Shift
at any time: Pause game play, then hold L1 or R1 and press Up(2),
Down, Right(2), Left, Circle, Right, Left,
Down. Resume game play to get the ability to phase through gates,
climb walls, fire force projectiles, swim, and have the Soul Reaver.
Upgrade
health to next level: Pause game play, then hold L1 or R1 and press Right,
X, Left, Triangle, Up, Down. A sound
will confirm correct code entry.
Maximum
health: Pause game play, then hold L1 or R1 and press Right,
Circle, Down, Up, Down, Up. A sound
will confirm correct code entry.
Refill
health: Pause game play, then hold L1 or R1 and press Down,
Circle, Up, Left, Up, Left. A sound
will confirm correct code entry.
Refill
health and magic: Enter the glyph menu, then pause game play without leaving the
glyph menu. Hold L1 or R1 and press Down, Circle,
Up, Left, Up, Left. If you pause the game and
enter the code, it refills health; if you enter the glyph menu and enter
the code, it refills magic; if you enter the glyph menu, pause, then enter
the code it it refills both magic and health.
Hurt
Raziel: Pause game play, then hold L1 or R1 and press Left,
Circle, Up(2), Down. A sound will confirm correct
code entry.
Refill
magic: Pause game play, then hold L1 or R1 and press Right(2),
Left, Triangle, Right, Down. A sound will
confirm correct code entry.
Maximum
magic: Pause game play, then hold L1 or R1 and press Triangle,
Right, Down, Right, Up, Triangle, Left.
A sound will confirm correct code entry.
Pass
through barriers: Pause game play, then hold L1 or R1 and press Down,
Circle(2), Left, Right, Triangle, Up. A
sound will confirm correct code entry.
Soul
Reaver: Pause game play, then hold L1 or R1 and press Down,
Triangle, L2, Right(2), Down(2), Left, Triangle,
Down, Right. A sound will confirm correct code entry.
Wall
climbing: Pause game play, then hold L1 or R1 and press Triangle,
Down, L2, Right, Up, Down. A sound will
confirm correct code entry.
Force: Pause game play, then hold L1 or R1 and press Left,
Right, Circle, Left, Right, Left. A
sound will confirm correct code entry.
Constrict: Pause game play, then hold L1 or R1 and press Down,
Up, Right(2), Circle, Up(2), Down. A
sound will confirm correct code entry.
Fire
Reaver: Pause game play, then hold L1 or R1 and press Down,
Up, Right, Up, Down, Left, Circle,
Right, Down. A sound will confirm correct code entry.
Make
Fire Reaver: Pause game play, then hold L1 or R1 and press Triangle,
Right, Down, Circle, Up. A sound will confirm
correct code entry.
Aerial
Reaver: Pause game play, then hold L1 or R1 and press X,
Right, Up(2), Triangle, Left(2), Right,
Up. A sound will confirm correct code entry.
Kain
Reaver: Pause game play, then hold L1 or R1 and press X,
Circle, Right, Triangle, Left(2), Right,
Up. A sound will confirm correct code entry.
Force
Glyph: Pause game play, then hold L1 or R1 and press Down,
Left, Triangle, Down, Up. A sound will confirm
correct code entry.
Stone
Glyph: Pause game play, then hold L1 or R1 and press Down,
Circle, Up, Left, Down, Right(2). A
sound will confirm correct code entry.
Sound
Glyph: Pause game play, then hold L1 or R1 and press Right(2),
Down, Circle, Up(2), Down. A sound will
confirm correct code entry.
Water
Glyph: Pause game play, then hold L1 or R1 and press Down,
Circle, Up, Down, Right. A sound will confirm
correct code entry.
Fire
Glyph: Pause game play, then hold L1 or R1 and press Up(2),
Right, Up, Triangle, L2, Right. A sound
will confirm correct code entry.
Sunlight
Glyph: Pause game play, then hold L1 or R1 and press Left,
Circle, Left, Right, Right, Up(2), Left.
A sound will confirm correct code entry.
First-person
view: Hold R2 + L2 during game play.
Hint:
Do not attack humans: You will encounter your first human in Malchia's domain. He is
a vampire hunter garbed in silver armor, shoots silver stakes from a bow,
and will be hostile. Leave him alone and continue on to fight the
zombie-like vampire. Leave after killing it, and do not go back to the
human. The next human you encounter, located in the gear room, should fall
to his knees and hold out his arms. The humans now consider you an
avenging angel. Do not attack them, or they will turn on you. Warning:
Vampire Worshippers are garbed in red and gold. They wield throwing knives
and staffs and will always attack. You may kill them as they are evil. Be
sure to check your human targets. You will now be able to peacefully roam
through the human stronghold.
Hint:
Fun with humans: For those of you who feel the need to unleash your wrath upon
your unsuspecting human friends, go ahead and kill them with glyphs. The
other humans will not acknowledge that you are responsible. Try the force,
stone, and fire glyphs. You can do fun things like sailing a worshipping
human against the wall, killing him, and watching as he proceeds to slide
into the water only to die again.
Do not attack the humans.
When they fall to their knees use the button to suck in souls near the
human. You will pick him up, take his soul, and he will die.
Hint:
Sneaking up on vampires: Instead of holding R1 to creep behind them, use L1
instead. This method is a lot easier when doing stealth kills. You can
only perform a stealth kill when equipped with a weapon, such as a spear
or the Soul Reaver. To do a stealth kill, simply find your vampire target,
hold L1, crawl over to the back of him, and stand about two to
three feet away. Then, tap Triangle to do your finishing move. As
Raziel is about to perform the fatal attack, your enemy will rapidly turn
around and attempt to attack by blindly swinging his fist. He will miss,
and Raziel will kill him. If you were standing any closer to your target,
your enemy would have hit you, thus stopping your stealth kill. If were
spotted, do not attempt to flee. Instead, hold L1 to crouch and
keep very still. Your enemy will stop looking in your direction and will
eventually walk away. This depends on how far you are from your enemy. If
you are quite far away and are spotted, you enemy will simply stand and
stare. At this point you should then crouch and wait. However, if you are
not far away from the enemy, he will charge at you.
Hint:
Fun with vampires: Get a spear. Seek a vampire and do not get close enough for it
to see you. Sneak up close then stop moving and throw the spear. If done
correctly, the spear will go in the vampire backwards. Also try to flip a
stone block on one or do a sniper shot from a Fire Reaver.
Hint:
Defeating Malchia: To defeat the Malchia, lure him under one of the two spike
gates and release them right when he is slithering under it. Repeat this
on the other side of the room. After that, lure him into the center cage,
quickly jump out, run to where Malchia started from, and roll the lever.
This will cause the large spikes on the ceiling to come grinding down on
top of him.
Hint:
Defeating Dumah: Pull the three stakes out of him to bring him back to life.
Lure him into the furnace room very slowly -- if you move too fast, he
will return to his room and you will have to begin again. Turn on the gas
and hit the switch after he is in the furnace room to fry him.
Hint:
Defeating Zephon: Bring a torch with you to the fight with Zephon. Run up to his
belly, and swipe the torch at the hole for a bit of damage. He will attack
with his leg, and get it stuck in his belly. Strike the leg. He will be
heavily damaged. Strike the egg hole to cause more damage. Any time he
gets a leg stuck in the ground, hit it with the torch, then hit his egg
sack to quickly kill him. This is easier than the "correct"
method. After defeating him, you will gain the ability to scale walls.
After the intermission
sequence, run towards Zephon and get him to stab at you with his legs.
When they are stuck, attack them. They will shatter and the battle will be
easier. Hit him in the sack to get him to spit out an egg. Pick it up and
run over to the half-man with the flamethrower. Light the egg on fire. The
egg will begin to make a creaking sound. The faster the sound, the closer
the egg is to exploding. Time the throw so that the egg explodes just as
it hits him. Repeat this until Zephon is defeated.
Hint:
Defeating Rahab: You must enter the chamber in the spectral realm. Go to the top
pillar where the portal is located and materialize. After a brief exchange
of words, your only task is to shoot out the windows lining the room to
let in the sunlight. Use the force blast-- you do not need Soul Reaver, so
do not worry about taking hits. After he dies, you will acquire the
swimming ability.
Hint:
Defeating Kain (first time): Simply wait for him to materialize and hit him. He will appear
behind you 90% of the time. You will acquire Soul Reaver after he is
defeated.
Hint:
Defeating Kain (final time): Wait for him to materialize and hit him. You need soul reaver
to do damage. The spirit forge in the center of the arena always
automatically fills your health. Simply run over to it to accomplish this.
When you strike him the first time, he appears on the second tier, again
usually behind you. Finally, when you hit him on the second tier, he will
materialize on the third and highest tier, again usually behind you.
Quickly hit him a third time to defeat him.
Hint:
The Last Lieutenant: The Soul Reaver developers claimed that they did not have
enough time to implement every section of the game. Apparently Raziel's
last brother, Turel, was left out of the game.
Hint:
Use of the Constrict ability: First, you must have a circular area around the target. For
example: Assume that the target is a Dumahim vampire (the most common in
Nosgoth). Now, without using autoface, run a complete circle around the
vampire until Raziel is followed by a trace of blue energy. This energy,
once fully invoked, will "constrict" the vampire, causing it to
be momentarily stunned -- and allowing ample time for you to finish the it
off. The Constrict ability has odd effects on humans. They are as follows:
1. Certain humans, once you
begin the Constrict ability, will act as though they plummeted into
water. If you do not finish the ability, they will "drown".
2. The human will get
stunned when Constrict is half finished, allowing you to stop and feed
on their soul.
3. The most common and
normal result is that the human will instantaneously die.
The Constrict ability is
required to complete the puzzle in the Chrono-chamber. Also, make sure to
return to areas of Nosgoth you have already visited prior to gaining that
ability. You will find that Constrict can be used on many things, and may
open up useful secrets (such as Eldritch artifacts, Glyphs, and life force
pieces). Constrict does not work on Kain and will not work underwater.
Hint:
Bring weapons through gates: Drop (do not throw) any weapon next to a gate until you cannot
pick it up anymore from that side. Shift to the Spectral Realm and pass
through the gate. Shift back to the Physical Realm and go back to your
weapon and pick it up.
Hint:
Always hit target: Use a spear as your weapon. Hold Sneak (R1) + L1
and throw the spear at your enemy. You should hit them every time. Note:
This technique does not always kill your enemy.
Hint:
Force Glyph: Once you reach Melchia's clan area you can acquire your first
Glyph Once you have made it through the cemetery you will reach a small
cave with a block in it. Move the block and put it against the short wall.
Note: Use first person view to find it. Jump on the block, then onto the
ledge. Continue through the passage to reach another cemetery. Move
through this at top speed and do not bother with the Melchahim Vampires to
reach a fortress. Go up any of the ramps to and follow the short
passageway. You will then be in a large room in which you will see two
Skinners. You can either kill them or leave them alone. In this room, look
for a metal gate. Once found, go through it. Go down the spiral staircase
to a warp room. Save the game at this point if desired. Once you have
activated the Teleporter, run to the other end of the warp room and exit
through the door. Then, run forward toward the lake and stop near it. Look
around to find a wall that you can soon climb. After noting the location
of the scaleable wall, shift to spectral and jump down into the lake. Kill
or avoid the enemies down here, then look around again to find two
passageways. Look for a passageway that has a strange blue glow emanating
from it. Go into this passageway and follow the path. Kill the loner
ahead, then continue down the path. You will now be in a large room with
two or three of the Soul Reaver's undead friends inside. Kill them, then
look for a large gate. There are actually two of them. Once you have found
the correct gate, phase through it using Melchia's skill then proceed up
the passageway. Follow it, and it will lead you to a large room with three
thin pillar-like statues. Go behind each of them and press Square.
Once you have pushed all three of them down, an intermission sequence will
show Raziel absorbing the Glyph and The Elder God giving him information
about Glyphs. Note: Once you run out of Glyph power, retrace your steps to
any Glyph shrine you have found then run into the glowing energy mist to
recharge. You can also return to the Pillars of Nosgoth and recharge there
or from the scattered Glyph energy refills around Nosgoth.
Hint:
Glyph enhancement: Once you have Dumah's Constrict ability, go to Raziel's former
clan. Once there, go through the wooden door to your left, and follow the
passage. Do not go into the water. Once you have followed the passage all
the way, you will reach a silo-like building. Climb up to the top of the
building using the stairs. You will see a small gold object sticking out
the ground. Run around this counter-clockwise twice. Stop once you see
that the gold object has turned. You should notice the ramp you lowered
earlier in the game has risen up again. Go to the switch on the wall and
flip it. Another ramp will now lower. Go up this ramp, killing the Dumahim
Vampire as you go along. Eventually, you will see a Glyph refill. Go back
out to the gold object in the ground and again run around
counter-clockwise. Stop once you see it turn. Once again, return to the
switch on the wall and flip it again. A new ramp will now be lowered.
Proceed up this ramp, again slaying the vampire as you proceed. You will
now be in a large room, with another block puzzle. Stack all three blocks
on top of each other and jump onto the high crevice ahead. Once you have
finished the puzzle, you can collect the Glyph enhancement. You can also
collect another item. To get it, return to the gold object and run around
it counter-clockwise then flip the switch. Run up the ramp, kill the
Dumahim Vampire, then proceed in the room to collect the item.
After killing Morlock and
Rahab, go to Morlock's chamber where you fought him. Go through the small
hole in the wall that was made earlier with your new skill. Retrace your
steps to where the large ghost ship is located, just before entering the
Flooded Abbey. Jump onto the boat and run up to the top north part of the
ship. Look where the large, pointy object is pointing. Dive into the
water, being cautious of the Rahabim Vampires, and swim in that direction.
Eventually, you should see a tunnel under the water. Swim through it and
follow the passage. Dodge the miffed vampires as move. You will now be in
a large room. Be extremely careful in here. Swim to the other end of the
room, then to the top. You should see the Glyph enhancement. Collect it,
then leave the room through the passageway you swam through. Then, jump
back on the boat. You may have also seen another cave in the water
(towards the south of the ship); collect this if desired.
Hint:
Easy health refill: Enter the spectral realm and gather up souls. If there are no
souls, then fight slaugh and wraiths. Once filled, use a portal to
re-enter the material realm and you will find that you now have full
health. Also, if Soul Reaver has already been obtained, you will have it
back as well.
Cheat
menu (pre-release version): Press Square + Circle during game play to display
cheat menu with level selection, invincibility, all powers, all swords,
and other options.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: