Camera: Use Tiny and shrink to enter the fairy-shaped stone building in
the main hub. Collect the camera to start photographing the Banana Fairies
hidden in the game and unlock the "Mystery Menu" options.
DK
Theater: Find and photograph two Banana Fairies to unlock the DK Theater
option at the "Mystery Menu". This option allows all the animation
sequences to be viewed.
DK
Bonus stages: Find and photograph six Banana Fairies, then locate Rambi the
rhino, and Enguarde the swordfish to unlock their bonus stages.
Boss
battle: Find and photograph ten Banana Fairies to unlock the Boss Battle
option at the "Mystery Menu". This allows any Boss that already
has been defeated to be fought again.
Krusha
In multi-player: Find and photograph fifteen Banana Fairies to unlock the Krusha
In Multi-Player option at the "Mystery Menu".
Cheat
Mode: Find and photograph all twenty Banana Fairies to unlock the Cheat
Mode option at the "Mystery Menu". This allows unlimited items
during game play.
Bonus
levels: Find and collect forty Blueprints and bring them to Snide to
unlock eight bonus levels (Batty Barrel Bash, Beaver Bother, Big Bug Bash,
Krazy Kong Klamor, Kremling Kosh, Peril Path Panic, Searchlight Seek, and
Teetering Turtle Trouble).
Kasplut
colors: Look at the hair color of a Kasplut when one is encountered. The
color will reveal what color Blueprint he is holding. Green hair indicates a
green Blueprint). If the Kasplut has white hair, then he does not have
anything (you have already collected that Blueprint).
Another way to find out the
color of the blueprints that a Kasplut has is to check the color of the
shockwave he sends.
Original
Donkey Kong mini-game: Use a Gorilla-Grab to operate the lever in the Frantic Factory
area, then play the original Donkey Kong game. Successfully complete all
four stages, then play once more and complete the game to collect the
Nintendo Coin. Find and photograph six Banana Fairies to unlock the original
Donkey Kong option at the "Mystery Menu".
Jetpac
mini-game: Collect at least fifteen Banana Medals, then visit Cranky to play
the Jetpac game. Get 5,000 points in the game to collect the Rareware Coin.
Find and photograph six Banana Fairies to unlock the Jetpac option at the
"Mystery Menu".
Secret
Nintendo and Rareware Scores: In the Rambi Arena (must have five Fairies), there is a hidden
Nintendo and Rareware score.
Multi-player
mode: Go to the first level in adventure mode, where you find Diddy.
Locate the big pad with King K. Rool's face in front of Funky's Place. Stand
on the pad and press Z. You will be transported to a "battle
arena", where you must defeat a group of small enemies. Once the timer
runs out, you will receive a crown and have ability to play two multi-player
games -- a third-person death match-like game, and a multi-player version of
the Battle Arena.
Alternate
costumes in multi-player mode: Press Analog-stickUp or Down after
selecting a character. This is in the instruction manual, but may be useful
to gamers that have rented the game.
Alternate
ending sequence: Successfully complete the game after collecting all bananas to
view the normal ending, with an extra sequence with K. Lumsy taking the
Kongs for a ride. Successfully complete the game after getting all the
collectibles to view the normal ending, K. Lumsy sequence, and an extra
sequence featuring Cranky.
Completing
the game: To fully complete the game you must photograph all twenty Banana
Fairies, and complete the regular game of Donkey Kong twice, which is in the
Frantic Factory and some other places. When playing the regular Donkey Kong
game, use the D-pad instead of the Analog-stick. When dodging
the barrels, climb halfway up the ladders so that the barrels will pass
underneath.
Swim
faster: When swimming above water, hold B to swim faster.
Quickly
stop swimming: Press C-Up while swimming.
Avoid
damage when falling: When you are high enough to get hurt from falling, press C-Up
just after you fall off and you reach the ground safely.
Hint:
Accurate orange throw: Take out your Kong's weapon and activate the aiming feature. Line
up the intended target and throw the orange as normal.
Hint:
Angry Aztec: Finding Lanky: In Angry Aztec with DK, free the Llama from its cage by
completing DK's Barrel Blast. You will see the Llama again in the temple.
Play DK's drums to turn the lava into water. Swim across to reach Lanky.
Hint:
Angry Aztec: Finding Tiny: In Angry Aztec with Diddy, go into the temple and jump from one
platform to another. Shoot the target across the room, then go to the bridge
and play Diddy's Guitar to melt the ice pond. Swim to Tiny's chamber and use
Chimpy Charge to activate the letters and spell out KONG.
Hint:
Angry Aztec: Fast flip: Go to Angry Aztec with Diddy. Go to the area where Candy is
located. Then, enter the building and move to where the tiny barrel is. Do a
flip to get above to barrel, and onto a small ledge. Then, do another flip
and you will see him do it very fast.
Hint:
Angry Aztec: Shoot peanuts: Go to the level as Lanky and max out his ammunition. Then, have
Diddy activate the moving target. Become Lanky again and attempt to shoot at
it from the ground. If done correctly, peanuts should appear instead of
grapes.
Hint:
Creepy Castle: Fairies: In Creepy Castle, play Donkey's Barrel Blast and win. The tree
will open and inside there will be a Banana Fairy at the end of the river
where you obtained the Golden Bannana.
Use Diddy Kong must unlock the
door to the bathroom which is located near the bananaport pad 4. Change to
Tiny Kong and enter the door. Find a platform with Tiny's face on it. This
will teleport Tiny to a scale model of what appears to be a barn. The Banana
Fairy is located behind the barn.
Hint:
Crystal Caves: Fairies: Go to the cabins that are to the left of Candy. Go to the very
top one and play Diddy's Guitar Gazump. Defeat the two enemies with spiked
mallets and use Diddy's Simian Spring to get into the jetpack. Fly up and
collect all the bananas that are on top of the candles. A Banana Fairy will
appear.
Play as Tiny Kong and enter the
igloo. Defeat the moving circular bulls-eye platform, get the Golden Banana,
and a Banana Fairy will appear.
Play as Tiny Kong and enter the
igloo. Use saxophone slam to open the gate, and hit the pad to activate the
timer. Hit it three times and you will receive a banana, and a Banana Fairy
will appear.
Hint:
DK Isles: Fairy: Play as Tiny and go to the Fungi Forest house. As soon as enter,
go to your left until reaching the end of the room. Press C-Up and
look to the left to see Tiny's feather switch. Shoot it to reveal a Fairy in
the small room.
Hint:
DK Isles: Hidden bonus barrel locations: Select Diddy and go to the entrance of Fungi Forest. Go in
Diddy's Barrel and get his jetpack. Fly to Donkey Kong's head and go to the
end of his hair curl. You have to get very close to see the barrel. The
bonus level is where you help the fairies get past the crooks.
Hint:
Frantic Factory: Invincible Kong: Once Donkey has opened up the gate that allows you to enter the
Battle Arena, switch to either Diddy or Tiny. Go down into the hole but do
not kill the Kasplat or you will have some waiting to do. When you are in
the hole, the Kasplat cannot harm you. You can make it even madder by
shooting at it. You might try teasing it by jumping through the air between
the shock waves.
Hint:
Frantic Factory: Confused Windup Kremlings: First, activate both Bananaporter #3s. In the lobby area, let the
Krems chase you to the BP. Once you are safely on the other side of the
wall, watch as your former pursuer looks around wondering where you went.
Note: Due to its obvious lack of intelligence, it may be a few seconds until
it realizes you are gone.
Hint:
Frantic Factory: King K.Rool pad: K.Rool pad #1 can be found on your way up to Frantic Factory. You
will see a trail of vines. Go through that trail and then you will see an
opening in the wall on the right. Enter and you will see Snide, a Diddy pad,
and a K.Rool pad with a boulder on top of it. Use Chunky to remove the
boulder.
Hint:
Frantic Factory: Banana Fairies: There is another Banana Fairy located in the room with the moving
dice/domino enemies where the elevator blocks are located. It is located
where Donkey Kong plays the number game, just around the corner before you
enter the room.
Go to the lobby of Frantic
Factory as Chunky and break open the box that is on the right side.
Go to the testing room and go
left and jump up on the middle box. It will shoot you upwards. Then, walk in
the tube thing and turn to find a Banana Fairy.
Hint:
Frantic Factory: Time limit/bonus points: The bonus points are also your time limit. Try not to run out of
bonus points or you will lose a life.
Hint:
Fungi Forest: King K.Rool pad: K.Rool pad #2 can be found In the Fungi Forest. You will see a
mushroom on the roof. Note its color, and shoot it with the appropriate
character (Red: Diddy, Blue: Lanky, Green: Chunky, Purple: Tiny, Yellow:
Donkey Kong). It will be red first, then another color. On the fifth time
that it is a different color, shoot it with that character and a wall should
open to reveal a Chunky pad. Turn invisible and a pad will appear on the big
box in the lobby
Go to the lobby of Fungi Forest
with Diddy Kong. Press C-Up and you should see a red mushroom moving
across the ceiling. Take out the Peanut Popguns and shoot the mushroom. This
may take a couple of attempts. A sound will confirm that it has been shot,
and it should turn yellow. Jump into the tag barrel and appear as Donkey
Kong. Take out the Coconut Shooter and shoot it. The same sound will be
heard, but it will turn blue this time. Change to Lanky Kong, take out the
Grape Shooter, and fire at it. The sound will be heard again, and it turns
purple. Change to Tiny Kong, take out the Feather Bow, and shoot it. The
sound will be heard again, and the mushroom will turn green. Change to
Chunky Kong, take out the Pineapple Blaster, and shoot it. The sound will be
heard, and the mushroom should disappear. A door should open, and there
should be a Chunky pad inside. Become invisible, and on the risen platform
should be a K.Rool Pad.
Hint:
Fungi Forest: The Spider Queen's Gold Banana: Go to Fungi Forest at night with Tiny to the creepy barn. Chunky
must Primate Punch the "?" boxes for you to enter. The mouse hole
will be open. Go inside for a scary way to get a Golden Banana. An evil
spider will come down. Kill her three children that also come down. When her
eye opens, go to first person mode and shoot her huge yellow eye. Avoid her
spit. Hit her five times to bring her down. One more hit will end the fight.
Grab the banana in the middle of the web and get out. She will be always
back when you leave. Also, watch out for the void at all ends or you will
have to start from the beginning of the level.
Hint:
Fungi Forest: Fairies: Go through the blue door in Fungi Forest as Diddy (or change
there) at nighttime . Then, turn right and enter the medium sized barn. Go
to your left and jump up the boxes. You should now be over a pad with
Diddy's face on it. Hold Z and you should now be in a dark room with
a music pad in front of Diddy. Play his guitar. The parrot should have
brought a light. Walk carefully across the beams to the Golden banana. After
you collect the Golden banana a fairy would come out behind you.
Play as Donkey Kong at night.
Go to the area with the barn surrounded by water. Find the spot near that
location where the screen is filled with trees with thorns. You should then
see a house (where you go to play Minecart Mayhem with Donkey Kong). Go to
the left of the house and jump in Donkey's barrel (with his face on it) to
become invincible. Go to the back of the house and press the switch. Go
through the door that opened. Walk forward and climb up the ladder to the
right. Walk on the platform until you see a box with a question mark on it.
Go on top of it and press A, then Z to do a slam to reveal a
Fairy.
Hint:
Fungi Forest: Hidden bonus barrel locations: Select Lankey and climb to the top of the huge 1000 feet tall
mushroom. Use Lankey's Hand Stand (hold Z and press Attack).
Walk to the top of the head and stomp on the button. You now only have ten
seconds to find one of the two doors that opened. A hidden bonus barrel is
inside one of the doors.
Hint:
Fungi Forest: Secret Battle Crown: Go to the Fungi Forest Lobby and look up. You should see a
mushroom light moving on the ceiling. Go to the Tag Barrel and change to the
Kong that matches the color of the mushroom light. For example, if the
mushroom is red, then use Diddy because he is a red type of Kong. Then, take
out your gun and shoot the mushroom with the appropriate Kong. The mushroom
will change its color once you shoot it. It will be a color of another of
the Kongs. Go back to the Tag Barrel and change into the Kong that matches
the light. Take out our gun again and shoot light. It will change colors
again. Keep doing this. If done correctly, a door next to the Fungi Forest
level will open. You will see a pad with Chunky's face on it. Play as Chunky
and use the pad. You should now be invisible. A BattleDome pad will appear
on the floor of the lobby near some ammunition, but you must still be
invisible while using the pad or else the Battle Dome Pad will disappear.
Hint:
Funky Factory: Finding Chunky: In Funky's Factory with Lanky, look for a pipe coming out of the
wall and into the ground. There will be a switch on top. Stomp it and
Chunky's cage will appear.
Hint:
Gloomy Galleon: Banana Fairy: Get Tiny Kong and go to the cactus near Funky's shop. Go on
Tiny's music pad and play her saxophone. Then, race the time to go into the
bars that opened. When you enter, go to your right in the main room. The
Banana Fairy would be on your right in a cage.
The last fairies trapped behind
the glass in the top level of K. Rule's ship can be captured by taking a
picture of them through the glass.
Hint:
Gloomy Galleon: Easier completion: As Chunky, get inside the ship that floats around the lighthouse.
When you collect the Golden Banana, everything will become wavy and you have
to press Back to go forwards, and press Forward to go
backwards, etc. To make everything easier, hold your controller upside-down
and play that way until you get out of the ship. Then, everything will be
normal again.
Hint:
Hideout Helm: Time: The time you get in Hideout Helm before K. Rool destroys your
island depends on how many blueprints Snipe has. The most time you can get
is 50 minutes.
Hint:
Jungle Japes: Finding Diddy: In Jungle Japes with DK, go to the mountain and shoot the three
switches. Diddy's cage will open.
Hint:
201st Banana: Collect all 200 known Bananas so that Donkey Kong gets his hoard
back. After collecting all 20 Banana Fairies, a message requesting you to
visit the Head Fairy will appear. You must have Tiny to visit her. She will
show you the way to the 201st Banana, that is marked with a Rareware
sticker.
Hint:
Coin Door Fairies: Go to the Rare/Nintendo Coin Door near the end of the game . Look
through the window to find two Fairies. They do not move as much if you keep
the door shut.
Hint:
Restore watermelon meter: Use the following trick if you are running low on health. Get
next to a "Tag Barrel" when low on health. Jump into the barrel
and exit. Your watermelon meter will be replenished.
If you are injured and only
have about one slice of a watermelon remaining, go to the barrel where you
switch characters. Switch to another character, wait two seconds, then go
back in and choose the character you were playing as earlier. All your
watermelons will be restored.
Hint:
K. Rool doors: There are some doors that have pictures of items in the last
level to get to K. Rool, .To past them, you need those items. The first door
has a picture of four Battle Crowns and the next door has a picture of the
Rareware and Nintendo coins. You cannot ignore the Donkey Kong and Jetpac
games. They must be completed to get the coins to open that door.
Hint:
Rainbow Coins: Locate the dirt mounds marked with "DK" scattered
throughout the game. Stand on top of a mound, then hold B to attack
and send a shockwave to destroy the mound. A large Rainbow Coin will appear
that results in five Banana Bunch Coins for each Kong.
Hint:
Easy Rareware Coin: Hover on the top of the screen collecting any items that fall. If
any enemies come close to you, go faster and avoid them. Keep this up until
you reach 5000 points or higher. Intentionally die anytime when you have the
required amount of points.
Hint:
Reload ammunition without crates: Go to Funky to fill your fruit guns without using the ammunition
crates.
Hint:
Restore musical instrument energy: Another way to restore your musical instrument's energy is to go
to Candy instead of going through her headphones.
While standing on headphones,
use music (Z + C-Up).
Hint:
Quicker movement: Some ways of moving are faster than others. You can roll around
by running while holding Z and pressing B. You can also long
jump, by running while holding Z and pressing A.
Hint:
No charge for Portals: When you have Lankey, do not bother getting those hard bananas to
give to the B.Locker you meet before the end of the level. Just keep
pressing B to attack right in front of B.Locker. Lanky's arms are so
lanky he can touch the portal without paying.
Hint:
Easy multi-player kill: Allow your opponent to follow you in multi-player mode. Then,
teleport, turn around quickly, face the bananaport pads, and shoot if your
opponent also teleported.
Hint:
Llama somersault: Go into Angry Aztec and enter the Llama's tomb. Get very close to
him, then hold Z and press A and move the Analog-stick
Forward. You will begin to continuously jump on the Llama and will not
come off until you move the Analog-stick again.
Hint:
Shockwave attack: After the camera is collected, hold B for a few seconds as
any character. Release the button for the shockwave.
Hint:
Stand still while shooting: Hold Z when you have the gun out as any character and you
can spin around and shoot.
Hint:
Aerial Cartwheel attack as Diddy Kong: Press B quickly followed by A when playing as Diddy
Kong.
Hint:
Front flip as Diddy Kong: Press A, then quickly press A again to make Diddy
Kong do a Front Flip.
Hint:
Long jump as Donkey Kong: Press B to do the jump-kick move, then press A
while still in the air. When he is high as possible press B again for
the air attack.
Hint:
Strong Chunky Kong: Go to either the Crystal Caves or Angry Aztec levels with Chunky.
For Angry Aztec, go where there is the Kersplat and two Bees. Jump into the
barrel. Next, go deeper into the ancient tunnel until you reach the giant
boulder that is meant for Hunky Chunky to pick up. Exit through the way you
entered until the red circle, not permitting you to leave as Hunky Chunky,
appears. Let him drop it, then go back into the barrel and run towards the
boulder. Instead of picking it up immediately, wait until the exact moment
the red circle disappears. Then, pick it up. You will be small while holding
a giant boulder. To do this in Crystal Caves, enter the room that you have
to break the ice to enter that also contains a giant boulder on the ice.
Then, repeat the same steps done in Angry Aztec.
Hint:
Monkey Smash secret passage in multi-player mode: Enter Monkey Smash stage 1 in multi-player mode. The secret
passage is located in the area where the green and silver wall is. Go
through the hole closest to the first bananaport pad. As you enter the hole
on your right, go through the wall where the green and silver wall overlaps.
Hint:
Level strategies:
Angry Aztec First, get the Bongo Blast from Candy. Open the Guitar Gazump Door
with Diddy. Get the Strong Kong from Cranky. Get the blueprint and give it
to Snide. Free the llama. Free Lanky in the llama temple. Navigate the
sand tunnel. Feed the Revolving Tower with Diddy. Enter the Temple
Creepy Castle First, get the Sniper Scope from Funky. Get the upgrade from Candy.
Get Cranky's Super Duper Simian Slam. Open the tree and get the Blueprint.
Shoot all the targets. Pull the levers for a mine cart ride. Put together
the face puzzle. Finally, explore the library
Crystal Caves First, get the Ammo Belt from Funky. Get the upgrade from Candy. Blast
to the Bonus Game. Cue the Music Pads with Diddy. Negotiate the revolving
maze. Bomb the bees. Match the Kong faces. Open Snide's Hideout with
Chunky. Do not forget to find and return Snide's Blueprint.
Fungi Forest First, get the Super Simian Slam from Cranky. Shoot the switches with
all Kongs. Get to the top of the mushroom. Go to the Kong Pad and play the
Bonus Game. Find and return Snide's Blueprint. Go to the Bonus Barrel in
the house Pull the three levers. Then finally, visit Funky's Store.
Gloomu Galleon First, open the Main Areas. Win the Rareware Coin from Cranky Light
the Lighthouse. Be a hero and free the Seal. Race the Seal. Explore the
Sunken Ship. Find and return Snide's Blueprint.
Hideout Helm First, assemble all necessary items. Climb the hill with Lanky. Blast
the Pineapple Switch with Chunky. Shrink Tiny to enter the machine room.
Pull the lever with DK Rocket. Diddy through the DK Stars. Punch the gates
with Chunky.
Jungle Japes First, swing on the vines and pound the gate switch. Collect the
Banana Coins around the DK Pad. Buy DK's Coconut Shooter. Do not forget to
talk to Diddy. Shoot three Coconut Switches. Get the Blueprint and give it
to Snide. Buy the Baboon Blast from Cranky. Use Rambi to smash the huts
and the painting of Rambi. Pound the DK Switch. Finally, use the DK Pad to
reach the Barrel Blast.
Rools Frantic Factory You can find an original 1981 Donkey Kong game in K. Rool's Frantic
Factory, First, pound the switch to open the hatch. Learn the Gorilla Grab
from Cranky. Barrel Boost to cue the arcade lever. Clear Level 4 of the DK
arcade game. Pound the floor switch to open the gate, then pound the
numbers. Gorilla-Grab the R&D lever and fight through the Battle
Arena. Enter the High Voltage Building to turn on the machine. Enter the
machine. Finally, find and return Snide's Blueprint.
Hint:
Banana Fairy locations: Banana Fairies can be found at the following locations.
Angry Aztec: Enter the building with a Llama on the front. The Banana Fairy is in
one of the side rooms.
Enter the tower with an entrance for each Kong. Go in as Tiny.
DK Isles On the small island with one tree on it.
Use Chunky to smash the " [?] "crate in the lobby of Frantic
Factory. There is also a Kasplat at this location.
Shoot the feather switch above the entrance in the lobby of Fungi
Forestto.
Frantic Factory Found In the room with Funky's Armory, but only after you have
completed Tiny's dart game.
Jungle Japes: Behind the big picture of Rambi.
Past the gate with a peanut switch over it. Use Lanky to Orangstand up the
hill. It is in there.
Hint:
Defeating K. Rool: After collecting the Rare Ware coin, Nintendo coin, and 100
golden bananas; freeing K.Lumsy; and completed Hideout Helm, you will get
access to the final battle with K. Rool. You have to fight in a boxing ring
and hit for four times with each Kong, with round times of three minutes. If
you lose any of these rounds, you have to start over at Donkey.
Donkey As Donkey, he will jump up and slam the ground, causing shock waves,
like Kasplat. Four barrels will appear. Jump into one of them and fire at
K. Rool when he lifts his arm and yells "Thank You" to the
audience. Do this four times.
Diddy As Diddy, he will throw his boxing glove. This is hard to avoid on the
ground, but easy once you have got into the Rocket Barrel. Once in the
Rocket Barrel, fire peanuts at the targets on the four lights at the top
of the ring. Hit him with all four lights.
Lanky As Lanky, K. Rool will have a light fixture stuck on his head. All he
can do is run around the ring. Four numbered switches will appear outside
the ring. Run to where you can get a clear shot, then press B to
push in the number. A barrel will appear next to Lanky outside the ring .
Press B to pick it up, then throw it into the middle of the ring. A
giant banana peel will appear out of the barrel. Four trombone pads will
appear on the ground in the ring. Stand on a trombone, then wait until K.
Rool is a straight line away from you. Play the trombone, then K.Rool will
run at you from where he is standing. If your timing is good, he will trip
on the banana peel. Do this four times.
Tiny As Tiny, he will pound the ground as he did with Donkey. Wait until he
pounds the ground a few times, then he will start yelling in pain. A
barrel will appear. Get small, then run into the hole in his left shoe.
Inside, you will have your feather bow. His toes will attack in patterns.
Watch them -- when one of them wiggles, it is going to attack. When a toe
rises, fire the crossbow at it. Once you hit it enough times, it will turn
red. Get into his shoe and make all four toes red.
Chunky This is it. The last battle. This one is a little more complicated
than the rest. K. Rool will turn invisible and bounce from rope to rope.
You will see his shadow, though. Hit the switch and four Chunky pads will
appear. Press Z on one to become invisible, then jump into the
barrel to become big Chunky. You have to have very good timing to do this.
The first two times K. Rool will just run at you. Primate Punch him (hold Z
and press B) just as he approaches, and you will hit him. The third
time, he will be invisible. Primate Punch him again. The fourth time. he
will be invisible and swerve back and forth. If you hit him, you win.
Hint:
Defeating the Bosses:
Jungle Boss Avoid the fireballs that he throws at you. When he stops and laughs,
take the bomb and throw it at him. Do this three times to defeat the Boss.
Aztec Boss Avoid the fireballs that he throws at you. When he sits down, throw
the bombs at him. It will get harder because he will be in the air more
after you hit him. Repeat this three times to defeat the Boss.
Frantic Factory Boss Use the "hair" that Cranky gave you, and jump around to
avoid him. When he shoots at you, look at the color of the cube he is
standing on. Hit the switch with the same color. Keep repeating this until
the Boss is defeated.
Jump off the edge and stay on
the small platform until the Jack In The Box has to stop jumping around.
It is also easier to see where the switches are that you have to pound.
After electrocuting the Boss, jump off the edge and do it again. To dodge
his laser, stay on the same square until he throws it, then jump to the
next square.
Gloomy Galleon Boss Go through the stars with you boat. Ignore his shock attack and just
go to edge. Repeat this three times to defeat the Boss.
Fungi Forest Boss The Boss is the dragonfly (avoid the dragon). Throw bombs at him. The
second time, he will use a shock attack. Jump over it or throw the bomb
very quickly. It may be difficult to avoid the attack the third time. On
the fourth time, when you throw bomb, get into Chunky's thing and get big.
Do not use the Power Punch. Just hit him with the regular punch to defeat
him.
The Fungi Forest Boss will
send a wall of fire towards you after you hit him for the second time with
a barrel. It is possible to not take any damage from this attack by
hanging off the edge of the platform. It will go right past you and you
can give the Dogadon a third hit.
When the Boss takes off and
flies after he stomps on the platform (or if you have just hit him), he
will throw five fireballs. After you dodging the fourth one, head for the
explosive barrel while dodging the fifth fireball. When you grab the
barrel, make sure you are facing Dragadon while on the opposite side of
the pad where the barrel was. Throw the barrel at him. As soon as it hits
him, jump straight up -- as soon as the Hunky Chunky barrel appears, you
will be in it. When you come out, take one step toward him (so you are
just over the pad where the explosive barrel was) and start punching like
crazy while staying in the same spot. Repeat this a few more times to
knock him in the lava and defeat him.
Crystal Boss The Boss is the Armadillo again. Avoid his fireballs. When he shocks,
run and press B to jump over them. Keep repeating this. When he
shoots a missile, use the roll attack and make it hit the bomb. It does
not matter if it hits you if you are good. He will eventually be defeated.
Castle Boss When he appears, run and get in cannon to hit him. Hit him three
times. On the fourth time, there is a decoy. Hit the real one three more
times. The Boss will begin to move a lot on the seventh time. You have to
be quick to jump into cannon. Hit him three more times. You can find out
where the Boss is because his location will light up.
Hint:
Defeating big club enemies: There are three ways to kill the giant club enemies. The first is
to blast the music. The second is by using the special move where you hold B.
The third and most difficult way is to go close to it. When it swings its
club down and it gets stuck in the ground, throw a bomb at it. If you get
hit, you will lose two melons. Sometimes it swings its club sideways, so you
will not always have a chance to hit it, as it will hit the bomb away.
Hint:
Defeating blueprint Kremlings: Press Up + B (or sometimes just B) to knock
the blueprint Kremlings down. Wait for them to get up, then hit them with
the B move. You should kill them with two (or sometimes three if you
did the final B move too early) hits. Depending on the character you
are playing, the moves will vary.
Donkey Kong: Full B,
then another full B.
Diddy Kong: Up + B, then a normal B.
Tiny Kong: Up + B, then a normal B.
Lankey Kong: Full B, then another full B.
Chunky Kong: Up + B, then a normal B.
Hint: Paper
Mario music: When you get defeated on the Donkey Kong arcade game, you
will hear the last half of the music when defeating an enemy from Paper
Mario.
Glitch:
Glitch room: Return all the blueprints to Snide and go to Snide's HQ. Open the
mini-game menu. Highlight any bonus stage. Now, press A + B.
The screen will fade. When the screen opens up again, you will be in a
strange room. The room consists of a large rectangular blue platform in the
middle of a black void. Four pillars in size order will be in the middle. On
one side, you will see a sprite of Donkey Kong. He does not move, but will
blink and you can walk through him. On the other side of the pillars is a
yellow balloon. There is no music in this room. If you walk into the void,
you will eventually warp back to the rectangular platform. You cannot pause
the game in here. Your game will not be damaged by doing this.
Glitch:
Crystal Caves: Invisible boulder: In the Crystal Caves lobby as Chunky, take the boulder off of the
button that hides the Wrinkly Kong doors. Take it to the lava off to the
right. When you get there, press Z and the boulder should be in the
lava. Next, go out and then re-enter. The boulder should be by Donkey Kong's
barrel. Next, get ready to do a Shockwave by holding B. While still
holding the button, go to the boulder. You will automatically pick it up.
When it is in the air, release B. You will do the Shockwave. While
you do that, the boulder will come down and explode. When it is over, Chunky
will be holding an invisible bolder.
Glitch:
Crystal Caves: Floating boulder: Do the same steps as in the "Crystal Caves: Invisible
boulder" glitch. After two seconds, you should be stuck with a visible
boulder. Throw the boulder, step away from the spot where you were stuck,
and after two seconds it should be floating. Note: No matter how much you
throw it, it will remain floating.
Glitch:
Crystal Caves: Black room: Go to the cabin where Donkey Kong has to rotate the room to match
pairs. When you pound on the switch, run into the wall. If done correctly,
you will fall into a black room with a gray floor.
Glitch:
Creepy Castle: Window reflection punches you: Go into the house where there are two windows as Chunky. Stand
next to the window (the house or the stand) and do Chunky's super punch.
Chunky's reflection will punch out of the window and punch you. You will not
lose health. You also will not shatter the window.
Glitch:
Frantic Factory: Run away from Boss: Fall off the platforms. When you rise up from the ground on the
platform, use your Hair Spin and fly toward the wall. When you fall, you
should end up being able to stay down on the ground until you get onto one
of the rising platforms.
Glitch:
Jungle Japes stage exit: Go near Funky's Hut in Jungle Japes as Diddy. Walk to your right.
Stand on the flower. Face the side of the cliff. Press Z + B
to do the Chimpy Charge. You should wind up in a green area. If you have not
fallen off screen yet, walk around. You should fall into the tag barrel in
the stage lobby.
Glitch:
Jungle Japes: Burning Kong: Go into Jungle Japes and enter the cave with the torches. Jump
directly into the middle of the torch and the Kong's back will start
burning. Note: You will not lose melon halves.
Glitch:
Gloomy Galleon: Stage exit: Go to where the portal where Troff n' Scroff was, then backflip
towards the wall as any character. You have to keep going until you enter
the stage again.
Glitch:
Gloomy Galleon: Sunken ship: If you have not yet obtained Diddy's golden banana from the
sunken ship in Gloomy Galleon, Chunky can get it. First, have Chunky go into
his section of the ship. You do not have to get Chunky's bonus barrel
immediately, but you can if desired. This trick may require a few attempts.
Go past the blowfish at the end of the path. It will inflate and eventually
explode. Before it explodes, swim past it, hug the wall, and press C-Up.
You should be looking at the wall. When the blowfish explodes, first person
mode will stop as usual, but you will be sent through the wall. You can now
use Chunky in Diddy's banana barrel, but Diddy must pick up his own banana.
Chunky is easier to use here because he is a larger target for the coins.
You can exit through Diddy's exit, which is now mysteriously open.
Glitch:
Walk through walls: Go to the room with Cranky and get to the 3 Pad. Then, go right
to the small cliff with the portal to the Boss. Stand directly in front of
the wall and high jump (hold Z + A). You will then be halfway
through the wall. Walk towards the wall and you will be in an orange area
that goes forever. If you keep walking, you will be transported to the
beginning of the level.
As Chunky Kong in Jungle Japes,
jump into the Hunky Chunky barrel near the beehive. Long jump straight into
it to fall through it. If done correctly, you will land behind the wall.
As Hunky Chunky in Angry Aztec,
jump on one of the nearby lamps. Keep jumping forward, toward the wall,
until you fall through.
When Hunky Chunky in Fungi
Forest goes into the wrong area, he will shrink. Jump toward a wall while
shrinking to get in. This is not easy. The same trick may also work in
Crystal Caves.
As Chunky Kong in Creepy
Castle, on the bottom level outside, go behind the gravestone. When you get
stuck, jump to squeeze into the wall. Be careful not to go too far because
the level is completely hollow.
Glitch:
Start in Fungi Forest: Go to the Mad Tomatoes location, get Hunky Chunky, then go to the
passage with nothing and keep jumping.
Glitch:
Take Hunky Chunky elsewhere in Jungle Japes: In Jungle Japes as Chunky, go to the area where you find the
Cranky's Chunky Barrel. Jump in to turn to Hunky Chunky. Try to long jump
into the beehive (this may more than one attempt). If done correctly Chunky
will go through the hive and land in the cave of the level.
Glitch:
Hunky Chunky under Jungle Japes: Go to Jungle Japes with Chunky. Go into the Hunky Chunky barrel.
Become Hunky Chunky. Then, go to the bee hive and jump through it. This may
take a few attempts. You should land in the tunnel. Go to the area with a
pit and two vines. Do the steps the same way Hunky Chunky would go under
D.K. Island. You should be under the level. If you want to get out, go into
the water. However, if you do not go under the level, you can go into the
area with the pegs and bees, an area only Lanky should be able to reach.
Glitch:
Hideout Helm freeze: Unlock Hideout Helm, then go there and change into Chunky. Save
your game, then go to the platforms outside. Jump to the "hands",
then make your way up to the top. Dive down from the edge. The game will
lock up. This may be because the level is only supposed to be accessible
using Tiny.
Glitch:
Lanky in Hideout Helm: You can go into the middle of King K. Rool's blast machine. From
the Hideout Helm lobby, choose Lanky from the tag barrel. Take him back
outside and carefully jump on K. Rool's "lip". Try using a
backflip for accuracy. Walk to either side to the slanted back of his lip.
Do the Orandstand by holding Z and pressing B. Walk up the
slant and at the top, you can see through the machine. Walk into it and you
will fall all the way to the bottom and land safely in the water. You will
now be inside the machine, looking out. You can do something similar to this
on DK Island, but you will just fall into air and die.
Glitch:
Bomb shadow in Jungle Japes: Enter Jungle Japes as Chunky and go to the passage near the big
"X" with a rock on it. Walk up the path until you reach his
"Hunky Chunky" barrel. Jump in (this works best if you enable the
"All Infinite" cheat) and walk over to Tiny's pink shell. Do a
super jump onto the top of the shell. Press C-Up and look at the
entrance you used to enter. Fire the maximum amount of orange bombs (4 or 5
should work) as fast as possible. If done correctly, you should only see
their shadows after they get about three-quarters of the way there. They
should resemble a centipede zooming across the screen.
Glitch:
Get inside of a platform: Play as Chunky Kong in the Frantic Factory level. Go into the
testing level of the place. Find where there are three yellow Banana Coins
(Donkey Kong's) on a stairway. Face the stairway, then go to the left and
you should see a block that has a rising part out of it. Jump onto the
rising part then jump into the little crevice in the wall. Jump out of the
crevice towards the edge of the barred platform (the upper level of where
the yellow Banana Coins were). When you are right at the edge, do Chunky's
aerial somersault towards the edge. If done correctly, you should be inside
of the platform and still able to move around. To get out, simply jump or
move over to the top of the stairway.
Glitch:
Disappearing ammo: Enter the third multi-player level using two or more players
using any characters. Place one of the characters on the top between a
portal pad and the entrance to the bottom section. Place another character
on the opposite end of the "ramp" up. Put that character on C-Up
mode, looking straight up. Let the first player fire a few rounds at the
other character, and look down on the other screen. The ammo should
disappear right in front of your eyes. Using homing ammo and sniper mode for
this trick helps. You may also need to move the characters back more until
the trick can be done.
Glitch:
K. Rool Pad complete invisibility: After you have the Fairy Shockwave power (hold B and
release to use) go to a K. Rool battle arena pad. Begin to charge power,
then press Z while on the pad. You will begin to teleport to the
battle. Your character during the process of teleporting will turn start to
turn invisible. As soon as you are completely invisible and less than a
second from screen changing into the arena, unleash your Shockwave to stop
yourself from going. This requires very precise timing. Your character will
remain completely invisible. You can move around and do lots of things while
in this state. There are no limitations to how long you can stay this way.
However, you cannot go into new areas or barrels without returning to
normal. Try this in Gloomy Galleon and then go underwater for a nice visual
effect.
This trick requires the special
that the Banana Mother gives you. First, go anywhere that has an K.Rool pad
(the big gray one that has K.Rool's face on it).Then, hold B so that
the orange bubbles are floating around you. Then, step on the pad. Press Z
so you do your pose then release B. You will do your special ability,
but will not go to the arena. It will appear as if you have faded away.
Note: Stay on the pad longer to fade more.
Glitch:
Discolored banana: When you are in a Troff n' Scoff room with Diddy, go to the
bottom of the screen where it shows how many bananas each Kong has given.
Stand on one of the pads and wait until the number appears. Then, before the
number disappears, run as fast as you can to another pad. Everything should
appear as usual except the color of the banana, which will turn to the color
of the Kong's pad that you were just on.
Glitch:
Moving without trying: When you first enter Jungle Japes you will be standing behind the
Bananaport with 1 on it. After the Parrot/Diddy talks to you, your character
will be standing in front of it. The Bananaport will not be activated.
Glitch:
Swimming with gun: On multi-player mode, go to a level with water. Take out your
gun, go to the edge of the water, and press C-Up immediately before
you fall in. This may require some practice. If done correctly, you will
swim with your gun. Note: This was done with Lankey. You cannot shoot in the
water or aim. When you jump out, you will have your gun.
Glitch:
Swim through a wall: Select multi-player mode and choose the first battle area. There
is a pool of water on the lowest floor. In the center of it is a huge wall.
Dive under water, then bump into the wall a few times at different angles.
You may manage to slip into the wall. You can swim around in it, but if you
get too close to the edge, you will appear to be in the water again.
Glitch:
Passageway to #4 Bannanaporter: In Jungle Japes, go to Funky`s Hut and find the flower on the
right. Stand on it and press Z + B to Chimpy Charge into the
side of the mountain. If done correctly you will fall through the mountain
and onto next, to the #4 Bannanaporter .If you did not fall right away and
are standing on air inside the mountain, move around and you will fall near
the #4 Bannanaporter. The screen will glitch while falling.
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