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Pikmin 2 cheats Dreamcast

Control title screen:
Press Y at the title screen to make a Chappie appear. Press C-stick Left or C-stick Right to move it around. When it is close to the Pikmin in the logo, press Z to make it eat them. Press L to make the Chappie disappear.

Press X at the title screen to make a beetle appear. Press C-stick Left or C-stick Right to move it around. When the beetle is close to the Pikmin in the logo, they will also begin moving. Press L to make the beetle disappear.

Press R at the title screen to make the Pikmin that make up the title text to change into a "Nintendo" pattern.

Challenge mode:
Defeat Beady Long Legs at the bottom of the Spider Citadle and collect the key. Take the key the "recon drone".

Cinemas and credits option:
Collect 10,000 Pocos.

Treasure completion FMV sequence:
Collect all the treasure pieces and rescue Louie.

Louie's Dark Secret FMV sequence:
Successfully complete all challenge mode arenas with a "Pink flower" rank.

Awakening Wood level:
Get the Sphere Map in the Emergence Cave level.

Perplexing Pool level:
Get the Exploration Map in the Awakening Wood level.

Wistful Wild level:
Collect 10,000 Pocos and save Hokotate Intergalactic Delivery.

Play as Shyacho:
Collect 10,000 Pocos and save Hokotate Intergalactic Delivery.

Louie's Cooking Notes:
Rescue Louie from Titan Dweevil at Dream Den.

In-game reset:
Hold X + B + Start during game play.

Hint: Defeating Beady Longlegs:
This Boss is found in the Hole of Heroes and Citadel of Spiders. To defeat it, throw Pikmin at its belly when it roars, and dips.

Hint: Defeating Burrowing Snagret:
This Boss is found in the White Flower Garden, Snagret Hole (x2), Hole of Heroes, and Dream Den. Defeat by throwing Pikmin at its heat, and not the body. Call the Pikmin back if it flinches a lot.

Hint: Defeating Emperor Bulblax:
Take about ten Purple Pikmin and use the Ultra-Spicy Spray on them. Throw them all on the giant Bulblax. The Boss should be defeated in just a few seconds.

You must be willing to sacrifice a few Yellow Pikmin for this trick. In the Final Trial area, once you are ready and have cleared a path leading to the Emperor Bulblax, get about 10 to 15 Yellow Pikmin. Then, head up the path straight to the round-shaped arena. Sneak past the Emperor Bulblax and you will see a hill leading to the top of the arena. Go left and right, searching for as many bomb-rocks as possible. Then, go back to the bottom of the arena and wake up the Emperor Bulblax with Captain Olimar. Once he has awakened, get directly in front of him. He will open his mouth with his huge tongue and will slurp them up. After that, right inside his stomach, a huge explosion will happen inside his body and a huge chunk of his health will be wiped out. Repeat this until you are out of Pikmin, and he will probably be dead by then. Note: On your way up the hill in the arena, there will be a gate.

This Boss is found in the Cavern of Chaos, Bulblax Kingdom, Hole of Heroes (x2), and Dream Den. Defeat it by throwing Pikmin at its face. Do not attack it head on, as it will eat a lot of Pikmin. Call the Pikmin back when it flinches. It may stomp on you. In the Cavern of Chaos, make it lick bomb rocks by luring it by them. In the Hole of Heroes, defeat the one that swallowed the treasure. One will be guarding the hole to the next floor. Avoid it by making the president take all the Pikmin, and put him in a safe location. Then, use Olimar to go to the floor's hole, and you will be unharmed.

At the Cavern Of Chaos, dismiss your Pikmin when you see the Emperor Bulblax. Wake Emperor Bulblax and put him near the bombs. He should lick them then he should gobble them up. He will then lose a chunk of HP.

Hint: Defeating Empress Bulblax:
Take about three to five Red Pikmin and go into the corner directly next to Empress Bulblax. Start to throw all the Red Pikmin on it. When it is about to shake them off, whistle your Pikmin back and go into the corner, pressing the C-stick Down, so they will be behind you and therefore will not be crushed. Keep repeating those steps until you defeat Empress Bulblax. This is a good strategy to use to keep most of your Pikmin alive.

This Boss is found in the Frontier Cavern (with larva), Hole of Beasts (without larva), Hole of Heroes (with larva), and Dream Den(without larva). Defeat her by throwing Pikmin at her head. Call your Pikmin back when she flinches.

Hint: Defeating Giant Breadbug:
This Boss is found in Glutton's Kitchen. Throw Purple Pikmin at its back.

Hint: Defeating Louie's spider Boss:
Go head on to the Boss with only Yellow Pikmin.

Hint: Defeating Man-At-Legs:
This Boss is found in the Subterranean Complex, Hole of Heroes, and Dream Den. Defeat it by throwing Pikmin at its main body. Flee from the laser by hiding behind short walls in the arena.

Hint: Defeating Pilated Snagret:
This Boss is found in the Snagret Hole, Dream Den, and Hole of Heroes. Defeat it the same way as the Burrowing Snagret.

Hint: Defeating Raging Bloyster:
This Boss is found in the Shower Room, Hole of Heroes, and Dream Den. Defeat it by separating your Pikmin into two groups; one with Louie (or president), and Olimar. The Bloyster will then go after the pilot you are controlling. When the other pilot has an easy target at the tail, throw Pikmin at it. Note: Yellows do not work well.

Hint: Defeating Raging Longlegs:
This Boss is found in the Hole of Heroes. Defeat the spider by throwing Purple Pikmin at its huge belly. Then, call the Pikmin back when it flinches.

Hint: Defeating Segmented Crawbster:
This Boss is found in the Cavern of Chaos. Throw Pikmin at its soft belly. Call them back when it starts to roll. Avoid the falling rocks.

Hint: Defeating Spotty Bulbear:
On sublevel 3 of the Dream Den , take one Pikmin to lure the Spotty Bulbear down. Note: You need Pikmin to lure it down. Run past a pit. The Spotty Bulbear will follow you. It will climb over the wall and fall into the pit. The treasure that it ate, the Glee Spinner, will appear beside the pit that it fell into.

Hint: Defeating Titan Dweevil (Master):
This Boss is found in the Dream Den. Split into groups. Put the non-attacking group in a safe location, far away. First, destroy its Hydro Cannon with Yellow Pikmin. The Water Cannon can reach farther than any other weapon. Next, destroy the Plasmatic weapon with more Yellow Pikmin; then the Flare Cannon with Red Pikmin; and finally the Poison Exhauster. Once that is destroyed, destroy the spider with any color Pikmin. It will not attack.

The Titan Dweevil is located on the Final Floor of the Dream Den. Bring 25 each of Red, Yellow, Blue, and White Pikmin. You do not need the Purple Pikmin, as you will just end up losing them. When you first get there, you will see Louie sitting on a lump of "treasure". Take your Yellow Pikmin down to where he is located. Leave the rest of your Pikmin with the President. The Research Pod will comment on the situation. As soon as he is done talking, the creature will appear from the ground. Use your Yellow Pikmin to hit the yellow "cannon" by its head. Because the electricity will not harm the Yellow Pikmin, you do not have to frantically call back your Pikmin. If the Boss uses its flamethrower (the creature will turn red), take your Pikmin to the back of the battlefield. When it uses its hydro-pump, switch to the President and continuously use whistle on your Pikmin. This will prevent them from getting damaged. Do not worry about Olimar and his Pikmin, as they will move about by themselves to dodge the water. After the electric cannon is destroyed, get your Pikmin back up to the President, gather up your Blue Pikmin, and destroy the hydro-cannon. You must wait until the creature roars and stoops low enough for them to reach. When the cannon starts to smoke and it uses it, the shots will fire rapidly. Switch to the President and call your Pikmin with the whistle as done earlier. When you knock off the water cannon, you never have to switch to the President again (unless you want to get a different group of Pikmin). Gather up your Red Pikmin and destroy the flame-thrower. Once that is gone, the only weapon that remains is the poison thing. Take all your White Pikmin this time. Once the poison cannon is knocked off, the spider's metal skin will shed, revealing a softer Titan Dweevil. All the Dweevil can do at this point is shake off the Pikmin that you throw on it. Just call all your Pikmin and throw them all like you would with Purple Pikmin on a Spotty Bulborb. It cannot do anything about it. You will now see the pie graph-like life bar. Once it dies, you need to take Louie back to the Research Pod. He is worth 10 Pokos. The cannons are actually treasures worth that are worth 1,000 Pokos each.

Hint: Singing Waterwraith:
When you defeat the Waterwraith, go to your Piklopidia. Go to his entry and listen for awhile. You will hear it singing.

When in the submerged castle, dodge the Waterwraith until you get to the final sub-level 5. You will have to get the Purple Pikmin and take only them to the eggs to power them up. Then, break down the door to the big circle area. Let him fall. Wait until he moves then put Olimar in a safe area. Use the President to fight. When it is moving, throw the Purple Pikmin on him and he will freeze. Then, just keep throwing them. When he falls off his wheels you will have to chase him and make him tired. Then, throw the Pikmin again. Keep doing this to defeat him.

Hint: Swooping Snitchbug gets flower:
When the Swooping Snitchbug picks up one of your flower or blossom Pikmin, it will lose its flower.

Hint: Turn enemies to stone:
Open your Piklopedia and go to the entry for an enemy. While viewing the entry, press Z to turn it to stone.

Hint: Deflect enemy attacks:
If the Armored Cannon Beetle larva or the Decorated Cannon Beetle fires a rock, wait for it to break then try to aim its target at a wall that the rock will bounce off. It will rebound and hit itself. Also, if there is an enemy or the poison thing or thunder thing near it, try to hit one of those with the rock first.

Hint: Pikmin reference:
Get twenty of each of the five different Pikmin colors into one group. They will hum the theme song from the original Pikmin.

Hint: Luigi's Mansion reference:
Get a group of mostly Red Pikmin. Listen to them closely to hear them hum the theme song from Luigi's Mansion.

Hint: Super Mario World reference:
Defeat the Beady Long Legs in the final sub-level of the Citadel of Spiders. The key it leaves behind resembles the secret exit keys from Super Mario World.

Glitch: Closed eye:
During the opening sequence, look at the President's eyes when he first starts to talk to Olimar. Notice that his right eye is closed.

 

Please select the first letter of the game's title below. If the word "The" appears at the start of a title, ignore it and search for the second word in the title:

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