in
Boss battles, or when there is a chance of being hit by a powerful attack.
Hint:
Reset enemy positions: In most places of the game, you can reset the enemy positions
by leaving the screen you are in and returning. This will
"reset" the enemy positions to where they were when you first
entered the area.
Hint:
5-7 Suppressor: To get the Suppressor (silencer) for the 5-7, follow the guard
instead of entering the fortress. He will enter a small guard post; follow
him in. Once the short interaction between the two guards ends, get the
box next to the guard. It contains the Suppressor. Since the guard is
asleep, do not worry about him. Just get the Suppressor and leave.
Hint:
5-7 ammunition: When you first get the 5-7 and the Suppressor, do not become
trigger happy. While the 5-7 is silenced with the Suppressor. It is only
useful while you have bullets. Use your fists instead of the 5-7 when
sneaking around. Once spotted, use the 5-7 as much as you want.
Hint:
Drainage Sewer: You will overhear two guards talking about a squall (storm)
that just arrived. Shortly after, you will see walls of water coming
through the sewer. The only way to avoid being swept away is to climb the
ladders that are around the area. The rock piles and sections of the wall
that are big enough to hide behind are not going to protect you. You must
climb the ladders.
Hint:
R5: Use the R5 Only when spotted, or in Boss battles. Since it does
not have a Suppressor, using it while sneaking around is not a good idea.
If you are spotted, use it as much as you want. Just keep an eye on the
amount of ammunition you have.
Hint:
Cardboard box (yellow): Climb the very last ladder in the drainage sewer. The cardboard
box (yellow) is in there.
Hint:
Find Chris: Chris says she is wearing a red hat. Remember that her hair is
tied behind her. Since some guards also wear red hats, you have to look
for the one with long hair. She is the only one with long hair and a red
hat. Any others with red hats are obviously guards.
Hint:
Defeating Hawk: Your first Boss battle is against Hawk. The only way to kill
him is with grenades. Since he is on a section of ground that is higher
than you, your R5 and 5-7 cannot hit him and the ECM (Electronic Counter
Measure) grenades only disrupt electronic devices. If you run out of
grenades, there is another crate with four grenades in the bottom left
corner of the Boss area.
Hint:
Defeating Metal Gear: At the end of the game you have to defeat Metal Gear. The first
time you face him when he is walking, you will see small circles on the
ground. These are the shadows of his feet. Watch them until they stop.
When one of them stops, put a mine on it then run as fast as possible
until he steps on it. Keep repeating this until he is dead.
Hint:
Silent floor: You will learn of the "water" floor sections while in
VR training. Like the PlayStation version, if you walk on these sections
of flooring, you will make noise. However, if you press Start and
crawl over these floor sections, it will be 100% silent. Just make sure
that a guard or camera does not see you.
Hint:
Candid camera: If you move anywhere in front of a camera, you will be seen.
This includes crawling past and even "sliding" past with your
back to the wall.
Hint:
Cameras: The camera are more difficult than guards. You can press up
against the wall to avoid detection in the PlayStation version of the
game. However, in this version you will get seen if you do this. To get
past a camera, watch its movements. The camera is easily located by radar.
A moving orange dot is a camera mounted on the wall. Use a cardboard box
and remain still until your a camera has passed you. Use crates for cover
and remain undetected. Move to each crate when the camera has passed the
next crate.
Hint:
Sensors: Always use your equipment to detect any beams guarding the next
area. Thermal goggles and cigarettes could prove useful. Use them to
locate the beams then pass them when the smoke disappears.
Hint:
Stun grenades: While they will stun a guard, you will also be calling the
other guards' attention. They make a lot of noise, so do not use them
unless absolutely necessary.
Hint:
Birds: When you see birds on the ground, you can be sure that there
are guards or guard dogs nearby. If you make the birds fly away, the alarm
goes off. If the birds stay, the guards or guard dogs will not know you
are there.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: