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Home > PC cheats > H > Harry Potter And The Sorcerer's Stone Harry Potter And The Sorcerer's Stone cheats
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| Effect | Code |
| Debug mode; press [F7] to disable | harrydebugmodeon |
| Unknown | harrysuperkoresh |
| Restores health | harrygetsfullhealth |
| Super jumps | harrysuperjump |
| Big jumps | harrynormaljump |
| 15 beans | harrytriggercheat |
| Invisibility | harrykoresh |
| Silent walking1 | harrykorwalk |
1. This code is useful when avoiding Filch and Mrs. Norris.
Cheat
mode (alternate):
Type harrydebugmodeon during game play to enable debug
mode. Then, press ~ during game play and type set
engine.playerpawn bcheatsenabled true to activate special cheat mode.
Note: Enter the set engine.playerpawn bcheatsenabled true code every
time after the game tells you the level goal (for example, "Attend
Herbology class on the Hogarts grounds"). Press ~ to display the
console window and type one of the following codes to activate the
corresponding cheat function.
| Effect | Code |
| Harry is weightless; disabled when using wand | fly |
| Harry goes through walls; do not use wand | ghost |
| Disable fly and ghost codes | walk |
| Set how fast Harry runs | setspeed <number> |
| Set friction; 0 is sliding, 10 is default | setfriction <0-10> |
| Give Harry indicated number of Beans | givebeans <number> |
| Award indicated number o Gryffindor points | givehousepoints <number> |
| Get indicated number of Fireseeds | giveseeds <number> |
| Get all Wizard cards (except for secret one) | giveallcards |
| Get indicated number of challenge stars | set baseharry numstars <number> |
| Kill everything (or just Harry) | killall harry |
| Save game without searching for book; load it again from the level select option | savegame 1 |
| Quit game | quit |
Level
select:
Enable the harrydebugmodeon code, then return to the main
menu. Press [F1] through [F4] to switch to various locations,
or press [F5] for all of them.
Hint:
Hidden items:
During broomstick training fly directly at the Hogwarts seal. You
will enter a secret room and find four Bertie Botts every flavor beans and a
Wizard Card. The beans will be quite old seeing no one has found the room
since 1867.
When you are entering for the Incendeo lesson, look for an iron chest go near it. Enable the harrynormaljump code, Then cast magic on the statues. They will present you a magic card. Then, come back for your lesson.
After learning the Alohamora spell, when you enter the room with Hermione for the test, cast the spell on the statue to get a bean and open a secret room with a magic card.
When you first enter the garden after defeating Malfoy, finish talking with Hagrid the look for a fountain. It will be on the right side of you. Cast a spell on it to open a secret room behind it. Collect everything in the room, then cast the spell again to close the room.
Hint:
Defeating Malfoy:
When you are chasing Malfoy in Remembrel Chase, speed up your
broom stick. Try to keep Harry ahead of Malfoy so that Malfoy chases Harry,
When he tries to go ahead, collide with him. Do this repeatedly until Malfoy
loses all his health. You can do this trick when you are chasing Key and
playing a Quidditch Match.
When at the part where Malfoy is throwing Wizard Crackers at you, you do not need to throw them back. Just walk so that you are touching him, and wait until he is about to throw a cracker. Then, walk away from him. He will end up throwing a cracker at himself.
Hint:
Defeating Professor Quirrel:
When at the part where you must move blocks in order to reach
Quirrel, run towards him. Then move to the right, near the wall, and a few
feet away from the platform that he stands on. Enable the harrysuperjump
code and you should land on the platform.
Hint:
Defeating Voldemort:
Go behind a pillar, and when it rocks, cast a Flipendo spell on
it. If timed correctly, it will fall on him. Keep doing this and when all
the pillars have been used, use the Flipendo spell to direct it into his
green spell and it will backfire. Go behind the broken side of the mirror
and when he tries to hit you, it will sometimes hit the cracks and
backfires.
The pillars in the room that you battle Voldemort in rock slightly to the left. Hide behind the pillars slightly to the left and wait for him stop casting his first round of spells. If you must, while you are waiting, give him full health. He will then walk over to the left. Wait for him to start casting his spells, then use your Flipendo. It should hit him every time. Note: Once you hit him with about four of them, the final ones will explode.
Use the mirror to reflect spells from Voldermort. Make sure to be on the back side so that you can see him.
When battling Voldemort, after using the columns to fall on him, go behind the cracked side of the mirror. His spells will reflect off it. When he moves, cast Flipendo on the mirror to turn it so that you can stay behind it.
Hint:
Avoid fighting Malfoy or Peeves:
When you are near the locations that you have to fight them, use
the harrysuperjump code. He will go out the door if you are at the
location where Malfoy is at, or he will get the chocolate frog and you can
just keep walking in both locations.
Hint:
Escaping the Troll:
When you are trying to escape the Troll, set the "Auto
Jump" option on. When you reach a gap in the floor, press [Jump].
You will be able to land on the other side of the jump, even if you do not
jump from where the beans lead you.
Hint:
Jump through trees:
in the caves/forest where you have to knock over the tree near
the waterfall, enable the harrysuperjump code on the place you are
standing and you will jump through the trees.
Hint:
Skip potions:
To skip the potions part altogether, simply step in the doorway
and enable the harrysuperjump code. You will get almost all the way
to the doorway. There will be no dialogue and no fire in the doorway --
simply walk through.
Hint:
Find characters for scenes:
If you are at the place where Ron, Malfoy, his friends, and Nevil
Longbottom are but they did not appear, use the harrysuperjump code.
He will jump past the location. Turn around to see Malfoy, Ron, Nevil and
Malfoys friends just standing there but not talking. You may also see
Professor Magonigil over by the way to Hagrid's hut. However, do not go in
the forest. Use the harrysuperjump code then turn around and she will
be standing there, but also will not talk.
Hint:
Hidden Filch and Mrs. Norris:
After you deliver Norbert to the north tower, you will see an
intermission sequence with Filch petting Mrs. Norris. When they leave, go
through the door and there should be another door in front of you. Enable
the ghost code and go through the door. After about a hundred feet,
you will see Filch and Mrs. Norris.
Hint:
More house points:
Enable the harrydebugmodeon code, then go to the main
menu. Click on "Level Select", then complete an easy level such as
Flying Lessons to get more points.
Hint:
Easy Wizard card:
Immediately after you get out of Professor Sprout's garden, run
straight over to the black trunk. Enable the harrysuperjump code.
Flippendo each gargoyle once and you will get a wizard card. Enable the harrysuperjump
code again to get back to the greenhouse.
Hint:
Invisible Voldemort:
This trick only works for a certain amount of time. When you are
at the location immediately before you have to fight Voldemort, use the harrysuperjump
code to land on top of the roof. When you jump down on the right, you can
walk of near the mirror and he will start talking to you. When he says
"Die Potter", you will walk back and he will then walk back to the
mirror and continue correctly.
Hint:
Invisible Alohomohra:
After Neville and Professor McGonnagell talk to you in Hogwarts
Front 2, enable the harrysuperjump in front of the school and go in
behind the fountain thing in the secret room. Go to one of the corners and
face the center of the room. Cast a spell into the center of the room and
release. There should be an Alohmora. Face the fountain's back side and
squeeze through. just as done in Hogwarts Front 1.
Hint:
Scatter potions:
When you get to the potions, hold [Space] during the
entire dialogue and the potion shuffle. The potions will scatter.
Hint:
Easy level completion:
Enable the harrydebugmodeon code, then press [F2]
to [F6] to get to places closest to the end.
Hint:
Treasure chests in Incendeo challenge:
Cast Incendeo on all the Spikey bushes. Then, climb up on the
hedges and jump down to find treasure chests.
Glitch:
Explore balcony:
When Fred and George are showing you how to climb and get the
Beans, go to a corner of the rug in that room (furthest from Fred and
George), and face the balcony that is all black on it. Enable the harrynormaljump
code and you can now stand on the picture that hangs under the balcony. If
you go back to the corner of the rug and enable the harrysuperjump
code, you can land on the balcony and walk around. It is all black on top.
Glitch:
Students moving through walls:
When you first begin the game, Albus Dumbldore will talk to you.
Before he can, look to your right. You may be able to see some students
walking through the walls or struggling into a wall.
Glitch:
Nearly Headless Nick in wall:
After Nearly Headless Nick shows Harry the save book, he will
eventually walk into the wall. Walk over to the wall were Nearly Headless
Nick walked into. Stand directly next to the wall with your back facing it.
You should see Nearly Headless Nick.
Please select the first letter of the game's title below. If the word "The" appears at the start of a title, ignore it and search for the second word in the title:

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