Cheat
mode: Enter one of the following codes through the "Magic
Codes" selection on the options screen. Enter the code again to disable
the cheat effect. Note: The cheat codes can not be saved and must be entered
with each game session. Additionally, some codes will only work in Tracks
mode and have no effect in Adventure mode. Note: Every time you defeat
Wizpig, a code will be revealed.
Rainbow balloons Enter OPPOSITESATTRACT.
Green balloons Enter TOXICOFFENDER.
Yellow balloons Enter BODYARMOR.
Red balloons Enter BOMBSAWAY.
Blue balloons Enter ROCKETFUEL.
Free balloon Enter EOLAOBFENRLONE.
No zippers Enter ZAPTHEZIPPERS.
Bananas slow race Enter BOGUSBANANAS.
Unlimited bananas Enter VITAMINB.
No bananas in multiplayer
mode Enter NOYELLOWSTUFF.
No CPU player weapons Enter BYEBYEBALLOONS.
Two-player adventure mode Enter JOINTVENTURE.
Alternate horn Enter BLABBERMOUTH. Note: This code also works in Adventure
mode.
Expert CPU Enter TIMETOLOSE.
Level three items (top
baloons) Enter FREEFORALL.
Start race with ten
bananas Enter FREEFRUIT.
Music test Enter JUKEBOX. A music test option will be available on the
"Audio Options" menu.
Large racers Enter ARNOLD. Note: This code also works in Adventure mode.
Small racers Enter TEENYWEENIES. Note: This code also works in Adventure
mode.
Race against same
character Enter DOUBLEVISION. Note: This code also works in Adventure
mode.
View credits Enter WHODIDTHIS. Note: Reset the Nintendo 64 to resume.
No slow down Enter OFFROAD to drive at full speed when leaving the track.
Display ROM checksum:
Enter DODGYROMMER.
EPC Lock-Up display Enter EPC.
Play
as Drumstick: Collect all of the trophies and amulets. Move to the central
area, with the red spot that leads to all other zones. Run over the frogs
near the edge of the water. Run over the frog that has a red bird perched on
its head to access Drumstick.
Begin the game in adventure
mode. Use the car and drive around where the frogs are located. There is one
frog that looks like it is holding a little red flag. Run over that flag.
You have now rescued Drumstick the chicken. He will now be available when
you select a driver at the start of the game.
Play
as T.T.: Beat T.T.'s course times on each race under time trial mode. T.T.
will be selectable after the game is reset.
Space
World: Collect all the trophies and amulets, then locate the sign by the
lighthouse. Approach the sign and honk your horn. The lighthouse will turn
into a rocket and launch into space, allowing access to the bonus fifth
world.
Second
adventure: Enable the "Space World" code. Beat Wizpig on this
world. An "Adventure 2" option will now be available. This
adventure involves collecting platinum balloons on reversed tracks.
Alternate
ending sequence: Defeat Wizpig two times. After the normal ending sequence and
credits, a list of the best time trial mode results by the game's developers
will appear.
Hint:
Quick start: Press A at the moment the race commentator says "Get
Ready" and those words fade from the screen.
Hint:
Drive at full speed: When you start with the car, rapidly and repeatedly press A
during the entire race. If done correctly, you eventually should be driving
at about 65 km/h. Unfortunately, this does not work with the Hovercraft or
Plane.
Hint:
Zipper boost: Release all buttons immediately before driving over a Zipper to
get a green boost. This is best boost you can get off a Zipper. Getting
almost all green boosts on the Zippers will help you defeat T.T., as well as
getting a lot of bananas and not crashing.
To get a fast Zipper, release
the gas just before going over the zipper. If done correctly green flames
and the colored smoke will appear. To get the fastest boost possible, do not
press the gas again until the colored smoke is completely gone. The smoke
seems to act like a small boost and the longer you stay off the gas, the
more of a boost you get. This is especially useful in the more challenging
parts such as Adventure Two and defeating T.T. Clock.
Hint:
Green Boost: When you are about to go through a boost or over one, you can go
faster than normal. Just release the gas immediately before you go over or
through it. If done correctly, you should get a green boost, which is faster
then a normal boost.
Hint:
Sharp turns: Press Brake + R + Analog-stickLeft
or Right very quickly to do a sharp turn. Do this for approximately
one second to turn all the way around. Note: Some practice is required to do
this move.
Hint:
Easy win: Chose any character and enter adventure mode. Chose any track and
turn around after the race starts. Drive until you see the first place
driver. After he passes you, keep driving until it states that you are going
the wrong way. Then, turn around and drive over the finish line to come in
first place.
Hint:
Boulder Canyon: Bell: You will see a bell in Boulder Canyon while racing in your
hovercraft. Press R button and jump to hit it. If done correctly, a
bell should start ringing. If you timed it correctly, some of the other
players will be stuck in the water for a short amount of time, and allow you
to take the lead. This is especially useful when you are ahead of T.T. in
Time Trials mode.
Hint:
Crescent Island: Shortcut: Although this trick only works with a hovercraft, it is highly
effective. In regular adventure mode, go the front of the ship, but do not
board the ship. Instead, turn left into the water and go around the ship.
You will eventually arrive at the exit of the ship. This is much easier than
going in the ship. In adventure 2 mode, turn right and go around.
Hint:
Darkwater Beach: Ammunition: When you start, go to the is land which is a little bit away from
the mainland. There will be a balloon on the island and one on the land.
Keep going back and forth to get the ammunition. One balloon is a shot. Two
balloons is an accurate shot. Three balloon is ten shots.
Hint:
Dino Domain: Shortcut: When about half way up the hill (not the flat beginning, but the
tightly turning hill), you should see a pillar (about the second or third
one that has bushes on the right after it). Go through the bushes and you
should enter a cave through the mountain. Get the blue balloon to use until
you hit the zipper. If you are close enough to the Boss when you enter the
cave, you should get in front of him or close enough to him that you can
pass him at the finish line.
Hint:
Greenwood Village: Shortcut: There is a well in Greenwood Village just before you exit the
village enter the tunnels. Slow down and run into the well. You will fall in
and get a big shortcut with a zipper about halfway through.
Hint:
Haunted Woods: Shortcut: After the announcer says "Go", you will see a fountain.
Go across with the hovercraft to take the lead and get in into first place.
Note: This can be done in tracks mode.
Hint:
Controlling T.T.: When your are turning with T.T., hold A but lightly press
the B. You may have to press B a few times before he turns
well. Do not hold B. T.T. should turn very well, making him the
ultimate racer in the game. In hover, hold R for good turning.
Hint:
Controlling Drumstick: To improve his turning, continually tap the Analog-stick
in the direction you want to turn.
Drumstick turns bad, however if
you brake when you turn you will have better control.
Hint:
T.T. Key locations:
Dino Domain - Ancient Lake At the start, go straight until you find the ramp. Ride up the ramp to
access the key.
Snowflake Mountain -
Snowball Valley: At the start, do not boost yourself. Immediately go left to locate the
key easily.
Sherbert Island - Crescent
Island At the start, take the left way at the split and go into the water.
Search to find the key.
Dragon Forest - Boulder
Canyon Race until you get to the bridge. Hit the bell and listen for a ring.
Turn 180 degrees, and the bridge should rise. Make sure you have maximum
power-ups with the blue balloons. As the bridge is rising, boost yourself
up and over the jump. You should be on a platform and can obtain the key.
Hint:
T.T. Trophy: When you get all the keys, win all the challenges behind the key
doors. The T.T Trophy will then be completed.
Hint:
Defeating the dinosaur Boss: Use the following steps to defeat the dinosaur Boss for the
second time. First, try to get a turbo start at the beginning of the race by
pressing Gas immediately before the announcer says "Go".
Make sure you do not get a blue turbo. If you do, slow down but avoid
getting stepped on. You should be right behind the Boss. Get the first red
balloon and shoot him. Then, swing over to the left. As soon as you get the
blue balloon, use it. The Boss should still be behind you if done correctly.
Then, go to the left and get the red balloon. The Boss should be slowly
getting in front of you. Wait until he is completely in front of you, then
shoot him. Once you go around the corner, get the red balloon. The Boss
should be behind you. Get the other red balloon. The Boss should be inching
up on you. Shoot the Boss. Keep going, get the blue balloon, and use it. The
Boss should be behind you for the rest of the race . Keep going and try to
get all the remaining blue balloons to win. Note: Restart the race if any of
the steps are not done correctly. Some practice is required for this trick.
Hint:
Defeating Wizpig: Use the following strategy to defeat Wizpig for the first time.
Make sure you are using Bumper and race in Wizpig's mouth in the central
area. Get a Blue Boost at the very beginning and when you see his shadow
behind you, try to get in the middle of his legs at the very start. If done
correctly, it will push you ahead. You will have to hit all zippers on all
laps. If you miss one, you will fall in water and Wizpig will definitely
pass you.
Play as Tiptup and drive into
Wizpig's mouth. Start the match with a boost just before "Go" and
drive under him to take the lead. Before you hit a boost release of the
accelerator - if you do not, Wizpig will soon overtake you. Drive carefully
on the road without going into the water or missing a boost. Keep getting
the green boosts until you finish.
Play as Pipsy and get a green
zoom off the Zipper by releasing A when you touch it.
Hint:
Bananas and Turning: As everyone knows, the bananas make you go faster. They actually
do not make you go much faster when driving straight (approximately 1-5 mph
depending on the number of bananas). When you turn, they really make a
difference. Hold R when turning and they will make you turn sharper.
This also makes you go much faster -- up to 90 mph in cars without using a
zipper. This also works in hovers and planes. Another strategy is to tap R
throughout the race to boost your speed. To track your speed, press C-Right.
Glitch:
Fly upside down: Go to the elephant and have him turn you into a plane. Then, go
any where on the map -- the ocean has plenty of room. Press R(2)
while holding Z. Note: This does not work all the time.
Glitch:
Barrel Rolls: Press R(2) + the Analog-stick Left or Right.
Note: This does not work every time.
Glitch:
Frozen game: Select adventure mode and choose any character in a car. Go to
where you see the trophy sign and turn left. Drive along the beach and the
game should freeze.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: