Level
skip: Press [Ctrl] + C or [Ctrl] + G while
in the battlescape screen to complete the current level with the results of
the previous level.
Extra
money: Start a new game and build a base. Save it, and exit the game.
Open the game folder and you should see folders named "GAME_1" to
"GAME_10". These are the saved game folders. Enter the saved game
folder that corresponds to the game that you saved. The order of the saves
is the same as in the game ("GAME_1" is at top, etc.) After you
open the folder with your save, make a back up of the "LIGLOB.DAT"
file. Then, open the original "LIGLOB.DAT" file with a text
editor. You will see some encrypted data. Press [Enter] so that text
jumps to line two and line one is clean. Then, enter FF FF 7f in the
line one over the encrypted data and save the file. Then, start the game,
load your saved game, and enter your base. You should now have
$1,713,399,398.
Hint:
Save Elerium: When you finish building a new ship, load it with the weapons
(Plasma Beam for both weapons is recommended). When it is fully charged and
ready for flight, transfer it to another base. When it gets to the base,
immediately send it out on patrol. Click the ship and you will see that its
fuel is 0%. That means it will not run out of fuel. Make sure that when you
send the ship out on patrol, send it to the opposite side of the planet or a
long way from your base. This allows you to catch the ship after it attacks
the enemy before it can return to base. This is best done with the FireStorm
craft. They are cheap and quick to build. The firepower is just as good as
the Avenger, which cost lots more and takes longer to build.
Hint:
Free manufacturing: Select the item to be manufactured, but assign no engineers and
leave the number to produce at zero. Then, assign as many engineers as
desired but only manufacture one item. Use tanks with this trick to easily
make money.
Hint:
Always do terror sites during the day: When you target a terror site or crashed UFO with a ship, it does
not disappear, giving you to get to it. If a terror site is in the darkness,
send Interceptors one after the other to it. Hopefully, enough time will
have passed to get the terror or crash site in the daylight.
A simple way to avoid night
time terror missions is knowing that as long as the terror site is targeted,
and whatever has it targeted is moving towards it when the hour changes, it
will stay there forever. For example, if you need to buy yourself a few
hours before it is light out at the site, put your Skyranger on patrol. A
few minutes before the hour ends, target the terror site again. Then as soon
as the hour changes go back on patrol.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: