In-game
reset: Hold L1 + L2 + R1 + R2 + Select
+ Start during game play.
Nightmare
and No Future modes: After completing the game, go to your study and access the
books there. You will find a book called "Forbidden Tome". You
will be asked "Do you wish to live in peace?". Select
"Yes" for normal mode, or "No" for the next question,
which will be "Want a Nightmare?". Select "Yes" for
Nightmare mode (difficult) or "No" for the next question, which
will be "Wish to have a future?". Select "No" for No
Future mode (extra difficult). Since you will probably have to complete
the game many times to actually complete all the story segments, these
options help make it less repetitive and add a bit of a challenge.
Get
a Chocobo: To get a Chocobo as a pet, have a Final Fantasy 8 saved
game on the same memory card as the one used for Legend Of Mana.
Enter the save screen, highlight the Final Fantasy 8 file, then
exit out of the save screen. When you catch a bird egg in the eastern
section of Domina it should hatch into a Chocobo.
To get a Chocobo as your
first pet instead of a Rabite, name your character Dagger or if it is a
boy, Seifer. Then, have Daena as your NPC. Instead of a beast egg, you
will get a bird egg. It will soon become a Chocobo.
Secret
sword: Have a saved game from SaGa Frontier 2 on the same
memory card as the one used for Legend Of Mana. Enter the save
screen, highlight the SaGa Frontier 2 file,then exit out of
the save screen. Enter Bone Fortress and head toward the bridge where you
fought the DeathBringer. There will be two skeletons at that location.
When approach them, them you will fight DeathBringer 2. After defeating
it, you will get the strongest sword from SaGa Frontier 2.
Easy
Lucre: After getting the frozen heart "AF", defeat the Boss
and re-enter the level. Instead of going to the Field Of Lost Guilt, move
right. Go in and out to get Dragon Eggs that sell for 5,000 or 500 Lucre.
Go to Luon Highway and fight
Spiny Cones and Stinger Bugs. Try to win some Wind Caps from Spiny Cones
and Clear Feathers from Stinger Bugs. Go to your house and Temper the Wind
Caps with Clear Feathers. Finish after you get three Lord Of Flies cards
on one Wind Cap. Take the Wind Cap to the nearest store and sell it. You
should be able to sell one Wind Cap for 26,000+ Lucre. If not, add more
Clear Feathers to it.
If you find your pet useless
or do not like it, bear with it and let it out to graze. After some hours
of adventuring, it should be at a quite high level. Sell it, and you earn
a profit.
Fight Dragons for Dragon
Steaks to sell for 1000 Lucre.
Go to the Underworld (or
anywhere else that the following monsters appear) and fight Specters until
one drops a DragonBone (CursedBone Pendant). Then, fight Bloodsuckers
until you have at least four Blackened Bats. Go to your workshop and
temper the Blackened Bats into the DragonBone Pendant. You should see
three "Wings Of Darkness" cards added to the item. When you are
finished, you can sell the pendant at any shop for well over 20,000 lucre.
Easy
Experience Crystals and Lucre: Go to Norn Peaks after you destroy Drakonis. Go to the top of
the mountain and Akravator will be there. Destroy him and leave the room.
Return and he will be there again. You can keep repeating this to get as
many Experience Crystals and Lucre as needed.
At the beginning of the game
after you complete "The Lost Princess" event, return to Mekiv
Caverns. At the entrance, there should be two Boinks. Talk to the lower
one and he will transport you in front of a opening. Go through, and there
should be two Goblins. Fight them and you should either get lots of
experience and Lucre, or an item. Keep fighting the Goblins for about an
hour, and you should be about level 12. After that, go to a store and sell
all the Axes you obtained from the Goblins. You should have a mixture of
Earthsplitters and BlackElks. Each one of these is worth 300 Lucre. Sell
them. Also, if desired, you can also keep one of these axes as they are
the strongest weapons you can have at this point of the game.
Earthsplitters are two-handed axes and their power level is 31. BlackElks
are one-handed axes and their power level is 26.
At the Bejeweled City where
you fight the Machine Golem, defeat him, get the jewel, leave, return,
then defeat him again to get 850 experience points and at least 100 Lucre.
Get
"Fastest Wheel": Complete the "Catchin' Lilipeas" quest and have a
saved game from Chocobo Racing on the same memory card as the one
used for Legend Of Mana. Highlight the Chocobo Racing file,
then exit out of the save screen. Go to Polpota Harbor. On the Polpota
Harbor map screen Skippy, the thin big eared creature from the
"Catchin' lilipeas" and "Huntin' Du'cate" quests, will
appear and hand you a ring item called "Fastest Wheel."
Rare
items in Geo: If you want a place where you can buy Holy Water, Ishe
Platinum, and more, place Geo as far away from your house as possible on
the map. Then, go to the inn. Inside you will find a Teapo that sells
minerals that it has mined. You will get Ishe Platinum, and more commonly,
Holy Water.
Get
both main characters in party: Have a saved game file for both characters. Go to Geo or the
house in Domina with the mailbox that has ears on it. For Geon talk to
Duelle (onion boy). If you are alone, he will ask if you want to call a
friend. Answer "Yes". Depending on who you are using, choose the
other save with the other character. Then, leave the arena with both
characters. In Domina just walk up to the door and press X.
Shadow
Zero mini-game: Complete the then "Jewel hunter" quests (The Lost
Princess, The Flame of Hope, Drowned Dreams, The Looking-Glass Tower, The
Lucky Clover, Cosmo, Two Pearls, Alexandrite, Flourite, and Tear Drop
Crystal). When those events are finished, go to the bar in Domina on
Salamander day. You should see a Shadow Zero standing near the counter.
Talk to him to play the game.
Land
Bopper mini-game: Get nine lands in full view on the world map (which should
resemble a slanted tic-tac-toe board). Hold L1 button for
approximately four seconds to get the Land Bopper start screen to appear.
New
Game + feature: After successfully completing the game for the first time, load
the game that is next to a music symbol. This will give you a "New
Game +" feature. This game allows access to your old level, items,
weapons, and instruments. When you start out in your home, go to the study
(the room to the right down the stairs). Find the encyclopedias and go to
the "Forbidden Tome".
Hint:
Killing Pee-wee Birdie: To kill the little annoying egg with feet (Pee-wee birdie) talk
to it fifteen times and it will explode.
Hint:
Step on crabs mini-game bonus: Within the Madora Beach, you can play the "Step on
Crabs" mini-game. Depending on how many crabs you have stepped on,
you will get a rank from the pink crab in the Queen Beach. There are 31
crabs on the map, plus the Fullmetal Hagger Boss in event "Summer
Lovin'". Note: The count will return to zero when you leave the land.
If you achieve 30 or more kills, go inside the home and you will find
Varelie (the penguin) migrating into your house. If you have 32 kills, you
will also see her baby penguin. Note: To achieve 32 kills, you must step
all 31 crabs before killing the Fullmetal Hagger, then kill Fullmetal
Hagger.
Hint:
Common crab mistake: To be confused while trying to step on all the crabs in the
beach, catch an aquatic egg. At times it may hatch into a crab identical
to the ones on the beaches. If you have this crab in your team, you may
mix him up with the crabs that can be stepped on, and you will be chasing
your own while the others escape.
Hint:
Getting pet crabs to live in your house: Whenever you help the pirate ship captain, he will give you a
pet crab. The crab is kept alive in your office. Just be sure when you
enter the office not to touch it, or it will die instantly.
Hint:
Easy pets: This trick can only be used when you find a monster egg. Catch
it and leave the screen. Go back, if you find another one, catch it. If
not, exit and return again until you find one.
Hint:
Renaming items: While on the menu screen, enter the equip menu. Select the item
of your choice, select the status of the item, and press X(2) on
the item. A name creation screen will appear, allowing you to enter the
name of your choice.
Equip a piece of equipment or
instrument then select it as if you were going to change it to something
else. Choose status instead, select the name of the equipment or
instrument, and you will be able to change the name.
Hint:
Monster Eggs: The most common places for monster eggs to appear are locations
which had Boss battles. If when you enter a recent battle area and a
monster egg is not there, leave that room and return until one appears.
When you find one, map out the most common areas that the monster eggs
wander around and leave food every place it usually goes. Note: You can
only have five pieces of food out at a time.
To get Monster Eggs without
using food, hide behind it without being seen until a cloud with
"..." appears over its head. Then, quickly snatch it. Do not
worry if you have people following you -- Monster Eggs will not notice
them.
Hint:
The fairy game: The following are the names of the fairies, their location, and
"eye spell" level on the Snowfieg. You will need this to be able
to get to Ehrlang and find the treasure for the pirates.
Field Of Innocence Pietta: level 3
Fiorentina: level 1, spell level 2
Secret: level 4, spell level 5
Note: Some fairies will drop
your level or will grant you a higher spell level only if you had acquired
an specific eye level. Elnata will give you a new spell only if your eye
level is 4.
Hint:
Locations of different types of Monster Egg: To raise a certain class of monster you need a certain type of
egg to have a chance of getting that monster. For example, if you wanted
to have a Land Dragon, whose class is Dragon, as a pet you would need to
hatch a Dragon type egg to have a chance of getting it. The locations of
the different types of egg are as follows.
Aerial egg: Luon Highway
(Boss location), Norn Peaks (nowhere special 1).
Aquatic eggs: Madora Beach (extreme right of area), SS Buccaneer (lowest
room)
Arthropod eggs: Norn Peaks (nowhere special 2)
Beast eggs: The White Forest (nowhere special)
Demi-Human eggs: ??? (???)
Demonic eggs: Jungle (nowhere special)
Dragon eggs: Fieg Snowfields (Boss location)
Morph eggs: Gato Grottoes (Boss location)
Oddity eggs: Ulkan Mines (Boss location)
Plant eggs: Jungle (Boss location)
Poltergeist eggs: Junkyard (nowhere special), Tower of Leires(Boss
location)
Reptile eggs: Luon Highway (in the cave)
Undead eggs: The Bone Fortress (Boss location)
Note: The eggs can usually be
found where the area's Boss was located, but not always. They appear in
the same places the Spirits (Salamander, Shade, etc.) appear. Sometimes
nothing will appear in that location - enter and exit that screen until
they appear. A few Egg/Spirit locations will not work until certain
mini-quests (see the Diary) are have been completed.
Hint:
Six Wisdom usual locations:
Gaeus the Earth: He is
always passing time at the Luon Highway.
Olbohn the Warrior: Has his own room in The Underworld.
Pokiehl the Bird: After The Tree of Mana appears he can be found at its
base. Before that, you may meet him once or twice during your
adventures.
Rosiotti the Beast: He can always be found perched on his throne in The
Jungle.
Selva the Wind: He can be found at the forking path near the temple in
The Gato Grottoes. It is said that he likes to travel though...
Tote the Turtle: He likes the view from the cliff at Lake Kilma.
Hint:
Locations of Rare Tempering Materials:
Orihalcon is most easily
obtained In the Junkyard. An enemy called the Punkster will drop it
rarely when defeated.
Dragons Blood and Dragons
Breath are occasionally dropped when any member of the Dragon species
(Land Dragon, Sky Dragon, Kid Dragon) is defeated. A Kid Dragon can be
found in the Bone Fortress.
Holy Water is found in a
few treasure chests throughout the course of the game.
Hint:
Artifacts: Throughout the game you will receive "Artifacts" that
allow you to create towns, caves, etc. The following is a complete list of
the Artifacts and the lands they create.
Mailbox: Home
Color Blocks: Domina
Wheel: Luon Highway
Jade Egg: Mekiv Caverns
Stone Eye: Lake Kilma
Flame: Gato Grottoes
Medallion: Jungle
Firefly Lamp: Lumina
Sand Rose: Duma Desert
Trembling Spoon: The Underworld
Ancient Tablet: The Mindas Ruins
Torch of Coral: Madora Beach
Broken Doll: Junkyard
Skull Lantern: Norn Peaks
Rusty Anchor: Polpota Harbor
Moons Mirror: Tower of Leires
Tome of Magic: Geo
Dragonbone: Bone Fortress
Bottled Spirit: Ulkan Mines
Pirates Hook: SS Buccaneer
Frozen Heart: Fieg Snowfields
Green Cane: The White Forest
Golden Seed: Orchard
Brooch of Love: Lucemia
Jumi staff: Bejeweled City
Sword of Mana: Tree of Mana
Hint:
Gold Seed Artifact: You have to approximately sixty fruits from Trent (the big tree
at your house where you plant seeds). Trent will give you the Gold Seed
artifact This artifact gives you land - Orchard.
Hint:
Free Candies during battle: During battle you can make Candies appear just by hitting the
enemy. To do this you will need two good "normal abilities,"
such as Flip-Kick and Moonsault. Start off by using a Quick Attack and
follow it up by using Flip-Kick. You should be followed by blue shadows of
yourself. This means you are linking your moves together. Keep using
Flip-Kick until you are out of range. Then, use a Moonsault slash (Moonsault
+ Square) to back towards the enemy. After about two to five
successful Flip-Kicks/Moonsault slashes, your character will pause and a
Candy will appear. This is a great trick to use during No Future Mode,
when you have basic weapons and armor, as it will keep you alive longer.
Just make sure that the blue shadows keep following you and you will
eventually get a Candy.
Hint:
Items with value: If during the course of the game you find your characters Lucre
(funds) a bit low, go to the SS Bucaneer. Once there, make your way to the
lower deck area and enter the left door on the bottom of the screen. This
will put you in the forecastle. Here and in the next room are the Polter
Box enemies (which resemble a treasure chest). The Polter Box frequently
drops three different valuable crystals. The Sun and Moon crystals each
sell for 750 Lucre. The Glow crystal sells for 1,000 Lucre. Go in and out
of the room to bring the enemies back as many times as needed. If you have
not got the SS Bucaneer, yet go to the second floor of the Bone Fortress
and fight the Kid Dragon at that location. He will ocassionally drop a
Dragon Steak, which is worth 1,000 Lucre. The Kid Dragon will also drop
Dragon Breath which is very useful in tempering swords and sells for 300
Lucre.
Hint:
Word translations: In the town where you have to sell lamps for someone, you will
encounter small caveman-type people that only speak with the following
words.
Dub: Yes
Dud: No, goodbye
Duba: You
Duda: Me
Dubba: Friends
Buba: Dudbear
Gug: All other creatures
Da: Light or stars
Ba: Night
Dudda: Lamp
Dubababa: Many or very
Du: Little
Baba: Music
Dada: Please
Gak: Displeasure
Bub: Do not understand
Hint:
Two player duel: If you want to fight a friend, travel to Geo and go to the
uppermost dot. Enter the building and go past Sotherbee into the basement.
Continue down once more and talk to the Garlic Guy. You can fight against
an NPC or a friend's character.
Hint:
Forge and temper strong swords: To forge either a one handed sword with an attack power of 245
or a two handed sword with an attack power of 307 you will need the
following items.
One piece of Orihalcon
(this method may work with other metals but the resulting weapon may be
weaker). Note: There are apparently multiple types of Orihalcon ore in
the game. They range in strength (all attack figures come from a one
handed Halcsword) from an attack power of 28 or 35, all the way to 75.
Which one you are likely to receive depends on your character's luck
level and possibly the difficulty level of the game. Also having a pet
Polter Box (a poltergeist class monster whose synch ability makes
enemies drop rare items more often) in your party may be helpful.
Five Gold Coins from each
of the eight Elemental Spirits (Wisp, Shade, Jinn, etc.).
Five Bottles of Dragon
Blood.
Five Bottles of Holy Water.
One Vial of Dragon Breath.
Note: The following
instructions will assume that a one handed Orihalcon sword is to be forged
and tempered.
Forge your Orihalcon into
the HalcSword with attack power 75.
Go to the "Temper a
Weapon" option.
Start off by tempering your
weapon with the Elemental Spirit Gold Coins. The order you temper your
weapon with them is extremely important. If done correctly, six of your
elemental essence markers will be active. If done in an incorrect order
only four will be active.
Apply the Shade Elemental
Spirit Coins first. Temper the sword with all five coins or until three
Shade Elemental Cards (Mystic Powers on the weapons status screen)
appear and have been applied to your weapon. This will raise your attack
power by approximately 10 points, raise the sword's Shade Essence Level
to 4 and give it the Shade Elemental Essence Marker.
Now that you have finished
with Shade, apply the rest of the coins the same way in the following
order: Salamander, Jinn, Dryad, Wisp, Aura, Gnome, and Undine. When you
have done this the sword will have approximately 140 attack power.
Note: If you want to try
changing Plunge Attacks, now is the time to do it. If you try it later
it will negatively effect your attack power and waste your materials.
Next, temper the sword with
the five bottles of Dragons Blood or until three God of War Cards have
appeared. This will raise your swords bonus stats slightly and increase
attack power.
Then, temper your sword
with the five bottles of Holy Water or until three Cleric Cards have
appeared. The first Cleric Card will lower your attack power slightly.
Ignore that because the second will increase that attack power
moderately and the third card will boost it greatly, so that the swords
attack power is around 225.
Finally, to get your
sword's attack power up to 245, temper it once with a Vial of Dragon
Breath.
Hint:
General forging and tempering tips: Mystic Power Cards seem to work best in threes. For example,
where one Cleric Card would have a slightly negative effect on attack
power, three greatly increases it. The God of War Card only gives a slight
boost in raw power if one is used. If three are used it is raised by 10
(the God of War Card works well on all types of Orihalcon Armor).
Plunge Attacks on your weapon
can be changed. For instance, the Sun Crystal's Card, Sun God (you may
need three applications of this card in a row) will change one of your
plunge attacks (on the one handed Orihalcon sword) to Sunlight, which will
still only do medium damage but will also be incredibly effective against
the undead. Some items will change the amount of damage (from medium to
large, etc). Save before you experiment - you may get results you do not
like, and will want to load that saved data.
Hint:
Forging a strong attack weapon: First, forge a weapon out of any (good) material. For example,
make a spear out of LorimarIron. Next, make sure you have at least 3
silver coins of each element. You will also need 42 Glow Crystals and 16
Chaos Crystals. You can find the Crystals at the SS Buccaneer from the
Poulter Boxes. It also helps to have a Poulter Box with you as a pet. You
can sell the Sun/Moon Crystals you find to buy the Glow/Chaos Crystals you
cannot find. For each element, use this order in tempering your weapon:
Then, add the last 2 Glow
Crystals when you finish with the last element. In the example, it
resulted in a LorimarIron Spear that had 195 Attack power.
Hint:
Best weapons and armor without tempering: Go to Mekiv Caverns and move to the room with the egg (oddity).
Go in and out when there is nothing in the room. Stay and fight the Land
Dragon when it appears repeatedly. It will eventually drop Dragon Scales.
Make a weapon or armor with it. It is possible to get a knife with a power
of 89.
Hint:
Polter Box quick items: Standing near your Polter Box produces an "electric"
bolt that appears connected toyou and your box's crystal. This shares the
special abilities of you and your box. You will gain the rare item finding
ability, as long as that bolt is active. Note: you will not get experience
while doing this.
Hint:
Easy finding ability for monsters: To get the finding ability of your monsters to 99 quickly, feed
the following to them in order: Gold Clover, Pine O' Clock, Gold Clover.
You can get 4 points on every level, and max out before level 36.
Hint:
Learn how good your monster is: To find out if your pet is good or not (in attacks, defense,
offense, rarity, etc.), just go to sell the monster and look at the price.
If the monster is good, it can be sold at prices over 300 Lucre. If it is
not that good, it will cost less. It will then be your choice to keep it
or not. You can also earn a lot of money this way. Note: This cannot be
done with eggs.
Hint:
Demi-Human pets: You cannot find Demi-Human eggs. They do not exist. You may
come across a Demi-Human creature who offers to join you. Accepting the
offer is the only way to get an Demi-Human creature for a pet. Once
enlisted, these can be treated like any other pet, and they take up one of
your five pet slots. They will not join you if you already have a pet or
Golem in your party. You can encounter a Chobin Hood in one of the random
pathways in the Jungle, a Mad Mallard near where you fight the Axebeaks in
Duma Desert, and a Tomato Man at the entrance of Norn Peaks.
You can get a Succubus
demi-human pet in the Fieg Snowfields. However, it will not join if you
have a Golem or Pet with you.
Hint:
Quick growing tech: Walking about on the world map greatly increases the speed that
your Orchard and Trent will grow. Simply walk from one end of the world
map and back a few times.
Hint:
Ignore Sproutlings: At the beginning of the game, when you gain control of your
character, you can explore the house. Outside the home is a Sproutling who
gives you an artifact. However, you can ignore it by trying to get out of
the map without talking to it. When you repeat this six times, Sproutling
will begin the conversation immediately. Note: If this is done, the
"Sproutling" section in the Character Tome will not be filled
in.
Hint:
Hit a monster non-stop: Hit a monster once and do not hit again until slightly after
you would normally hit it a normally attack sequence. If timed correctly,
you will repeat the same attack that was just completed. For example, if
you are holding a staff, your attack would resemble
1-2-3-4-rest-1-2-3-4-rest. However, if you time your hits slightly after
each other, they will resemble 1-1-1-1-1-1-1-1-1-1-1-1-1-etc. This type of
attack will also immobilize most monsters and Bosses (except when they are
about to do a special move). You cannot do this attacks that use Square.
Hint:
Final Fantasy Adventure reference: Sometimes during the game you will receive an item called
"Topple Cotton". Topple is the first town you visit in Final
Fantasy Adventure on the Game Boy.
There are also other items
referring to Final Fantasy Adventure. Some of these are
IshePlatinum, which refers to the town of Ish/Ishe, MenosBronze, referring
to Menos, and WendelSilver, referring to Wendel.
Additionally, the shopkeeper
and some of the monsters resemble their counterparts in Final Fantasy
Adventure.
Hint:
Final Fantasy reference: In Geo, at the gates of the Academy Of Magic, there is a little
statue of the original Vivi, from the early Final Fantasy games.
Stay to the left of the screen to see it.
Hint:
Name changes: Some characters' names differ from their Japanese versions.
English
Japanese
Lisa
Corona
Esmeralda
Emerold
Daena
Danae
Drakonis
Tiamat
Akravator
Megalord
Niccolo
Nikita
Gaeus
Gaea
Roane
Emonue
Monique
Lumineux
Roger
Congo
Skippie
Hason
Hamson
Hasson
Kilroy
Pavlov
Crystalle
Graciera
Boink
Bunyip
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: