All
characters and courses: Note: This does not unlock the Mario's Star course, and will
delete all your saved accomplishments; it marks all of the goals as
completed. Press Down(2), Left(3), Right(3), C-Down(2),
C-Left(3), C-Right(3) when "Press Start" appears at
the title screen. A sound will confirm correct code entry.
Alternate
costumes: Hold C-Left, C-Right, C-Up, or C-Down
and press A to choose a golfer at the character selection screen.
Note: The character will not appear to be the color on the character
selection screen, but will appear as such on the game selection.
Left-handed
golfer: Hold L or Z while selecting a golfer at the
character selection screen.
Password
screen: Highlight the "Clubhouse" option at the main menu, then
press Z + R + A or A + L + R .
Note: This does not work in the PAL version of the game.
Nintendo
Power tournament: Enter KPXWN9N3 as a password to play a tournament at Toad
Highlands. Note: The shadow with the "?" indicates that any
character can be selected. Another password will be displayed after
completing the tournament. The ten character password is not actually a
password for the game, but is for a promotion in Nintendo Power magazine.
Nintendo
Power Summer Scramble tournament: Enter FJQ49LJA as a password to play a Speed Golf event at
Mario's Star course with Donkey Kong. The lowest time wins. Another password
will be displayed after completing the tournament. The ten character
password is not actually a password for the game, but is for a promotion in
Nintendo Power magazine.
First
Camp Hyrule Cup: Enter 0EQ561G2 as a password. Note: Donkey Kong must be
selected as a golfer. The password contains the number zero as a character.
Second
Camp Hyrule Cup: Enter 5VW689O6 as a password. Note: Plum must be selected
as a golfer. The password contains the letter "O".
Taunts: Press C-Left, C-Right, C-Up, or C-Down
during your opponent's turn.
Compliments: Press any direction on the D-Pad during your opponent's
turn.
Faster
ball: When your ball is rolling, press Z. It will roll faster
and farther. Note: This does not always work.
Easier
CPU player: Compliment your opponent as much as possible after their shot and
he or she will be easier to defeat. For example, if the CPU player gets a
perfect shot, press Up to say "Nice Shot!" at the same time
that the game announces it.
One
player Skins mode: Choose the player-controlled character, then hold R while
selecting more characters to set them under CPU control. Select a play mode
and choose to play Skins.
Play
as Luigi: Defeat Luigi in get character mode.
Play
as Yoshi: Unlock Luigi as a selectable golfer, then defeat Yoshi in get
character mode.
Play
as Sonny: Unlock Yoshi as a selectable golfer, then defeat Sonny in get
character mode.
Play
as Wario: Unlock Sonny as a selectable golfer, then defeat Wario in get
character mode.
Play
as Harry: Unlock Wario as a selectable golfer, then defeat Harry in get
character mode.
Play
as Mario: Unlock Harry as a selectable golfer, then defeat Mario in get
character mode.
Play
as Bowser: Unlock Mario as a selectable golfer, then defeat Bowser in get
character mode.
Play
as Donkey Kong: Get thirty stars in ring mode.
Play
as Maple: Get 50 birdie badges in tournament mode.
Play
as Metal Mario: Get all 108 birdie badges in tournament mode. Metal Mario hits
285 yards and a high draw. He is still the best golfer in the game, with
Bowser only being able to hit 280 yards.
Play
as Gold Mario: Unlock Metal Mario and highlight that character at the selection
screen. Then, hold C-Left and press A.
Play
as last four characters: The last four characters on the bottom row can only be unlocked
by using the Game Boy Color Mario Golf game and the Game Boy Transfer
Pak that allows data to be shared between the two games. The four characters
are Joe, Kid, Sherry, and Azalea.
Mario
theme song: Unlock all the players in get player mode and allow the credits
to complete. Once the credits are done, the Mario theme song will start and
you will receive a reward.
Easier
wins: To defeat characters easier or to maintain your status without
having to start completely over, save the game on bad drives. Then, do that
course without restarting the competition again.
Push
the ball: Repeatedly tap Z or A when the ball lands on the
ground to move it a little bit further. Note: Hold Z to quickly
advance the ball to where it would normally stop for a faster game.
Abort
swing: Press B immediately after pressing A to start a
swing.
Boo
Valley: Get at least 1,500 course points after unlocking the Koopa Park,
Shy Guy Desert, and Yoshi's Valley courses.
Koopa
Park: Get at least 50 course points.
Mario
Star course: Get at least 2,200 course points after unlocking five other
courses in the game.
Shy
Guy Desert: Get at least 300 course points after unlocking the Koopa Park
course.
Yoshi's
Valley: Get at least 1,000 course points after unlocking the Koopa Park
and Shy Guy Desert courses.
Replay
hole: Pause game play on the hole to be replayed. Use the "Save
And Quit" option to save the game. Then, select "Continue" to
tee off from the same hole.
Alternate
introduction sequence: Unlock Donkey Kong as a player. Then, wait for the introduction
sequence to appear a second time. The first time it appears, the sequence
shows Yoshi carrying Baby Mario. Remain there and allow it to appear a
second time to see Donkey Kong carrying Baby Mario.
Alternate
ending sequence: Successfully complete the game with a character to feature him or
her during the ending sequence.
Alternate
course creature: An alternate creature will jump out of the hole if you can sink a
putt for par or better with the 200 ft putting range. Even if the putt is
only 10 feet, if you put it on the 200 range and sink the putt for par or
better a small mushroom creature will jump out of the hole instead of a
gopher.
Alternate
background songs: Choose any tournament. Play the courses until you get to hole 16,
17,or 18.The background song will be different.
Play
at night: Select get character mode and enter "Sudden Death" to
play the same course at night.
Perfect
power shot bonus: When a power shot is made and the ball is hit perfectly, a bonus
animation such as a fireball (with a 1D club) or rainbow (with a 4W club)
will appear. Additionally, your golfer will not lose a power shot.
For a spinning fireball, use
Mario to get a perfect power shot. For thunder, use Bowser, get a perfect
power shot -- you will hear a big boom. For lightning, use Wario to get a
perfect power shot.
Hint:
1W rainbow shot: Usually a 4W club with power is needed to get a rainbow. However,
it is possible to get a rainbow shot when playing as Yoshi with a 1W club
with power on it.
Hint:
Shoot while standing sideways: Aim towards the big hills on hole 11 on Toad Highland. Your ball
will land on the hill, close to the top. When you go to shoot again, your
golfer will be standing almost completely sideways.
Hint:
All clubs playable with one controller: This trick can be used to get all the clubs playable with one
controller (playing two to four players on a single controller). Simply
highlight however many players as desired. You can select characters for up
to four players with one controller, and may even control them in a game.
Hint:
Land swimming fish: If you hit your ball into the water a fish will jump. However, if
you hit your ball in the water close enough to land, the fish will jump out
of the water into land and disappear under the ground.
Hint:
Fish parade: If you hit your ball towards a pond with just the right amount of
spin, it will skid across the water and about fifteen fish will jump at the
same time. Combine this trick with "Land swimming fish" to make a
large number of fish jump on land and disappear.
Hint:
Floating golf ball: At times, your ball will float when hit into the water. When this
happens no fish will jump.
Hint:
Bets: Bets are automatic in stroke and match multi-player modes, but
may be de-activated or changed at the course select screen.
Hint:
Right angle shot: When right in front of a tree, hit the ball so it hits the side
of the tree. Make sure the shot will not just nick the tree. If done
correctly, the ball will bounce straight over.
Hint:
Sky rocket shot: When right in front of a little hill or tree, aim between the
middle and the top. If done correctly, the ball will sky rocket upwards.
Hint:
Fireworks: When in a Sudden Death situation, fireworks portraying Toad will
go off in the background after you have gotten the ball in the hole.
Hint:
Albatross: When you get a 2 on a par 5 hole, you get an
"Albatross". Notice that the player's reaction is the same as that
of an "Eagle" reaction.
Hint:
Hole-in-one on Luigi's Garden Normal Mini Golf: Stop the power between the "2" and "3" dot.
If done correctly, you will get a hole-in-one every time.
Hint:
Defeating Bowser: Note: This trick requires a little work and patience. Select
Mario and play Bowser in "Get Character" mode. Play each hole
until you defeat him. If you do not defeat him on a hole, save the game and
reload. You will be able to play the hole again until you defeat him. Note:
If you miss a putt and Bowser can sink to win, do not let him putt. If he
makes it in, you will not be able to replay the hole.
Hint:
Easy hole-in-one: Select a character. Choose the "Practice" option (with
the pile of golf balls). Select a par 3 hole. Press Start and set the
options so that there is no wind. Hit your ball and see where it goes.
Adjust your aim and power accordingly so it is closer to the hole. Keep
doing this until your ball goes into the hole.
Hint:
Farther shot: When Boo (the ghost in the right hand corner) is facing forward
and there is a 10 or higher miles per hour wind, hit your ball with either a
power or normal club. The wind will push your ball farther then it normally
would.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: