Hint:
Well Of Wishes secret: This is a secret extra for the Crypt Of Decay (Episode 2 Map 3).
After the spiked hall, go forward, turn backwards, then look to your right.
There is a room there where you must take a leap of faith to cross. Get the
quad and keep going towards the wall until you reach a hall. Enter it and go
down and swim. The Dope Fish is at this location. Go to the left of the fish
and shoot to find the exit to the secret level.
Once you find the Well Of
Wishes, go down into the well and look on the wall. The big green stupid
looking fish with uneven buck teeth is the Dope Fish from the Commander
Keen series of games.
Hint:
Nine Inch Nails logo: Look closely at the nailgun ammunition boxes to see the
"NIN" logo for Nine Inch Nails, the band that did the music for
the game.
Hint:
Raven: In Episode 2 Map 7 (secret level), shoot all of the gargoyle
faces once. They will bleed. Then, go to the long, flashing corridor where
you encounter two Hell Knights in alcoves. Shoot the wall of the second
alcove to reveal a hidden room containing the initials of Tim Willits and
Teresa Chasar, along with a raven symbol for the raven levels that they made
for Doom 2.
List of Quake Console Commands:
VIDEO COMMANDS
==============
BF - flashes the screen green
GAMMA - gamma correct, 1 is default, less than 1 is
brighter more than 1 is darker
R_CLEARCOLOR - color of clear sides
R_ALIASSTATS - debugging
R_DMABUF - ???????
R_DRAWENTITIES 0|1 - draw entities (objects)
R_DRAWFLAT - ???????
R_DRAWORDER 0|1 - weird when set to 1
R_DSPEEDS 0|1 - debugging
R_EDGECOUNT 0|1 - debugging
R_FULLBRIGHT - light amp goggles
R_GRAPHHEIGHT - height of r_timegraph
R_SHOWPOLYS - highlight polygons
R_SHOWVERTS - ???????
R_SPEEDS 0|1 - debugging
R_TIMEGRAPH 0|1 - some sort of graph showing amount of
calculations that are being done
R_WAVE 0|1 - underwater mode!
SIZEDOWN - shrink the screen
SIZEUP - enlarge the screen
TIMEREFRESH - spins around and gives you the framerate
VID_DESCRIBECURRENTMODE - describes current mode, see video.txt
VID_DESCRIBEMODES - lists video modes, see video.txt
VID_NUMMODES - counts the number of modes, see video.txt
VID_TESTMODE - tests a videomode, see video.txt
VID_WAIT - sets video adapter waiting, see video.txt
SOUND COMMANDS
==============
DECIMATE_SFX - decimate a cached sound, see sound.txt
DECIMATE_SFX_SPEED - "
DECIMATE_SFX_WIDTH - "
GRABEXTSND - ???????
NOSOUND - no sound, see sound.txt
NUMCHANNELS - set the number of channels, see sound.txt
PLAY - play a sound, see sound.txt
PLAYVOL - play a sound with volume, see sound.txt
SAVESND - save a sound, see sound.txt
SBINFO - sound blaster info, see sound.txt
SFX_ASYNCH - enables asynchronous sound?
SOUND - some sort of sound control
SOUNDINFO - displays info on sound system, see sound.txt
SOUNDLIST - list sounds, sound.txt
SND_TIMING - displays sound timing info
STOPSOUND - disables sound
GAMEPLAY COMMANDS
=====================
BIND - keyboard setup, see readme.txt
CL_ANGLESPEEDKEY - ???????
CL_BACKSPEED - speed of backwards movement, see readme.txt
CL_FORWARDSPEED - speed of forward movement, see readme.txt
CL_MOVESPEEDKEY - ???????
CL_NOLERP - ???????
CL_PITCHSPEED - ???????
CL_ROLLANGLE -
CL_SHOWNET -
CL_SIDESTEP - speed of strafing, see readme.txt
CL_TICRATE - ???????
CL_UPSPEED - upwards movement speed (for flying)
CL_YAWSPEED - turning speed
COLOR - character color, see readme.txt
COLOR CODES
===========
0 = WHITE
1 = BROWN
2 = LIGHT BLUE/GREY
3 = GREEN
4 = RED
5 = GOLD
6 = PINKISH ORANGE
7 = LIGHT BROWN
8 = PURPLE
9 = LIGHT PURPLE
10 = LIGHT GREY
11 = AQUA
12 = BRIGHT YELLOW
13 = BRIGHT BLUE
FLY [ON|OFF] - switch on flying mode
GOD [ON|OFF] - god mode (swim in lava, yeah)
IMPULSE# - get a weapon (as follows)
0 - Nothing for now
1 - Select shotgun
2 - Select supershotgun
3 - Select nailgun
4 - Select chainnailgun
5 - Select grenade launcher
6 - Select rocket launcher
7 - Nothing for now
8 - Nothing for now
9 - Get all weapons and maximal ammo
KILL - restart a level
LOOKSPRING - centres freelook, see readme.txt
MAP - load a level, see readme.txt
MOUSE# - assign mouse buttons, see readme.txt
NOCLIP [ON|OFF] - no clipping!
NOTARGET - toggles auto-target
PAUSE - pause the game
PAUSEABLE 0|1 - ability to pause the game in multiplayer
QUIT - quit
RECORD - record a demo
RESTART - restarts a level
SCREENSHOT - screenshot
SENSITIVITY - mouse sensitivity, see readme.txt
SV_FRICTION - friction of player
SV_GRAVITY - sets gravity
SV_MAXSPEED - maximum speed of player
SV_NOSTEP 0|1 - if this is on (SV_NOSTEP 1) you cannot walk
up stairs
SV_STOPSPEED - how much you skid around the plane
MODEM/NETWORK COMMANDS
======================
<-/+>CTS - sets "clear to send"
<-/+>DSR - sets "data set ready"
<-/+>CD - sets "carrier detect"
8250 - selects the 8250 uart
16550 - selects the 16550 uart
ANSWER - selects answer the phone/server mode
BAUD - sets the baud rate to n
CONNECT - connect in multiplayer, see network.txt
COM# - setup com port, see network.txt
DIAL - selects client mode
DISABLE - disables com ports
ENABLE - enables com ports
FRAGLIMIT - number of frags in a network game, see
readme.txt
HOST_SPEEDS - display the hosts speed
HOST_LINEREFRESH - ??????????
HOST_FRAMERATE - sets the speed from 0-0.01
IRQ - sets the com ports interrupt to n
KILLSERVER - kills the server and ends the game
MESSAGEMODE - send messages in multiplayer
NAME - multiplayer name, see readme.txt
NET_STATS - some sort of network status ?
NET_MESSAGETIMEOUT - ???????
NET_NAKGRACETIME - ???????
NET_PACKETTIMEOUT - ???????
PORT - sets the com ports port address to n
RESET - resets the com port
SAY - message in multiplayer?
SHUTDOWN - sets the modem shutdown string
SLIST - server list, see readme.txt
STARTUP - sets the modem startup string
TEAMPLAY - co-op mode
TIMELIMIT - timelimit for multiplayer, see readme.txt
MISC. COMMANDS
==============
ALIAS - substitutes one command for another
CLEAR - clear the console
ECHO - echo string onto console (useless)
ENTITES - turn on monsters ?
EXEC - run a configuration file, see readme.txt
PROFILE - displays profiling info
SCR_COLORCON - ??? console color ???
SCR_CONSPEED - speed that the console scrolls
SCR_SHOWCACHETHRASH - ???????
SCR_XPARCON - ???????
STATUS - displays status abuout the game in progress
TOGGLECONSOLE - same as <esc> key
VERSION - displays build version
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: