Ice
character: Win race mode under the expert difficulty level and finish better
than all the EAD scores on the time attack and trick attack modes. Select
Akari Hayami, hold C-Left, and press A at his statistics
screen.
Gold
ice character: Enable the "Transparent character" and complete
"Match Race" under the expert difficulty level with that
character. Select Kensuke Kimachi, hold C-Up, and press A at
his statistics screen.
Panda
character: Finish "Match Race" under the expert difficulty level
and finish better than all the EAD scores on the time attack, trick attack
and contest modes. Select Rob Haywood, hold C-Right, and press A
at his statistics screen. Note: The Panda can perform several unique moves
that are listed under the "Trick List" option under training mode.
To get the Panda character
easily, go to options, select "Erase Data", and delete all the
data. If there is a high score, it will revert to the three letter CPU entry
so you do not have a lot to do when trying to get in first place in all
courses in time attack and trick attack.
Turbo
start: Press Up as soon as the number 1 begins to disappears on
the start of race screen.
Deadly
Fall course: Select "Mach Race", and complete all courses under
expert mode.
Dragon
Cave course: Select "Match race", and complete all courses under
hard mode.
Penguin
snowboard: Perform every normal trick in training mode. Highlight the any
character's default board at the snowboard selection screen, then press C-Down,
A(2). Note: The penguin board may also be used with the crystal,
gold, and panda snowboarders.
To use the Penguin Board, press
C-Down while selecting any board. Note: It is actually a modified
version of the "Tahoe 151", as when you return to the board
selection that is the default board.
Ghost
playback during demo: Complete any course under time attack mode and save the ghost.
Return to the demonstration screen with Kensuke Kimachi. The demonstration
will continue after he crosses the finish line with the saved ghost run.
Unlock
tricks easily: Select the "Training" option from the main menu. Select
any rider and board, and choose an easy trick from the list. Launch from the
jump or from the side of the half pipe and execute the trick. Then, quickly
press C-Right(2) while in mid-air. The trick list should re-appear.
Select a trick that has not been unlocked, then resume and land successfully
with the easy trick. The more difficult trick should now be unlocked from
the list.
You can easily unlock every
trick in the book. While in training mode, choose any boarder and board. Try
to perform an easy trick. However, before you land on the snow, open up the
trick menu list by pressing C-Right(2). Select a hard trick that you
have not performed yet and press A. When you land, the game counts
the trick you did as the one from the list. This is an easy way to unlock a
trick like the 1080 if you are having trouble with it.
Control
camera: Press C-Up at the title screen or during instant replays
to adjust the view. Use the Analog-stick or D-pad to move the
camera, or press C-Up to return to normal view.
Remixed
replay music: Press the Analog-stick during a replay to add rap style
scratches to the music.
Go
past the finish line: Select match race with any character, any board, and any course.
Make your way to the finish line, then press Start and go to retire
before crossing the line. Your character will be able to continue
snowboarding. This looks the best on Deadly Falls because your snowboarder
will fall off a cliff!
Hint:
Panda boarder tricks:
Back flip Press R + Analog-stickDown when in the air.
Panda will perform a back flip in the air that is worth 100 points. This
move can also be performed closer to the ground.
Front flip Press R + Analog-stickUp when in the air. Panda
will perform a back flip in the air that is worth 100 points. This move
can also be performed closer to the ground.
One foot Press hold B and press Analog-stickDown when in
the air. Panda will do a one-foot trick in the air, worth 400 points.
Panda tweak Hold R and rotate the Analog-stick in a Counter-Clockwise
Circle. Then, press R + Left (or Right). This
trick is worth 300 points.
Hint:
Easier button combo moves: On moves that require more than one button combo (540, 900, 720,
etc.), release R before performing the next combo.
Hint:
Deadly Fall: Shortcut: The best line to follow is that of the Panda boarder (in match
race). However, when you reach the last downhill section, with the huge
rocks and the jump, turn left hard to find some powder. Keep left and you
will miss the rocks completely and usually pull ahead of your opponent.
Hint:
Dragon Cove: Extra points: Select "Trick Attack" and begin game play in Dragon
Cove. As you start the plummet downhill, look for pink neon signs. Go off
the edge. Then do as many tricks as possible. This can result in over 30,000
points.
Hint:
Mountain Village: Warp: When you are in the village, you will pass a stop sign. Just
before that sign the road goes to the left and uphill. Point your board up
that road and keep tapping Analog-stick Up to bounce up the hill.
When you get to the top, you will be transported to another location.
Hint:
No losses: Simply reset the Nintendo 64 if your snowboarder is not winning
towards the end of a match race. Then, just repeat the race until you win.
Hint:
Shortcuts:
Crystal Lake Immediately after the big jump is a house with a ramp beside it
directly ahead. Go off the course and hit the ramp, and you will find a
shorter route.
Crystal Peak Immediately after coming out of the tunnel, you will turn right. You
will see two different paths. Hit the one to the right. Be sure that after
coming out of the tunnel you make the right turn sharply, or you may not
be able to turn in time to hit the right path. The right path is much
shorter and you will bypass some tough obstacles.
Deadly Falls At the start, go straight to find little mounds to the left and a
fork. The CPU goes right when the mountain protrudes on. Go left to find a
mound ramping up. Hit it and it will thin out to a peak. Ride to the point
and you will fly up on to the mountain. There is another little mound on
that. Go left around it and cut back sharply. Then aim forward to go on to
an ice bridge, which is difficult to find. Follow it until you are back on
the main hill. When you get back down, you should see a mound in front of
you with a hole in it. Do not take it -- just turn straight down and go
your usual way through the outcrops of trees.
Dragon Cave If you are a little behind near the end and are willing to take a
risk, drive straight through the little shack and ride the thin cable to a
small lead. Be careful -- if you land poorly it will most likely cost you
the race.
Golden Forest When you reach the fork with trees and powder in the middle, enter the
powder. After a while you will see a large log going in the air. Ride up
it to get to a further part of the track.
Mountain Village The inside of the cave may seem like a maze, but stay to the right
side and you will find your way through much easier.
Hint:
Dancing Ricky Winterborn: In the beginning of Dragon Cave where the orange arches are
located, go to the third space between the arches on the left. Jump very
high as Ricky Winterborn so that your board is straight up and Ricky's back
is facing the ground. While you are high in the air and your board is
straight up, do a Shifty. This will make it appear that Ricky is moving his
hands up and down while dancing.
Glitch:
First place position: On most of the downhill races, if you are farther to the right
than the CPU player you will be in first place, even if the CPU is ahead of
you.
Glitch:
Air Make: No points count: Select any boarder, any board and the Air Make course.
Immediately before you get to the edge of the platform, jump and start doing
your tricks (which will not count).
Glitch:
Crystal Lake: Graphics: Locate the fence (and air balloon) on Crystal Lake, near the
start. Use Panda and the penguin board to jump over that fence. If done
correctly, the graphics will glitch. The game will trail colors at the
bottom of the screen as your character moves, and will eventually return
your character to the course.
Glitch:
Return to start: This glitch works best with Ricky Winterborn. Go to the Dragon
Cove stage. When you reach the two neon signs, jump off. While in the air,
do a mute grab and hold it. While you are holding it, move the Analog-stick
around in any direction. Your screen should flicker and you will appear back
near the beginning.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: