Cheat
mode: The following procedure will allow you to increase the number of
race points you get when customizing a race at the beginning of a game and
requires a program such as WinZip or WinRAR. Note: This procedure involves
editing a game file; create a backup copy of the file before proceeding.
Open the "Common" folder in the game directory. Example:
"c:\program files\infogrames interactive\master of orion
3\gamedatasets\classic_01\gamedata\common". Make a back up of the
"spreadsheets.mob" file. Open "spreadsheets.mob" with a
.ZIP utility such as WinZip or WinRAR. Find and extract the
"racemodifiers.txt" file from the list. Right click the unzipped
file, select "Properties", and uncheck the read only box. Open the
file with a text editor. Scroll down to the second table named
"RacePickPoints". You will see a list of races followed by three
columns. Avoid changing the first two columns, as they determine species and
race. The third column is the number of pick points you originally have to
available during the customization of your race at the beginning of the
game. Changing the value from whatever it is set at to 1000 gives you more
than enough to get whatever you want. After editing the values, save the
file and recheck the read only box under preferences. Create a folder titled
"spreadsheets" where the "spreadsheets.mob" file is
located, and put the "racemodifiers.txt" there. You can now run
the game and your changes will take effect. Also, certain races cannot have
certain skill levels. For example, Humans cannot have "Superior
Toughness". You can however scroll down to "RaceToughness" in
the "racemodifiers.txt" file and replace the "X" in the
Superior column, Human row with a value. Now during race customization, you
can change "Human Toughness" to "Superior". You can
change any value in these tables.
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