Hint:
Easy dance sequences: Press [Pause/Break] when your dance partner gives you a
hand signal for you to move. Then, quickly resume the game and press the
correct direction key.
Hint:
Easy Specialists: Attacking and boarding a smuggler's vessel usually yields a
specialist (for example, Carpenter, Sailmaker, etc.).
Hint
Easy sea battles: When battling other ships, get in front of them. Have them chase
you, and when your guns are fully loaded, turn, fire, and straighten again.
Repeat this until you wish to board or their sail falls and they surrender.
It is best done when you use grape shot or chain shot.
Hint:
Easy land battles: Land battles are difficult to win, even if you have more soldiers
than the enemy. The key strategy to remember is to hide in the trees. The
soldiers attacking your troops in the trees will have less than a 20% chance
of inflicting critical damage, and all damage is divided in half. Also watch
your morale. If your troop's morale gets low enough, they may run away from
battle. Always enter battle with about one quarter moor troops than the city
guards. You can also weaken enemy ports and cities by alerting Pirate Havens
and Indian Villages. The Indians or pirates will assault the town, making
the town lose guards, whether or not they win the battle. This also makes
the city lose wealth, however . If the city was once "Prosperous"
it may go down to "Poor" or "Modest". If this happens
too much, alert the missionaries in the Missionary Camps. Tell them to
travel to the city you want to become wealthier, then attack the city. You
must attack cities at the correct moment. Waiting too long after sending in
missionaries may result in more guards accumulating than before. You should
wait only two to five days.
Hint:
Easy money: Reach the rank of Count with any or all nations. Then, go into
ship battles with any desired ship. Damage it a lot, but not to the point
where it explodes. Keep the ship and go to a port where you are at the rank
of Count or higher. Talk to the shipwright. You will get free repairs. You
can repair a damaged ship for free and sell it for a lot more.
Hint:
Alternative dancing mini-game ending: When the Governor's daughter gives you the hand signal, select
the button for the hand movement just after she gives you the signal. You
will do a special dancing move which will get her heart up very fast, if you
do it many times in a row. If her heart is big enough when the mini game is
over, instead of kissing her hand, you will spin her around and she will
then kiss you. Afterwards she will likely give you a present or extremely
valuable information.
Hint:
City characteristics: The following are the different types of cities and their
characteristics. Note: Poor defenses and weak defenses are different. Poor
defenses are worse than weak defenses.
Capital Cities: Large and
wealthy with strong defenses.
Port Cities: Large and
wealthy city with weak defenses.
Towns: Large and poor with
strong defenses.
Colonies: Large and poor with
weak defenses.
Trading Posts: Small and
wealthy with strong defenses.
Strongholds: Small and poor
with strong defenses.
Villages: Small and wealthy
with poor defenses.
Outposts: Small and poor with
poor defenses.
Glitch:
Double Shot: When choosing the ammo type, select the chain balls. Then,
immediately after firing, click the round balls and you will fire both of
these ammo types in the same shot.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: