Reset
data: Hold L + R + A + B + X + Y
at the Nintendo logo to delete your saved data.
Beagle: Get 14,000 owner points. Get 17,000 owner points in the Japanese
version of the game.
Boxer: Get 10,000 owner points.
Cavalier
King Charles Spaniel: Get 22,000 owner points. Get 4,000 owner points in the Japanese
version of the game.
Chihuahua: Link to a Nintendo DS with Nintendogs: Chihuahua And Friends.
Dachshund: Link to a Nintendo DS with Nintendogs: Dachshund And Friends.
Dalmatian: Find the fireman's hat during a walk.
German
Shepard: Get 4,000 owner points. Get 8,000 owner points in the Japanese
version of the game.
Golden
Retriever: Get 20,000 owner points.
Husky: Get 30,000 owner points.
Jack
Russel Terrier: Find Jack Russel Book to unlock this breed at the kennel.
Labrador: Get 10,000 owner points in the Japanese version of the game.
Pug: Get 2,000 owner points. Get 25,000 owner points in the Japanese
version of the game.
Schnauzer: Get 2,000 owner points in the Japanese version of the game.
Shetland
Sheepdog: Get 16,000 owner points.
Shih
Tzu: Get 8,000 owner points.
Yorkshire
Terrier: Get 14,000 owner points.
Desktop
room: Get 6,000 owner points.
Outer
Space room: Get 18,000 owner points.
Ranch
House room: Get 25,000 owner points.
Seaside
room: Get 12,000 owner points.
Balloon: Get 300 owner points.
Jump
Rope: Get 300 owner points.
Windup
Toy: Get 10,000 owner points.
Natural
Dog Food Bag: Get 10,000 owner points.
Pull
Rope: Get 300 owner points.
Hint:
Other treats: When a bone or light bulb appears when you are training your dog,
use the stylus to drag it over its mouth. Your dog will eat it.
While interacting with your dog
at home, if you give it enough love by petting and scratching it, a golden
dog bone of light will appear. You can give it to your dog as a bonus treat.
Hint:
Mario hat: When taking your dog on a walk, find a Red Hat in one of the
question marks. Finish walking your dog, put on the Red Hat (under
"Accessories"), and look at your dog. It is a Mario hat.
Hint:
Peach Kart: While walking, try to get the "?" and you might find a
Mario Kart. To control it, press B to move forward, A to move
backwards, and Left or Right to turn. If the dog(s) hit it,
the kart will spin around in place, then move in the direction you want it
to move.
Hint:
Mario items: Keep taking your dog for walks and collect as many presents as
you can. Eventually you will get a Mario hat, a Luigi hat, a rubber mushroom
(from Super Mario Bros.) and a "?" block (from Super
Mario Bros.).
When on a walk you may find a
Mario theme music box. You can play the Mario theme song on it by spinning
the crank with the stylus.
Hint:
RC helicopter: Go on a walk and you may find an RC helicopter as one of the
question marks. Hold A to take off, the D-Pad to maneuver, and
L to change the camera view. Note: They can be sold for $200.
Hint:
Secret shedding records: If you walk your dog very often, you will eventually find an item
called "Secret Shedding Record". This item plays strange music
when you activate it from the music icon in your supplies menu. There are
four records in the game. These are extremely rare.
Hint:
Trainer information: The name registered in your Nintendo DS will show appear on the
screen as the owner's name, as well as your date of birth. You can change
your picture to their choices of avatar pictures. There are eight choices
all together.
Hint:
Raising more than three dogs: The Dog Hotel will hold up to five dogs at a time. The three that
you can raise do not count with the five, making it possible to raise as
many as eight dogs.
Hint:
Linking: When linking copies of Nintendogs to unlock new breeds,
keep in mind two things. You can only link with another Nintendo DS system
once (and unlock a new breed). The breed unlocked corresponds with your
partner's current pet, and it must be a breed that you do not have in order
for it to be unlocked.
Hint:
Disc training: Go to the park, and keep training your dog until you get a
message. Use a Frisbee, tennis ball, rubber bone, or a stick to train it.
When playing fetch with your
dog, after you throw a bone, Frisbee, stick, or tennis ball in the park or
homeplace, to retrieve the item tap the screen at least five times to get
their attention. Then, play a tug-o-war until you have it again.
Hint:
Agility training: Go to the gymnasium and train your dog on the agility course. It
changes with each contest you win.
Hint:
Obedience training: Have the dog do a trick repeatedly until a message appears. Name
the trick, then the dog will do the trick every so often. Keep teaching it
the trick until it does it for the first time you call it. Note: The dog can
only do so much training in one day. For more training, wait for the next
day.
Hint:
Training locations: Each contest should be trained at a different place (disc
competition at the park, agility at the gymnasium, and obedience at an empty
park or house).
Hint:
Competition courses: There are five courses for each competition: beginners, open,
expert, master, and championship.
Hint:
Losing contests: In certain classes of contests, if you get below a certain score
you will drop a class.
Hint:
Avoid losing ranking: Before entering competitions, save the game. If you do badly,
turn off the before the competition ends to avoid any ranking loss. Note:
Whenever this is done, the leader's score will change.
Hint:
Deleting tricks: On the camera view of your dogs, tap the question mark under the
dog's picture. It will bring up a screen with the dog's information on it,
such as name, age, gender, etc. At the bottom is a button to go to the
"Trick List". Tap on a trick, and tap "OK" for the dog
to forget that trick. If you delete the trick by accident, you can re-teach
the dog the same trick, and name it all the same.
Hint:
Walking your dog more then one time a day: You can walk your dog once every 25 minutes. Wait 25 minutes with
the game on, in sleep mode, or off before walking your dog. Also, it will
not be very active during the day if it stays awake at night.
Hint:
Walking your dog: When walking your dog and it seems edgy, give the leash a little
tug towards the way it is walking. The dog will start running. Also, if you
want you can give it a tug while running upwards, it will do a jump.
Hint:
Question marks on the map: While marking out where you want to go on the map, try to get as
many question marks as you can along the way. There would be either other
dogs or gifts that your dog would find with each question mark.
Hint:
Blue circles on the map: While on walks, blue circles represent places to go to the
bathroom.
Hint:
Finding items: When you are walking on the sidewalk, tap the floor and your dog
will look and sometimes find an item.
When you walk your dog there
are "?" marks where you can find presents and other dogs. Once
during almost every walk, there is one not illustrated on the map. When you
see it on the touch screen take your dogs leash and drag your dog to the
present. It will be a present or garbage that your dog should not eat.
Hint:
Determining "?" box content: When you find a "?" box during a walk, if you dog barks
once it is a present. If it barks twice, it is another dog.
When walking your dog, if you
find a present wait until the dog runs off the screen. If it turns white, it
will be a trainer. If it does not, it is a present.
Hint:
Longer walks: Mark out the path on your map, ending it at the house. If your
last few steps ends at the house, wait 25 minutes, then your dog can go
slighter further on the next walk. Note: Make sure to water your dog after
each walk.
Hint:
Finding dogs on walks: When trying to make a route to the park, to see if there are any
other dogs look for a dog icon.
Hint:
Different colored Dogs: While at the pound, pick a breed. You will have three choices for
the dog's coloring *light, medium, and dark). If you do not see the color
you like, tap "Back", then tap on the breed again until the color
and/or gender that you want with the dog appears. It may take some time to
actually get what you want.
Hint:
Beautiful coat dogs: Give your dog a bath when the dog's information page for coat
reads "Clean". This will also make the dog like you more.
Hint:
More trick and competition opportunities: Notice how your dog will only learn a certain amount of tricks a
day, while the same goes for competitions. To get more chances at tricks and
competitions, change the system date to to the previous day and set the time
to 23:59. Exit the menu and turn off the DS. Immediately turn it back on and
load the game. You will see the previous day and time shown. After one
minute it will be an entire new day, allowing more tricks to be taught and
competitions to be won. This can earn you more money if you win the
competition. When you want to follow the normal order of things, just set
the date and time back to the correct values.
Hint:
Getting money: Go on a lot of walks, getting as many question marks as you can
along the way. Then, go to the second hand store and sell all the items you
do not want or your dog(s) do not like. Some items are less then a dollar,
but the amount adds up if you keep doing this.
When out on walks, it is best
to feed and water your dog just before you go (if its hungry or thirsty). By
doing this, instead of finding trash, they will be much more likely to find
presents. You will see a white box with red ribbons around it. Try walking
slow because you cannot go backwards. Touch it with the stylus. Your dog
will bring it to you. These items are the ones that are worth more. The
tri-color ribbon is worth ten dollars, and the Moai Statue is worth one
hundred dollars.
Hint:
Easy owner points: Play with a disk, ball, or something. Every time your pup gets
it, call it over (or tap the screen a few times.). When he comes, pet it on
the head for a few seconds. He should sparkle, giving you one or two owner
points. This also makes it easier to get the toy back and repeat.
Hint:
Easier training: When teaching your dog to sit, do not say "sit down",
just say "sit." By doing this, when you teach it "lay
down," it will not get confused. When teaching it to shake, do not say
"shake". Instead, say "shake hands". By doing this, it
will not get sit confused with shake.
Hint:
Back flip: Teach your dog to sit and jump. While it is sitting, tell it to
jump. Your dog should do a back flip.
Hint:
Flip from back: Teach your dog roll over and jump. Tell it to roll over then
quickly have it jump. It should flip forward onto its legs, with something
that resembles a Kung Fu-style move.
Hint:
Hand stand: Teach your dog to lie down and beg. While lying down, tell it to
beg and your dog should do a handstand.
Hint:
Break dance: Teach your dog spin and roll over. Make it roll over. While it is
on its back, tell it to spin. Your dog should spin around on his back,
almost like break dancing.
Hint:
Stand up: After your dog has learned beg, lift its paw up, and make it
stand on its hind legs. It will stand and you will be able to teach it how.
Hint:
Walk on two legs: First, make your dog stand on its hind legs. Put the stylus on
his leg and drag up. He should now be standing. Note: Teach your dog that
trick so it is remembered. Then, pull its paw to the area that the training
icon is located. It should now be walking on its hind legs.
Hint:
Rag doll puppy: When your dog is playing with the pull rope, grab the other end
and pull up with the stylus. This should make the puppy hang on the other
end like a rag doll. Drag the rope around the screen and eventually the dog
will fly off.
Hint:
Dog hang: Earn the pull rope. Take out the pull rope. Wait for your dog to
bite it. If you quickly slide the rope up while it is biting, one of two
things will happen. It will either let go, or the camera will go above the
dog, and it is hanging on the rope. To stop, let go of the rope or swing the
rope around until the dog loses its grip and goes flying.
Hint: Pikmin
reference: In the pet supply shop, there is a Pikmin enemy on the
shelf on the top screen.
Glitch:
Easy items: Go for a walk. Make sure you have another accessory to change
into. Try to go in as many "?" marks as possible. Get them in
before you go to the park. As soon as you put the line into the park, go
directly home. Go through your walk as normal, getting items, meeting dogs,
etc., until you reach the park. Once you get to the park, go directly to
"Accessories". Change your dogs accessories immediately, then tap
"Back". The message "Saving: Don't turn off power"
should appear. After it is done, turn off the power. Turn it back on, and
you will see that you still have all the items collected, and can go for
another walk. Note: You will not get owner points for this. Also, your dog's
stamina will not increase.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: