Say the word "Bomb"
into the microphone. Either a heat seeking Bullet Bill, Screw Shot
(useless), or just a random shot will appear.
Hint:
Word Herd: Monkey bombs: At anytime say "Ukiki", which will make the monkey
throw bombs just like in the Sonic games. Note: This can only be done
three times per game.
Hint:
Solo Mode: Control dice: Say a number before rolling the die to increase the chance of
that number appearing.
Hint:
See the epilogue in the Miracle Book: View all pages in the Miracle Book.
Hint:
Mic mode: Play the Star Sprint in mic mode and try to get in all modes
except for the first one 2:00 to 2:25 to get a "Try Hard" and/or
no "Sweat Rank". Get the maximum amount of stars and 1:30 for the
first one. You will get four or five stars in the first one, five or six in
the second, and six or seven in the third. You will get extra stars for the
rank and one for the star you were running with.
Hint:
Character actions: Say the names of various characters at the main selection screen
to call them out. For example, say "Ukiki" to make Chipchip jump
from the water.
Say "Brighton" to
have Brighton wave at you.
Say "Fly Guy" to have
some of them fly across.
Say "Goomba" to have
them run across.
Say "Twila" to have
her acknowledge you with her staff.
Hint:
Sluggish Shroom: When you use the Sluggish Shroom, press A when the number
is before your desired number. For example,if you want a "10",
press A when the "9" is on the dice. If you want a
"1", Press A when "10" is on the dice.
Hint:
Easy Stars: Accumulate Stars and open mini-games by using the following
technique. Select "Start a game in Party-mode". Select your
playing area, keeping in mind that some have items that will decrease/steal
stars. For example "Towering Treetop" works just fine, whereas
"Castaway Bay" tends to yield fewer due to Bowser taking them. It
is recommended that you "Play a 50 turn game" in which "Bonus
Stars will be handed out at the end of the game". This will minimize
the number of times you will need to repeat the process to obtain the most
Stars. Handicap each player to start with nine Stars. Once again, this is
not required, but will further minimize the number of times this procedure
needs to be repeated. Once the game starts, immediately press Start
to pause game play, and configure it for all CPU-controlled players (usually
also set for the hardest IQ, so they actually move during mini-games (as
opposed to remaining motionless without accumulating stars/coins/bananas,
etc.; as they may if set for "weak/normal". The following settings
are suggested (but not required) to expedite the process, as well as open
mini-games:
Mini-game instructions are
set to Skip instructions.
CPU Mini-game setting is set to Skip CPU Duel mini-games.
Playable mini-games are set to All Games*.
Rumble Feature is turned off. (optional)
Message speed is set to fast.
The Mic is turned off.
The game will now play with
all-CPU players, accumulating Stars and opening mini-games without your
interaction. Return in a few hours when the game is finished. Repeat this as
necessary to obtain Stars and purchase items in the Star Bank. Note:
"Faire Square" seems to provide the most opportunities to obtain
Stars, due to that gambling options available. Also, the CPU players have a
very-high percentage of wins on the gambling games with "Brutal
Difficulty" IQ setting. That said, "Brutal Difficulty" should
be purchased as soon as it can be, and employee that instead of
"Hard" for the CPU IQ. This will build Stars even faster,
especially on "Faire Square".
In story mode, play the
Snowflake Lake (snowy) level. Each time you finish, you will get 20 Stars in
the Star Bank. If you put the bonus on, it will be 23 Stars in the Star
Bank. Note: This can work when you put on any amount of turns from 10 to 50.
You will even get the Stars even if you do not finish first.
Go to the Fair Square board.
When it is night by five per stars. Note: To make it a five per star when it
is night, if it is not a five quit until Twila hits a five.
Complete Solo mode as quickly
as possible.
Go to Solo mode, then go to the
Bowser's level (it has the most spaces). Go as slow as possible (use
Slugglish Shrooms and Cursed Shrooms to help). Then, make sure you save a
Slugglish Shroom so that you can get the rare mini-game. If you already have
the rare mini-game, you will get 50 coins instead. You should get about 20
to 50 stars each time that you play it. Repeat this as many times as needed.
Hint:
Easy mini-games: In certain mini-games that requires reflexes (for example, Sunday
Driver, Insectiride, etc.) , pause game play when it shows the button to
press. Note the button, then press it as soon the game is resumed. This is
useful for making records on Sunday Drivers.
When playing in solo mode you
will most likely get a Sluggish Shroom, which makes the dice block roll
slower. When you get to the last six spaces, use it and hit the block one
number lower than the desired number. You should land on the rare mini-game
space.
Hint:
Mini-Games:
Four player games Smashdance: You are in a weird jungle surrounded by sixteen slow
blinking tiles. The person who Ground Pounds the most wins.
Odd Card Out: You are in a
studio-like location with three giant cards with a button icon atop of
each one. Press the button for the card that is different from each other.
Get it wrong and a Thwomp crushes you and you will lose a turn. Get two
correct first to win.
Freeze Frame: You have one
shot to snap a picture. You must try to snap as many Goombas as possible.
The person with the most wins.
What Goes Up...: At daytime
you must climb on to Paratroopas. The person at the highest point wins. At
night, it is the complete opposite. The first player or CPU to the ground
wins.
Granite Getaway: when you
enter a cave, a giant boulder drops down and starts chasing you. Run, and
whoever makes it out without getting squished wins.
Blooper Scooper: Your wooden
ship breaks by a giant Blooper and you must swim furiously to avoid
getting captured. Do not touch hazards like barrels or crates or the giant
Bloopers arms or you will be stunned. Either the last player standing wins
or if time runs out whoever is alive wins.
Catch You Letter: This is a Mario
Party 6 version of Flower Shower mini-game from Mario Party;
except when you hold a letter you must give it to the Shy Guy that is
running all over the place. You can only hold one letter at a time. Pink
letters are worth 3 points. The one with the most points wins.
Mowtown: You are mowing
someone's backyard lawn with grass that has not been cut in years. You and
your rivals must cut their grass. The one who gets the most grass
clippings at the end of the time limit wins.
Circuit Maximus: You and your
opponents must run around an electrical tower while trying to dodge amps.
If you touch an amp, you will be shocked. The first one to the goal wins.
1 vs. 3 games Sink Or Swim: The solo player drops mines at the other players, who
are trying to swim away from them. If the three players stay in the water
too long they are forced to go up for air, making them easy targets for
the solo player.
Crate And Peril: The three
players are captured in the solo player's box and are trapped with some
pegs and two spiny shells. The solo player tilts the box so the spiny
shells move and tries to hit the other three players.
Stage Fright: Three players
try to shoot balls at the solo player, who is dodging them until the time
limit expires. If one of the three players shoots their teammate, they
will become temporarily stunned.
Snow Brawl: This is a 5 vs. 3
snowball fight with the first team as player one and four monkeys (or Shy
Guys at night), and the second team with the three other players. The
three players must player one to win, and can hit the monkeys or Shy Guys.
The solo player's team must freeze the three players. One hit and you are
iced.
Pop Star: One player has a
hammer and the three other players Ground Pound to try and pop the balloon
in the background. The solo player presses A rapidly. The first
team to pop their balloon first wins.
Ball Dozers: Everyone is on a
pachinko machine. Each player has a hammer. The solo player breaks pegs
with the hammer to make a ball roll down to the goal. The team of three
does the same thing, just with a bigger ball. The first ball to the goal
wins.
2 vs. 2 games Pixel Perfect: You and your teammate must copy a design on the large
board in the center. Try not to Ground Pound each other. The first team to
get two correct first wins.
Rocky Road: Your average
Sunday drive gets interrupted by giant rocks. You must hop out of the car,
break the rocks, and get back in. The first team to get to the end wins.
Burnstile: Each team is on a
different platform floating on lava and has a spiky turnstile. You and
your team nyst dodge the spinning turnstile. The last team standing wins.
Clean team: There are spats
of mud on the windows of a hotel. One person foams the muddy windows and
the other person wipes the foam off. The first team to clean all the
windows wins.
Garden Grab: You and your
teammate must pull a giant carrot out of the ground. You start off by
taking turns pressing different buttons. After a few buttons, you must
rapidly press a random button. The first to pluck the veggie is the
winner.
Battle games Strawberry Shortfuse: Twelve monkeys each have a platters. Six have
cakes and six have bombs. You must figure out which monkey has the cake
and choose it. Anyone who gets a bomb is out. The last one standing wins.
Insectiride: You must pick a
bug-themed car with different button combinations and have to press
buttons to make it to the finish line. The first one there wins.
Wrasslin Rapids: You are
punching and kicking your opponents off a raft floating on a water ride.
Try to dodge nuts and incoming cannon fire. The last player standing wins.
Duel games Full Tilt: You and your rival must run on a tilting path and try not
to fall. The first one to the goal wins.
0-Zone: You and your rival
ground pound steel plates in this game. You must get three 0s before your
rival does. Get an X and you will be stunned.
Trick Or Tree: Four shady
tress shuffle and dance around. When they stop, you must guess which one
is the tallest. Pick the tree taller than your rival's to win.
Pitifall: This is a game of
pure luck. You only have to pick a rope. You and your rival will swing on
the rope they have chosen and try to land on the platform safely. If no
one picks the correct rope, a Fly Guy will rescue one of them.
Boo'd Off The Stage: Giant
pink boos will try to capture you. You must dodge Boos to survive. If you
touch a Boo, the other player wins.
D.K. games Banana Shake: You must shake bananas off the trees and dodge hammers.
Press B to avoid hammers, but do not avoid the bananas. If you are
playing a board map, D.K. will reward you with one to three coins for each
banana.
Pier Factor: Choose a barrel
and watch as you roll down a colored pier collecting bananas
automatically. Your barrel will move to other pier parts, losing great
opportunities.
Tally Me Bananna: Jump from
barrel-to-floating barrel catching bananas. Do npt fall in the water. Use
fallen rivals as stepping stones.
Bowser games Pit Boss: If you do not like to touch pointy objects, it would be a
good idea to run away from Bowser's three rolling spiked balls. You will
win when the balls stop moving and if you survive. If you are playing a
board map, Bowser will take orbs or coins from the loser(s).
Dizzy Rotisserie: You are
clumsy and dizzy in Bowser's main lair. You must tilt the Analog-stick
to learn which way is straight and walk to the only exit that will close
in 30 seconds. If you are playing a board map, Bowser will take coins and
orbs from the loser(s).
Dark N Crispy Bowsers In The
Darkness: You must dodge Bowser and his flames for thirty seconds to win.
Do not fall off the ledge or you are out. If you are playing a board map,
Bowser will take coins or orbs from the loser(s).
Hint:
Restart turn: If something happened that you did not like during the turn,
reset the game or pause then quit. Reenter party mode to restart the turn.
This is useful if Bowser steals all your coins.
Hint:
Microphone fake out: To fake out your friends when playing with the microphone, say
the command without pressing the button on the microphone.
Hint: Donkey
Kong reference: In Snowflake Lake, use your camera to find a giant Mario statue.
Move your character near the Mario statue to find a smaller one. It is a
statue of Jump Man from Donkey Kong.
Hint:
Gamecube appearance: In the orb hut (the tree place), when you buy things you can see
a Nintendo Gamecube.
Hint:
Bowser appearance: In mic mode, when playing the trivia game sometimes Bowser will
take over. The only new thing that will happen is when you get a Dark Star.
You must guess what Bowser wants to eat.
Glitch:
Backwards pages: In the opening sequence, when the pages in the book turn, they
will turn backwards. Note: This will also happen in the Book Of Knowledge.
Glitch:
Snow Brawl: Explication: The rules state that you are with three Shy Guys or Ukikis.
Actually, it is four Shy Guys or Ukikis.
Glitch:
Tricky Tires: Flipping your car: Drive your car into one of the block people (gray people). Go
full speed when you hit from the sides. Your car will flip over. You will
see the wheels stick up from the ground, and you can still move. You will
also see your shadow. Note: This trick requires a lot of practice and it is
very difficult to complete.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: