Springfield
mission: Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. Use a text editor to edit the
"bos.cfg" file in the "\14 degrees east\fallout
tactics\core" directory. Find the "{misc.bonusMission} =
{false}" line. Change "{false}" to "{true}". Start
the game. The Springfield mission follows the Quincy mission.
Credit
comments: Hold [Shift] during the credit sequence to hear comments
from the development team. Hold [Alt] during the credit sequence to
see another funny feature.
Hint:
Duplication: Find a new town/site on the map when you travel (for example,
Pitch Black, Merchant, Trader, Gas Station, etc.). When you first get there,
you can look around and trade. Before you leave, drop everything you are
caring on the ground. Leave with nothing, then return. Every time you return
the items you dropped will be there. This also works with vehicles.
When you have a random
encounter, leave some of your items on the ground for that encounter, then
leave. Return to that random encounter location, and you will find that your
items are still there. Pick up all your things, leave, return, and your
items will still be there. You can keep doing this until you have your fill
of whatever you want. Note: This must be done just as you first enter the
level. Otherwise you will not be able to return to find your items.
Hint:
Editing characters: This cheat requires the character editor from
fallout.gamestats.com. After installing the editor go into the entity editor
section and open this location: \14 Degrees
East\FalloutTactics\core\entities\Special\prefab. Open prefab1 and edit it
as desired. After you are done, save the file. Begin a new game and your
created character will take the place of max the first created character
that you can select.
Hint:
Faster Lockpick skill increase: Use two lockpicks in each hand to increase the Lockpick skill
faster.
Hint:
Free reloads: In turn based combat, you can get free reloads instead of using
two action points. Keep the weapon you are using in one weapon slot and keep
the other slot empty. When you need to reload the weapon, drag the weapon
into the other slot. It will automatically reload the weapon as though you
had dropped it from your inventory, only it will not cost any action points.
This will enable you to fire continuously without spending action points on
a reload.
Hint:
Easy money: If you have a high enough Steal skill, go up to the people in the
base. Steal items and cash from their inventory. Note: Do not do this too
much at one time or you will be caught and they will attempt to kill you.
Hint:
Extra Strength and HP: If you have any Bullhorn Traps, put one in each character's
weapon slot. Each character will have a strength of 12, greater carry
weight, and an enormous amount of HP. At first, your character will start to
bleed and appear almost dead. However, this is because the character's
original HP level is much lower than the maximum. Also, in the character
screen, the character will appear to have a Buffout addiction. This does not
seem to have any affect, and it disappears as soon as you remove the
Bullhorn Trap.
Hint:
Free Fusion Cell ammunition: In Peoria, set the game to "Easy" mode, and fight the
insects in what manner you see fit. When your squad reaches the first room
with laser turrets, arm them with only melee weapons (preferably monkey
wrenches, diamond tipped spears, microsledges, or whatever else is
available). Have half your squad surround each turret. You should definitely
have Stoma in your group. Also make sure that everyone has a relatively
decent melee weapon skill. It is not necessary but is helpful. If everyone
surrounds the turrets correctly (in the first room with them; for the other
individual turrets at the ends of halls, etc., use all squadmates), and they
all attack on targeted mode, set to either CPU or sensor, you can destroy
the turrets in about ten minutes with no loss of life or heavy damage. If
done correctly, the turrets will explode after awhile. Each contains roughly
600 to 630 Fusion Cells. By the end of the mission, if such maneuvers are
carried out, you will have several thousand Energy Cells for later missions.
Note: Do not try this in the Brahmin Armor Special encounter.
Hint:
PIP-boy random encounter: The location of the PIP-boy random encounter is three squares
north of Bunker Beta and then seventeen or eighteen squares west.
Hint:
Unlimited Action Points (demo version): Get down to 1 Action Point in turn-based mode. Qucksave, then
quickload the game. All Action Points will be restored for that character.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: