Change
gun options: Hold B and press Z to change options on your gun.
For example, you can make the Wolfram P2K have a silencer. Note: Every gun
does something different.
Use
gadgets: Hold B and press A to use certain gadgets, such as
nightvision. Note: This only works in certain levels such as Mission 6:
Night Watch.
If you are in a hurry in any
level, hold A and press B.
Alternate
multi-player faces: Highlight a secondary type of character (Kazak Soldier, Market
Trader, Runner, etc.) at the multi-player mode character selection screen,
then press L or R to cycle through various faces.
Civilian
skins: Successfully complete the City Of Walkways 1 level under the
"Agent" difficulty setting with a time less than 3:35.
Classic
skins: Successfully complete the game under the "Secret Agent"
difficulty setting to unlock Tuxedo Bond, Baron Samedi, Oddjob, Scaramanga,
and Jaws.
Contemporary
skins: Successfully complete the game under the "Agent"
difficulty setting to unlock Alec Trevlyan (006), Wai Lin, Max Zorin, May
Day,and Christmas Jones (dress).
Covert
skins: Successfully complete the City Of Walkways level under the
"Secret Agent" difficulty setting with a time less than 3:45.
Exotic
skins: Successfully complete the Cold Reception level under the "00
Agent" difficulty setting with a time less than 3:25.
Navy
skins: Successfully complete the A Sinking Feeling level under the
"00 Agent" difficulty setting with a time less than 2:55.
Security
skins: Successfully complete the King's Ransom single player level under
the "Secret Agent" difficulty setting with a time less than 3:45
to unlock the Security skins.
Scientist
skins: Successfully complete the Masquerade level under the "00
Agent" difficulty setting with a time less than 4:20.
Soldier
skins: Successfully complete the Midnight Departure level under the
"Agent" difficulty setting with a time less than 3:05.
Suit
skins: Complete the Courier level under the "Secret Agent"
difficulty setting with a time less than 2:00.
Enter the room to your right
where the deposit box is located. Open the deposit box to collect the
flash-bang gun and appointment card. Then, take out your watch dart and
shoot the policeman that is in the room. When the words "Mission
failed" appear on the screen, exit the room and run out the revolving
door (located at the beginning of the level). When the debriefing screen
appears, the suit skins should be unlocked, even though you failed the
mission.
Air
Raid scenario: Successfully complete the Masquerade level under the
"Agent" difficulty" setting with a time less than 3:15 to
unlock the Air Raid multi-player scenario.
Capture
The Briefcase scenario: Successfully complete the Turncoat single player level under the
"Secret Agent" difficulty setting with a time less than 3:20 to
unlock the Capture the Briefcase multi-player scenario.
Castle
scenario: Successfully complete the Subway single player level under the
"Agent" difficulty setting with a time less than 2:15 to unlock
the Castle multi-player scenario. This is the largest map in the game.
Forest
scenario: Successfully complete the Night Watch single player level under
the "00 Agent" difficulty setting with a time less than 2:20 to
unlock the Forest multi-player scenario.
Sky
Rail scenario: Successfully complete the Cold Reception single player level
under the "Secret Agent" difficulty setting with a time less than
3:15 to unlock the Sky Rail multi-player scenario.
Team
King Of The Hill scenario: Successfully complete the King's Ransom single player level under
the "Agent" difficulty setting with a time less than 2:20 to
unlock the Team King Of The Hill multi-player scenario.
Exotic
weapon mode: Successfully complete the Thames Chase level under the "00
Agent" difficulty setting with a time less than 4:25.
Gadget
War mode: Successfully complete the Fallen Angel single player level under
the "Secret Agent" difficulty setting with a time less than 2:45
to unlock Gadget War mode
To save about 3 to 5 seconds
while playing level to unlock the cheat, take out your wrist watch shocker
and run directly up the staircase to the left. Do not run and get Zukovski's
P2K. Instead, run up the stairs and shock Zukovski's guard to get his
weapon. If done correctly, you do not even have to stop.
Go to Fallen Angel level under
any difficulty setting. If you are playing Secret Agent or 00 Agent, as soon
as the level starts, pull out your watch stunner. Run up the stairs and stun
the man. Pick up his Soviet and keep running. Go though the door and pick up
the Fingerprint Scanner then turn around and run back. Go outside and shoot
the man. Turn around and go straight, not down the path. Jump over the edge
and kill the man. Look over the rail and shoot the other man, not Bullion.
Run to the corner and then shoot Bullion. Run over so that he is directly
beneath you. Look down with the scanner, scan his prints, and finish the
level. If you done fast enough you can save 10 or 11 seconds.
You can get the palm print from
Bullion from atop the roof. This will save a lot of time and health, plus
make the award much easier to earn. After killing the enemy on the roof and
the other enemy on the dock (or the nearby boat), run over to next to the
square hole in the roof. Kill Bullion and get his palm print from there. It
can be a bit tricky to accomplish, but it does work.
Golden
gun mode: Successfully complete the game under the "00 Agent"
difficulty setting to unlock the Golden Gun Scenario under the multi-player
option. In this scenario, you must collect the three parts of the golden gun
and kill all of your opponents with it to win.
Wildfire
mode: Successfully complete the City Of Walkways 2 level under the
"Agent" difficulty setting with a time less than 3:40.
Name
censor: You can not enter the NAZI and most other objectionable
words as a name in multi-player mode.
Mustang Mar-4GL Capacity: 30 rounds
Damage: High
Range: High
Ammo: 5.56
Zoom: None
GL Capacity: 1 round
Damage: Very high
Range: High
Ammo: 40mm
Zoom: None
AT 420 Sentinel Capacity: 4 rounds
Damage: Very high
Range: Very high
Ammo: Missiles
Zoom: Up to x4
Hint:
A Sinking Feeling: Faster completion: To save time on the level, run straight ahead at the start and go
left when you hit the boxes located there. Ignore the enemies because they
should not see you. Board the submarine by swimming onto the tail of it and
walking on the left side of it to the ladder. This can save a lot of time
and health. After you get inside the submarine, you will see a ladder going
down. Fall down through the hole and do a jump halfway through the fall, but
try to avoid touching the ladder. You will land next to a guard who will
surrender and drop his gun. After you find Christmas Jones, let her follow
you instead of coming back for her later. You will risk her getting shot,
but will save at least two minutes on your time.
It takes a lot of time if you
have to open every door until you find Christmas. To save time, hold B
and press A to equip the X-ray glasses. You can simply ignore the
rooms Christmas is not in and find the correct room very quickly.
Instead of having to go through
the enemies at the beginning, just swim to the rear left of the sub. Jump on
the wing-type projection and go to the ladder.
Hint:
A Sinking Feeling: Complete level even with Mission Failed status: When you start the level, go straight into the water. Climb out
on the tail. When you climb up the ladder, start shooting people. Do not
kill the men that trigger the alarm. It is best if you only shoot them once
and next to them. You should just be trying to get them to set off the
alarm. When they do so, jump in the sub so that you complete objective A.
All through the rest of the level "Mission Faild Abort Mission"
will appear, then on the debreifing screen it says you completed it. Note:
You have to complete the mission previously for this trick to work.
Hint:
Air Raid: Secret platform: In the Air Raid multi-player level, head out of one of the
windows and go to the top of the plane. There is a hole near the top rear of
the plane that you can fall through to land on a secret platform. It
overlooks some of the ramp that connects the two planes and the inside rear
end of the large white plane.
Hint:
Air Raid: Get on top of plane: Walk to the very front of the plane and shoot out one of the
windows. You can walk out to the nose just enough so that you will not fall.
Turn around and walk up the part that is in between the two windows to get
on top of the plane. The wind will push you like it does on the wings. Walk
towards the back where there is a back wing on the tail. You can get behind
there and shoot at people from high up. There is also a little place where
you can drop down into and look down where people walk up the ramp into the
plane.
Hint:
Air Raid: Easy kill: On the multi-player Air Raid level, get in the secret platform on
top of the plane. Whenever an AI Bot gets under you, they will stop and look
for you. Since you are directly above them, they cannot find you, which
gives you a chance to shoot them in the head for an easy kill. Note: This
does not always work, and only works on AI Bots.
Hint:
Air Raid: Easy mission: First, complete the first level under the "00 Agent"
difficulty setting without killing anyone. When you are exiting the level,
shoot only one English cop. Shoot the other two cops and then the
"Abort Mission" message will appear. Do not quit or restart.
Instead, just go out the door. "Mission Complete" will still
appear at the next screen. If done correctly, "Air Raid" will
flash in red instead of yellow.
Hint:
City of Walkways 1: Hidden Body Armor: There is a secret Body Armor underneath the second ramp you go
down after you get outside the building with the conveyor belts. It is
almost directly across from the dock with the boat on it (where there is
another Body Armor on the Agent difficulty setting).
Hint:
City Of Walkways 1: Faster completion: Use night vision as soon as you get out the first door. When you
are overlooking the guards, shoot the ones you can see, then jump. When
activating the drawbridge, use the position to sniper some guards. Run
straight at the rocket launchers. Activate the Covert Modem as you are
running through.
Hint:
City of Walkways 2: Defeating the attack chopper: When you are fighting the attack chopper at the end, pick up the
AT-420 Sentinel, then run and stand with your back to the raised drawbridge.
From here, the chopper will only shoot bullets at you, and not rockets. When
trying to get the time cheat, run away from the attack chopper when you
first encounter it, just before the three metallic walkways.
When at the end of the level
and are facing the chopper, stand under the bridge, look up, and throw some
Sticky Grenades. With luck the chopper will take the pass over the bridge
when the grenades explode. Alternately, throw the Sticky Grenade on the
plank you used to get where the car is located.
Hint:
City of Walkways 2: Easy kills: After you destroy the attack chopper, if you are very low on
health, go to where Zukovski's car is located and get more Sentinel
ammunition. Next, go back up stairs and go to the edge of the platform
facing the bridge. Make sure the Sentinel is set on "Guide". Zoom
to the sniper point of view and point the guide laser downward to where
there are two men are waiting for you. Shoot one shot and control it so that
it hits an area close enough so that it kills them.
Hint:
City Of Walkways 2: Exploding barrels: In the warehouse, shoot the petroleum barrel to the right. Fire
should appear and start moving. Get away from the other ones and watch the
flames go towards the other barrels and explode.
Hint:
City Of Walkways 2: Faster completion: If you do not have to stop, don't. The flames on the barrels are
painted there for a reason. The second drawbridge is better than the third.
Lean back against the drawbridge when taking out the attack chopper. You
will lose less health and have a fairly good shot at it. If you are an
expert, use "Auto" instead of "Guide".
Hint:
Cold Reception: Faster completion: Press C-Up button as much as possible to constantly go
fast, which will make it easy to get the Sky Rail level and Exotic Skins
cheats. Hold C-Down when near the fuel dumps and the barrels at the
end of the level to make sure you hit them. Also, always take the left paths
when there is a split; these are shorter and lead to Body Armor.
To go faster on the Cold
Reception level, tap C-Up instead of holding it.
Hint:
Courier: Faster completion: Go to the safety deposit box room and shoot a dart at the guard.
"Mission Failed" will appear, but it really is not. Get the card
and the flash bang gun and run out the doors. "Mission Complete"
will appear on the briefing screen. Note: This only works under the
"Secret Agent" difficulty setting. Note: If you get the card and
gun first before shooting the guard, you will have to get the money, but you
will not be able to do so.
In any difficulty setting, do
not kill anyone on the level. Go into the room and pick up the items in the
security box. Do not kill the guard. Go over to the alarm on the wall. Leave
the bank without killing anyone and the mission will be complete.
Hint:
Courier: Sparks: There should be two alarm buttons on the bottom floor. Walk over
to them and take out your stunner. Press B + Z to switch it to
laser. Shoot the alarm and non-stop sparks will appear.
Hint:
Courier: Avoid elevator alarm: Do not smoke in the elevator. It will set off an alarm.
Hint:
Courier: Different secretary: When you first start the game, you will be talking to a
secretary. Punch her in the face and abort the mission. Return to the same
level and there will be someone different there.
Hint:
Fallen Angel: Faster completion: When fighting Gabor, zap him with your Watch Stunner, pick up his
gun, then run away. You do not have to kill him and he will not pursue you,
saving time and health.
When going to get the
fingerprint on the dock, run backwards because a couple of men will exit
from the same door as you, and will seriously deplete your life. After
scanning the fingerprint, go into the room, but stop. Shoot the two security
cameras. That way the doors will not close and you do not have to bother
with the deadly gas. When going to the room to rescue M in the cell, do not
pick up the weapons from the enemies there -- you will lose your guns
anyway. You can simply pick up the weapons as you run up the stairs. Take
out your laser when fighting Gabor, shock him, take his gun and leave. You
do not need to kill him. Finally, remember to strafe.
Kill the three enemies outside
of the jail cell area where M is being held, but do not pick up all of their
weapons. Then, enter M's cell and after the intermission sequence, just run
past Gabor. Pick up the weapon you left on the floor and head up the stairs.
Hint:
Fallen Angel: Avoid gas: Before one of Elektra's guards traps you in the room with the
poison gas, destroy the video cameras in the corners. He will not see you
approaching. Watch out for the men at the top of the stairs. You must then
rescue M in the room to the right, in the last cell on the right side. To
get out of the poison gas room, take out your grapple and look up at the
ceiling. Shoot your grapple up into the hole and climb the rope. Then the
gas will not be able to reach you.
Hint:
King's Ransom: Pen grenade: At the beginning of the level walk up to Moneypenny, who is
standing by the computer in the second room. Talk to her and she will give
you a pen grenade. This will become useful when playing under the "00
Agent" difficulty setting.
Hint:
King's Ransom: Less enemies: When playing the level under the 00 Agent difficulty setting,
pick up the Pen Grenade from Moneypenny. Throw it out the window where the
first terrorist enters (outside M's office). If done correctly, there will
be fewer enemies later in the level.
Hint:
King's Ransom: Kill men on ropes: When you get to the stairway to go downstairs, equip your
watch-stunner then turn to face the door opening. "Sweep" by the
door by side-stepping (zapping as you sweep by). When you stun the men
hanging from the ropes it will kill them (because they fall when they lose
consciousness). This can save a good bit of health. When you get to the
bottom of the stairs, just ignore the other group of enemies sliding down
the ropes. Simply go through the door as quickly as possible.
Hint:
King's Ransom: Kill a scientist without failing mission: Go outside of the vault, where Sir Robert Is located. By the
televisions, in the left corner, is a scientist. Zap him with your Stunner.
He will die but you will not fail.
Hint:
King's Ransom: More ammunition: While going through the building, you will see guards wearing
blue vests. Take out your watch stunner and keep zapping them until they
drop their gun. You will not fail the mission by doing this.
Hint:
King's Ransom: Finish quicker: In the King's Ransom level under the "Secret Agent"
difficulty and above, you do not have to do all of the objectives. When you
get to the bottom floor, there is an easy way to get through the rest of the
level. After you go through the door immediately after the stairs, there
will be a guard who will tell you to turn on the sprinklers. Go around a
couple corners, and shoot the guard who tells you to do the lockdown with
your stunner watch. This will not kill him, but he will not be able to tell
you what your objectives are, so you do not have to do them. Do this same
thing when going to the vault to get Sir Robert. Zap the guard who tells you
to get the doctor, to also avoid that objective. This is especially useful
while doing the time cheat, and it will make for less enemies to kill on
"00 Agent".
Hint:
King's Ransom: Third floor lockdown: When activating the third floor lockdown, you do not have to take
the long way around to the nurse. As soon as you leave the room where you
activated the third floor lockdown, turn to the left. The door will be
closing. If you are quick enough run under while the door is closing to have
a shorter way to the nurse.
Hint:
Masquerade: Wildlife: Start the level and after you talk to the Colonel (the one in the
green suit), walk forward and stop in front of the green truck. Look
straight up into the sky to see three birds flying around in circles.
Hint:
Masquerade: Delayed shooting: When you walk over to talk to the Colonel (man in green) while he
is talking, take out your Wolfram and he will not shoot until he is done
talking.
Hint:
Midnight Departure: Disable alarm: Use your watch laser on the radio/alarm to disable it. This way
none of the men can set it off and leave you dead.
Hint:
Midnight Departure: Hitch a ride: There is a green cargo truck that drives down the road you follow
that will give you a free ride all the way to the airport. Simply wait until
the truck stops, clear out all the nearby guards, then hop in the back. The
truck will drive off, bringing you to the tower past all the guard towers
and men unharmed.
If you are quick enough to get
past all the guards in the beginning of the level, you have a chance to get
a ride in the back of an enemy truck which will take you straight to the end
of the level. There will be two guards around the side if the building, and
most of the time one walks around. Put on your night-vision and shoot them
both. After that, enter the door and Davidov will be down the hall. Shoot
him and pick up his cell phone. Next, go up the stairs. After one flight of
stairs, there will be a guard. He will have his back turned to you. Shoot
him, then go up the rest of the stairs. A man will be standing there. Go up
to him and when he starts talking, go back down the stairs. Go around the
side of the building where the truck parked. Keep going past the truck and
you will see a plane. Walk up to it and a man will start to talk to you.
This is the end of the level.
Hint:
Midnight Departure: Faster completion: When you talk to the air traffic controller at the end, jump onto
his control board and walk out the window towards the runway. The window
should break when you walk through it -- do not waste time shooting. Jump
halfway through the fall so that you do not die. This will save about 30
seconds from taking the stairs, then running back outside.
At the end of the level when
you go up to the plane, as soon as the man starts talking run away from the
plane in any direction. This will cut his little speech short and the level
will end much quicker.
Hint:
Midnight Departure: Wildlife sounds: Start the "Midnight Departure" single player level and
kill Davidov. If you kill him quickly enough (before he gets too far) there
will be a path beside him leading into the forest. Avoid the hut that you
will see. Instead, look behind you to find another path. Go through that
path and you will see a sign that says River Road. Wait around in that area
long enough and you will sometimes hear the sound of a wolf howling.
Hint
Midnight Departure: Get run over by plane: Run all the way to the end of the level. Go into the building in
the airport that has the air controller in it. Run up the steps and make the
man land the plane. When you hear him shoot the window, run out the window.
Do a double jump while in the air, then run onto the landing place and stand
in front of the plane.
Hint:
Night Watch: Killing enemies: You can actually kill enemies by punching them, even the game
states that you cannot do so.
Hint:
Night Watch: Avoiding Davidov: At the end of the level, there is a car parked in front of a
building. Do not go inside the building or Davidov will appear. Instead,
break the front window where you see a table. You can then tap the phone,
and take the photo without worrying about Davidov. You can also now sneak
into the trunk of the car.
At the end of the level under
the 00 Agent difficulty setting, when you need to go into the last King
building photograph the two documents that are left and plant the last wire
tap very quickly. Davidov arrives at that building extremely quickly. He
arrive there in about three to five seconds, so be careful.
Hint:
Night Watch: Avoiding guards: The first three guards at the beginning of the level will not see
or bother you unless you let them see you.
Hint:
Night Watch: See Davidov's car at the beginning: Start the level under any difficulty setting, go to the door, and
face it. Turn on your X-Ray Glasses and look down. You should see the car
(Davidov's) you finish the level in. You cannot bug the phone or photograph
the evidence.
Hint:
Night Watch: Gabor: Gabor will go farther searching, depending on which difficulty
setting you are playing .
Hint:
Night Watch: Faster completion: Do not disable security cameras. Instead, wait until they are
looking away from you and pass by underneath them, or stay against walls.
However, destroy the last three (one just before the forest path, two at
Davidov's Office) so that Davidov does not catch you. Also try to take
pictures and plant phone taps from a distance.
Do not use darts on guards.
Just punch them and they will be out. Take their gun. Use the Silent Wolfram
P2K to shoot the security cameras.
Hint:
Sky Rail: Cable walk: In the Sky Rail multi-player level, you can go onto the roof of
either building and walk across the cable that the sky carts use. You can
also "ride" on the cart from the top; as it goes by it will begin
to push you. Simply walk on top of the small platform (the part that
connects the sky cart to the cable) to "ride" it. It makes an
excellent sniper location and is a good place to attack from when showing
off your talent and cunning.
Hint:
Sky Rail: Perfect sniper spot: Enable the "Explosive weapon" cheat and do the rail
walk. Get to a spot just above the cave and sit there. You can only take
damage from below, and all grenades shot from the buildings will be short
and explode on the ground. Note: If the Mustang Grenades are used, they may
reach you. The CPU do not use Mustang Grenades. Also, bullets from the
Mustang and all other weapons can hit you.
Hint:
Sky Rail: Hiding place: When an enemy is on you tail, jump into a rail car, and press C-Down
to duck. The enemy will not be able to see you, and any bullets that they
shoot at you will deflect off of the metal body of the car. Note: This only
works with CPU characters some of the time. Also, the cars cannot stop
explosive weapons.
Hint:
Sky Rail: Boost jump: When you take the elevator to get onto the tram station, jump at
the correct moment when the elevator stops to jump higher.
Hint:
Thames Chase: Familiar tourist: When in the "Thames Chase" level, go to where the
hostages are located and free them. Go to the hostage with the camera (not
the construction worker), he resembles the Louisiana sheriff that appears in
various Bond movies.
Hint:
Thames Chase: Kill the Mystery Killer: Play through the entire mission. You must have the Deutche SA90
when you get to the last section of the mission with the police cars on the
end of the street. Wait for the bus to go by and shoot the windshield to
shatter it. You have just killed the Mystery Killer (you must have the bus
in the background).
Hint:
Thames Chase: Avoid killing female assassin: When you get to the end of the level, do not shoot the police
cars or in the subway station.
Hint:
Thames Chase: Hidden spears: Near the beginning, when you pass the small building with the
sniper, instead of going down the stairs to the left, go right. There is a
narrow space between the building and the adjacent wall. A box of speargun
ammunition is in this location.
Hint:
Turncoat: Hidden Stun Grenades: There is a hidden Stun Grenade in a room on the first roof you
land on, with the clothes lines. Watch the two hostages that run past; one
will go into a distant wooden door inside a yellow building (do not bother
going here), but the other one will go inside a room just next to the
clothes lines. Immediately behind her is an ammo box with one Stun Grenade.
Use it on any difficult hostage situations you encounter.
When you get out of the
building with all the men with magnums, Bullion will run up the stairs. Walk
over to the house closest to you and open the door to find a box of Stun
Grenades.
Hint:
Turncoat: Hidden P2K: There is a hidden P2K in the beginning of the level. After you
turn the corner, you will see a ladder off to the left. Climb up and follow
the platform to find the P2K. This takes time off of the mission, but gives
you an extra gun in case you run out of ammunition.
Hint:
Turncoat: Enemy Back flip: Run all the way until you get to the part where there is a man
with a gun. Take his gun. There will be a man standing next to a car. Start
shooting the front of the car -- about four or five shots. This will make
the car explode and the man next to the car will do a back flip.
Hint:
Turncoat: Faster completion: When you reach the ramp just after you get the stun grenades, do
not go down it. Instead, use some skill and jump the fencing to the left of
it. If you are skilled enough, you can land on the ledge and jump straight
into the building. The guards here will be surprised and rarely hit you as
you come through. Also, shoot cars if you think they can eliminate any
guards in your way. The best strategy for hostage situations is the bull
technique; charge straight at them.
Hint:
Underground Uprising: Full health and body armor: When you diffuse the bomb, under any difficulty setting, wait
until the timer is at 0:07. If you disarm the bomb at this exact time, you
will get full health and full body armor. Note: For this to work you need to
disable the bomb with low health so the health meter is red.
Hint:
Underground Uprising: Stun Grenades: There are many hostage situations in this level. To avoid having
the hostages hit by the gunmen, throw Stun Grenades around corners, down
escalators, etc. This will put hostages and gunmen to sleep for
approximately fifteen seconds. Shoot the gunmen and leave the hostages.
Later, the hostages will wake up and be free.
Hint:
Underground Uprising: Killing assassin: You can kill the assassin at the end of the level. When you are
going to climb the rope to finish the mission, shoot her and complete the
mission. Even though the "Mission Failed, Abort Mission" appears,
you will be taken to the next mission screen.
Hint:
Underground Uprising: Faster completion time: When defusing the bomb, after it is a slightly more than half-way
defused, let the red defusing line go all the way down then hold Z.
The timer will go down to about two seconds or so, but it will not explode
and you will defuse it faster.
At the stairwell near the end
of the level, instead of going up the stairs and jumping the gap, use your
grapple-watch to grapple the target on the ceiling. Climb up the line
(facing the same way as when you entered the stairwell). Shoot the enemy
ahead and above as you climb up, then jump off and kill the guard in your
path to the padlocked door. Then, shoot the padlock and run to the rope
hanging from the balloon to end the level.
Go to the end of the level
where the first set of stairs falls. Back up to the end of the wall and you
should be able to jump across. Note: When the second set of stairs explodes,
it will not fall.
Hint:
Multi-player mode: Easy kill: Pick a weapon with good zoom capability. Find a nice place to
play sniper. This works especially well in the Sky Rails level. Wait for an
opponent to approach a weapons or ammo crate, but target the box. Shoot the
box after they are in position. The box will explode and almost instantly
kill them.
On any multi-player arena,
shooting ammo boxes will cause them to explode. However, on any outside
level, the ammo boxes will come down on parachutes. Shoot these parachutes
and the ammo box will fall even faster and explode upon impact with the
ground or anything else. Use this trick often with a sniper rifle, and it
will count as a suicide for whoever it kills. Also, jump up when shoot
someone to hit them in the head, which will kill them much faster.
Start a multi-player match with
explosive weapon style. Go face to face with an enemy that has a grenade
launcher, unarmed. Start punching him and he will shoot you in the face.
However, you will remain alive and the enemy will fall dead. Note: This only
works against CPU players, and your health setting must be at 200. When you
go into battle against the grenade launching CPU player, you must have a
full health and body armor meter. This trick works best if your opponent is
Scaramaga after he has been unlocked.
Hint:
Multi-player: Double jump: In multi-player mode, you can jump off high cliffs without dying.
You can also jump again while in mid-air. This is useful when escaping
enemies on levels such as Sky Rail. Note: This does not work on the Air Raid
level, when you jump off the long platform.
Hint:
Multi-player: Weapons appear like single player versions: When you are at the multi-player menu (with character select),
highlight weapon detail and turn it to "High". Start a
multi-player game. When you are holding a weapon it will look exactly like
it does on single player mode.
Hint:
Multi-player: Bubbles in Forest scenario: Unlock the Forest scenario, then set the gun mode on explosive.
Get the Sticky or Frag grenade and throw it into the river. You will see
bubbles come up from the grenade when it is underwater. This works for
anything you shoot into the water.
Hint:
Multi-player: Hiding in Forest scenario: Select a dark character and go to where the blue fort is located.
Start going towards the river and look to the left. You should see some
cliffs. Get on the top cliff -- you may need to go down to the river to do
this. Stay close to the rocks and when you come to the end, jump around the
corner and you should be on a small shelf. You will see some trees. Walk
behind the trees to reach the hiding spot. You can see and shoot people, but
they will not be able to see and shoot you unless they use explosives.
Hint:
Multi-player: Hiding in Sky Rail scenario: Get the black policeman and you can go through walls and objects.
Go to the opposite side of the walkway that goes to the top of the
building/lodge. When you go on that side, go as high as you can on the snowy
part. None of the CPU players can come up and get you. However, they still
can shoot at you. However, this is a good location for the explosives.
Hint:
Multi-player: Scaramonga: When Scaramonga is a CPU character in multi-player mode, he is
the deadliest of all assassins. When he attacks you from behind, he will
kill you with just one shot, or two shots if your lucky. Note: If he is
using a Soviet-K7, he will always kill you with just one shot. However, if
he hits you with a grenade, it may take him three to four hits depending on
how many times he misses, which is not often unless you dodge his grenades.
Hint:
Easier time-based cheats: Before turning on the Nintendo 64, hold Analog-stick Down.
Keep it held until the first screen appears, then load your game and start
the level. You will not be able to go backwards, and can only stop running
when you hold Analog-stick Down. This is will make you go faster, to
unlock the time cheats easier.
Hint:
Strange colors: Find the giant hole in the hidden volcano level. On the main
floor with the moving warheads, at each end is a black pit that you can fall
into (and die). If you look down you can see strange colors. If you look up
you can see a fading light up at least 200 feet above. Also try this using
X-ray glasses.
Hint:
Move faster: Hold Analog-stick Up + C-Left or C-Right to
strafe, which can effectively double your speed if used correctly.
Hint:
Dodge bullets easier: Press the C-Left or C-Right to dodge bullets easier
in one and two player modes.
Hint:
Recommended controller configuration: Select "Control Style" at the options screen, then
choose "3 Infiltration". Use C-Up and C-Down to
walk, C-Left and C-Right to side step, and the Analog-stick
to look and turn your body. All the other buttons are the same, but use the D-pad
to jump and crouch. It may take some getting used too, but is much easier to
operate.
Hint:
Fall without dying: Run off a cliff and jump while falling.
Hint:
Create falling bombs: Shoot a bullet at a parachute holding an item. If timed
correctly, you can make it explode.
Hint:
Better grenades: If you use a GL40, you will get good grenades. However if you use
a Mustang Grenade Launcher, the grenades will shoot farther, have the
explosion radius of a AT420-Sentinal Missile, and will reload about 2.5
times as fast as GL40 grenades.
Hint:
Extra Mustang grenade ammunition: Play a multi-player match. Collect two boxes of grenade
ammunition before collecting a Mustang; or get a box of ammunition, collect
a Mustang, then collect another Mustang box. Next, switch to the Mustang.
Switch it from the "Auto" function to the "Impact"
function. Your ammunition should resemble "2/5". Press B to
reload. This should take your ammunition down to "1/6". This will
give you beyond the normal amount of grenade reloads. Note: This trick works
best on the Sky Rail level.
Hint:
Guided AT 420 Sentinel missiles: After you have launched a missile from the AT 420 Sentinel, a
screen with a view of the missile will appear in the upper right corner. If
you stay in sniper mode and you move the aimer, you can turn the missile.
Hint:
Operating elevators: When inside of an elevator (Single Player: Courier, City of
Walkways I, Multi-Player: Merchant, Hidden Volcano, Sky Rail) press C-Up
to get it to activate while you are still inside instead of running out and
then back in. This will make elevators very effective hiding places in
multi-player arenas.
Hint:
Shortcut on stairs and ladders: To save time when unlocking a time-based cheat, when you need to
go down stairs jump over the railing to land at the bottom. For laddersn
jump down but do not jump on the ladder. This can save up to ten seconds.
Note: If you jump off the stairs or ladder, the distance from where you jump
may be too great and cause you to die. Levels not to jump from the very top
include Courier, King's Ransom, and A Sinking Fleet.
Hint:
Get two weapons from an enemy: Sneak up on an enemy and shoot him once to where he drops his
weapon. Pick it up, scoot back, and kill him. Then, pick up the other
weapon.
Hint:
Extra ammunition for Mustang MAR-4GL's Impact Mode: To get extra ammunition for the Mustang MAR-4GL, get the weapon
and get its ammunition to the maximum. Press B + Z and
"2/2 Impact" will be displayed. The maximum capacity for Mustang
MAR-4GL is 5. To get more than 2/2 for the impact mode, press B + Z,
shoot once or twice, reload the weapon, get more ammo for the same weapon
and press B + Z. The ammunition will increase. Repeat this
until the capacity reaches 1/5. Note: This may also work with other weapons.
Glitch:
No reflection: When in a level with shiny floors, look down and you will not see
a reflection of yourself.
Glitch:
Invisible gun and hand: Select any character In multi-player mode and enable the
"Exotic weapon mode" cheat. Get the Sticky Grenades and take them
out. You will not have a hand, and when someone else looks at you, it will
appear as if you are holding an invisible gun.
Glitch:
Invisible arm: Go to multi-player mode and get in front of the other player so
that you can see at least your character's hands on their screen. Get
unarmed and punch. On the other player's screen you will not move, but on
your screen your fist will hit him.
Glitch:
Invisible hand: Select any female character in multi-player mode and choose a gun
type that has grenades. When you pick up the grenades, pull them out, then
use the aim button to look around. You will be missing half your hand. When
you look down you will see part of your arm stick up.
Glitch:
Strange colors: Note: The Security Skins cheat is required for this trick. Select
the black London policeman as a character in multi-player mode and you can
run through walls. The graphics will turn into strange colors. No one can
see you, but you can still shoot them. You can also climb walls or mountains
in some levels.
Glitch:
Dark blue sleeve: Select your character to be the Parahawk Pilot in multi-player
mode switch on explosive mode. Play any level and type of play (capture the
flag, etc.). During the game, pick up a frag or sticky and throw it . Your
sleeve should be dark blue. You can also use a machine gun.
Glitch:
Walk through walls: Unlock the London policeman in multi-player mode. Change his face
to black. Play on any level and walk into the walls.
Glitch:
Kings Ransom: Stuck in a wall: At the location where you find King, do not go and talk to him.
Instead, turn right as soon as you walk into the room. There should be a
chunk of the wall sticking out. Jump into it. You should now be stuck in the
wall.
Glitch:
Hidden Volcano: Dismembered body: This trick requires two players. Go to the hidden volcano (with
the missiles getting transported) and go to the basement. There should be an
elevator there. Push the red and green button to raise it to the middle
level. Take a character and have them stand under the elevator. Have the
other player push the button and run backwards, still looking at the
character under the elevator. The player should be killed by the elevator
but the head should go through the platform and then the body should get on
the ramp, even though it was on the ground.
Glitch:
Sky Rail: Floating weapons: Unlock the Sky Rail multi-player arena. Then, die in one of the
sky carts. After that go back into the sky cart. Follow it around until you
get to the location were you died. You will see the gun that you had earlier
floating in midair.
Glitch:
Sky Rail: Snipe from cable: Go to the top of one of the buildings and look directly down on
the cable. Run onto it and you have a very hard to hit sniping location.
Glitch:
Hold guards hostage: Sneak up behind a guard without him seeing you. He will inquire
"Who's there?", drop his gun, and turn around with his hands up
and look at you. You can hold him hostage as long as no other guards
intrude. If you back away, he will pull out a Wolfram and fire at will. You
will not be able to hold him hostage anymore, so kill him.
Glitch:
Zapping: On the subway or any other level, do not zap any hostages. The
game sometimes says you killed them but they are not really dead. Also,
zapping important allies, even with the slightest burst, kills them. At the
beginning of the Underground Uprising level, look back to see the guards
standing there. If you zap them, they will also die, but an MI-6 security
guard can take three shots to the foot and live.
Glitch:
Abnormal health: Select Jaws or Oddjob as a CPU player in multi-player mode. They
will have health that is unreachable by human players. Oddjob will have 250
health and Jaws will have 300 health. Also, some characters such as Valentin
or Bank Security Guards also have very abnormal health. Valentin has 125
health and the Security Guard has 75 health. Others like Wai Lin and May Day
have 175 health.
When you select Baron Samedi as
a multi-player CPU character, his health is 150. However, if you go up to
him and attack him unarmed directly from the start, he can take as many
punches as Jaws, who has twice as much health as him.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: