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The Legend of Zelda: Ocarina of Time - page 2

Getting Rupees

Extra rupees:

In Koriki Forest, the starting town, go by the shop and jump on the blocks that lead to it to get 5 rupees. Enter in the shop, come back out, and jump on the blocks again to collect more money.

There is a door to the right before entering the market. Enter to find some vases and boxes that contain rupees. After collecting the money, exit, then re-enter the room. Search the vases and boxes again to collect the rupees again.

When first entering Hyrule Castle, there is a door that resembles the background. Enter and smash all the pots to collect about fifty rupees. Leave the room and return to collect all the rupees again.

After collecting all the chickens in Kakariko village for the first time, keep repeating that process to collect 50 rupees each time.

Shoot the signs in Gerudo Fortress with a little moon on them with your hookshot or longshot for 20 rupees.

As you enter the Gerudo Fortress, there is a sign with a symbol on it. Stand directly beneath it and shoot its bottom. If timed correctly, a rupee will fall from the sign. Note: This can only be done once per game.

Shoot the decorated skulls over the doorways In the Gerudo Fortress with an arrow. They will drop arrows, or rupees.

Go to the front of the marketplace during the day. Walk up to the chains holding the drawbridge all the way to the top. Then, turn and jump off. As Link falls, 20 rupees may be collected. Walk over the other side and repeat for even more rupees.

While as an adult, collect the Odd Mushroom from the man in the forest and taken it to Kakariko Village. Give the Potion to the little girl that was left in his place. Return to the first screen to the left, when Link entered the Lost Woods from Kokiri Village. Use the sword to kill the Skull Kid at that location to get 200 rupees. Leave the woods and return for another 200 rupees, and repeat as needed.

When Link is a child, go to the drawbridge to get 60 rupees. During the day, stand on the very edge, which is the part that goes to the top when it closes. Wait for nightfall, or play the Sun's Song to make it night. Link should be able to stay on it until it goes all the way up. He will get three red rupees for walking across the top.

When Link is as a child, go to Zelda's castle. Go to the moat of water in front of the castle. Get your slingshot, and aim at two green diamond-like objects on each side of the drawbridge. When you shoot them you will get some rupees -- but you can only shoot them once.

When Link is an adult he can get an orange rupee that is larger than the yellow one, as many times as needed. It will fill the wallet each time. Go to the Lost Woods, and take a left in the first area. Get to the room with the single Skullkid. Target him, and walk up to him until he jumps off and decides to fight. Use a sword to keep him from jumping away. Link will probably take a few hits as he shoots. After a few slashes he will pass out, leaving a giant orange ruby.

Go to the Lost Woods and fight the kid whom you give the skull mask to (the person dancing on the stump you played Saria's song to). He will shoot some rocks or objects at you, which take little to no health away. Just hit him with the Master Sword about two to three times and grab the orange rupee. Then, go out of the place and do it again.

Run around Hyrule Field at night as a child and kill twenty skeletons. A giant skeleton will appear. Kill it to get rupees.

In the Desert Colossus, kill the sand creatures until a giant one appears. There are a total of four giants, that have a large amount of rupees.

To get easy rupees, go into the castle courtyard where you first met Zelda. Use your slingshot to shoot the window to the right (if you were facing Zelda). A rupee will drop down and land in the water.

The following enemies will usually give 20 or more rupees per kill: The spongy enemies that eat your shield and tunic; the giant that clubs the ground right before the Forest Temple; and the hand that falls from the ceiling in certain dungeon areas.

Go to the shop as a child and move to the right side. Walk behind the counter to get some rupees.

As an adult, go to the Lost Woods with the Biggoron Sword. When entering from Kokiri Forest to the Lost Woods, go through the left opening, where the lone Skull Kid is playing his flute. Fight and kill him with the Biggoron Sword. After defeating the lone Skull Kid, a huge Rupee will remain where the Skull Kid was standing. The Rupee will be worth 500 Rupees. This is an easy way to gain some fast money.

As you enter the Lost Woods, make a right into the tunnel. Then make a left, another left, and you will be in the place with a lot of bushes. Go to the back where a grotto is hidden. Enter there as a child. When you enter, stand on the platform about five steps in front of you. Wear the Mask Of Truth and play the Song Of Storms. The flowers will start to dance or they will get mad. If they get mad, try again until they dance. You will eventually get a lot of rupees. Repeat this as many times as needed.

Enter the shop in the Kokiri Forest and go to the little doorway off to the right of the counter to find 5 rupees. This is useful in the beginning of the game, when you are gathering rupees for you shield.

As a child, go to the market. In the back alley, go to the lady who cannot find her dog. When you walk in, you will see a box. Break it and you will get five rupees. Walk out, then go back in and break it again. Keep repeating this to get as many rupees as needed.

As an adult in Kakariko village, walk 5 to 20 paces slowly facing the well before the house. The Rumble Pak will activate if you have the Stone Of Agony. Take out the Megaton Hammer and swing it towards the spider house. A hole will appear. Go down kill the two zombies to get a chest with 200 rupees.

To gain an unlimited amount of rupees do the following. As a child, talk to the giant Goron inside of the third floor in Goron City. As an adult, go to the top of Death Mountain and play the Song Of Storms. Run to the Death Mountain crater and play the Song Of Storms again. You will hear a sound. Run back outside to find a giant gold Skulltula drop in front of the giant Goron. He will stand up. Jump around kill the Skulltula (requires eight hits), then talk to the giant Goron. He will thank you and tell you to visit him anytime. He will give you 100 rupees each time. Note: This trick must be done in under 45 seconds.

Go to Death Mountain, on the trail that goes to the top. After the part where you throw bombs at the rocks to open the path, there is another rock and you can hear a cow mooing. Bomb the rock and go in the hole. There will be a puddle with about 25 Rupees in it. Get the rupees. You can keep re-entering the hole and the money will replenish itself.

As a child, go to Hyrule City's gatehouse in the day. Slowly walk up the chain of the drawbridge and jump of once at the top. You will get twenty rupees when you jump off.

Go to the Lost Wood as an adult. Go to the Skull Kid to the left. Kill him to get 200 rupees.

As a child, go to Hyrule Field. Go to the draw bridge and make sure it is daytime. Play the Sun Song if needed. When the drawbridge is down, go to one of the chains used to pull it upwards. Walk up the chain to the top and make sure not to fall. Play the Sun Song and the drawbridge will raise. Walk across the drawbridge and collect three red rupees (60 all together). Fall down inside and go into the market. Play the Sun Song and step outside. Then, repeat the process to collect 60 more rupees.

Near the end of the game (when you have all medallions, etc.), get the Biggoron Sword and go to the Kokiri Village. Enter the Lost Woods and take out the Biggoron Sword. Follow the first left, and you should be in the area with the tree stump. Near the stump will be a giant Skull Kid. It is pretty fast, but one hit from the Biggoron Sword should kill it. When dead, it will leave behind 200 rupees.

When you go to see Zelda, walk to the window to your left. Shoot the window with your slingshot and a man will tell you not to cause trouble. You will see an explosion. Walk over to the window to the right. Shoot the top left corner of the window and a red rupee will appear.

One bottle is required to perform this cheat. After you become adult Link and the town's people move from the castle to the village, go to the area behind the potion shop. There will be a hole in the ground in that area. Fall into the hole and you will be in a small cavern. If you look at the ground, there will be puddles. In the puddle to the left will be a fish swimming. You cannot hurt the fish with your sword or any weapon. Instead, take out a bottle and press the C-button again to select and use it. Link will swing the bottle downward and catch the fish. Go back out and find the homeless lady. Press the C-button that contains the fish. Link will pull it out and the lady will buy it for 100 rupees. Repeat the process until your wallet is filled. Note: It does not cost you anything to get the fish.

When you have just gotten the Iron Boots, put them on outside of the ice cave, where Jabu Jabu used to be. Go to the bottom to find some rupees and a Heart container in the middle.

After winning the Piece of Heart from the single Skull Kid, return to his grove at any time and kill him to get a giant rupee worth 200 rupees. This can be done multiple times, as he returns every time you leave and always gives a giant rupee.

To get easy rupees, go to Kakariko Village as an adult. Break the small rock and catch a bug in a jar. Sell it to the weird kid who is kneeling by the Bazaar. You can sell the bug to him for fifty rupees.

As a child, go to the house at the entrance to Hyrule Castle Town. Break the jars.

Go to the Lost Forest as a child. Proceed to the entrance where you get Sarah's Song. Wait until you feel the controller rumble, then place a bomb at that location. Defeat the two werewolves to get 50 rupees in a chest.

Go to the Hyrule drawbridge and cross it. To Link's right there is a door. Enter it and destroy the pots and boxes to get rupees. Once they are all destroyed, go out of the door then go back in. Destroy them again and repeat this process. Also, when you are a child and are in the same room, there are two boxes at the far end of it. The one to the far right as a Golden Skullula in it.

Extra Rupees with 100 gold Skulltulas:
Kill all 100 gold Skulltulas to free the man in the middle of the Skulltula's house. He will give Link 200 rupees. Get out of the house and re-enter to get another 200 rupees. This may be repeated as needed. There are only 100 Skulltula in all of Hyrule.

You may wonder what happens when you free the final man from the Skulltula curse. The first people you free are the man's kids who will give you things such as larger wallets, bombchus, and hearts. After fifty Skulltulas, all the kids are free but the father is still under the spell. He tells you not to worry about it and that he is just glad his kids are all right. If you get the remaining fifty, the spell will break and the man will return to his normal form of a human. In return he will give you 200 rupees every time you talk to him. You have to leave the house and go back in for him to give you 200 more.

Extra Rupees at marketplace:
Go to the drawbridge in front of the marketplace during the day and run up to the top of one of the chains. Wait for night to arrive (or play the Sun's Song). Carefully run across the bridge to collect three red rupees worth an easy 60 rupees. Play the Sun's Song again to lower the drawbridge. Go into the market and come back out again to repeat the trick.

Rupees with Bunny Mask:
After completing the Forest Temple, return to the Temple of Time. Drop the Master Sword back into the stone to change back to Young Link. Go to the mask shop and make sure Link can borrow the Bunny Mask. Link should also have the Giant's Wallet (that holds 500 rupees) for this trick to be most effective. Thirty Gold Skulltulas should also have been collected, and Link should have talked to one of the kids in the house in Kakariko Village that has the curse on them to get the wallet. Buy as much as possible with the current amount of rupees. Go to Hyrule Field and run to the right, towards Lon Lon Ranch. Run until a man running around like an idiot comes into view. Follow him until he sits down and gets tired. Wear on the Bunny Mask and talk to him. He will ask for the mask and fill Link's wallet with rupees.

Money from trees:
Run at tree as you Link and press A to roll and slam into it. A skulltula or some rupees will usually fall out.

Rupees from bugs:
Find a bug and then catch it in a bottle. Sell it to a merchant that says "Can I buy something from you?". Show him the bug in the bottle to get fifty rupees.

As a child, go to the marketplace and leave towards Hyrule Castle. Just when you leave the marketplace, there should be a tree. Break all of the rocks near the tree. Under one of them are some bugs. Catch them and sell them to the beggar under the balcony in the marketplace for 50 rupees each. Repeat this as many times as desired.

Purple ruby:
Kill any enemy with the light arrows to receive a purple ruby.

After shooting all of the rupees with your arrow at the shooting gallery, every time you do it again you will get a purple ruby that is worth fifty rupees.

Light Arrows:
Shooting an opponent with a Light Arrow, usually results in fifty rupees.

Rupees at the Zora's River waterfall:
Put on the iron boots when Link is an adult at the big waterfall on Zora's River. Fall into the waterfall to find red rupees where the waterfall hits the river bottom.

As a child go to Zora's River and walk towards the waterfall to Zora's Domain. While walking, you will see a log in the water and a frog next to the log. Walk on the log and Navi will say that the frogs are watching you from underwater. Stand on the edge of the log, where you got that message, and play the Ocarina. Play any song that you have learned. The frog will compliment your playing and will reward you with 50 rupees. You can do this with every song you have learned and get fifty rupees for each new song. Note: If a song is played more than once, the frogs will only give you five rupees.

Gigantic rupee:
To get an orange rupee that is as big as Link and worth 500 rupees, go to the Lost Woods with the Biggorons Sword equipped. Go left and kill the lone Skull Kid. When he burns up, the giant orange rupee will appear.

As an adult, go to the room in Goron City that is filled with boulders. Take out bombs or the Megaton Hammer and break all the tan or red colored boulders. They are the only boulders that will break. There should be a small treasure chest on the left side of the room .Open it to find a large yellow rupee worth 200 rupees.

As an adult, go to Gerudo Fortress. Use the longshot to hook onto the wood over the jail cell. After going up, jump onto the fortress on the left. When you land, you will see an opening into the fortress in front of you. Go through the opening and walk around till you see a passage to the left. Walk up the passage and use your hookshot to hook onto the wood on the ceiling to get past the stone fence. Walk up the ramp until you see an opening that leads outside. Walk through the opening and you will be on a lookout that is directly above the jail cell. When you get here, you will see a wooden crate. Destroy the crate to find a giant pink-orange rupee. Note: This can only be done once, so do not save.

Gold Rupee:
To get the Gold Rupee without killing 100 spiders, go to the village with the graveyard. Go to the tree that is there as soon as you enter. Stand so you are facing the windmill and take ten steps forward. Lay down a bomb and a hole should open in the ground. This may require a few attempts. Go down the hole. Play the Sun Song to freeze the two zombies, then kill them. After that, open the chest that is in the middle to get the Gold Rupee. Note: This only works one time.

Actions

R2D2 appearance:
Go into the Bombchu Bowling Alley in the market as child Link. Press C-Up to switch to the first-person look-around view. Look at the music machine of the bowling alley to see that R2D2 has found an interesting job.

Bowser appearance:
As a child, when you go to wake up Talon in front of the castle press C-Up to look at him while he is still asleep. You can see a Bowser emblem on his chest.

Z-target anything:
The following trick allows you to Z-target objects that cannot normally be Z-targeted. Press A to check an object, and hold Z while you read the description. Keep holding Z after the text disappears, and you will be targeting it. Try this on the mat in front of Darunia's room, the grave in the front of the graveyard, or the Triforce symbols in the Great Fairies' homes.

Rolling without using an arrow:
When in bow and arrow mode and holding the button waiting to fire with nothing to shoot at, hold Z to enter targeting mode. Then, without releasing the button assigned to the bow, press A. Link should roll forward without using an arrow. This is especially useful when you are running short on arrows.

The chicken game:
When at Lon Lon Ranch, go visit Talon, the character you woke up before at Hyrule Castle. Accept his offer when he asks if you want to play a chicken game. To catch the three chickens, move to the corners of the room and just start grabbing all the chickens. It helps if you watch where at least one of them lands, to capture one quickly. As a reward for completing the game, Link will receive a bottle of milk which restores five hearts to his health.

To capture the chickens easily, pick up all the chickens before talking to Talon. Place the chickens in the corner between the table, the stairs, and Talon. They will stay there and allow Link to find the super chickens without the other chickens wandering around.

Go to Lon Lon Ranch as a child. Take all the chickens and throw them in a corner. Then, talk to Talan saying you want to play and simply pick out the only three.

To easily win this mini-game, grab chickens. If it is not a special one, throw it on the stairs. Do this repeatedly until you have found all three special chickens.

Extra chicken:
Get the Longshot and go to the village as an adult. Go to the roof with the man to see the windmill. You should also see an opening without a door. Look closely at the opening to see a light brown object. Shoot it with the Longshot and you should should see a staircase. Go up the staircase to find a chicken. Pick it up, and go through the "fan". You can go to that roof with that opening to get the heart by the cow.

Target Cucco:
Enter Lon-Lon ranch, as an adult. Go to the former Super Cucco room when it is empty of everything but chickens. Pick up a Cucco and equip the Hover-Boots. Climb the stairs and jump towards the shelf opposite with a crate and bucket on it. You will land underneath and see a shadow on the shelf, where the crate should be but nothing above it. You will also see just the front side of the bucket and crate. Throw the Cucco and it will fly through the shelf, landing on top. After a while it will fall off the shelf. You will now be able to Z-target this Cucco, but no others.

Cucco attack:
Repeatedly assault a Cucco (chicken) with any weapon or run over it with Epona. This will result in hundreds of chickens causing you lose life when they attack. They cannot harm you if you are on Epona.

Trapped by Cuccos:
As an adult, go to Kakariko village. Use your Longshot to get on the blue roof with the man, then Longshot to the small post in the windmill. Climb the stairs and grab the Cucco. Go down the waterless well with it, and at the bottom, attack it to start a chicken attack. It will be very hard to escape as the Cuccos will get you while you are on the ladder.

Invincible to Cucco attack:
For a difficult challenge when you have made the Cuccos angry, try to climb up the ladder to where the man says that he hates to see anyone higher than him. Cuccos will keep trying to knock you down when you are on the ladder, but if you manage to get to the top, you will be invincible from any of their attacks.

This trick requires adult Link, Epona, and her song. Get a Cocco in an area where Epona can get to you. Start attacking it until it calls other Cuccos to kill you. When this happens, take out your ocarina and play Epona's Song. Quickly get onto her, and you will be invincible to their attacks.

Change Gerudo Guards color:
After rescuing the last man in the Gerudo's Fortress, a woman will appear and say that you are free to enter the fortress at any time. When she finishes, change your clothes (green, red or blue). The Gerudo will change the color of her lipstick, clothes and shoes. Note: This only works once. When you return later or save the game, she will be gone for the rest of the game.

Avoid Stal Kids:
This trick lets you avoid the Stal Kids (annoying skeleton things that rise from the ground of Hyrule Field at night). If you do not wish for the Stal Kids to show themselves, simply wear the Bunny Mask.

Whenever you see Stal Kids at night on the field, play the Sun's Son and they will disappear.

Big Stal Kid:
As a Child, go to the sign in front of Hyrule Castle. Go in the grass near it. Stay there and fight off all the Stal Kids. Eventually you will see a big Stal Kid that is twice the size of Link after the moon is halfway in the sky.

Get inside Jabu-Jabu's belly:
Go into Zora's Domain. Go to the right of the shop and use an empty bottle to catch a fish in the water. Take it and put it directly in front of Jabu-Jabu's mouth. He will swallow you.

Finding Saria:
When finding Saria, go to the Lost Woods and move in the following directions: Right, Left, Right , Left, Straight, Left, Right. You will then battle a dog-like creature. A few slashes with your sword will kill him. You will then enter a maze with monsters that shoot nuts at you. Use your Deku (fairy) shield to reflect them back at them. The maze is very simple, You will then find Saria. She will talk and give you Saria's song for your Ocarina.

Since the music cannot lead you anymore, the way to the Forest Temple is Right, Left, Right , Left, Straight, Left, Right. You can also get a shortcut there by going to the entrance of Zora's Domain. Do not go inside. Stay on the bridge and go to the right. There will be a small cave with a pool of water. Dive to the bottom to find a warp to the Lost Woods. Mido will block the way, so play Saria's Song.

Great fairy locations:

Great fairy of power:
This Great fairy gives Link the "spin slash" attack. She is located at Death Mountain, outside the crater to the left of the entrance, behind a bomb-able wall.

Great fairy of wisdom:
This Great fairy doubles Link's magic meter. She is located inside the Death Mountain crater. Face the entrance to Goron City (inside the crater). A bridge will be to the right. Use the Megaton Hammer (obtained after passing the Fire Temple) to destroy the rocks blocking the entrance. Bombs will have no effect.

Great fairy of courage:
This Great fairy doubles adult Link's defensive powers. She is located near Ganon's castle. Obtain the Golden Gauntlets inside Ganon's castle. Use them to lift the column that is blocking the entrance, which is to the right, when facing Ganon's tower.

Great fairy of magic:
This Great fairy is located at the same spot as the Great fairy of courage when Link is a child. Use a bomb to open the entrance. She will give Link a new spell, "Din's Fire".

Great fairy of magic:
She is located behind Zora's fountain, when Link is a kid. Move all the way behind the fountain to find a piece of land. Then, destroy the wall behind it. She will give Link a new spell, "Ferore's Wind".

Great fairy of magic:
This great fairy is located between the two palm trees at the desert colossus. Use a bomb at the crack on the wall. She will give Link the "Nayru's Love" spell.

Great fairies:
During the game Navi will turn green and want to signal something to you. Play the Sun's Song or the Song of Storms at that location. If there is a Great fairy, it will appear. Note: You cannot capture the fairy in an empty bottle.

Free fairies:
Stand in front of a Gossip Stone and play Zelda's Lullaby and two or three fairies will come out of it. Gossip Stones can be found right in front or beside a temple or dungeon. Note: This may only be done once per Gossip Stone.

Plant a Magic Bean and then play the Song Of Storms as a child. The plant will grow and three fairies will come out.

Play the Song Of Storms in front of a Gossip Stone and a red Fairy will appear. Note: You cannot catch it.

As an adult, go back in to the Temple Of Spirits and die to get a Fairy.

Quick fairies:
You can have up to four Bottles to do this trick. Play the Prelude Of Light to warp to the Temple of Time. Go outside and go right. You should see four Gossip Stones. Play Zelda's Lullaby in front of each one to catch a Fairy. You will now have four Fairies, and your heart meter will fill up whenever you die until you run out of Fairies. You can also use the "Multiple bottle" trick to get more by exiting to a different screen and returning.

Double defense from magic fairy:
Get the Golden Gauntlets in Ganon's Castle. Then go outside the castle and go the your left. Go to the big black block and grab it. An intermission sequence will begin. Then, go in the small hole. Go on the Triforce and play Zelda's Lullaby. The Great Fairy will give you double your defense. Your Hearts should now have a white outline. This is very useful against Iron Knuckles and Ganondorf. Note: Link must be an adult.

Fairies fly or jump:
Go to any Fairy Fountain and do a backflip. The fairies will "jump". Make a rolling attack and the fairies will fly down.

Big Poe locations:
Big Poe locations are signified by a little Poe appearing when you are not on a horse. Their locations are as follows:

Sign in front of Hyrule Castle.
Overhang near Kakariko entrence.
Bush near northwest of field.
Tree in front of Lon Lon ranch.
Tree in southeast of field.
Choppable bushes near southeast of field.
Big gray rock.
Y-shaped intersection near where field turns into Gerudo terrain.
V-shaped wall near Lon Lon ranch.
Tree near Gerudo.

Poes as extra life:
After you catch a Poe in a bottle, you can drink it and it will refill your life. Be careful, as some will take away life.

Poe type:
If the bottle with the Poe in it is dark purple, it will hurt you. If it is bright purple, it will give you health.

Great view of Zora's fountain with Gold Skulltula:
Note: The Silver Gauntlets and Lens Of Truth are required for this trick. Go to where Link received "Ferore's Wind" at Zora's fountain, at night. Life the rock in the middle using the sliver gauntlets. Fall down the hole, then put on the Lens Of Truth and kill the Skulltulas. Climb up the ladder and kill the Gold Skulltula. Look over the ledge to see a great view of Zora's fountain

Flying fireball:
Use Din's Fire while flying on a Magic Bean. The best place to try this is Lake Hylia. The camera movement will change allowing you to see Link flying around in a fireball. This works with every bean.

Get to the top of the Spirit Temple:
Once in the Spirit Temple and at the switching walls, use your longshot to snag the brick rectangle at the top of the wall.

Secret passage in Deku Tree:
Note: You must have bombs to use the secret passage. In the Deku Tree, after cutting the giant spider web in the middle off the floor, go down the hole (where the web use to be located). Climb the block with the moon on it, and enter the hole in the wall. Crawl through the hole in the wall, go forward to a spider web, and burn it with a lit Deku stick. The will be a plant there. Kill it and use a bomb to blow up the cracked wall that was behind it. This will open to a room with a golden Skulltula, which was not on the map before.

Delay Deku Tree dying:
After you defeat the first Boss(Qeen Ghoma) the Deku Tree dies. There is a way to delay this. Immediately after you defeat the Boss, save the game and turn off the Nintendo 64. Resume the game, and you will start in the entrance to the Deku Dungeon. Walk out and the Deku Tree will still be alive. However, Navi will want you to go back through the dungeon and come back out via the warp in the Boss area. If you do this, the Deku tree will go through his long explanation of Ganondorf -- and die and dries out as originally intended.

Make magic beans grow:
Play the Song Of Storms next to a magic bean to make it grow.

Get get out of the room with the slingshot without shooting the ladder:
When you enter the room, do not jump onto the floating platform. Instead, jump down and climb up the vines on the other side, get the slingshot, then jump back.

Spooky Mask on a ReDead:
When you are in the Royal Family's Tomb, get the Sun's Song. Stun all three ReDead with it, and slash one three times while Z-targeting. Then, press C-Up. If you can get a good view, it will seem as if the ReDead is wearing the Spooky Mask.

Trading all the masks:

Fox Mask
Royal Guard at the edge of Kakariko Village on the way up to Death Mountain.

Skull Mask
In the Lost Forest. Enter the forest and move to the left. Hop on the tree stump while wearing the mask and play Saria's Song. The Skull Kid will then ask Link for the mask.

Spooky Mask
Sell it to the boy in the Graveyard in Kakariko Village.

Bunny Mask
Sell it to the man running around in the Hyrule Field by Lon Lon Ranch. You must first beat the Forest Temple as Adult Link and then travel back in time to find the jogger.

Mask of Truth
With this mask Link can talk to the "Gossip Stones" that have the eye on them. They will reveal helpful hints throughout the game.

Hatless man at the pond:
Get very close to the man at the fishing pond and cast your line. It may take a couple of tries, but if you aim correctly you can steal his hat. If you can spare thirty rupees, walk out into the middle of the pond with the Iron Boots. Cast a few times, and his hat will come off. The man will be hatless for the rest of the game.

Shark at Lake Hylia:
At Lake Hylia, go into the house where the old man lives. Put on the Iron Boots and Zora Tunic then jump into the pool in his house. Look to your left when underwater to see a shark in a cage.

Hear an underwater chicken:
As an Adult, go to Lake Hylia and swim to the center of the lake. Put on the Iron Boots wait until morning to hear a chicken while underwater.

Swim faster:
Press B repeatedly in deep water to swim faster. This is helpful if one of the monsters in Lake Hylia is after you.

Walk on water:
Get the Hover Boots and find a lake or another body of water. While wearing the boots, Link will be able to walk on water for a few seconds.

Fix a broken sign:
After slashing a sign and breaking it, play Zelda's Lullaby while standing in front of the pieces.

Jumping sign:
You must be an adult with the Megaton Hammer to do this trick. Go to a square sign and hit it with the Megaton Hammer so there is one full piece of sign laying on the ground. Then, hit the ground next to the sign rapidly with the Megaton Hammer to see the sign jump.

Chicken attack:
As in previous games in the series, if Link approaches a chicken and hurts it in some way, it will call for others to attack. The attack can be stopped by entering door or leaving the area.

Alternate jumping sword attack sound:
You can make Link's jumping sword attack sound differently. To do this, place Link on the middle of a set of stairs, facing toward the top. Then press B to get the sword out, then press A while holding Z to perform the attack. It will sound much louder if you do this.

Underwater wolf sound:
Go underwater and use the Song Of Light. When it is night you will hear the wolf noise, but it will sound like it is underwater.

Jump further:
Take your sword out, then jump off of an object. Press A while in the middle of your jump.

Link sometimes cannot normally jump over small fences. To do so, face in the opposite direction where you want him to jump. Hold Back then press A. This is helpful if you want to get on the roof at Kakario village as a child, but you have to land on the fence and carefully walk across it. Note: You will lose a heart piece, or half a heart depending if you saw the fairy that halves damage.

Run off a ledge so that Link jumps. While he is in the air, press B and he will take his sword out, making him go farther.

Silent running:
Keep pressing Z while running to run faster and silently.

Easy aiming:
Use the following trick to complete the Gerudo Archery Course easily, shoot all ten Big Poes, or hit anything with the bow. Take some time and use a dry-erase marker, crayon, or any other removable mark to draw a cross hair on the screen.

Invincibility from Shadow Temple spikes:
Wear the Goron's Tunic when in the room with the invisible spikes in the Shadow Temple to avoid injury. Link will just walk over them.

Get into Hyrule Gate without climbing:
To get in to Hyrule Gate without climbing the gate, talk to the guard until asks for 10 rupees to allow you to enter. It is better to do this at night.

Play sword as though it were an ocarina:
Set a not-so-useful item to C-Down, such as Zelda's letter or a bottle bug. Walk up to a large cliff and jump off. Press C-Down + B just as Link lands. If done correctly, Link will be holding his sword next to his mouth, and it can be played as it were an ocarina. The notes will be strange, and you cannot use the different songs as though it were an actual ocarina.

Running man in Gerudo Valley:
The running man will always beat you by one second no matter how fast you run.

Multiply bugs:
Capture or buy a bug, then dump them on the ground. Three of them should appear. Use the same jar to capture the first bug. Bring out another jar and catch one of the other bugs that are on the ground. Repeat to multiply the number of bugs that have been captured. This is useful when hunting the Gold Skulltulas in the soft soil.

Coming down from Death Mountain:
Talk to Capoera Gobera (the owl) when at the top of Death Mountain as a child. He will take you down the mountain.

Gossip Stones:
The clock stones or stones that look like grave stones are actually useful. Use the Mask Of Truth and talk to it. Instead of telling you nothing, the stone reacts to your mask and it tells you some interesting things.

Gossip Stone blast off:
Drop a bomb near a Gossip Stone. It will begin blinking blue and blast off into space. If the stone hits anything (such as the ceiling in a secret grotto), it will explode like a bomb.

Drop a bomb near a Gossip Stone and wait for it to explode. The stone will start blinking blue, blue, blue, red before launching. Hit the stone while it is blue to keep it at that color. To keep it red, wait until it flashes blue three times, then press B to hit it while it is gray.

Stretching a Gossip Stone:
Hit a Gossip Stone with the Megaton Hammer. Alternatively, stand in front of a Gossip Stone and use Din's Fire.

Malon's obstacle course:
Return to Lon Lon Ranch after getting Talon to go back home (by waking him up with the Cucco the girl in Kakariko Village gives Link). Complete Malon's obstacle course at as an adult (talk to her while on Epona) in under fifty seconds. If successful, she'll give Link a cow! It will be at his house in Kokiri Forest. Use it to get Lon Lon Milk by playing Epona's Song in front of the cow.

Free Fairies:
Play Zelda's Lullaby in front of a Gossip Stone and they will give you a free Fairy. Play the Song of Storms in front of a Gossip Stone and it will give you a Big Fairy. Get a butterfly to land on a Deku stick and it will turn into a Fairy. Slowly walk towards the butterfly with a Deku Stick out; this requires patience. Play the Song of Storms near a soft patch of soil with a Magic Bean planted. It will grow and produce three regular Fairies.

Ending bonus:
Successfully complete the game and wait at the "The End" screen. Eventually, the Scarecrow's Song will begin playing with different instruments.

Extra challenge:
To add to the challenge of completing the game, try skipping almost all of the heart-extending power-ups gained from defeating the Bosses. For example, you may want to win and save a game where you have beaten Gannon with a life meter with a maximum capacity of five hearts. For a very serious challenge, try completing the game without picking up any life-extending heart containers.

Exploring the underwater cave in Zora's Domain :
Enter Zora's Domain as a child. Go up to the Zora that offers the diving game for twenty rupees. Talk to him and play the game. After diving in the water swim to the right, to the ladder. Climb the ladder and wait for the diving game timer to run out. When it reaches one, jump off. If Link is in the air when time runs out, he will hit the water and sink to the bottom. After reaching the bottom, he can swim into the little cave (which is empty).

Keep Fire Room pathway from sinking:
The main pathway in the Fire Room of Ganon's Castle can be kept from sinking. Equip the Hover Boots and instead of jumping onto the main pathway, roll onto it. You will hover over it, then come down onto it. The main pathway will not sink. To keep it in this state, keep the Hover Boots equipped and always roll onto the to the main pathway when returning.

Carry up to 20 Deku Sticks:
As Link enters the Lost Woods from the Kokiri Forest as a child, go through the tunnel to the left. Link will be in the room with the skeleton. Then, take a left. A Deku Shrub will begin shooting at Link as he walks under the bridge. Defeat him to gain the ability to hold twenty Deku Sticks.

Save Deku Sticks:
You do not have to let a Deku Stick burn out after setting it on fire. Put it away before it burns out by selecting another weapon that you have ready to use. For example, if you have a burning stick that is equipped with C-Right, press C-Down or C-Left button before it burns out to get that weapon and put the stick away. This will save that stick from burning out and allow you to have the same amount of sticks.

Super Deku Stick:
Place a Deku Stick in Link's hand and jump off a cliff. While falling, swing the stick against the cliff wall to break it. The piece that remains in Link's hand can be used repeatedly, and is stronger than most swords in the game. Note: This super stick will disappear when you switch items, leave an area, or dive in the water.

Catch fish in bottle for free:
You can catch a fish in a bottle without paying. Just go to any secret grotto or the area of Zora's Domain to the right of the store. There are fish swimming there. Just swing the bottle at the fish and it will be caught.

After hours shopping:
Try this trick if you have completed the game and want to try something new. Enter a shop that has a door (and not one that can be simply walked in). Play the Sun's Song and to be inside the store at night, when it would normally open in the morning.

Destiny revealed:
At any point in the game, go to Link's home in Kokiri Forest. If you look closely at the base of the tree to the left of the ladder, you will see a picture. It is a picture of young Link fighting Kind Dodongo, the Boss of Death Mountain.

Easy way past the Gerudo:
To knock out a Gerudo thief, simply shoot her with an arrow. To freeze her, use the hookshot or longshot.

Escaping the Gerudo Fortress dungeon:
When a Gerudo catches you while walking around, they will yell and throw you in a room with no door. Use the Longshot or Hookshot to pull yourself up to the wooden ledge. You may now jump off and walk around again.

Raising the water in the Water Temple:
In the Water Temple, there is a section where you have to push a block into some water to raise the water level. An easier way to do this is use the Iron Boots. Jump into the water and stand on the switch. Get very close to the edge and switch to your normal boots. Resume the game and immediately hold Forward to swim. It looks as if you will not make it, but he will jump up to the ledge at the last second.

Pushed by Epona:
Go to Lon Lon Ranch as a child. Stand in front of Epona and play Epona's Song. She will push you across the ranch.

Make Epona cry:
While on Epona, shoot an arrow to the head. The horse will "cry".

Mad guard:
Go to the castle courtyard as a child where you first met Zelda. After passing the guards, go to the room where Zelda is standing. Facing Zelda, from the entrance, go over to the window at the left from the entrance. With the Fairy Slingshot, shoot a few Deku Seeds at that window and one of the King's guards will stick his head out of the window. He will say " Hey, you, stop making noise out there!". After that he will throw a lit bomb in your direction and disappear. Run if you are low on health. Note: This trick cannot be done if you have gotten the Gorons' Ruby, and can only be done once.

Dying soldier:
After recovering the Ocarina Of Time out of the moat or stream, go into the alleyway by the Bombuchu Shop to see a soldier who was just attacked by Ganon.

Walk on castle gate:
Go to the castle gate in the morning as a child. There will be a chain on both ends of the gate to pull it up at night. Walk all the way up to the top without falling off. You could also get some rupees by jumping off to the opposite side from where you are standing.

Target practice on a Flying Tektite:
Go to Lake Hylia, then take the Megaton Hammer out and pound it on the ground to make the Tektite flip upside down. Note: The Tektite has to be on the water. Then, stun it with your Hookshot. When it is no longer stunned you will see it flying into the air. Use your bow to shoot it and the Tektite will fall on the ground. If you do this without the bow it will look funny to see it flying into the air.

Use shield in water:
Hop into any body of water where you can swim. Hold Z + R to take out your shield. You can now swim around with your shield.

Hit Link with boulders:
When going up Death Mountain to see the first Great Fairy, equip the Kokori Shield. When the boulders start falling, pause the game and equip the Hylian Shield. Press Start and hold R. When Link appears again, he will be equipped with the Hylian Shield, but will not be bent over. Instead he squats down, as if he is holding the Kokori Shield. When the boulders come down, they will hit Link, but they will bounce off as if they were hitting the Hylian Shield.

Squatting Link:
Warp to the Lost Woods as an adult. Kill the Moblins that stand in your way to get to the ladder that takes you to the Fairy Fountain. Climb the ladder, and go down the hole to the fountain. Walk towards the square that takes you back to the woods one step at a time. It is crucial that you move slowly, step by step. If you did not go too far and warp out, it will appear that Link is squatting. Try this trick with various tunics.

Hold R with the Deku shield equipped. Keep holding R and press Start. Equip the Hylian shield. Go back to the game and Link will be holding out his arm as if he were holding the Deku shield.

Diving Link:
After entering Zora's Domain as an Adult, go to the top of the waterfall where as a child you received the Silver Scale. Jump off and Link will dive into the ice. Note: This only works once, so do not save.

Juggling Link:
Equip the Biggoron Sword or Giant's Knife and the Megaton Hammer. Constantly switch the weapon (press B then C). Link will appear to be juggling the sword and hammer.

Sneezing Link:
Walk Link into a fairy's fountain or the ice caverns. Stand there for awhile he will eventually sneeze.

Play the Song Of Storms as a child in the windmill and stand on the spinning disk. Link will shiver, then sneeze.

Scratching Link:
Get on Epona and stand at the Lon Lon Ranch entrance.

Turning backflip:
Go to Kokiri Forest as an adult and proceed as if you are going to Hyrule Field. When you get on the bridge, repeatedly do backflips until you return to Kokiri Forest, at which point Link will do a turning backflip.

Take out sword without swinging:
Press B to take out your sword while in the middle of a backflip (hold Z + Down and press A).

Purple Cuccos:
Go to Bombchu Bowling Alley, play, and win. Do not play again. Press C-Up and look at the Cuccos to see a little purple in the feathers.

Sages on Koume and Kotake's entry portals to the Spirit Temple Boss Room:
When Koume enters the boss room, get a good look and you will see the Fire Medallion. When Kotake enters the room, get a good look and you will see the Water Medallion.

See stars:
Go to Gerurdo Fortress. Shoot an arrow at a Gerurdo. When it falls to the ground, press C-Up and look at the head. You will see stars. If it does not work, go in the hideout and try again.

Matrix-style move:
This trick can only be done after you have the boomerang. Whenever you kill a Gold Skulltula and the gold skull token appears, Z-target it and throw your boomerang. When it snags it, immediately before your boomerang returns to you, do a backflip. Link will bend over backwards as if he were dodging bullets.

Finding the royal family tomb:
Go to the Kakariko Village graveyard in the daytime as a child. Then, go to the hill in the back with the large grave stone. Stand on the Hylian Seal (the Triforce) that is etched in the ground. Play Zelda's Lullaby on the Fairy Ocarina. Lightning will flash and the grave stone will explode, leaving a hole that is entrance to the royal family tomb.

Go to the cemetery and approach the Royal Tomb. Stand on the Triforce mark on the ground and play Zelda's Lullaby. The tomb will open and you must jump in. Shoot the bats with your slingshot and a door will open. Enter it. There are three Bosses here. They cannot be stunned because they are undead. They will freeze you, jump on you, and suck the life out of you. To prevent this, carry a bottle of Lon Lon milk. They will freeze you at least once. Repeatedly slice them to kill them. You do not have to kill all of them too pass. Also, if they fall into the acid pits they cannot get out, but the acid only hurts you. Dash to the other door across the room to find an inscription and the Sun Song. You will not be teleported out. You must fight your way back because the bosses regenerate after you leave the room. Escape and use the Sun Song to change day to night and night to day.

Finding the Forest stage:
To find the Forest Stage, go to the Lost Woods and go right, left, right, left, and left. Pass the Business Scrubs to reach the grassy area. Go to where the butterflies are flying and search there to find and fall into a hidden hole. Wear any mask down in that location to get different items. If Link gets shot by nuts, exit, then go back down for another result.

Quicker transportation:
After you get the last spiritual stone, go back to Lake Hylia and swim to the island with the big tree. Go up the bridge and you will find the owl. Talk to himm and he says he will give you a ride to the castle. Accept his offer. When he puts you down, it will go from bright daylight to stormy night. You will then watch Impa and Zelda flee from the castle.

Avoid sinking platform in Ganon's Tower:
Enter Ganon's Tower and find the Fire Stage. If you equip the Hover Boots, the large platform will not begin sinking when you step on it.

Fly over Kakariko Village:
As and adult, get the Longshot and go on top of a roof in Kakariko village that is near the windmill. When looking through the first person view with the Longshot, you can see a small stake in the opening. Use your Longshot to hook it and pull yourself inside the windmill. Go up the stairs to find a chicken. Pick it up and jump out the window with it. You are now flying over Kakariko village. After some practice, you should be able to fly right out of town.

Go higher than windmill in Kakariko Village:
In Kakariko Village, you can go higher than the top of the windmill. As an adult, use your Longshot to go on the roof of Impa's house. Use your Hover Boots, and you can cross to the cliff just over the entrance of the village.

Inside the windmill in Kakariko Village:
There is a secret hole in the windmill which you can enter. First, climb up the watchtower. Using the Longshot, shoot down to the blue roof when a man is sitting. From the roof, go as close as you can to the edge nearest to the windmill. An attachable target is around the bottom left corner. Hookshot there, and you will be inside the windmill on the Kakariko village map. The only thing in there is a staircase and Cucco. You can use the Cucco to fly over to Impa's house to get some milk from the cow.

Good view in Kakariko Village:
Take out your Longshot or Hookshot and shoot at one of the roofs. You can go from roof to roof this way. If you want a good view, go on the dummy window on Impa's house (the house that is on the far right when you enter) by using the Hookshot or Longshot to go on the roof. Then, press C-Up and look around.

Lookout tower man in Kakariko Village:
The man on the lookout tower in Kakariko Village will say that he always has to be up the highest and hates people who are higher than him. There is a way to get higher than him. Go to Kakariko Village as an adult and use the hookshot to get to the high opening in the windmill. Walk up to the place with the chicken, and if you look at the man on the lookout you will be at a higher elevation the him.

Reach the wooden ledge in Kakariko Village:
When you are a child, go to the top of Death Mountain and talk to Capora Gabora, the owl. He will fly you down to the wooden ledge behind the house in Kakariko Village. Go into the hole and get the Heart Piece. You can also play Epona's Song to get Lon Lon milk in an empty bottle from the cow.

Followed by dog in castle market:
As a child, go to the Hyrule castle market at night. Let a dog follow you then play the Sun's Song to go to day. The same dog will be following you. Nobody will notice it, but if you go in a place such as a shop or the Temple Of Time the dog will disappear.

Also, after getting the dog to follow you, play the Sun's Song. Go up to its owner and you can listen to her talking about the dog that is not there. You can also try this with other dogs.

Get on pedestal in Temple Of Time:
While you are in the Temple Of Time, you can jump on to the pedestal thing with the stones. Get close and hold Z. Then, press A. If done correctly, you will be on the pedestal with the stones.

Never get lost in the Lost Woods:
Try this trick to avoid all of those exit portals in the Lost Woods (the giant log tunnels that warp Link back out). First, fire child Link's slingshot or boomerang (or Long Shot if playing as an adult) into an exit portal. If it is an exit portal (a dead end), you will hear your projectile ricochet off something solid. Or, to save ammunition, just turn up the brightness on your screen and look at the color of the portal. All of the plain black portals are "safe" and will not warp you back out of the Lost Woods.

If you see what looks like a flat black sheet, it is safe to go through. However, if you see a portal that looks like a very long hall way leading away then it is not safe.

When you enter through Kokiri Forest go in the following directions: right, left, right, left, up, left, right. To get past Mido when you are an adult, play Saria's Song.

You can navigate throgh the Lost Woods without ending up back outside. If it is a hole that goes outside, get close to it. You will see a faded light. Go to the ones that are completely black. You can find warps to other places like Zora's River or Goron City.

Crossing the River of Sand:
Either aim your Longshot at a crate on the other side of the river or wear the Hover Boots and just walk across.

Warp from dungeon to dungeon:
Note: You must have Farore's Wind to do this trick. Place a warp point in any dungeon. You can now warp there from any dungeon. You do not even have to be in the same dungeon as the warp point. Note: Warp points will disappear if you travel between the past and future.

Zelda 2: The Adventure Of Link references:
All of the Sages (Darunia, Ruto, Saria, Nabooru, and Rauru) except Impa and Zelda have the names of towns that appear in Zelda 2: The Adventure Of Link on the NES.

In addition to the sages, the villagers at Link's Deku homeland have the names of the towns in Zelda 2: The Adventure Of Link.

Getting the Scarecrow Song:
As a child, go to Lake Hylia and talk to the scarecrow named Bruno. Show him your ocarina and he will want you to play a song -- you make up the song. Play until he says that will remember it. Then, play the Temple Of Light song and turn into an adult. Go to where the scarecrow is located and play him the same song as before to get the Scarecrow Song.

Frog Song:
Go to Zora's River, walk on the log that Navi points out to you, then play all the songs (Saria's Song, Song of Storms, Zelda's Lullaby and the other songs that do not warp. After that, when they ask you to play a song to feed them (each frog represents a different note) quickly play these notes: A, C-Left, C-Right, C-Down, C-Left, C-Right, C-Down, A, C-Down, A, C-Down, C-Right, C-Left, A. You will then get a heart piece.

Ocarina songs:

Zeldas Lullaby
C-Left, C-Up, C-Right, C-Left, C-Up, C-Right

Epona's Song
C-Up, C-Left, C-Right, C-Up, C-Left, C-Right
Effect: Call Epona

Saria's Song
C-Down, C-Right, C-Left, C-Down, C-Right, C-Left

Song Of Healing
C-Left, C-Right, C-Down, C-Left, C-Right, C-Down, C-Left, C-Right, Z + C-Down, A, Z + C-Down (Nintendo 64).
C-Right, C-Left, C-Down, C-Right, C-Left, C-Down (Gamecube)
Effect: Heals evil or troubled spirits and turns them into masks

Song Of Time
C-Right, A, C-Down, C-Right, A, C-Down
Effect: Travel back in time to dawn of the first day

Inverted Song Of Time
C-Down, A, C-Right, C-Down, A, C-Right
Effect: Slow down time (play again to return time to normal)

Song Of Double Time
C-Right, C-Right, C-Down, C-Down, A(2)
Effect: Move forward time 12 hoursSong Of Storms
A, C-Down, C-Up, A, C-Down, C-Up

Sun's Song
C-Right, C-Down, C-Up, C-Right, C-Down, C-Up

Minuet of Forest
A, C-Up, C-Left, C-Right, C-Left, C-Right

Bolero Of Fire
C-Down, A, C-Down, A, C-Right, C-Right, C-Down

Serenade Of Water
A, C-Down, C-Right, C-Right, C-Left

Requiem Of Spirit
A, C-Down, A, C-Right, C-Down, A

Nocturne Of Shadow
C-Left, C-Right, C-Right, A, C-Left, C-Right, C-Down

Prelude Of Light
C-Up, C-Right, C-Up, C-Right, C-Left, C-Up

Sonata Of Awakening
C-Up, C-Left, C-Up, C-Left, A, C-Right, A
Effects: Awakens those in a deep sleep

Song Of Soaring
C-Down, C-Left, C-Up, C-Down, C-Left, C-Up
Effect: Soar to owl statues (when in dungeons, soar to entrance)

Oath To Order
C-Right, C-Down, A, C-Down, C-Right, C-Up
Effect: Call Giants to hold back Moon

Goron Lullaby
A, C-Right, C-Left, A, C-Right, C-Left, C-Right, A
Effect: Puts Gorons in a deep sleep

Song Of Storms
A, C-Down, C-Up, A, C-Down, C-Up
Effect: Creates a rainstorm

New Wave Bossa Nova
C-Left, C-Up, C-Left, C-Right, C-Down, C-Left, C-Right
Effect Invigorates people singing voices

Elegy Of Emptiness
C-Right, C-Left, C-Right, C-Down, C-Right, C-Up, C-Left
Effect: Creates a clone of yourself (depends on mask)

Fun songs:
Besides the songs Link is supposed to play in the game, use the following directions to play useless, but fun songs.

Theme from Star Wars
A three times, C-Down, C-Up, C-Down three times, C-Up, C-Right, C-Down three times, C-Up, C-Right, C-Down three times, A.

Ending theme from Star Wars: Episode I: The Phantom Menace
[C-Down, C-Down + Up, C-Down, C-Down, A, A + Down, C-Down, A, C-Down, C-Down + Up, C-Down] two times, C-Down four times, C-Right two times, C-Down two times, A seven times, A + Down, C-Down four times, C-Right two times, C-Down two times, A two times, A + Down, A two times, C-Down, C-Down + Up, C-Down, C-Down, C-Down + Up, C-Down, C-Down, A, A + Down, C-Down, A, C-Down, C-Down + Up, C-Right four times, C-Left + R two times, C-Left three times, C-Right, C-Left + R two times, C-Up + R four times, C-Up three times, C-Left + R, C-Up two times, C-Up + R + Up four times, C-Up + Up three times, C-Up.

Theme from The Simpsons
C-Down, C-Right, C-Left, C-Up, Analog-stick Down + C-Up, Analog-stick Down + C-Left, C-Down, A, [Z + Analog-stick Down + A] three times, Analog-stick Down + A.

Theme from Jurassic Park
C-Up, Z + C-Up, C-Right, D + C-Right, C-Up, Z + C-Up, C-Up, C-Right, Analog-stick Down + C-Right, C-Up, [Z + C-Up] two times, C-Up, C-Right, A, Analog-stick Down + C-Up.

Theme from Titanic
[C-Down, Z + C-Down] four times, [C-Down, Z + C-Down] two times, C-Down, U + C-Down, C-Right, U + C-Down, C-Down four times, Z + C-Down, C-Down two times, Analog-stick Down + A.

Twinkle Twinkle Little Star
[Analog-stick Down + A] two times, [Analog-stick Down + C-Right] two times, [C-Right, Analog-stick Down + C-Right] two times, C-Down two times, [Z + C-Down] two times, A two times, D + A, [D + C-Right] two times, C-Right two times, D + C-Right, C-Down two times, [Z + C-Down] two times, A two times, Analog-stick Down + A.

Mary Had A Little Lamb
C-Left, C-Right, C-Down, C-Right, C-Left, C-Left, C-Left, C-Right, C-Right, C-Right, C-Left, C-Up, C-Up, C-Left, C-Right, C-Down, C-Right, C-Left, C-Left, C-Left, C-Left, C-Right, C-Right, C-Left, C-Right, C-Down.

Iron Man
C-Down, C-Down, C-Right, C-Right, C-Left, C-Up, C-Left, C-Up, C-Left, C-Up, C-Left, C-Left, C-Right, C-Right, C-Left.

Kakariko Village theme song
A, C-Down + Analog-stick Up, A, C-Left, C-Down + Analog-stick Up, C-Up, A, C-Down + Analog-stick Up, A, C-left, C-Down + Analog-stick Up, C-Up, C-Up, C-Up + Analog-stick Up, C-Down + R, C-Up + Analog-stick Up, C-Up, C-Left, C-Left, C-Left, C-Right, C-Down + Analog-stick Up, C-Down + Analog-stick Up, C-down with Analog-stick Up, C-Down + R, C-Right, C-Down + Analog-stick Up, A, A + Analog-stick Down, A + Analog-stick Down + Z, A + Analog-stick Down, A, A + Analog-stick Down + Z, C-Down + Analog-stick Up, C-Down + Analog-stick Up, C-Down + R, C-Right, C-Down + Analog-stick Up, A, C-Up, C-Up + Analog-stick Down, C-Left, C-Right, C-Right + Analog-stick Down

Song of Healing from Legend of Zelda: Majora's Mask
C-Left, C-Right, C-Down, C-Left, C-Right, C-Down, C-Left, C-Right, Z + C-Down, A, Z + C-Down

Theme from the Shire in The Lord Of The Rings
C-Down + Analog-stick Up, C-Right, C-Left, C-Up, C-Left, C-Right, C-Down + Analog-stick Up, C-Right, C-Down + Analog-stick Up, C-Down + Analog-stick Up, C-Left, C-Up, C-Up + Analog-stick Up, C-Up, C-Left, C-Left, C-Left + R Button, C-Left, C-Right (repeat)

Main theme from The Lord Of The Rings
C-Down + Z, C-Right, [C-Right + Analog-stick Down] three times, C-Right, C-Up, C-Up + Analog-stick Up, C-Up + Analog-stick Up + R, C-Up + Analog-stick Up, C-Up, C-Up + Analog-stick Down, C-Up, C-Up + Analog-stick Up, C-Up, C-Up + Analog-stick Down, C-Left (repeat from first C-Right).

The Beatles: Yellow Submarine (refrain)
C-Up four times, C-Up + Analog-stick Up, C-Right five times, C-Right + Analog-stick Down, C-Right six times, A five times (repeat)

Shake It Fast
A, Right, Right, Analog-stick Left, A, Analog-stick Left, Analog-stick Left, Right

Snake Charmer's song
C-Right + Analog-stick Down, C-Right, C-Left + Z, C-Right, [C-Right + Analog Stick Down] two times, C-Right, C-Left + Z, C-Up, C-Left + Analog-stick Down, C-Left + Z, C-Right + Analog-stick Down (repeat).

Different Ocarina sounds:
Move the Analog-stick while playing notes on the Ocarina You can also play songs that sound different by holding Analog-stick Down.

Playing the Ocarina while running around on the field:
First, choose a song (in the list on your status screen). Immediately after you press A to play the song, hold Analog-stick Up. You must then press B(2) to exit the pause screen. You can now run around and press the C buttons and A to play your Ocarina.

 

Please select the first letter of the game's title below. If the word "The" appears at the start of a title, ignore it and search for the second word in the title:

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