Bonuses: Donate 100 silver to the priests, both in towns and in the wild
to unlock various bonuses, such as movies, artwork, and songs.
Use the following trick to
unlock the bonuses easily. After getting at least 2,000 silver, save the
game. Find a priest and make a 100 silver donation. Keep donating 100 silver
until all your silver is gone. Then, pause game play and select the
"Exit To Main Menu" option without saving your game. Answer
"Yes" when warned that your unsaved chapter progress will be lost.
Once at the title screen, enter the "Extras" menu to view the
unlocked bonuses. Exit that menu and load your previously saved game.
Immediately save the game again. You will still have your silver and the
unlocked bonus options.
There is no easy way to get all
the bonuses. You must do a set amount of large donations which are listed as
follows. The number indicates the number of large donations that must be
made with the corresponding bonus that you will get. Note: If you save and
leave the game you must redo every donation to get up to the same amount as
when you saved.
1: Movie: Introduction
2: Song: Beer, Beer,: Beer
4: Art Gallery 1
6: Art Gallery 2
10: Movie: Bard's Tale Logo
15: Song: Bad Luck - Ogan
20: Art: Gallery 3
25: Song: Bad Luck - Wolves
30: Art Gallery: 4
35: Song: Bad Luck - Minion
40: Movie: InXile Logo
45: Art Gallery 5
50: Song: Bad Luck - Jail
60: Art Gallery: 6
70: Art Gallery 7
80: Song: Tale of the Nukelavee
100: Song: Here's to the Bard
120: Art Gallery 8
140: Art Gallery: 9
160: Song: You're a Fooling One
180: Art Gallery: 10
200: Song: Bad Luck - Lava Life
220: Song: Bad Luck - Lava: Death
220: Song: Bad Luck - Bard
260: Art Gallery: 11
500: Movie: Ending 2
600: Movie: Ending 1
700: Movie: Ending 3
Hint:
Easy kills: After you kill the giant rat in the beginning of the game, go
through Houton village and find the puppy in the middle part of the village.
Respond nicely and the dog will follow you. As you journey on, the dog will
distract enemies, thus making easier kills.
Hint:
Easy money: Early in the game (without cheating), go talk to the barrel maker
that is inside one of the Broch's. This is the Broch that is near the middle
of the town, but at the west end; his door is facing north (if you were to
be facing his door, you would be facing east). The name of the place at the
bottom of the screen when you walk in will read "Boyd's Barrels",
at the west side of Houton. After you talk to him, go back outside. Go to
the right side of his Broch and start destroying the barrels next to his
dwelling (that are under the awning). He will come out and talk to you. Give
him nice responses. He will give you the "Barrel Maker - Break lots of
Barrels" quest. After that, every time you see a barrel, make sure you
do whatever it takes to break it into tiny pieces. Then, go into The Drunken
Rat bar and smash all the barrels on the upper floor. This is the floor you
are on when you first walk in the front door. There are eight barrels that
you can smash with your fists or a sword, and three behind the three singing
drunks that you cannot destroy until you have bought a bow at the store.
This makes a total of eleven barrels. Then, go down the stairs in the back
room of the bar. You will find eleven more barrels to smash. After all those
barrels have been smashed, go out the front door of the bar. Then, go back
in and smash them all over again. After smashing a large number of barrels
(over 100) go to the man who gave you the quest. He is standing next to the
awning where you broke his barrels. He will give you 500 Silver. By doing
this, it, you can make as much money as desired early in the game. Note: Try
buying the Longbow to shoot the three barrels behind the singing drunks.
Once you can enter the
Fairyhaunt Woods, talk to the hunter. He will tell you that the forest is
full of grouse. Buy a bow, shoot one, then talk to the hunter again. He will
say that he owns some grounds full of game (actually just grouse). If you
have a dog you can easily find grouse. This is a slow but steady way to earn
money.
Hint:
Alternate storyline: If the puppy joins your party, it changes the story somewhat. For
example, when you face The Pet it will crush your dog, killing it. Later
when you run into the skull in the dungeon, it says that someone from your
past wants to see you again and it brings your undead dog back into your
party.
Hint:
Final choice: In the final choice, if you have summons out you can ask their
advice, unless they do not talk (then the Bard just says "Right").
Hint: The
Highlander reference: Talk to the crier in The Tup Pub in West Dounby and agree to be
in the talent show. You will get the Boots of "Quickening" as a
reward. Read about these boots in the menu to learn that they were made for
the Highland warrior Connor McLaihd. This is a reference to Connor McCloud
from the Highlander movies. Also, all the other quickening boots have
been lost, and the narrator says there surely can be only "one"
pair left.
Hint: Little
Red Riding Hood reference: Sometimes when you kill a wolf, you will get a red cloak or a
picnic basket.
Hint: Star
Wars reference: If you choose to be snarky to the elder after defeating
Silkbeard, he will say "May the queen of the Sith take you."
Hint: Willie
Wonka reference: The "Bad Luck" songs greatly resemble the Umpa Loompa's
songs from the original Willie Wonka movie.
Hint: You
Got Served references: The Knight summon occasionally says "Thou hast been
served".
In the basement of the
Scotsman's castle, a group of zombies will have a breakdance contest with a
group of skeletons. When the skeletons win, the head one says "You got
served", to which the Bard responds "What the hell?!"
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: