X-Space
'92 mini game: On level 6, Madness, use a computer disk found in the level on a
PC to play the X-Space '92 mini game. Once this has been done, the game will
be able to be accessed on the "Applications" sub-menu when you
pause game play.
Free
Radical reference: On level 13, Conspiracy, watch the video file you made and check
the email on the PC. A new comedy file will download and tell you about Free
Radicals official website, www.frd.co.uk. Keep logging on for more messages.
Online
chatroom: On level 3, Experimentation, on the PC where you killed the
security guard outside the elevator, open the "Front Desk"
applications folder on the desktop. Then, select HyperChat. You will then be
able to see what the Guard has been up to, as well as that the person who
the guard was talking to continues talking and gets more worried as he does
not reply.
Earth
Impact mini game: On level 8, Reliance, go into the games room to find a
fully-operational Earth Impact mini game. Once this has been done, the game
will be able to be accessed on the Applications sub-menu when you pause the
game.
Credits: Change the channel on the television in Starke's apartment to
view the developers' names.
Hint:
Escape level: Boiler: There will be workers in orange on the lower floor. Use Charm to
sneak under the pits of liquid connected by pipes. Use Telekinesis to flip
the left switch. The guard will mention that the temperature is rising and
will fix it after a few seconds. If you continue to do this, on the third
time the boiler will explode and two guards will usually come running.
Hint:
Experimentation level: Guard slacking off: Play the Experimentation level (level 2). In the main lobby where
you start and kill the guard, go to the computer and exit the panel that
pops up. After doing this, you will see a face in a talk bubble icon called
"Chat…". When it appears, immediately read it to find out the
guard was talking to someone before you got there.
Hint:
Isolation level: Easy kills: At the very beginning of the game when the Feds are trying to gun
you down with their automatics, kneel down behind the desk to the left side
of the room. Psi Blast the feds. After they are shot, you can then collect
their weapons for your own use.
Hint:
Madness level: Freed by psycho: Just before you get to Jayne Wilde, you will move through a grid
with a series of cells. You can open these cells to cause a bit of havoc.
However, if you stand in an empty cell and project yourself out the door and
to the switch outside, you can lock yourself in. Snap back to your body and
Vettic will make a comment like "Well that was clever." Wait a few
seconds and one of the psychos in the cells will run along and pull the
lever, freeing you.
Hint:
Madness level: Bounce basketball: In the beginning of the level is a shed. In the shed is a
basketball the you can bounce with your "powers"
Hint:
Madness level: Distractions: If you find a crazy man in the level you can lead him places by
using Telekinesis on any object. If a guard sees him, the alarm will sound
and they will try to silence him. This is a great distraction, but it will
not work on the violent ones in the west wing. Instead, cause chaos by
releasing them then use Charm to sneak past them all. While an all-out war
is going on, you can easily kill the two guards in the room behind the gate
if they have not left already. Time your actions carefully and be fast
because the guards with .45s will quickly dispatch them.
Hint:
Reliance level: See ghost clearly: You will encounter the projection of one of the children during
the level. If you aim your sniper rifle at this "ghost" when you
exit the train and she is curled up in the corner, the child will no longer
be transparent and you can clearly see her.
Hint:
Crying agents: Take out the tranquilizer and shoot someone in the crotch. They
will fall over and start crying.Peartcy@aol.com
Hint:
Easy kills: Pick up an enemy with TK. Throw him towards you or against a wall
or something else. While he is on the floor, shoot him with the tranquilizer
gun. He will not bother you again. It is also quiet.
Hint:
Quick reload: To skip a long reloading wait (for a shotgun, sniper rifle, etc.)
press [Punch]. This is most helpful in close quarters such as
hallways or small rooms.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: