Bonus
levels: A new battle mode level (In the Gutter, Sea Sick, Blizzard
Battle, and Lost at Sea) will be available for each world that is completed
in Adventure mode. Highlight the "Battle" option on the main menu,
then repeatedly tap Start. A sound will confirm correct code entry.
Note: For the Japanese version of the game, use a Joy Card 64 controller.
Set the controller's slow switch to the "Hu" position at the title
screen and wait for the sound that confirms correct code entry. Four new
levels will be accessible in battle mode.
Quickly press Start
multiple times at the main menu to unlock the In the Gutter, Sea Sick,
Blizzard Battle, and Lost at Sea levels. Alternately, get 120 Gold Cards on
any difficulty setting.
Rainbow
Palace bonus world: Find all one hundred Gold Cards and defeat Altair.
Credits
option: Complete the Rainbow Palace world by defeating Sirius. A new
selection that allows the credits to be viewed will appear on the options
menu.
To view the credits, defeat
Altair. Defeat Sirius the second time to get the other ending.
Sound
test: Complete the first four levels of the game under the normal
difficulty level of adventure mode.
More
music: To get extra music selections, just hear the music once and it
will be enabled.
Full
power option: Collect all 120 gold cards (100 from the normal worlds, 20 from
the Rainbow Palace) in any level. A "Full Power" selection will
appear on the options screen. This option allows any level to be started
with maxed out Red bombs, 8 bombs, 5 firepower, and the remote item.
Multi-player
adventure: To play as mini-bosses (Altair, Sirius, Regulus, etc.), get all
120 Gold Cards in hard mode. Player two controls Sirius (both), Regulus,
Orion, Artemis, and Altair. Players three and four controls Regulus (the
second one) and Altair's Vega ship.
Gold
armor: Collect all 120 gold cards and successfully complete the game
under three hours on the hard difficulty setting.
Samurai
Suit: Get 120 Gold Cards under any difficulty setting.
Karate
Suit: Successfully complete the game in less than three hours under any
difficulty setting.
Gold
Suit: Get 120 Gold Cards and successfully complete the game under the
hard difficulty setting. This is easier to accomplish if you finish a normal
game and unlock "Full Power".
Preview
custom Bomberman: Press Z or R at the main custom Bomberman menu.
Quick
recovery: Rotate the Analog-stick for a faster recovery when
Bomberman is dizzy.
Big
bomb: Press A + B in battle mode to hold a bomb in the
air. Then, repeatedly press A until the bomb is big and has a glowing
yellow circle around it. Push B to throw the bomb. For an even larger
explosion, get the cherry bomb power up and do the trick.
Hint:
Extra jewels: Play the first stage of the Blue Resort level (Switches and
Bridges) and go to one of the big hotels with many windows. If there is an
open window, throw a remote bomb or a remote red bomb (either big or small)
into the window. Explode the remote bomb as it goes through the window. If
done correctly, enemies will come out and will die when they hit the ground,
allowing you to easily collect the jewels that replace them.
Hint:
Costume piece: In first stage of the Blue Resort level, make a bomb bridge from
the big stairs to the open window. You will get a costume piece.
Hint:
Defeating Hades (Red Mountain Boss): When he spins around, go next to him. Pump up a bomb. Then, throw
it at him -- five hits are required. This requires practice. He also tries
to knock you out, then burn you with a laser beam. Also, he occasionally
goes under the lava and shoots the cone on his head at you.
Hint:
Defeating Leviathan: When fighting Leviathan (the Blue Resort big Boss), wait for him
to do his club attack. When his club goes up, throw a big bomb at his face.
If the bomb is blown up at the correct time, his face will stretch out for a
moment, and he will lose all his life and sink. This has worked when he had
two hearts remaining, and it may also work when he has three or four.
Hint:
Bomb climb: To climb areas that you cannot reach, use the following bomb
climb technique. Set a bomb about three squares from the wall. Then, pick up
a bomb, go against the wall, and throw it against it. It should hit you, and
you will bounce on the first one, then bounce on the second, and eventually,
if the height of the platform is not too high, you will land. If you want to
go higher, set another bomb just before you get hit. This is useful in some
stages, such as 5-3 Trap Tower (you can go on elevators with the alarm on);
6-1 Beyond the Clouds (when you are stuck where the gold card is located in
the second area); and in 6-3 Doom Castle. Note: Using two bombs, you can go
two squares high, and three bombs three squares high. Try not to use this
with Full Power if you are going on a tiny ledge.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: