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Home > PC cheats > K > Klingon Honor Guard Klingon Honor Guard cheats
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| Effect | Code |
| 999 of all ammunition types | allammo |
| External view | behindview 1 |
| Normal view | behindview 0 |
| Reset bad textures on walls or creatures | flush |
| Fly mode | fly |
| No clipping mode | ghost |
| God mode | god |
| Hide all monsters, weapons, and items | hideactors |
| Show all monsters, weapons, and items | showactors |
| Disable invisibility | invisible0 |
| Invisibility | invisible1 |
| Kill selected monsters | killall <monster name> |
| Kill all monsters | killpawns |
| Level or server select | open <map name or URL> |
| Disable timer | playersonly |
| Set game speed (1 is normal) | slomo <number> |
| Summon weapon, item, or monster | summon <item> |
| Suicide | suicide |
| Walk mode; resets no clipping and flight modes | walk |
| Activates currently selected item in inventory | activateitem |
| Add more bots | addbots <number> |
| Cycle through 10 screen brightness settings | brightness |
| Cancels in-progress "open" network connection command | cancel |
| Play the specified CD track | cdtrack <number> |
| Change current HUD mode | changehud |
| Tests game crash by appError | debug crash |
| Tests memory allocation until it fills | debug eatmem |
| Tests game crash by a general protection fault | debug gpf |
| Tests game crash by infinite recursion | debug recurse |
| Display contents of the memory cache GCache | dumpcache |
| Edits the properties of nearest actor belonging to that class during game play | editactor <class> |
| Window mode | endfullscreen |
| Execute the console commands in the filename (Windows/System default directory) | exec <filename> |
| Quit game | exit |
| Play dead | feigndeath |
| View current resolution setting | getcurrentres |
| View valid resolutions for current window state | getres |
| Move viewpoint to indicated x,y,z coordinates in the editor | jumpto <x y z> |
| Display what action indicated key is bound to | keybinding <key> |
| Load game from indicated position | loadgame <0-9> |
| Save the game to indicated position | savegame <0-9> |
| List memory usage | mem |
| View Windows overall memory statistics. | memstat |
| Do not switch to new weapon upon pick-up | neverswitchonpickup 1 |
| Switch to new weapon upon pick-up | neverswitchonpickup 0 |
| Moves to the next item in inventory. | nextitem |
| Moves to the previous item in inventory. | previtem |
| Cycle to next weapon | nextweapon |
| Cycle to previous weapon | prevweapon |
| Display list of all loaded classes | obj classes |
| Collect and purge objects that are no longer in use | obj garbage |
| Display object hashing statistics. | obj hash |
| List all objects belonging to the class | obj list <class> |
| List all objects | obj list |
| Show a list of objects which reference the indicated object | obj refs <class> <name> |
| Toggles single player pause | pause |
| Display the Advanced Controls menu | preferences |
| Loads game | quickload |
| Saves game | quicksave |
| Copies current game status to clipboard | report |
| Restarts the current level | restartlevel |
| Set the rendering mode | rmode <0-9> |
| Chat in Multi-player game | say <message> |
| Binds indicated key to value. | set input <key> <value> |
| Sets Field of View to indicated value; reset on weapons change or pick-up | setdesiredfov <value> |
| Name changes | setname |
| Sets resolution to indicated value | setres <value> |
| Save .BMP screenshot in Windows/System | shot |
| Shows actors during gameplay. | showactors |
| View Klingons Menu Display. | showmenu |
| Slower game speed | slomo <number> |
| Lists network sockets in multi-player mode | sockets |
| Level or server select | start <map name or URL> |
| View cache and number of items cached | stat cache |
| Current frame rate | stat fps |
| View Game stats | stat game |
| View overall stats | stat global |
| View Clip and Box info | stat occlusion |
| Creates a member indicated class | summon klingons <class> |
| Switch to new level with coop-style weapon carrying between levels | switchcooplevel <new level or URL> |
| Switch to a new level. | switchlevel <new level or URL> |
| Switch to Dak Tagh | switchweapon 1 |
| Switch to Bat leth | switchweapon 10 |
| Switch to Disruptor Pistol | switchweapon 2 |
| Switch to Disruptor Rifle | switchweapon 3 |
| Switch to Assault Disruptor | switchweapon 4 |
| Switch to Ding Pah | switchweapon 5 |
| Switch to Grenade Launcher | switchweapon 6 |
| Switch to Rocket Launcher | switchweapon 7 |
| Switch to Sith Har Blaster | switchweapon 8 |
| Switch to Disruptor Cannon | switchweapon 9 |
| Throw current weapon | throwweapon |
| Toggle any of a number of boolean values (bNoMosters, bCoopWeaponMode, bHumansOnly, etc.) | toggle b<command> |
| Toggle full and windowed screens | togglefullscreen |
| Sets your view to the number of classname in the level | viewclass <class> <number> |
| Moves view downwards | viewdown |
| Moves view upwards | viewup |
Item
list:
Use one of the following entries with the summon code.
Daktagh
Disruptorpistol
Disruptorrifle
Assaultdisruptor
Spinclaw
Grenadelauncher
Rocketlauncher
Sithhar
Particlecannon
Batleth
Cipherkey
Genetickey
Palmkey
Passcardkey
Retinalkey
Combatarmor
Combatgoggles
Communicator
Gagh
Tricorder
Vacsuit
Map
names:
Use one of the following entries with the open code.
M02
M03
M04a
M04b
M05
M06a
M06b
M07
M08
M09a
M09b
M10
M11
M12
M13
M14
M15
M16
M17
M18a
M18b
M18c
M19
M20a
M20b
M20c
Please select the first letter of the game's title below. If the word "The" appears at the start of a title, ignore it and search for the second word in the title:

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