Hint:
Samus: Super Smash Attack: Press Down + A, when playing as Samus to send your
opponent straight down.
Hint:
Samus: Charge Ball and Grab: When on level ground and facing any opponent except for Fox or
Ness, fire a Charge Ball at the opponent. Immediately press R to
throw them if they block. Either way, you will win.
Hint:
Samus: Combo trick: Use the Super Smash Attack while they are on the ground at a low
percent, then press Up + A to do a flame-thrower attack, or
just use a screw attack. If you use the flame-thrower, you can jump and add
a backwards kick or any other mid-air attack.
Hint:
Samus: Keep charging shot: If you charging up a big shot and your opponent approaches, press
Analog-stick Left or Analog-stick Right to roll away. Turn
back to normal after you get away, so you can finish charging the shot.
Hint:
Samus: Easy win: Select Samus and go to a wide open-spaced level such as Link's
castle. When someone goes flying and are trying to get back, fly out to them
with only one jump so you can get back. When you fly out to them, use her
down kick and they should go straight down and die. Keep repeating this to
get a lot of points. Note: You can use this move even when your opponent is
not flying through the air. Just down kick them, and before they hit the
ground, jump so that when they land you will not get hit by them. Keep
repeating this after they get up.
Hint:
Samus: Bonus practice level 2: When going to the platform protected by two bumpers, do not keep
getting hit to get through. Charge up your blaster. Stop half way. Go down,
and press Left. You will roll under the bumpers.
The last platform seems
impossible to reach. However, if you press Analog-stick Up, C-Up
and then turn around, shoot a energy ball, then do a midair flip (B +
Up), you can reach the platform.
Hint:
Samus: Flip: Press C-Right(2). Note: This may not always work.
Hint:
Yoshi: Combos: Press Up + B to hit your opponent. When he lands
from the fall, press A to run into him.
Yoshi's Million Kicks (Jump
+ Down + A) is weak, but there is a way to make it the most
powerful attack in the game. When your opponent jumps at you, jump with him,
but just a little higher. Then, press A to execute the Million Kicks.
If you hold A, the attack can do up to 56% damage.
Begin game play in versus mode
as Yoshi in Sector Z. Move all the way to the left tip and face to the
right. When your opponent approaches, press B to put him in an egg.
Since the egg always goes behind Yoshi, the player will fall down in an egg
and it will be useless to try to escape. Note: This can also be done with
some other levels.
Hint:
Yoshi: Extra damage: Select training mode and put four red shells behind an opponent.
Do the Million Kicks move and it will do 400% or more damage.
Hint:
Yoshi: Defeating Master Hand: When Master Hand is done with a attack and approaches you, jump
and press Down + A. Yoshi will do a speed kick which will take
out about 30 %. Repeat this and he will eventually be defeated.
Hint:
Yoshi: Defeating Giant Donkey Kong: Enter one-player mode and play as Yoshi under any desired
settings. When you reach Giant Donkey Kong's stage, get very close to the
edge, but be careful not to fall off. Face the center of the arena (tail
towards the cliff) and wait for Giant Donkey Kong to approach you. Quickly
press B and Yoshi will eat him. The beast will turn into an egg and
plummet helplessly to the bottom.
Hint:
Yoshi: Old age: Play versus mode as Yoshi and start a fight with a human
controlled player. Press B to use Yoshi's "Eat" attack.
Pause the game at the right moment to see Yoshi with a beard, and his eyes
rolled back into his head.
Hint:
Yoshi: Big head: Press R to swallow an opponent, then spit him out in the
opposite direction. Pause game play just before you spit him out and Yoshi
should have a big head.
Hint:
Yoshi: Egg of a cliff: When playing as Yoshi, go to the edge of a cliff. Press B
when a human-controlled player approaches to put him in an egg and send him
off the cliff.
Hint:
Yoshi: Egg attack: Use the B attack and your opponent will be turned into an
egg. While an egg, they will still take normal damage. Note: This works best
if you use smash attacks while they are an egg.
Hint:
Yoshi: Push opponent off end: Play as Yoshi in any mode. Use your B attack at the very
edge of a level, and your opponent will turn into a egg. Walk very slowly
and you will push they egg off the ledge. This must be done immediately, or
your opponent will get out of the egg.
Hint:
Yoshi: Egg roll: Use Yoshi's shield and you can move left or right to do an egg
roll.
Hint:
Easy win in Yoshi's stage: Set the game on versus mode with you against a CPU player. Jump
on the floating clouds and use the raygun item. The CPU players cannot go on
the floating clouds. Just keep shooting them to win.
Hint:
Rope walking in Yoshi's stage: Press Start and press Analog-stick Down to make a
character appear as if he/she is walking a rope when on top.
Hint:
Jump to death in Yoshi's stage: Select versus mode and choose stock mode. Pick Yoshi or
Jigglypuff with their difficulty levels down to 1. On Yoshi's stage, jump
onto one of the clouds. Keep jumping until they use up all their lives. They
will stupidly jump up and down until they fall into the pit. Sometimes they
will land back on the platform, but they will jump right back up again.
Hint:
Defeating Master Hand: Use anyone with a quick long range attack to hit Master Hand
while it pauses between each attack, and jump over his attacks. Fox works
the best.
Hint:
Defeating the teams: An easy way to defeat the teams (Yoshi's, Kirby's, Fighting
Polygon) is to simply grab and throw them.
Use Ness's PK Thunder to defeat
the Yoshi or the Polygon Team easily. It will send them flying.
The easiest way to defeat any
of the teams (Yoshi, Kirby, or Fighting Polygon) with Mario is to use his
Tornado attack. This will also work with Luigi.
This strategy works well
against Yoshi's, Kirby's, or Fighting Polygon teams. Select one player mode
and choose Fox any difficulty and any amount of lives. Aim Fox at your
opponent, it is best to wait until you get all two or three in one place,
and press C-Up + B. This should make your opponents die by a
star ending, or make them fly into the back ground. Sometimes this puts them
in front of you.
Hint:
Hover higher as Luigi or Mario: Repeatedly press B during Luigi or Mario's Down + B
attack to hover slightly higher.
Hint:
Mario, Luigi, and Kirby's fourth jump: While doing the spin attack (Down + B) with Mario
or Luigi, rapidly press B to hover. You can use this move as a fourth
jump. However, this move is only good for getting farther not higher. Luigi
goes higher than Mario with that hovering spin tactic. Use this tactic
before the third jump (Up + B). Kirby has a kind of fourth
jump. Suck up Jigglypuff's power so you can use its puff attack. Using the
puff attack makes you hover in the air for a second. This can be used to
your advantage. Like the spin tactic for Mario and Luigi, this move is good
for getting farther not higher.
Hint:
Mario and Luigi Tornado: If you are teaming with Mario and Luigi, let Mario first do the
Mario tornado on an opponent. Then do the Luigi tornado with Luigi. When
both tornado's are finished, Luigi will knock the enemy farther because his
punches in his tornado hurts more than Mario's punches.
Hint:
Easy damage: Use Caption Falcon, Pickachu, Kirby, or Fox in versus or training
mode. Pin your opponent against a wall or any object going up. You can pin
them to it and use the A attack. If you an keep punch or kick going
it, will result in lots of damage.
Hint:
999% damage: Use the following move to get 999% damage. First, go into
training. Select any character against any opponent and begin the match. A
first, they will just stand there. Enter the pause menu and look at the
items option. Select Fire Flower as many times as possible as it expires.
Then, use the Fire Flowers on your opponent. Make sure they do not back away
or guard it. Using one will give them about 95% to 100% damage. Then, when
you run out, use the other one. Do this repeatedly, using all of them up.
When they have that damage, you can just punch or kick them and watch them
fly away. Or, you can go to the menu, and select "Evade" on the CP
option. Then, try to knock them away if you have a projectile, which makes
good for target practice.
Hint:
Put opponents in middle: In a team versus battle, switch all players to CPU except for
your fighter (for example, player one). Now change your team to, for
example, red. Make CPU 4 the same color as you, and when you start the
battle, your opponents will be in-between you and your teammate.
Hint:
Easy knockouts in multi-player mode: The following moves require 200% Damage (set in the multi-player
options). Useful items include: Hammer, Pokeball, Beam Sword, and anything
you can throw that will result in heavy damage. Here are variations of
characters to use and how to get easy knockouts:
Captain Falcon: Use either
Falcon Punch (B) or a forward throw. The forward throw is
preferable.
Donkey Kong: His B
punch is useful, as well as throwing your opponent backwards. If you are
lucky, also use the Hand Slap (Down + B).
Ness: Not altogether
effective, but on small arenas (such as Donkey Kong's Jungle), use his PK
Thunder (Up + B). You have to hit yourself so that you run
into another opponent.
Luigi: His Tornado (Down
+ B) is highly effective, as is his Super Jump Punch (Up +B)
when done correctly, doing 19-25 damage.
Mario: For some weak
opponents (especially Jigglypuff), one good Super Jump Punch (Up + B)
does the trick. But, if you are very high in the air, even tough
characters can be careened into the background. Also use his Cyclone (Down
+ B) if you are lucky.
Jigglypuff: Her forward and
backward throw can work wonders.
Kirby: Since he can imitate
other characters, he has an advantage. By himself, the Stone (Down
+ B) and forward and backward throw are good. If done right, also
use his Final Cutter (Up + B).
Fox: His Reflector is
effective.
Pikachu: If you can get close
enough, his Thunder (Down + B) is devastating; or just keep
doing it when the opponent is in the air above you.
On multi-player mode, enter
team battle and have Pikachu and Donkey Kong on the same team as human
players. Use Donkey Kong's throw move, but instead of throwing your opponent
hold onto him/her. Then, get Pikachu to use Thunder (Down + B).
This will cause quite a lot of damage to the opponent without them being
able to do anything. Do this repeatedly for an easy win.
Hint:
Ultimate K.O: Start a multi-player game with Fox and Pikachu. Corner an
opponent between those players and do a back flip kick simutaneously. If
done correctly, your opponent should fly into the background.
Hint:
Background kill: Play as any character. Jump above your opponent and press Down
+ A to put them in the air. Then, press Up + A when
your opponent comes down. Keep pressing Up + A until he or she
goes into the background/foreground.
Hint:
Pinball effect: In training mode, go to a big level, such as Hyrule Castle or
Sector Z. Select four green shells far apart from each other. Pick up the
one farthest from your opponent, and throw it. If done correctly, the shells
will hit each other and the one farthest from you will hit your opponent at
high speed.
Hint:
Silph Co. stage secrets: Begin game play as Captain Falcon on the Silph Co. stage. When
Chansey, Charmander or others pop out the door, use the Falcon Punch to
knock them spiraling away.
Running towards Chansey when it
comes out of the elevator will result in your strength to go down by 5%.
Hint:
Mew in Pokeballs: Unlock at least one secret characters to have Mew appear randomly
in the Pokeballs.
To have Mew appear more
frequently, unlock at least one of the secret characters, play versus mode,
and use the item switch. Switch to only Pokeballs and play in the Sector Z
stage. Note: Mew or Clefairy doing Mew's attack does not cause any damage.
Hint:
Flying Chancy: Play on the Sliph Co, stage and get a hammer . When the door
opens and Chancy appears, hit to send it flying out the door.
Hint:
Pokemon in the Pokeballs: The Pokemon in the Pokeballs have the following powers.
Beedrill Flies off to get the rest of its hive to attack the opponent.
Blastoise Blasts opponent with water spray.
Chansey Pops out and give you an item. In a second appearance, it just throws
Chansey eggs.
Charizard Starts to breath fire in each direction.
Clefable Arrives and mimics one of the other available Pokemon's attacks.
Goldeen Flops around trying to hurt opponent.
Hitmonlee Comes out and flies at the opponent doing a kick attack.
Koffing Arrives and starts blasting foul smoke in the air.
Meowth Pops out and showers out coins that hurt opponent.
Mew The special secret 151st Pokemon makes his appearance... and flies
away.
Onix Shows up, flies up top, and then boulders drop from the ceiling.
Snorlax Pops out, flies up, and then comes down huge, hurting your opponent.
Starmie Finds opponent and blasts them with rays.
Charmander Just blows fire in one direction (only in Silph Co. stage).
Venusaur Razor Leaf attack; leaves from this Pokemon fly at opponents (only in
Silph Co. stage).
Porygon Rams you or the opponent (only in Silph Co. stage).
Hint:
Ultimate Pokemon battle: Unlocked the "Item Switch" option. Go to it and set
"Appearance" to "Very High" and turn everything off
except "Poke ball". Start a battle with two to four players.
Select any of the characters and infinite time. Select a level and start
game play.
Hint:
Tubes in Mushroom Kingdom: Jump on a tube in the Mushroom Kingdom stage and press Analog-stick
Down. Note: You might land in the tube in the hole in the middle.
Hint:
Knock away biting plants in Mushroom Kingdom: To knock away the biting plants, use a Smash Attack or a hammer.
Do not stay close, as they will not appear unless all players are reasonably
far away.
Hint:
Safe location in Yoshi's Island: This trick only works in versus mode. Pick any two characters,
the smaller, the better. On the right and left are be clouds with the
"Talk Boxes" from Yoshi's Story. You can jump on these
clouds for a limited amount of time. Note: The smaller the character is, the
longer you can stay on the clouds. On the left, there will be two clouds.
Hint:
Easy win: Throw your opponent off in one player, free-for-all, team mode,
or two player mode. Attack your opponent after the second jump that they
make.
Hint:
Fan weapon: When you equip the Fan in a match, do a Smash Hit with it on your
opponent. If they use their shield, it will break, leaving them defenseless.
This is more effective when facing Jigglypuff.
Hint:
Homerun bat: For an easy kill, get the Homerun bat, quickly do a smash attack,
and press A to send your opponent flying of the screen.
You can hit a homerun by
presing B + Analog-stick Forward. The bat will charge up for a
second (your character should flash yellow) before sending your opponent
flying off the screen. Note: This does not work on Metal Mario in single
player mode.
Hint:
Big ray gun: Go to the item switch screen and set it it so that only ray guns
will appear. Select two characters. Have one character get a ray gun. When
you see a box, have the character with the gun stand close and shoot it.
While the character with the gun shoots the box, have the other character
attack the character with the gun. Have the player controlling the character
with the gun pause the game. If done correctly, the ray gun should be big.
Hint:
Defeating someone who has the hammer: Throw a projectile, bomb, or mine which will either slow the
person with the hammer down, or blow them off a cliff or the screen.
An easy way to not be bothered
by a player that has the hammer is to use Kirby against them. Immediately
after they grab the hammer, suck the person in to normally take their power.
This will sometimes allow the hammer to run out without anyone getting
slammed.
When the hammer is behind your
opponent, if you are quick enough you can grab the person and throw them off
the edge.
After you die, you will be on a
cloud. Get off and quickly grab whoever has the hammer. You will be
invincible for a short amount of time when flashing after getting off the
cloud. Samus' Charge Blaster will do the job if aimed correctly.
Hint:
Restore shield: When your shield is shrinking, move around with it and it will
grow back to normal size. The more you move around, the more your shield
will grow.
Hint:
Temporary invincibility: When you are in the cloud platform after losing a life, come down
and you will have a brief moment of invincibility. This is a good time to
use your smash attack.
Hint:
Keeping your opponent off the platforms: Use the following moves when playing as the indicated character
to knock your opponent off the platforms.
Mario and Luigi Press B to throw a fireball when they try to come back.
Ness Press B for the PK Fire if they come near your character in the
air. Your opponent will be pulled down and paralyzed once it hits.
Yoshi If you are near the end of the platform, wait for your opponent to
approach. Then, press B to turn them into an egg. If you are close
enough to the edge, the egg will make them fall and they will not be able
to get back up.
Donkey Kong After knocking an opponent off, press B to charge up the punch.
Use the punch when they are close enough while in the air.
Kirby Press Up + B near the edge when your opponent
approaches.
Link Press B to throw the boomerang after knocking them off the
platform and they try to get close again.
Fox Press B to keep firing the blaster.
Samus Press B to charge up the gun, then shoot it when a knocked off
opponent returns.
Pikachu Jump and press B to shoot a little ball of electricity. If it
hits a returning opponent, they will be paralyzed.
Captain Falcon: Press B to use the Falcon Punch when your opponent tries to
return.
Jigglypuff Press B to use the lunging punch when a returning opponent is
close enough.
Hint:
Getting back in the game: Repeatedly tap Z while knocked through the air until your
character reaches the ground. This will allow your character to quickly
begin fighting again.
Hint:
Use secret jumps to recover from bad hits: The following trick works if you are using a character that has a
third jump. If you are hit badly and fly off the screen, execute the first
jump and wait approximately two seconds. Then, do the second part of the
double jump. Do a move (such as Pikachu's Side Spinning Attack), then do the
third jump. This requires good timing, and works most of the time.
Hint:
Toggle free for all and team modes: You can toggle free for all and team type play in versus mode.
Move the hand pointer to the top left corner and press A on team
battle or free for all.
Hint:
Change CPU color in free for all or training modes: After selecting a character, go to the character the CPU player
is playing, which is marked with a gray chip with "CP". Move the
hand pointer over the character and press one of the C buttons.
Hint:
Regain energy in Silph Co. stage: Touch Chansey when it appears to regain a small amount of energy.
Hint:
Raining Bomb-Oms: In any versus mission with a time limit, have two players have
the same amount of lives. You will enter a Sudden Death, with 300% damage
each. After ten to twenty seconds, if both players are still alive, it will
literally start to rain active Bomb-Oms, causing large explosions in all
locations.
Hint:
Home Run Derby: Note: You must have item switch bonus unlocked. Go to item switch
menu and set the appearance level to "Very High". Turn everything
off except "Home Run Bat". Select Kirby or Jigglypuff for your
character and Jiggypuff or Kirby for the CPU. Make four different teams.
Make sure the game is set for free-for-all and infinite time. Select any
stage. The game will begin with four characters that look alike and a lot of
Home Run Bats.
Hint:
Kamikaze challenge: Get a total of four human players and have everyone either get DK
teams or not. Use the carry on back move (throw then A) and jump off
the edge as much as possible. The player with the lowest score is the
Kamakazi champ.
Hint:
Star Wars challenge: Select two characters in versus mode. Set the time to be
unlimited and only choose beam swords as weapons. Set the characters to have
three lives each. Then, you may attack your opponent even if they drop their
beam sword.
Hint:
Funny sounds sequence: Unlock the music test option. Set the music to "6" and
sound to "3", then enter the following pattern.
Music "6"
Voice "105"
Voice "104"
Voice "103" multiple times
Voice "106"
Sound "3"
Hint:
Bonus Practice #1, Break The Targets: When playing as Yoshi, to get the target on the far right, use
the Mega Headbutt (Left or Right + A) next to the side
of the target hill.
When breaking the target in the
upper left of the screen, stand under it and press Analog-stick Down
+ B to take out a bomb. Then press C-Up(2) and when you are at
the peak of your jump, press Analog-stick Up + A. If done
correctly, the bomb should hit the target.
To break the targets as Link,
you have to get up to the hovering platform over all the way to the left.
Throw a boomerang, and before it returns, press C-Up(2), Analog-stick
Up, to get below the target. If done correctly, the boomerang will hit
the last target.
In the break the targets mode,
many players think it is very hard to hit the very high target on the
top-left of the screen. You can break it easily by using the following
steps: Press Down + B to bring out a bomb. Double jump
directly under the target and press Up + R to throw the bomb
high in the air and destroy the target.
Hint:
Bonus Practice #2, Board The Platforms: Use the following strategy when playing as Jigglypuff/Purin on
the last platform. Since Jigglypuff does not have an extra jump (Up +
B), run and jump from the edge then press B. Repeat this until
reaching the platform. Pace your jumps so he can go farther. Practice this
on the "walk on water platform".
Hint:
Easy Pacifist score: The easiest ways to get the Pacifist score (60,000 points) are as
follows. Note: You must not hit anyone to receive the bonus (through items,
bombs, or anything else).
Fox's level: Lure Fox to the
front edge of the ship. Wait until a ship shoots him off the ship. You
will also receive an ARWING clear worth 25,000 points.
Samus' level: Wait until
Samus kills herself in the acid.
Donkey Kong's level: Have
your allies kill Donkey Kong.
Mario's level: Have your ally
kill Mario and Luigi.
Any fighting team level: Have
the enemies kill each other off and wait until one clumsily falls of the
ledge or gets picked off by a Bob-omb.
Pikachu's level: Go to the
helicopter pad and wait until Pikachu uses Agility and falls off.
Hint:
Getting character points: To get these points (found under the "Data" option) go
to time-battle. This can be done in multi-player mode. Set the time at will.
The more you "KO", the more points you will get. To find out
exactly how many points will be obtained, take your KOs and subtract the
"TKO" from it. For example, subtract 2 (TKO) from 50 KO results in
48 character points awarded. Note: It is done differently in stock battle.
Hint:
Getting bonus points: Complete the following tasks to get the indicated number of
points.
Bonus
Points
Task
Acid Clear
+1,500
Allow acid to finish off Samus
All Variation
+15,000
Finish round using all of your character's moves
Arwing Clear
+3,000
Mini Arwing on Sector Z defeats opponent
Booby Trap
+12,000
Kill your opponent with a mine
Bros. Calamity
+12,000
Defeat Luigi before attacking Mario
Bumper Clear
+10,000
Enemy defeated with bumper item1
Butterfly
+10,000
Knock opponent out of the ring while they try to climb
back on the stage
Cheap Shot
-99
Use the same move for 35 percent damage
Comet Mystic
+7,000
Clear a level when your character becomes a star
DK Defender
+1,000
All allies alive after defeating Giant DK
DK Perfect
+50,000
Defeat Giant DK without allies getting hit once
Fighter's Stance
+100
Taunt opponent right before he/she loses
Full Power
+5,000
Finish battle with 0% damage
Game Clear
+70,000 x 1-5 (per difficulty)
Finish game on certain difficulty level2
Good Friend
Unknown
Ally is alive at the end of the match
Hawk
+18,000
Use only aerial moves
Heartthrob
+8,000
Collect three or more heart containers in one level
Heavy Damage
+10,000
Finish round after inflicting more than 200% damage
Item Pitcher
+10,000
Kill opponent by throwing an item
Item Strike
+20,000
Defeat opponent using only items in the team games,
excluding Mario Brothers; send all 8,18, or 30 opponents into the
sky
Jackpot
+3,330
Have 33%, 55%, 99% etc. shield (double of same number)
Judo Warrior
+4,000
Defeat opponent by throwing only them
Kirby Ranks
+12,000
Defeat Kirbys in the order of their strength
Last Second
+8,000
Defeat opponent in the last second
Lucky 3
+9,990
Finish round with 3:33 on timer
Mew Match
+15,000
Mew appears out of a Pokéball during match3
Mystic
+7,000
Die immediately after your opponent dies, but before
"Game Set" appears.
No Damage
+15,000
Take no damage though out battle (cannot use Maxim
Tomato or Heart)
No Damage Clear
+300,000
Have "No Damage" bonus on after each battle
No Item
+1,000
Finish the match without using an item
No Miss
+5,000
Do not lose a life on a level
No Miss Clear
+70,000
Have "No Miss" bonus on after each battle
One Move
+40,000
Only attack your opponent once
Pacifist Award
+60,000
Enemy died without your character hitting them4
Perfect
+30,000
Break all targets or board all platforms
Pokemon Finish
+11,000
Pokemon attack kills opponent
Shield Breaker
+8,000
Break your opponent's shield during the battle
Shooter
+12,000
Defeat opponent using projectile weapons (ray gun,
star rod)
Single Move
+8,000
Use only one type of move on the opponent
Smash Mania
+3500
Only use smash attacks (Left + A, Right
+ A, Up + A, Down + A)
Smash-Less
+4000
Do not use smash attacks (Left + A, Right
+ A, Up + A, Down + A)
Special Move
+5,000
Use only B button moves to defeat opponents;
only works on team levels (Kirby, Polygon, and Yoshi)
Speed Demon
+80,000
Beat the game in under 8 minutes
Speed King
+40,000
Beat the game in under 12-15 minutes
Speedster
+10,000
Defeat any opponent in 30 seconds or less
Star Finish
+2,000
Hit all foes skyward to turn them into stars
Trickster
+11,000
Send all 8 (Kirby Team), 18 (Yoshi Team), or 30
(Fighting Polygon Team) into the sky
True Friend
+25,000
Fight as Mario and Luigi and do not let your partner
get hit.
Vegetarian
+5,000
Eat 3 or more Maxim Tomatoes in one level
Yoshi Rainbow
+50,000
Defeat Yoshis in the order they appear
1. The bumper must be on the
ground.
2. Very Easy earns 70,000 points, Easy earns 140,000 points, Normal earns
210,000 points, Hard earns 280,000 points, and Very Hard earns 350,000
points.
3. Does not work if Clefairy imitates.
4. Try playing as Pikachu while on the helicopter pad or allowing the acid
on Planet Zebes kill your opponent.
Glitch:
Freeze the game: Start a multi-player game on a large stage, such as Hyrule or
Sector Z with two Foxes and one Ness. Have Ness shoot a PK Thunder
horizontally into a Fox. Have that Fox bounce it off to the other Fox. Note:
Ness has to be out of the way. The other Fox should bounce it back. If done
correctly the game will freeze.
Glitch:
Falling Beam Swords: Go to training mode and choose Kirby. Go to Hyrule Castle. There
is a tiny green castle in the stage. Stand below it. Press Start to
display the menu, then go through the items until you see the Beam Sword
item. Get as many as possible on the fighting screen (by pressing A).
Then, press Start to exit the menu. Go to the edge of where you are
standing. You will see Beam Swords spinning and falling down the side of the
wall.
Glitch:
Changing boomerang color: Select Link and use the boomerang. When it is in his hand, the
boomerang is yellow with a red thing on the corner. When he throws it, it is
blue.
Glitch:
Walk through fighters: You can use any character to walk through another character. For
example, play as Kirby on the Sector Z stage and stand on top of the big
incline. Make sure another fighter is on the incline. Use the stone move to
slide right through the other fighter.
Glitch:
Floating character: Begin a match on the Sector Z stage (Star Fox's level) and get on
the lower level. Go left and run as far as possible into the wall. Pause
game play when against the wall. Hold Down/Left and you should see
your character floating in the air. This is also a good trick to try while
using a B attack or a taunt (especially with Link).
Choose any character in versus
mode and go to the Dreamland stage (Kirby's level). Stand on the ground (not
any platform). Pause game play and press Analog-stick Down. If done
correctly, your character will be standing in midair.
Glitch:
Polygon form character: Use the following trick to have original characters show their
polygon form. You be facing Fox, Pikachu, or Ness. Use Ness's PK Thunder,
Picachu's Thunder, or Fox's Reflector Move. Then, pause game play at the
correct moment time to appear as a polygon. Note: This may require multiple
attempts.
Glitch:
Link's flashing sword: Go to the character selection screen and choose Link. When you
hear his sword clang, get rid of him with the N/A COM or 1-up button. You
will see his sword flash when it is not there.
Glitch:
Bigger fan: Use the Fan and hit your opponent with it. Pause game play as
soon as you hit. The fan will look larger than normal. With luck, you can
continue using the bigger fan.
Glitch:
Invisible box: Destroy a crate or barrel at the same time that your teammate
picks it up. The contents of the container will pop out and your teammate
will be holding an invisible box. The invisible box will contain the same
object that just popped out of the other box.
Glitch:
Invisible Bomb and Bomb Shield: Select any character and make sure you have Bomb-Ombs included in
your fight. When a box appears (or bottle, not the Bomb-Omb itself), one of
you must die (or obtain invincibility with a Star). The other opponent
should wait until the Bomb-omb is present. The person who is invincible (a
character is invincible for seconds after you die) must stand on the
Bomb-Omb and the uninvincible opponent must kick it. While the Bomb is
exploding, the invincible character must pick it up. The Bomb is now
invisible. Also, the place where the bomb exploded will now be a Bomb-Omb
shield, which can block any explosive item (Boxes, Barrels, and Bomb-Ombs).
The invisible bomb will deliver 1.3 to 2 times normal damage and is usually
an automatic death. Once thrown, the Bomb-Omb shield is also destroyed. 3
times damage is obtained if your opponent is in the shield.
Glitch:
Invisible wall: Start a new match and choose Link and any other character. Only
put the motion sensor bomb on and go to the Saffron City stage. Wait for a
bomb to appear, then have Link grab it and go to the platform on the right
of the stage. Throw the bomb on the wall, then use Link's Smash Attack to
hit the mine. Do not get too close or you will fly. If done correctly, you
should fly back, hit an invisible wall, and fly in the opposite direction.
Glitch:
Disappearing motion bomb sensor: Place a motion bomb sensor on the elevator on the Saffron City
stage. When it opens, the device will disappear but it will still be
functional when an enemy comes near the elevator. When a Pokemon appears, it
will cause more damage.
Glitch:
Flames of hell: Get the Bomb-Omb glitch. The shield must be under a spot where a
barrel appears often. Set your character under this spot. If done correctly,
when a barrel appears it will emit eternal fire, and the character will be
stuck. The player will instantly achieve 999% and is completely helpless.
When any item thrown at this fireball (especially Bomb-Ombs), the eternal
fire and your opponent will disappear, giving you a KO.
Glitch:
Teleporting Electrode: Play as Captain Falcon in the Saffron City stage. When the
Electrode pops up, hit it with a Falcon Punch before it explodes. It will
appear on the platform above itself.
Glitch:
Misspelling: Enter the Silph Co. stage, and get a close up of the sign that
says "Gotta Catch 'Em All". You will notice that "catch"
is spelled with a "K" instead of a "C" after the
"T".
Glitch:
Trapped under shell: Play as Fox on the Saffron City stage. Find a red shell and pick
it up. Then, go on top of the building where the Pokemon appear from. Throw
the red shell on the same building. Quickly activate your Reflector Shield (Down
+ B) and hold it. Eventually the shield will break and you will fly
up, then fall down onto the shell. You will now be trapped under the shell
and your damage meter will increase, sometimes to 999%. Note: This may not
happen on your first attempt.
Glitch:
Yoshi unable to hit high: After Yoshi does his Up + B jump (where he twirls
his feet to ascend), he will not be able to be hit high when Luigi uses his Up
+ B attack. This also coincides with the bumpers.
Custom
menu (Japanese version): Battle 100 times with Yoshi vs. Kirby for multi-player options.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: