Control
title screen: Hold L + R + Z at the title screen and Kirby
will say "Hiiiii".
Sound
test: Successfully complete the game to unlock a sound test selection
on the options screen.
Bonus
modes: Collect all crystals in the game until the status on the saved
game selection screen is at 100%. Options for Boss battles and a
intermission scene display will be unlocked.
Evil
Kirby: Collect all enemy cards, all crystals, then win the Boss battle.
Extra
lives: To get an extra life, get the star at the beginning. Press Start
and select "Try Again". Go to the same level and go back to get
the star again. Repeat this as many times as needed.
Higher
mini-games difficulty settings: Successfully complete the mini-games under the easy difficulty
setting to unlock the normal setting. Complete the mini-games under the
normal setting to unlock the hard setting. Complete the mini-games under the
hard setting to unlock the intense setting.
Moves
(combos) and ratings:
Fire + Stone: Rock shooter
(average)a
Fire + Ice: Ice and fire blower (bad)
Fire + Needle: Bow and arrow with fire arrow (fair)m
Fire + Bomb: Fireworks (average)a
Fire + Spark: Solar powered fire (fair)
Fire + Cutter: Fire sword (good)
Fire + Fire: Fire bird (good)
Fire: Fire ball (fair)l
Stone + Ice: Skating soap (bad)
Stone + Needle: Drill (good)
Stone + Bomb: Dynamite (very good)
Stone + Spark: Electric rope tied to stone (very good)
Stone + Cutter: Stone cutter (bad)
Stone + Stone: Big rock (very good)
Stone: Rock (fair)
Ice + Needle: Snow flake (bad)
Ice + Bomb: Snowman bomb (average)
Ice + Spark: Refrigerator (food gives you health) (very good)
Ice + Cutter: Skate (good)
Ice + Ice: Snowball (fair)
Ice: Ice blower (good)
Needle + Bomb: Spikey bomb (very good)
Needle + Spark: Thunderbolt (average)
Needle + Cutter: Bite (commercial) (fair)
Needle + Needle: Spikey gadgets (good)
Needle: Spike ball (bad)o
Bomb + Spark: Light bulb (bad)o
Bomb + Cutter: Bomb that hooks onto opponent (good)
Bomb + Bomb: Missile launcher (very good)
Bomb: Bomb (average)
Spark + Cutter: Electrical double bladed sword (best)
Spark + Spark: Electric ball (good)
Spark: Electric shock (average)
Cutter + Cutter: Boomerang with blades (good)
Cutter: Boomerang (bad)
Break
through walls: There are various walls that must be broken by specific
abilities. The ability depends on the color of the wall.
Red: Fire
Blue: Ice
Green: Cutter
Orange: Spike
Yellow: Electric
Black: Bomb
Brown: Stone
Red + Blue: Melting icecube
Red + Green: Fire sword
Red + Orange: Fire arrow
Red + Yellow: Sparking exploder
Red + Black: Fireworks
Red + Brown: Volcano
Boss
strategies:
Pop Star Boss Best weapon: Flame Sword (Cutter, Flame). Use the sword to destroy the
tiny trees, then hit the spikes that come out of the ground.
Rock Star Boss Best weapon: None. When you get all the way to the top, suck one the
atom objects and throw it at one of the cubes.
Aqua Star Boss Best weapon: Flame Sword (Cutter, Flame). When the shark is in front
of you, throw the sword at him. After he faints, hit him when he swims up
at you.
Neo Star Boss Best weapon: Anything that throws. When the lava comes out of the
ground, hit it. He will faint and then chase you. When he is not doing
anything, jump and throw whatever you have at his mouth.
Shiver Star Boss Best weapon: Anything. When his hands are in range, hit them. He then
turns into a jet. Go for the pincers.
Ripple Star Boss Best weapon: Random. When he turns into something, hit him with that.
For example, when it turns to lightning, hit it with lightning.
Hint:
Defeating the first Boss on level 5-1: Get Ice and nothing else, then use Ice while next to him.
Hint:
Defeating the last Boss: The final Boss can only be damaged by using the power that he
has.
Hint:
Defeating O2: Press B to shoot your Shard Bomber. Shoot his eye. It will
bleed. Hit him until he closes his eye. When you are hurting him, go left or
right. When he closes his eye, hit his halo until it breaks. Hit the bandage
on his head and he will have a spike on the bottom of him. Note: Hit his
wings so that he cannot catch up to you. Then, go around to the right or
left of him. Then, hit his eye until he closes it. Hit his halo until it
breaks. Hit his bandage. Hit the spike thing. Do this cycle three times
(except for the wings). Note: O2 on Dark Star only appears when you get all
100 Shards and complete Miracle Matter again.
O2 is the final Boss in the
game. To get to him, collect all 100 Crystal Shards and defeat Miracle
Matter again. Then, an alternative clip will play where as the final crystal
shines light on the fairy queen and dark matter comes out of her. Kirby
wields a cell phone and calls a Star, and the four friends ride on it to
this dark matter. You will appear in a level with honeycomb-like platforms
and NZs lounging around on them. Jump through the hole at the end, and
Adeleine will paint a 1-Up for you. Continue forward and King Dedede will
send you flying from a platform with his hammer. You will then be in O2's
layer. Ribbon will be carrying you with a gun that shoots Crystal Shards.
Fly her over to the right side of the screen and fire the shards into O2's
eye. Stay over to the right to avoid the things that he fires out of the
eye. Keep firing until he closes his eye and tilts to the left. Shoot in a
frenzy at the red tips of his right wing until you destroy it. When he faces
you again, fly over to the left and fire the shards into his eye again until
he tilts to the right. Destroy the red tips of his left wing. Then, go over
to the right again and fire like crazy into his eye for a third time. Then
he will close his eye and tilt forward. Fire at his halo on the top of his
head and it will change colors. When the halo is destroyed, O2 will flail
side to side, and there will be a briar sticking out from underneath him.
Avoid the green clouds it emits and fire at that briar. Make every shot
count because this is the only time you can do damage. Every hit to him
removes only one line -- this battle will take some time. When he returns to
normal, repeat the process of firing into his eye and destroying his halo to
make the briar appear again. Be patient and take it easy.
Hint:
Defeating Bosses: To defeat most Bosses easily, get the Snowflake combination (Ice
and Needle). Then, go right up to the boss and hold B. Their health
will keep decreasing until they are defeated. Note: This does not work with
Whispy Woods, Pix, Acro, Magman, H-RH, Mericle Matter, or O2.
Hint:
Defeating O2: After you get all 100 shards, you will have to defeat the Ripple
Star Boss again. If you do, you will go to the next star. To defeat O2 (the
next Boss) keep shooting his eye -- you will automatically get a gun that
shoots shards. After awhile his head will face the screen. Keep shooting his
halo. If you shoot it long enough, a large spike will appear from under him.
Do not stop shooting it. Repeat this approximately three times to defeat
him. You can also shoot the red part of his wings off when he flaps them in
front of his face.
First, shoot his eye. When he
closes his eye and cannot move, shoot his halo, A spike will materialize
from the bottom area. Shoot that while dodging the goo that he throws out.
Hint:
Free Star Piece or Treat: Return to the beginning of most levels to find a Star Piece or
Treat.
Hint:
Easy Enemy Info (?) cards: Get the Firework power (Bomb + Fire) and go to the first level.
Press B whenever you encounter an enemy. At the bonus game, try to
get the tan square with the "?" on it.
Hint:
Easy Fast Enemy (?) cards: Get the Fire + Fire technique, then use it to speed through the
first level of Pop Star.
Hint:
Defeating an enemy without using a power: Get under an enemy that you want to defeat. Then, jump under them
and they will freeze for a few seconds. Jump under them two times in order
to defeat them.
Hint:
Getting missed power: If you need two specific powers and you already passed one of the
powers, have the other power, and cannot go back, just press Start.
Then, select "Try Again". You will go back to the beginning of the
level and will still have your power.
Hint:
Holding or throwing enemies: Some enemies have powers if you hold them up in the air or throw
them. To hold an enemy in the air, press B to swallow it, then press C-Up
to hold it above your head. To throw an enemy, hold it in the air, then
press B. These following enemies have special powers if you hold them
above your head:
Glunk: Fires rock above your
head.
Kany: Attacks enemies to the
left and right of you.
Fishbone: Fire Fishbone heads
in front of you.
Galbo: Spit fire out of its
mouth with three second breaks.
Bumber: Makes you slowly
float down after jumping.
Slushy: Makes you slowly
float up underwater without you having to press A. Note: If you
want to go downwards, press B to throw it away, or Down to
swallow it again.
Propeller: Makes you slowly
float upwards. Note: It will go until it is sucked back in, is killed by
an enemy, or squashed by the roof of the level.
Pteran: Makes you glide
forward after you jump. Note: It will keep going, not allowing you to move
up or down or change directions. If you want to stop, go up or down, or
change directions, swallow it again with Down, or throw it with B.
Flapper: Swim fast
underwater. Note: It will keep going, not allowing you to move up or down
or change directions. If you want to stop, go up or down, or change
directions, swallow it again with Down, or throw it with B.
Bronto Burt: Ability to do a
Super Jump. Note: To do another one, press Down to swallow it
again, then press C-Up to hold it above your head and repeat. You
cannot do this while in the air. You have to touch the ground before you
can do another one.
The following enemies have
special powers if you throw them:
Chilly: Breaks into two
snowballs when you throw it.
Cairn: Breaks into three
rocks when when you throw it.
Skud: Gradually raises speed
after your throw it.
Mite: Gradually falls after
you throw it.
Plugg: Will stick to a wall,
shock it and destroy enemies, then explode.
Note: Do not hold Drops,
Sandmen, or Bos above your head, as they will just disappear. Also, for fun,
hold a Chacha above your head and it will still be dancing.
Hint:
Colored rocks: Colored rocks can only destroyed by using the color of power that
is shown.
Hint:
Flying: Swallow any flying creature without pressing Down and
press R to fly.
Hint:
Protection from dynamite: Hold Down when using dynamite to protect yourself from the
explosion.
Hint:
Ride Waddle Dee: On Level 1-2, when Waddle Dee walks on a log to transport you to
the other side, you can stand on him for a free ride.
Glitch:
Floating Beamsword: Get the Beamsword combo (Spark + Cutter) and get
your health down to one circle. Take out your Beamsword. Jump up and get hit
by a flying enemy in mid-air. You will get hurt, die, and fall down. When
Kirby falls down, the Beamsword will still be in the air even though you are
not.
Glitch:
Kill a Gordo: When battling Acro, reduce his first energy bar to one hit
remaining. When Acro spits a Gordo, hit Acro while the Gordo is still on
screen. The Gordo should die.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: