Right-click anywhere, press
space, or press enter when the spin button is high-lighted to start the
spin.
On multi-board, wheels will
partially dim when there are additional matches. The side of the wheel
that's not dimmed indicated which board(s) might have more matches.
Scoring
Tricks
Each Slingo you release
from a single cell match is worth twice as much, so try to set up as
many Slingos as you can before you release them all.
Butterfly Slingos are worth
double, and they always come at the end of a series of Slingos, so try
to set up as many Slingos as possible when catching a butterfly.
Cell power-ups are always
in the same place on quest levels, so memorize where you get them, but
they're randomized in pirate and bonus levels.
Try to get cell multipliers
as early as possible to multiply your score as much as possible.
Once you have devil
protection, devils are a good thing because each cherub has a 20% chance
of doubling your score. Try to get cherubs as late in the game as you
can.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: