Master
code:
Hold L + R and press A, B, Z, X, Y,
Z, B, Y, Z, X, A, Z at the
title screen. Release L + R and a sound will confirm correct
code entry.
Mallora
board:
Hold L + R and press A(2), Z, X(2), Z,
B(2), Z, Y(2), Z at the title screen. Release L
+ R and a sound will confirm correct code entry. Choose Elise and
start a track. Elise will have the Mallora Board and a blue outfit. Note:
This code only works for Elise.
Mix
Master Mike:
Alternately, hold L + R and press A(2), Z, A(2),
Z, A(2), Z, A(2), Z at the title screen.
Release L + R and a sound will confirm correct code entry.
Choose any rider at the character selection screen and he will be replaced
by Mix Master Mike on the course, with his or her ubers. He has decks on his
back and a vinyl board. Repeat the code to disable its effect.
Full
stat points:
Hold L + R and press B(2), Z, B(2), Z,
A(2), Z, A(2), Z at the title screen. Release L
+ R and a sound will confirm correct code entry. All the boarders
will have full stat points.
Cheat
menu:
Unlock all characters. Then successfully complete the world circuit using
the following characters in order: JP, Mac, Psymon, Zoe, Eddie, Mike, Brodi,
Kaori, Luther, and Marisol. Go to the main menu, select "Single
Event", and go to "Cheats". In this menu, you can turn on two
different secret characters with full stats, extra boards and outfits for
all of the characters, and extra trick chapters for each character. There is
also an infinite tricky meter option.
Pipedream
course:
Win a medal on all Showoff courses.
Untracked
course:
Win a medal on all Race courses.
Uberboards:
Unlock all of the tricks for a character to get their uberboard, which is
their best board.
Alternate
costumes:
To earn more costumes, complete all chapters in your trick book.
To unlock the final chrome
costume, complete world circuit mode with a "Master" rank.
Play
as Brodi:
Win a gold medal in world circuit mode.
Play
as Zoe:
Win two gold medals in world circuit mode.
Play
as JP:
Win three gold medals in world circuit mode.
Play
as Kaori:
Win four gold medals in world circuit mode.
Play
as Marisol:
Win five gold medals in world circuit mode.
Play
as Psymon:
Win six gold medals in world circuit mode.
Play
as Seeiah:
Win seven gold medals in world circuit mode.
Play
as Luther:
Win eight gold medals in world circuit mode.
Hint:
Super boost:
Do Uber Tricks until the letters on top of your adrenaline bar (T-R-I-C-K-Y)
are filled in red. Your meter will stay full, give you unlimited boost, and
enable you to do Uber Tricks without a time limit.
Hint:
Faster flips: Start your flips with the D-pad, finish them off with the Analog-stick.
Hint:
Board turn on rail: If your rider is on a rail with your board the long way (which is
easier to fall off), you can switch your board sideways by pressing Left
or Right. Your rider does not have to jump off, spin 90 degrees, and
miss the rest of the rail.
Hint:
Rail boost: If you are having trouble making it up a curved rail and need
some speed, press B to activate your adrenaline. This can get you up
almost any rail, no matter what your speed, and as long as you have some
adrenaline.
Hint:
Balance on rails: Move the C-stick to the Left and Right to
balance on rails.
Hint:
More points off rails: To get more points after you get off a rail, do a Misty, Rodeo,
or something along those lines. Most of the rails are high enough to do this
from, but for the ones that are not, do a 180 or more.
Hint:
Easy Tricky book completion: There is a huge cliff on the first jump of Garibaldi. Do all your
tricks here.
To complete your Tricky book
easier, unlock the Pipedream stage (by medaling in all Showoff venues) and
stay to the left. You will find a halfpipe. Use your boost to get air, then
complete the Tricky book.
Hint:
Uber Tricks in Tricky book: Some Characters can only complete the Uber tricks with the long
board. They are Marisol and Brodi. However, you can still complete up to
Chapter 5 with the short boards.
Hint:
Better flips and spins: Hold the direction you are going to spin or flip before you get
off the jump to spin or flip faster. It is possible to get four flips in the
Pipedream course in the very big halfpipe.
Hint:
Easy flip landing: To land flips easier, start a flip as usual then press the Analog-stick
the same way that you are flipping to make your boarder rush the flip. This
helps when you are about to crash a flip. Also, if you are spinning and want
to do a Misty 720, do a regular Misty then hold the Analog-stick in
the same direction that you are spinning. You will gain an extra 180 without
the game calling it a "Late 180".
Hint:
More tricks: When in the air and doing things such as 360s, hold either the L,
R, Z, or combos (with only using any of those three buttons)
to get different tricks. Note: If you do any of those new tricks, it will
add to your Tricky meter.
Hint:
Easy "???" trick: Go to any of the tracks that have either a big jump or a
"trick boost." Hit one of these and do either a Misty, Rodeo,
Front Flip, or Back Flip. If you do four or more of the same trick, you will
land it as a "???" trick. The point value depends on the kind of
grab or flip that was done.
If you go over 1800 by
spinning, you will also get a "???". Note: This is best done with
a freestyle boarder with full stats.
Hint:
More air: To get more air in the halfpipes, hold the boost until you go of
the edge. To get more air hold Jump at the same time and release it
before you go off. This is especially useful in the Pipedream level, where
you need to get those high bonuses in Showoff mode. You can also pull off
better tricks in other courses that have pipes.
Hold Boost up to the end
of a jump off a ramp. You may gain a lot more air.
If you are performing a Tricky
move (for example, Superman Air), you may be able to gain longer air time if
you bounce off a rail, rock, etc. This trick does not always work well on
rocks, and only if you bounce with your board, not body
Hint:
Uber Tricks: Press L + B, L + R + B, R
+ Z + B, R + B, and Z + B (only
one combo for each jump). For the Uber Tricks that include Z, you
must hold Z for one second then press B.
Hint:
More points for Uber Tricks: When you have "TRICKY" and are about to go off a jump,
do a Misty, Rodeo, Back or Front Flip, or a Spin. While in the air, do an
Uber Trick as soon as possible. Keep rotating and the score will go higher.
Note: Do not do this if you are going off a small jump.
To get more points with an Uber
trick without falling, find the fastest Uber trick for your character. With
this, you can get a double Uber trick in places where you can only pull one
with longer Uber tricks.
Hint:
Extra points: Doing tricks in a switch stance are worth more points.
Hint:
Restore Tricky meter: If you are running out of Tricky boost (for Uber Tricks), do a
180 while riding to get it full.
Hint:
Faster Tricky with Eddie: Get "Tricky" with Eddie on a freestyle board and keep
doing the L + B Uber trick. This will make him perform a
superman, a fast and valuable trick. You can do this on almost any ramp or
hill and it will add up to a super Uber boost. This is very helpful if you
are in a race and need the boost.
Hint:
Master ranking: Go to world circuit with any character and win all gold medals.
Hint:
Unlocking all characters easily: Get the gold medal on Garabaldi with all the characters you have.
Then, get gold with the next character you earn. Keep doing this until you
unlock all the characters.
Hint:
Psymon recommendation: Psymon is the most advanced character in the game in terms of his
trick ability. Get his "TRICKY" meter full, and he can perform
tricks at the same rate or better as any other character with the trick
boost active. He does not even need all "TRICKY" letters filled
for infinite Uberboost to perform better than most.
Hint:
Signs: You will occasionally see red and blue SSX Tricky signs that lead
to secrets and shortcuts. The blue signs are for showoff, and the red signs
are for racing. Sometimes the blue signs are also faster.
Hint:
Alaska: Shortcut: At the end, where the big fan makes you go faster, if you are not
in first place do a half-flip and fall. The fan will blow you on the ground.
Then, at the end of the ramp, you will go downwards, which a faster way.
Hint:
Alaska: Easy Uber tricks: You will see a large U-turn. Use some boost and try to shoot off.
If done correctly, you can do at least two Uber tricks.
In Alaska Showoff, at the big
fan, jump slightly before you reach the end. By doing this, you will be able
to get three Uber tricks, and if done correctly you will hit the x2, x3, and
x5 bonuses. To maximize the number of points you get, do a Misty or a Rodeo
with you Ubers. If done perfectly, you can go from Silver (300,000 points)
to gold (500,000 points).
Hint:
Alaska: Easy points: There are not many places to get points in the beginning if you
miss the rails. Use your boost to get air off the hips. You can almost trick
off every hip there. Also, you will get to a place that is like an icy
halfpipe with a hump in tha middle. If you reach it fast enough, you will
have enough time to fill your boost meter and fill "TRICKY". This
is very useful, as you will make the points easier to come by. After leaving
that place, you will reach to a U-turn on a wall. Boost all the way up with
a Misty Uber trick, and you will hit either the x5 or x3 bonus and get some
needed points.
Hint:
Elysium Alps: Easy points: To get easy points on the Elysium Alps World Circuit Showoff, go
straight down the middle in the beginning and ride the rail. Grab the orange
snowflake and do as many flips as you can. Ride the rail directly underneath
you and get the yellow snowflake. Do a 580. If done correctly, you should
have over 30,000 points. This may require a few attempts.
Hint:
Garibaldi: Shortcut: At blue and red arrow signs, go the path with the red sign. Near
the first turn, you will see a blue SSX Tricky sign. Crash into it.
It will lead you to a huge shortcut with lots of cliffs. Note: In the
shortcut there is another SSX Tricky sign. Do not crash into it or
the shortcut will end.
Hint:
Garibaldi: Secret rail: In the beginning of the course, hit the caution blocks on the
right and aim for the rail. If done correctly, you should be grinding a
secret rail.
Hint:
Garibaldi: Easy Tricky: On the fifth or sixth turn there is a sharp turn. Keep going
straight and jump off the edge. Get a lot of air and this may bring you up
so much on the turbo you will be "Tricky".
When you come out of the
starting gates at Garibaldi, turn left and jump up onto the fence. Do a few
flip/spin/grab combos, landing back on the fence every time. After two or
three, you should have you "Tricky" before getting to the first
jump. Note: Do not fall off to the left or it will be very difficult to get
back over without losing your boost/"Tricky".
At the start of a race knock
down someone and you should get "Tricky". When you jump off the
ramp, you should be able to do two Uber Tricks. After that, go to the left
at the fork before the ice. There should be two cliffs that you can do an
Uber Trick on, but on your second one, go to the right so you do not hit the
fence. You should now be at the two ice jumps. Jump off either one and do a
tricky. Then, go to the ramp. Get some air and pull off a tricky. You now
have unlimited Uber Trick time and boost. Note: If you miss the turn on the
fork of ice, you can use your "Tricky boost" and get to the ramp
past the ice; then pull off a tricky and go to the rest of the way for easy
tricky.
Hint:
Garibaldi: Easy win: Go into race mode. When the race, starts keep going until after
where there are three jumps and a blue sign in the middle. After that, turn
and you will see a U-turn. Do not take it. Instead, just boost over the
ledge. All the other riders will now be stuck behind you.
Hint:
Garibaldi: Untracked preview: At Garibaldi, you can go to part of the Untracked level before it
has been unlocked. When you reach a fork on part of the track, turn right.
You will find a blue shortcut sign. Go in it. You will be on the Untracked
level. Do not turn into the next shortcut sign. It will put you back on the
regular track.
Hint:
Merqury City Meltdown: Shortcut: Make sure that you come out of every intersection on the left
side. At one of the intersections there is ice starting just before a wall
at the edge of an intersection. You will see it if you come out on the left
side. Go up it and follow it along the fans. You will then reach a part
where there will be snow with a lot of things that look somewhat resemble
moguls. Take this all the way down and you will come out on the river that
has the bridge with two jumps on it. Go straight into the water and you will
be on the bridge, hopefully in first place.
After you go through the park,
you will reach the suspended bridge. You must fall below the bridge. Travel
this path until the last glass ramp to the top. Do not go up the ramp.
Instead, get under it. There is a pipe entrance that is covered located
there. Run directly through it to reach the subway, and the finish line.
This can be done in showoff and race modes.
When you start, slow down or
stop then start off slowly again and break through the red glass. If you go
directly through the middle, you will hit a rail. You can pull a massive
trick off the jump.
When you are at the section
where you go off a few jumps and then through the tunnel before the halfpipe
area, get a lot of air off of the second or third jump. You will land in a
building and be in an office. Go through the building and at the end where
there is more glass, go directly through the middle. You will hit another
rail that will take you into another building. After the second building,
you will go off a drop, get a lot of air, and can pull a good trick.
Hint:
Merqury City Meltdown: UFO: Ride normally through all the intersections and wait until you
see a red SSX Tricky sign in front of a multi-level parking lot. Go through
the signs and you should see several cars around. Look for the exit downward
ramp to the parking lot that should not be too far away. Go down the ramp
and jump onto the building directly in front of you. Next, jump onto the
building located to your left. You should have seen the UFO by now. The UFO
is green-black and shoots a ray down by a nearby building. For a closer
look, grind on the rail at the edge of the building you are on that should
be facing the UFO.
Note: You can also jump onto
the grind rail (use boosts) and jump into the beam off the UFO. Doing this
will warp you to the near end of the level. The warp will place you under
another spacecraft.
Hint:
Merqury City Meltdown: Helicopter: Ride normally through the course until close to the end. You will
see an opening in the gates with two orange dumpsters behind it. Keep
jumping around on the buildings until you see a helicopter. It will be white
with a search light, searching the building tops.
Hint:
Merqury City Meltdown: Subway station: Ride normally through until you see three glass ramps (on the
track). Go to the right or left and follow that track. Once you see a large
glass ramp, turn to the right or left and you will see a cement ramp. Go
around and go through the brick wall. You will be in a tunnel that has a lot
of tight turns. At the end will be two subway trains rushing by. If you get
hit, you will restart back on the normal course. After the subways, you will
see a short tunnel, like the one before, with automatic gates at the end.
Hint:
Merqury City Meltdown: Uber tricks: When you get to the suspension bridge, use your boost to get on
one of the two rails on the side of the bridge that go up. When you get to
the top, your character will fly into the air. You will have enough time to
do at least one Uber trick. You will then fall back onto the rail. If you
keep boosting, you will fly up into the air again and have enough time to do
at least one Uber trick before you hit the ground.
Hint:
Mesablanca: Secret jump: When you first start Mesablanca, there is a little ice patch. Do
a 360 on the ice patch. When you come up to the first two jumps, get to
second one. Speed up with the boost that you got from the 360 and jump off
the second ramp. If it was good, you can land on the upper platform of the
area slightly ahead of you. Quickly look to your right to see a ramp. Try to
go up it. If you cannot, restart and try to aim to the right just before you
are about to jump. Once you get up the ramp, go through the blue screen to
get ahead of the pack. This requires a lot of practice.
Hint:
Pipe Dream: Easy points: Starting off, you do not really need to bother with most of the
jumps. You can pass those and jump on a few if desired, but you will need
the boost later. However, what you really need to do is get to the pipe at
the end. To do so, you pick up one of the rails that has an SSX Tricky
character over it. Try to go as slowly as possible, but make sure you can
still keep your balance by tapping Boost whenever you are about to
fall off and you cannot move to keep your balance. The slower you are, the
longer you will be on the rail. The longer you are on the rail, the more
points you will get. At the end of the rail should be an "X5"
snowflake. Get it and you should have at least 75,000 points. Then, just
lose it in the pipe and go into as many score multipliers as possible, doing
as many Ubers as possible. Try not to repeat yourself too many times or you
will lose out on a lot of points.
Hint:
Snowdream: Shortcut: When you reach the place where the track splits into two sections
with curves, you will see an SSX Tricky sign. Go towards the sign. You will
reach a straight path without curves. This will make it easier to pass.
Hint:
Tokyo Megaplx: Hidden speed boost: Off to the left side at the start of the level (just before the
blue and yellow striped barrier) is a small boost spot.
Hint:
Tokyo Megaplex: Shortcut: Just before you go into the air tube that blasts you up, hit the
button that raises the jump in front of the air tube. Go off it and make
sure you end up going into the air tube. You will probably be blasted higher
than normal. Land on top of the platform with the flashing arrow signs.
Grind down the grinding rail there. If you grind all the way, and make it
every time, you have to switch to another rail. You will eventually run out
of rails to ride and drop off onto one of the pipes that are suspended above
the course. By now you should be in first place and very far into the
course. If you do this every lap on the course, you will win. Be careful
however, as you need lots of speed to follow the rails all the way.
Press Y immediately when
you leave the air tube. It will sometimes drop you on the finish line,
allowing you to get times of about 20 to 30 seconds.
Hint:
Tokyo Megaplex: Easy points: To get the most points in Tokyo Megaplex in Showoff mode, fill up
your "TRICKY" meter on the moguls early in the level. Go into the
air tube. You should have enough time to do two of your shortest Uber tricks
(some characters can do three, such as Kaori's Body Board). Up the air tube
is a huge network of criss-crossing grind rails, only in showoff mode. Grind
them until you fall off. Note: There are many gaps in the grind rails. Make
sure you know where they are, and do 180s when you jump to the next rail.
In Tokyo, there are rails above
the arena. Do not take them in Showoff, as you will not get as many points
as you think you should. Instead, take the lower part. You can fill Tricky
up faster and get more points. However, when in Tokyo and Racing, it is
faster to take the rails; if taken all the way you will remain in first
place during the entire race.
Press Y at the top of
the big air tube to find rails. Grind them for more points.
Hint:
Tokyo Megaplex: Easier way to rails: There are rails that hang over the entire place. If you can stay
on them long enough, you can cut your time in half. To get to them easily,
after being blown out of the air tube, ride back over the edge of the steel
halfpipe. You will land on a cement surface if you do not go too fast. Once
on, press Y and you will reappear at the top near the rails. Grind
them the entire way down to get far ahead in a race.
Glitch:
Alaska: Fall to quick finish: In showoff mode, grind on the rail to the right at the very start
and jump on the rail's first peak. If done correctly, you will sail over the
sign and begin to fall all the way down to the bottom without it freezing
your rider. You will fall for about twenty seconds.
Glitch:
Alaska: Floating rider: Get to the part where the big fan blows you through the tunnel.
When you start to see the wind, jump. Do this a few times and you will see
that you are riding in mid-air. To confirm this, you will see a shadow under
your board.
Glitch:
Aloha Ice Jam: Shortcut: Near the very beginning of the level is an Eddie billboard. It is
next to a red arrow on the billboard's right side. Between the two is a
small gap that has more than enough room to fit through. Ride towards the
gap. Just before you fly off, do a flip (preferably front). This should
allow you to pass through the usual barrier and fall into a "bottomless
abyss". After this, you have two options. When you begin to see the
course "reforming" below you, restart to jump ahead, landing
either in the switchbacks or in the cave. Or, you can ride the abyss until
there is not any more remaining and the game forces you to restart. This is
slightly more dangerous. After this, problems with sound and loading will
most likely occur. However, things will usually return to normal about two
off/on button uses. After either method, finish the course as usual to get a
time of at least 1:20.
Glitch:
Hawaii: Big jump to the finish: Enter showoff mode and start the level. Up ahead at the beginning
are two rails. Thrust forward and grind the left rail. Quickly crouch and
jump off the little bend. This bend in the rail acts like a ramp. You now
should be able to jump off the rail, over a "Caution" sign and do
tricks. This jump will only last for about a minute, then you will
automatically restart to a close location to the finish.
Glitch:
Merqury City Meltdown: Crash into deep snow: At the end of the race, snowboard directly to the rail on your
right for the slope up to the podium and jump just before you cross the
finish line. During that jump, turn your boarder perpendicular to the rail.
If you hit the rail and go fast enough, you will keep bouncing off the
metal. Then, just when you think you are going to make it to the platform,
something interesting will happen. You will fall through and crash into deep
snow if you are very far in.
Glitch:
Tokyo Megaplex: Disappearing boarder: In the big air tube at the start, about half-way through
repeatedly press Y. You should disappear then reappear directly in
front of the finish line. Move forward slightly to cross the finish line.
Glitch:
Tokyo Megaplex: Hidden area: On the final lap while you are going through the purple tube at
the end, turn left into the wall. You will go through the wall and appear in
a secret area with walls all around. You can also go through the opposite
wall. You will fall out of the course and fall forever. You can do unlimited
tricks, but have no way to return to the finish line.
Glitch:
Tokyo Megaplex: Fall forever: On the last lap. go to a fan nearest to the right. Enter it on
the left side and you will go over the wall and fall forever. Note: Doing
this will make you win, but if you do not restart you will never stop and
fall down a "bottomless abyss".
Glitch:
Trick name: Sometimes when you perform the Superman Uber trick, Razel will
call it the Cliffhanger. The same applies when you actually do a
Cliffhanger.
Glitch:
The ??? trick: Go to any level and find a ramp with high air. Hold Left
or Right and hold A to crouch. Jump off the edge of the ramp
to perform a fast spin. Keep spinning until you hit the ground. The name of
your spin trick will be shown as "???". Note: This may not work
during tricky, grabs, grinds, or flip tricks.
Glitch:
Upside-down grind: If you land on a rail upside down , you can grind it like that.
Unfortunately, you do not get a bonus for this.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: