In-game
reset: Hold B + X press Start for about two seconds
during game play.
pu.
Hidden
mansion:
Successfully complete the game, then save. Go to the lab. Professor E. Gadds
will ask where you want to go. Select the hidden mansion to play the game
again with various differences.
You can get a different sized
mansion at the end of the game, depending on your rank:
Rank A Mansion: Over
100,000,000G
Rank B Mansion: Less than 100,000,000G
Rank C Mansion: Less than 70,000,000G
Rank D Mansion: Less than 60,000,000G
Rank E Mansion: Less than 50,000,000G
Rank F Mansion: Less Than 40,000,000G
Rank G Mansion: Less than 20,000,000G
Rank H Mansion: Less than 5,000,000G
Gallery
mode:
Successfully complete the game to unlock everything in the gallery.
Hint:
Move map:
Press A on the map screen to zoom in. Then, use the C-stick to
scroll around the floor that you are on.
Hint:
"A" rank:
To obtain an "A" rank, get all the gold mice, catch all the blue
ghosts, get both gold diamonds, and collect as much money as possible. You
need $100,000,000 to get an "A".
Hint:
Treasure rooms: Go to the southwest corner of the on the mansion's first floor.
Vacuum the butler that carries a candle. Look at the room with the Game Boy
Horror to find a mouse hole. Press A to examine the mouse hole and
enter a hidden treasure room.
To access a hidden treasure
room, first unlock the butler's room. Make sure you have a full fire meter;
you can get more by going to the mirror room. Then, go to the butler's room
and look for where the mice are appearing from. Go in that corner and open
your Game Boy Horror. Look around to find a mouse hole. Search it with your
Game Boy Horror. It will suck you in. If this does not happen, cancel out of
your Game Boy Horror and you will see a big swirl of wind -- just walk into
it. You will now be in a hidden room with some ghosts that you must catch
with the Fire element, and lots of bills, coins, diamonds, and rubies.
Take the elevator in the toy
chamber up to get on the chimney in the mansion's roof. Fall off to land in
a hidden treasure room.
After you defeat the three
clock soldiers, the Shyguys, and the Ice Element ghost, pick up the key that
is in the top of the left ladder tower. Do not go back downstairs after you
get i. Instead, go to the top right ladder tower with the hole at the top.
Walk the plank that is above it and drop down. You will learn that it is
really a chimney in the room where the door is boarded up. This is the only
way to get into this location, which is a treasure room. The first treasure
chest you open will contain a ghost. There are not that many, and you do not
need a special element to defeat them. Defeat the ghost and open all the
treasure chests. You will also get a key to another room. Exit through the
mirror transport.
Hint:
Finding Boos: You can capture the fifty Boos that were let go at the start of
the game to get a large diamond. To do this, use the Game Boy Horror in Boo
sensor mode. Boos tend to hide in rooms with lights. Search all locations
within such rooms. A blue Boo sensor light indicates that there is no Boo
present. A yellow Boo sensor light indicates that a Boo, Booball, or Bomb is
near. A red Boo sensor light indicates you are directly next to a Boo,
Booball, or Bomb. Get the Boo sensor to be red, then turn on the vacuum or
press A to examine the target object. If Booball appears, leave it
alone to send it at a wall. Run away if a bomb appears.
You can only find Boos in rooms
that you have lit up. This is because the Boos draw their power from the
darkness. After you find a Boo (in a lit room), it may escape to an unlit
room. If a Boo escapes into a dark room, it will be much more difficult to
capture because its HP will drop much more slowly. This is because the Boos
are stronger when they are in the dark.
To start capturing the Boos,
you will have to find them and release them. Go into the dancing room on the
first floor. Then, go to the end of the room and take the door going north.
You will be in a small room with a pile of boxes and chairs. Use the Game
Boy Horror to go into first person mode and look on the south wall. You
should see a button with a sign under it. Line up correctly and press this
button. The wall will fall back and the room will be enlarged. You should
now see a trap door on the floor and a poster on the wall. Vacuum up the
poster and press the button that is under it. The trap door will open and a
lot of Boos will appear. They will run away because they see the Poltergust
3000. You will then talk to Professor E. Gadd. He will tell you about them,
and you can now start catching the Boos.
Hint:
Capturing Boos: To capture a Boo easier, all you need is an Ice element. When you
use an Ice element on a Boo, it will momentarily hesitate to move. This
gives you a chance to use your Poltergust 3000 on them.
Hint:
Boos types: There are four types of Boos: white, blue, red, and black with a
yellow outline.
Hint:
Defeating Biff Atlas: Go up to one of the punching bags, making sure to face Biff
Atlas, and press A. This will swing the bag and hit him. He will come
after you. You have to hit him three times, then he will fall down. Proceed
to vacuum him up.
Note: After defeating Biff
Atlas, run on the treadmill to get a key.
Hint:
Defeating Bogmire: Vacuum all the goo monsters quickly, then vacuum a giant goo
monster. Take aim and fire at Bogmire. No goo monsters will get in your way
and he cannot shake you.
To get to Bogmire, you must
defeat Spooky The Dog in the Boneyard by luring out Mr. Bones with the dog's
barking. After defeating Mr. Bones and Spooky, there will be sparks coming
from the doghouse. Press A to examine it Game Boy Horror mode, and a
mini tornado will appear. Get sucked into it to be transported to the nearby
graveyard. You cannot return. By shaking and vacuuming the tombstones, you
will lure out a few Mr. Bones. These Mr. Bones disappear very quickly after
being surprised with the flashlight; torching them with the nearby flame
spirits could be easier. After you have defeated all the ghosts, knock
around the other tombstones for some health. The big tombstone should glow.
Approach it to be transported to Bogmire. Vacuum a shadow, while still
holding R, then fire it at the purple Bogmire and vacuum him up.
Hint:
Defeating Boolousus: When you get a chance, try to locate one of the frozen unicorns
at one of the end of the balcony. While he's chasing you, just run circles
around the unicorn. He will eventually run into the spike and pop on his
own. Be careful -- once the Boos are separated, you have to watch your back.
They will run up behind you if you are not looking at them.
When you first start, turn on
your Poultergust 3000. As long as you hold down the vacuum button, he will
try to escape. You cannot suck him up, but you can restrain him and swing
him around. Walk to the frozen statue and swing him into it. While you are
swinging him into the statue, you should suck up an ice ghost. When he pops,
freeze as many as you can because this is the only time they will just float
around, not attacking or running. Try to get at least seven to ten of them.
When you pop him again, wait slightly before freezing the Boos. They will
stay in one spot for a moment. You can either wait until he tries to attack
and dodge, then freeze them, or run closer to one and freeze him. Do not use
an ice block. The last one is the trickiest. The view zooms in on you,
making it so you cannot see him until he attacks you. However, you will have
to wait until he attacks because you cannot see him very well. Note: After
the first assault you pull on him, the Boos will run if you try to ice them.
There are fifteen Boos in Boolousus.
After you poke him on the horse
statue, grab the Ice power-up and turn your back to the Boos. They will form
up and go for your back. Turn around and freeze them when they are about to
strike.
Hint:
Defeating Chauncey: After you defeat the Neville and Lydia, you get to Chauncey (the
baby). You have to defeat him two times. The first time, you have to pick up
the ball with the Poultergust 3000, aim, and press L to fire. Hit him
and he will blab about his owee. You become small and he will be very big.
He will throw rocking horses and balls. When all the balls are done
bouncing, one will be stationary. Pick it up, aim, and shoot it at him.
Hit him with the ball and when
you vacuum him up, attempt to pull him into a corner.
When you enter the nursery,
there is a crib. When you look away, there will be a baby in the crib.
Vaccum the rocking horse. The baby will wake up and ask to play. Grab the
ball and release it in front of the baby. It will get mad and shrink you.
Dodge the rocking horses, and when the balls appear, one will land on the
ground. Grab it before it disappears and hit the baby with it. You should
see a heart shape on its chest. Start vacuuming it up, and it most likely
will escape. Repeat those steps until you catch it.
Go over to the rocking horse on
the right side of the room. Use your vacuum on it. A little baby will hover
over the crib and say "Play play". Then, mini horses will fly off
the shelf and try to hit you. You should see a ball on the floor. Go up to
it and use your vacuum on it. It will get stuck in your vacuum's vent. Shoot
the ball at Chauncy and he will start crying and yell that he hates grown
ups. He will shrink you. You will now be in the crib and Chauncey will be
huge. Dodge the horses, then some balls will bounce around the crib. One
will stop. Vacuum it and hit Chuancey. His heart will appear. Vacuum him and
repeat this until he is defeated.
Hint:
Defeating The Clock Soldiers: Go up to a clock on a small table. Shake it. If done corresly,
you will hear "clicky" sounds. Go to the far left all the way down
the room on the left. You will see a flower-looking object. Shake the shelf
it is on. This will cause it to make a strange sound. Go to the far right
side to the end of the room. You will see another object like the one you
saw before. Do the same thing as was done to all the other objects. The
Clock Soldiers will start freaking out. Vacuum their keys. You should be
able to vacuum them up.
Hint:
Defeating The Floating Whirlindas: Get close to them, with your back turned to them. When you see
them let each other loose, turn towards them and vacuum them.
Hint:
Defeating Henry and Orville: Make the airplane mobile on the ceiling spin and the twins will
appear. They are going to want to play hide and seek. They will be in boxes.
To find the boxes that they are in, vacuum them. If they shake, that means
they are in the box. Once you have found them, one will ride an airplane and
the other will ride a car. Vacuum out the car from under the twin, then
vacuum the twin. Vacuum out the airplane form under the twin, then vacuum
the twin.
Hint:
Defeating King Boo: Take Bowser's head off by shooting the spikeballs at him when he
leans down to shoot fire. King Boo will appear. Press L and R
and try to pull him back from the Bowser body. Practice on one of the higher
number of heart power Boos that you find at the end of the game, since he
has only 300 HP.
When you finally make it to
King Boo, you will have to walk very close to start him talking. Instead, go
directly to the right. You will see two vase-like objects with purple flames
coming out of them. Hit them (to check inside) to find a gold bat in one and
a lot of coins in the other.
Hint:
Defeating Lydia: Use the following trick to capture Lydia. After you defeat the
Neville, he will give you a key. Go to the room at the end of the hall.
Enter and a girl ghost will be there, setting her hair. Go to the window go
in front of the curtain to the right. Stand facing to the right then vacuum
with the Poultergust 3000. It will move to the right and the ghost will walk
to the window saying "Oh what a draft". Use this chance to vacuum
her up.
Hint:
Defeating Madame Clairvoya: You cannot defeat Madame Clairvoya unless you have retrieved all
five of the items that Mario has dropped (Hat, Glove, Star, Letter, and
Shoe), As you collect each of these items, bring them to Madame Clairvoya
and listen to her speak. When you bring the last item, she will talk about
Mario then ask you to vacuum her so she can go back to the peacefulness of
her painting. Flash her with your light, then vacuum her up.
Hint:
Defeating Melody Pianissima: Go to the music room with the key that you got from Shivers.
Press A on all instruments except the piano. She will talk to you and
send papers. Defend yourself by vacuuming them up, then vacuum her when she
gets upset.
Hint:
Defeating Miss Petunia: You need to spray the freeze on her, then vacuum her up.
Hint:
Defeating Mr. Bones: To defeat the two ghosts in the telephone room (they are Mr.
Bones), open one chest facing the north of the room and the second one in
the east. The Mr. Bones in the chest to the north is very easy while the one
in the other chest takes its time. Even if you get your flashlight on it, if
you do not react fast enough it will disappear. Also, in the telephone room,
if you want to talk to E. Gadd and Toad as soon as lightning strikes the
mansion, go through the door you just unlocked and go to the telephone room.
Hint:
Defeating: Mr. Luggs: Use our Fire element to light the two candles. Suck up his food
with the vacuum. Ghosts will appear and serve him -- vacuum them up. When
the food is gone, he will shoot fireballs at you. Dodge them and when he
starts panting, vacuum him up.
Hint:
Defeating Nana: Hit the table with the three balls of yarn. When they fall on the
floor, vacuum them up one at a time and shoot them at her.
Hint:
Defeating Neville: To capture Neville, go over to the bookcase and vacuum with the
Poultergust 3000. Books will fly out and he will go over to fix them. Use
this opportunity to flash the light and vacuum him in. You still have to
vacuum in 100 heart power. If you fail the first time, he will still not
regain health. Repeat this a few times to vacuum him in.
Go to his fireplace and start
to vacuum his ship in a bottle. When he yawns, his heart will show and that
is when you can get him.
Hint:
Defeating Shivers: Get the Fire element, light all candles in Madame Clairvoya's
room, and get the key. Then, go to the room for which the key is intended.
Clear the room and find the "floating candle". Use the Fire
element on it and follow Shivers. As soon as he sits, you can catch him.
HInt:
Defeating Sir Weston: Melt the ice cage that he is in with fire.
Hint:
Defeating Slim Bankshot: Once he starts shooting the pool balls, vacuum them up and shoot
them at him. Once he has been hit three times, you can vacuum him up.
Hint:
Defeating Spooky: Use the Water element on the green thing (seed) in the sand. Make
Spooky chase after you and run to the plant. A skeleton will appear. Catch
him then catch Spooky when he runs to the bone.
Hint:
Defeating Sue Pea: Spray water on her bed. Once it is wet, you should be able to
vacuum her up.
Hint:
Defeating Vincent Van Gore: You have to defeat all the ghosts in the paintings first.
To get to the Artists Room,
where he is located, you must get the key from Sir Weston in Cold Storage.
The Artists Studio is the the next door up from the Safari Room. When you
enter, Vincent will be raving about how you have ruined his precious
creations, then vows to attack you with his creations once again. There will
be many paintings of ghosts. First up are the orange (regular) ghosts. Note:
As soon as each type of ghost comes out of the painting, they will be three
in one place, together, If you want to defeat them in one shot, this is your
chance. There is nothing to know about the orange ghosts. The only way they
can hurt you is if they swipe you with their arm. The next are choking
ghosts or blue ghosts. Either way you should know how to defeat them; if
not, practice on another file first. Then, there are the banana ghosts, who
will be stubborn. Next are the Shy Guy ghosts, which will not be distracted
by dancing and will immediately attack. Suck off their masks and try to
vacuum them at the same time. The last one are the hanging ghosts, who drop
bombs. They are not tough, but are just stubborn. Then you will finally get
to battle Vincent. He will try to paint something. Once his heart appears,
shine your flashlight on him. He will fold his arms as you suck him up. You
may need to repeat this step, but you will not have to battle the portraits
again.
Hint:
Defeating Elemental Ghosts: Ghosts with a water droplet inside them need to be frozen with
ice. A flame indicates that they must be extinguished by water. An ice
crystal requires a good torching. Flame/water/freeze the ghost slightly,
then you can use your vacuum to take off about 5 HP. Then, quickly hit them
again with the correct element and vacuum them a little by little. You
should be able to defeat a 20 HP elemental ghost with only one or two
notches of elemental power on your meter.
Shoot one second of an element
then shine your flashlight at it. You will not waste a lot of element.
Hint:
Defeating the ghosts with the forks and masks: Vacuum off their masks first, then vacuum them up.
Hint:
Defeating blue ghosts: Go down in the basement (the door that leads to the basement is
on the far right of the hallway on the first floor). Go down the stairs and
there will be a room that will be locked and one that is open. Go through
the door that is open and there will be a bench. Vacuum the sheet on the
bench then pound on the bench (by pressing A). A blue ghost will
appear. Vacuum it up like all the other ghosts then coins and dollars will
fill the room.
There are at least two blue
ghosts that have conditions in order for you to catch them. One of them is
in the breaker room. Because you do not have to pay a visit there before you
reach the end of level 3, you may miss this blue ghost. If you enter the
breaker room after it has been locked (power goes off), the blue ghost is no
longer in its original hiding spot (which is the table on the left, under
the cloth). The other such ghost is the one in the treasure room adjacent to
the butler's room. This ghost only appears during the blackout, and resides
in a previously empty chest. The chest is the one that if opened prior to
the blackout will seem as if it holds nothing. However, during the blackout
a blue ghost will come out of it. This time you must vacuum some beefed-up
elemental ghosts, but it should not be too difficult.
Hint:
Unlimited attempts at blue ghosts or gold mice: Save the game just before you are try to catch a blue ghost or
gold mouse. If you fail, quit then continue your game. Go to the room and
catch it. Once you do, do not turn on the lights. Save the game, then check
for more blue ghosts or gold mice (or cheese).
Hint:
Defeating the Clockwork Soldiers: Vacuum off the keys on their backs, then vacuum them.
Hint:
Finding Henry And Orville: After the twins tell you to hide and you reenter, vacuum the
boxes. If the box shakes, open it.
Hint:
Avoiding ghosts after Uncle Grimmly: After you defeat Uncle Grimmly and get the Breaker Room key,
instead of going through the Waiting Room and the Parlor, warp back to the
Foyer pressing X, aiming at the mirror on the north wall, and
pressing A. By doing this, you do not have to run through the rooms
with the ghosts.
Hint:
Vacuuming ghosts and Boos: If you can barely catch a Ghost while vacuuming, or just want a
faster way to do so, quickly rotate the C-stick. This is easier for
those who do not have too great of a time holding the C-stick in the
opposite direction of the Ghost, as each rotation will land at least one
heart off the ghosts.
When you have one of those
Ghosts in your reach, you have to go through the difficulty of rotating the C-stick,
which can be troublesome. To avoid this, when you find and consume those
scattering spirits, try staying in a corner of the room. , and stay in that
corner. See, that gives them only so much room to escape. When you are in a
corner, it minimizes their rotation to only 90 degrees, eliminating 75% of
the struggle.
When vacuuming ghosts, instead
of just holding the Analog-sticks in the opposite direction of the
ghost(s), repeatedly tap them in the opposite direction. The ghost's hearts
will drop a lot faster.
Use the Analog-stick and
C-stick to aim at a Boo. Once its HP begins to drop, stop using the C-stick
and use only the Analog-stick to follow the Boo around the room.
Luigi will automatically change direction according to the Boo's movement.
The closer you are to the Boo, the faster its HP will drop. However, if you
touch the Boo, you will get hurt and the Boo will escape the vacuum. If the
Boo escapes through a wall, check your map to see which room it has escaped
to. Go to that room as quickly as possible.
You can get ghosts in the
beginning by using your vacuum with L to blow out the candles in the
dark room. A ghost painting will say "Who turned out the lights?"
and will send ghosts after you. You must defeat all of them to make the
ghost painting leader give up with his minions.
Hint:
Throwing Element balls: First, get an Element. Start to shoot the Element, and when you
see the Element to start to flow out of your Poltergust 3000, press L
again. An Element ball should shoot out of it.
To see an Element ball approach
you, go to the first floor corridor where the door on the left is the Dining
Room and the door on the right is the Ballroom. Have Luigi face you and fire
an Element ball. This works with all three balls.
Hint:
Avoiding trapped doors: To avoid losing coins and life from trap doors, just vacuum
towards the door you want to enter. If it rattles and shakes around, it is
safe to enter. If it does not move or rattle, it is a trap.
To avoid being hit by the
trapped doors, note that Luigi will look at them as he walks past. Luigis
will also do this if he is near jars or anything else with money or a ghost
in them.
To avoid being smashed by
trapped doors, look to see if there is a doormat at the base of the door. If
there is a mat, it is safe to open.
Trapped doors do not appear on
the map (press Y).
In order to avoid trap doors,
get a fire element and shoot it at the door. If the door sets on fire, it is
a trap and will disappear. By doing this, you do not have try to open it to
find out if it is a real door.
Hint:
Get rid of fake doors: Use the Flamethrower element on the annoying fake doors and they
will melt and disappear. Note: They will return after you enter another
door.
Hint:
Warp mirrors: Any mirror in the mansion (except for the large one that reflects
the invisible ghosts) can be used to warp back to the entrance hall. Set the
Game Boy Horror to first person mode and press A to examine the
mirror. This allows you to save the game conveniently.
In the first room of the
mansion there is a mirror under a cloth. Vacuum the cloth off, then go into
first person mode with the Game Boy Horror. Search the mirror and the screen
will go blue. Nothing really happens, yet the world twists upside down.
When you are in a room with a
mirror and you have the Poltergust 3000, press X to look at the
mirror then press A button when the circle is on the mirror. You will
teleport to the very first room entered (the foyer).
Hint:
Warp from the well to the main entrance: Go to the well where you can see Mario In the picture. Look
directly ahead with your Gameboy Horror, and press the A button. You
will be teleported to the main entrance (the mansion door).
Hint:
Courtyard shortcut: After you defeat Biff Atlas, run on the running machine on
Luigi's left. In a few seconds a normal key will appear. This key is for the
door just outside of Biff Atlas' room on the left. By opening the door you
are using a shortcut and do not have to go through the Courtyard.
Hint:
Second chance with cheese: If you turned on the lights in a room where there is a piece of
cheese, and you did not spot it with the Game Boy Horror while it was dark,
you will not be able to catch a gold mouse. When the lights go out on the
balcony, take your time to go through the rooms where you missed the cheese.
Since the lights went out, you can use your Game Boy Horror on the cheese
again, and you will have a second shot at getting the gold mice. Note: You
have to leave the lights out to catch the cheese mice.
Hint:
Secret altar: You can view the secret altar by going down in the bottom of the
well and looking into it. Access all the rooms in the house to finally
obtain the key to the secret altar. Once you have the key, the door with the
thorns in the basement level will open. You will see the Boo King looking at
the Mario painting. Before you get too close, vacuum up the candles to your
right, in front of the mirror just as you walk in. A lot of coins will
appear from the candle while you vacuum them out. Some bills will also
appear. The candle next to it has a bar of gold that you can vacuum out. You
can then go over to the King Boo and battle him on the roof top. Note: He
will take the appearance of Bowser.
Hint:
Treadmill Key: In the weight room is a treadmill. Run on it to get the key to
the hall door just to the left of the room. With the hall door unlocked, you
will not have to run around the back side of the house to get to the stairs
that lead to the second floor.
Hint:
Bathroom access: Collect five Boos and you will be able to access the bathroom.
Hint:
Treasures from plants: Go to the outside section and find the seen to the right of the
dog house, towards the graveyard. It can be found under Toad's balcony. Get
the Water Element ability and water the seed. A plant will appear. Press A
on the Game Boy Horror while examining the dog house to enter it.. Defeat
the Boss that is inside, then water the plant again. Continue playing the
game, then water the plant again after defeating the next Boss. The plant
will flower and give you a diamond. If you do not water the plant after each
Boss battle, it will die.
On Area 2, after you get the
Water Elemental Medal and before you defeat Bogmire, go past the kitchen and
go through the next door that has caught on fire. After you get the ghostly
dog Spooky, go to the green thing with white polka-dots in the sand. Get a
Water Elemental Ghost into your Poltergust 3000. Water that colorful thing.
On Area 3, the plant will be larger. Water it again. On Area 4, the plant
will be a big yellow thing. Water that again, and many coins and a golden
diamond worth 20,000,000 g will appear.
When you get the Water Element,
water all the plants to find hidden treasures growing in them.
On Boolosus's Balcony, have the
Water Element on then run northeast. Water the big plant and a diamond will
appear.
After defeating Boo on the
Balcony, fill yourself with water and walk around to the potted plants. Pour
water onto them and they will start to shake and erupt with money, gems,
gold and hearts.
Hint:
Change vacuum power: There are three different medals you can collect to change the
powers of the Poltergust 3000 vacuum cleaner. They are the Fire, Ice, and
Water medals. When you collect the Fire Medal, you can suck up ghosts that
have a ring of fire around the health hearts. Also, you can press L
to spray fire from your vacuum to light candles and hit ghosts with a ice
health meter. When you collect the Water Medal, you can extinguish flames
that are too powerful for your vacuum to put out. Also, you can press L
to spray water.
Hint:
Extra hearts and money: Use your vacuum to clean all lamps, chandeliers, and vases. Most
of them will contain either hearts (life) and money.
Hint:
Bigger hearts: Collect as much money and pearls as possible. The more you
collect, the bigger the hearts will get. They can almost restore as much
health as the large hearts do.
Hint:
Rubies: There are two large rubies in the game. One is the King Boo's
Crown and the other is hidden in a plant on the Boolosus Balcony.
On Area 2, after you defeat
Spooky, walk near the entrance of the dog house and press X. Press A
while aiming at the door to go to the graveyard. To your right will be a
rain drain. Walk to it and press A to get a ruby.
After you get the Fire Element
and defeat Mr. Luggs, go to the kitchen. Light the room and use your Fire
Element at the stove next to the freezer and a ruby will appear.
Hint:
Blue coin: Go into Mr. Lugg's room. Go to the left and there will be a door.
Go through the door. Shake the refrigerator by pressing A(2). You
will lose 4% life. A ghost will appear, and if it has a crystal ball in it,
shoot out fire. The ball will soon disappear. Aim your light at it and
vacuum it up. Vacuum the running sink and a blue coin will appear. Get the
coin.
Hint:
Red coin: Go to the room next to Madame Claiyova. Vacuum all the ghosts.
Then, vacuum the big fire and a red coin will appear. Get that coin.
Hint:
Finding coins: You can find coins in almost everywhere; in halls, bathrooms, and
many more places. When you find coins try to vacuum them up before they
disappear. Bills will sometimes also pop up. They do not disappear as
easily.
Hint:
Mario theme music: When in the music room where you have to vacuum all the musical
instruments, it will be playing the theme from all the Mario games. Note:
This will also unlock the ghost for this room.
Successfully complete the game
and you will eventually hear an upbeat version of music from Bowser's Castle
from the original Super Mario Bros.
Hint:
Theme song: Go into an unlit room, press X, and scan something to stop
Luigi from humming. If you listen to the growling of the monsters, you will
notice that they are actually singing the Luigi's Mansion theme.
Hint:
Pokemon painting: On level two, when you catch five Boos go to the bathroom where
you get key out of the toilet to find a painting of a Pokemon.
Hint:
The Munsters poster: Enter the twin's room. After you get the twins and the Boo inside
their room, you can see a poster of the television show, "The
Munsters" next to the bunk bed.
Hint:
Sarcastic comment: Go to the observatory and use the GB Horror to search the moon
once you have blown it in half with a meteor. Get close to the moon and
press A while looking at it through the GB Horror. Luigi will say
"looks ordinary, too ordinary."
Hint:
Mario calls: When you press A, Luigi will call "Mario!". The
more damage Luigi has taken, the more desperate his call for Mario will be.
Hint:
Mario calls for Luigi: After finding Mario, get close to the well or go down the ladder
into the well, but stay on the ladder. Eventually, you will hear Mario
calling "Hey, Luigi! What's the hold up?"
Hint:
Mario location: Mario is located in the basement of the mansion. Once you have
defeated the artist and have the key, go to the hallway next to it. Go to
the door north of you. Open it and go inside. Walk through the small room,
and open the other door. You will see King Boo, and Mario stuck in a
painting. Walk up to King Boo and finish the conversation. When he turns
around, he will enter his Bowser robot. You will be sucked up and teleport
to the roof.
Hint:
Hidden Boo picture: Although you cannot pull off the projection room screen, you can
make it change. Give it a tug with the Poltergust 3000. If you are
persistent, you will reveal a huge picture of a Boo.
There is another hidden Boo
picture in the first floor bathroom. Vacuum at the poster with the word
"Monster" on it. A picture of a Boo will appear.
Hint:
Portrait list of ghosts:
1. Neville: The bookish
father
2. Lydia: The mirror gazing mother
3. Chauncey: The spoiled baby
4. The Floating Whirlindas: The dancing couple
5. Shivers: The wandering butler
6. Melody Pianissima: The beautiful pianist
7. Madame Clairvoya: The freaky fortune teller
8. Mr. Luggs: The glutton
9. Spooky: The hungry guard dog
10. Bogmire: The cemetery shadow
11. Biff Atlas: The body builder
12. Miss Petunia: The bathing beauty
13. Nana: The scarf knitting granny
14. Slim Bankshot: The lonely pool shark
15. Henry And Orville: The twin brothers
16. Boolossus: Jumbo ghost
17. Uncle Grimmly: Hermit of the darkness
18. Clockwork Soldiers: The toy platoon
19. Sue Pea: The dozing girl
20. Jarvis: The jar collector
21. Sir Weston: The chilly climber
22. Vincent Van Gore: The starving artist
23. King Boo
First floor graveyard: When
you interact with the leftmost gravestone as well as others, you will
collect a big heart.
Second floor nursery: The
design of the heart-shaped dresser is a clue. Open the drawer to find a
50-point heart.
Third floor safari room: Your
first destination on the third floor is a difficult room. Its big heart is
in a chest on a corner table.
Basement cellar: The shelves
in the center of the cellar hold a big heart. Pull it out with your
vacuum.
Hint:
Gold mice locations:
With Cheese: Random
The Study : Main Hall on first floor
Madame Clairvoya: Main Hall on second Floor
Dining Room: Kitchen
Tea Room: Tea Room
Safari Room: Sealed Room
Hint:
Blue Ghost locations:
Wardrobe room in chest on
right.
Study in chair behind desk.
Breaker room under table at left.
Storage room in chair at right.
Dining room in closet at left.
Kitchen in oven at left.
Recreation room in machine at bottom right.
Nana's room under far right chair.
Billiards room under far right table.
Cellar in boxes at left of door.
Sealed room in chest at far right.
Twin's Room, in bunk bed (shake bed and aim high).
Conservatory, on the piano bench (during power outage).
Hidden room, in a treasure chest (during power outage).
Nursery, in crib (during power outage).
First gold diamond: Given to
you when you catch Boo number 50.
Second gold diamond: After
you fight the dog outside the mansion, water the seed under the balcony.
It will sprout. Return after going to the next area, water it again, and
it will grow again. Return again after beating the Giant Boo on the
balcony, and water it again. It will spit out a lot of bills, coins, and
finally a gold diamond.
Before you go to King Boo, when
you enter the room point the Poltergust 3000 at the a chandelier. A blue
diamond will appear.
Hint:
Red diamond locations:
Third Floor Balcony (upper
right plant)
Secret Altar (defeat Boss)
Hint:
Item values:
Gold Coin: 5,000 G
Bill: 20,000 G
Gold Bar: 100,000 G
Sapphire (Blue Stone): 500,000 G
Emerald (Green Stone): 800,000 G
Small Ruby (Red Stone): 1,000,000 G
Diamond: 2,000,000 G
Large Ruby (King Boo's Crown): 5,000 G
Topaz (Gold Diamond): 20,000,000 G
Small Pearl: 50,000 G
Medium Pearl: 100,000 G
Big Pearl: 1,000,000 G
Glitch:
Strange music: Start capturing a Ghost and pause game play while their health is
about 10 or 500 (King Boo). You will hear a trumpet with a flute and other
instruments.
Glitch:
See Luigi holding Poltergust during intermission sequence: Before fighting Boolossus or Bowser, the Boss will always speak,
do an animation, and then there will be a cinematic sequence. During the
animation (the Boos scaring Luigi or Bowser swallowing you) , hold L.
During the cinematic sequence, Luigi will hold his Poltergust 3000.
Glitch:
Mario's hat and gloves: When you find Mario's hat and glove, look through the well to see
that Mario still is wearing his hat and glove.
Glitch:
Flying ghost rat: Find a ghost rat, then start your vacuum. While sucking it in,
quickly point the vacuum up and turn it off. The rat will fly through the
ceiling and come back down. This may require several attempts.
Glitch:
Misspelling: When you first enter the bathroom and tell Toad to "Don't
worry about it", he will make a few statements. One of these include
the word "Hey" which is misspelled as "Heyy"
Glitch:
Get hurt by nothing: Vacuum up a Fire element ghost. Then, find a fake door. Burn it
and just before it completely fades, press A in front of it. Luigi
will fly through the air and become a pancake for almost no reason. Note:
This may hurt.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: