Choco: Win the 30 round arena trial in Rueloon in Darc's storyline to
unlock Choco as a selectable character.
Diekbeck: Win the 30 round arena trial in Cathena in Kharg's storyline to
unlock Diekbeck as a selectable character.
New
Game+: Successfully complete the game to unlock the New Game+ option.
This allows you to start as Kharg with a King Statuette, 999 Spirit Stones,
3 Diamond Coatings, and 100,000 G; or Darc with a Romantic Stone, 999 Spirit
Stones, 3 Diamond Coatings, 10 Bountiful Fruit, 50 Dilzweld Bombs, and
100,000 G.
Japanese
dialogue: Hold R1 + R2 + R3 buttons when selecting the
language option at the options screen. A new option for Japanese will
appear.
Hint:
Burst Blade: When fighting against Darkham and his bodyguards, defeat Darkham
first for Kharg's Burst Blade, which nearly doubles his attack arc width.
Hint:
Dragon's Wrath and Storm Medallion: When you fight the two giant dragons in Darc's story, kill the
Golden Dragon for a Dragon's Wrath, which puts Darc's counterattack to 100,
or the Silver Dragon for a Storm Medallion. If you want both items, take the
extra time to steal from one dragon after killing the first.
Hint:
Golem Mask and Stuffed Bear: When you fight Bebedora and her two Altimas, it is a good idea to
either kill the Altimas or steal from them to make sure you get Bebedora's
Stuffed Bear and Maru's Golem Mask.
Hint:
Herbs: Use the following trick to get ten free Herbs. In Chapter 1 of
Darc's story, after you get Densimo into your party go to the entrance of
Gorma's House. Look to the left, and you will see a yellow skinny Orcon
walking around. Talk to him and he will note that Densimo is in your party,
causing him to start talking about the five Wonders of Orcoth. Pretend that
you care about what he says and say that you will listen. He will ask you a
few f times if you are still interested in listening. Lie and say
"Yes". Eventually he will ask you how many words were in the spiel
he just gave. Choose the one that reads 600-800 (the fourth choice) and he
will give you ten Herbs. Note: You must do this while Densimo is in your
party. Doing it before or after results in you obtaining nothing.
Hint:
Knuckle Guard: When playing as Kharg in the beginning of the game, after going
through the entire Banjo, Lloyd, Spirit Stone scenes, go to the bottom-left
of Yewbell to the refinery. Talk to the man outside and he will say he is
waiting for Banjo so he can unlock the shop. He asks you to go find Banjo.
Say "Yes", then go to the item shop. He will be in the upper-right
corner. Talk to him, and he will give you the Knuckle Guard. It increases
only Kharg's Defense and Guard,and it is a good weapon part at the beginning
of the game. When you no longer want it, sell it for 350 G.
Hint:
Better aiming: To aim better without moving from your current position, when
controlling your character, hold R1 during a battle. An arc will
appear. The highlighted arc shows the range where you can attack. Aim at the
enemy and attack.
Hint:
Aiming at multiple enemies: When enemies are close, you can actually attack them depending on
your character's attacking arc. Some are large while others are small but
ranged. Go to the position that you would like to attack from. Hold R1
and aim the arc at the enemies. Move the arc left or right to aim properly
until you get "targets" above the enemies you want to attack.
Sometimes you must quit aiming and move slightly to aim properly. Some
require very slight adjustments; turn very slowly.
Hint:
Joint attack: You can do a joint attack on enemies whenever your character's
body is burning with fire. You get this burning effect when you receive a
certain amount of damage. When using that character to attack, a nearby ally
will team up with you.
Hint:
Dealing more damage: Attacking the enemies from behind deals more damage than from up
front. Use that angle of attack whenever possible.
Hint:
Defeating Black Abyss: It is possible to defeat Black Abyss at level 33 for both Darc
and Kharg. A long range character (Maru recommended) is required. Before you
start the battle, equip all your character's weapons with at least two
Diamond Coating or something else that increases your attack greatly Equip
most of your characters with at least two Diamond Coatings is recommended.
You will also need at least two Stone Bags for each character, and extra
Gales that make you speed up in the party items for backup. Allow your
character to learn a long and wide range moves. Make sure to sell all your
Elixir and other items that effect enemies items, and buy lot of Strongest
Herd and a dozen Revival Medicines. Give the six characters at least three
Greatest and make sure to have one healer. Store that character with more
Strongest Herd and three Revival Medicines. However, do not throw items that
temporary raise ATT away, as they will be needed. When you are ready to
battle, select Maru with you and Demelia, or a party with Darc, Kharg,
Paulette, Ganz, Volk and Maru. Black Abyss has three moves: summon Brain
Cell to attack, absorb HP from nearby, and a beam that deals lot of damage
across the room (but not the edge of the room). This attack will regain his
black mist and raise its defense. Black Abyss has great defense. You must
kill Brain Cell to weaken it. If you notice the black mist around him slowly
lighten, use the following strategy. If you have master Black Abyss moves,
then you are ready. Separate your six characters, three to each side, and
stay at the edge of the room. Kill each Brain Cell. Do not use too many
moves on them, but on Black Abyss. Note: If you are out of SP for moves,
re-equip that character's accessories to Gale to raise that character's
speed (especially when Maru is out of SP). Raise Maru's ATT with items. Once
you notice the mist surrounding Black Abyss has disappeared, do not go near
Black Abyss. You will find that the Black Abyss has become inactive. Use
this opportunity to slowly kill Black Abyss with your best long range attack
(Maru).
Hint:
Defeating Demon Droguza: Before going to the Megis with Darc's party in the
"Evolution" chapter, make sure that Camellia is at least at level
20 and has all the best weapon attachments and armor (and perhaps speed
boosting). Before you go into the elevator in the lab, make sure that you
have transformed Camellia into her younger self and have enough Spirit
Stones to max her out. When you fight Demon Droguza, get past the point
where he casts a wall attack spell, but far enough that he cannot swipe at
Camellia (the rest of the party is support). Just keep shooting and he will
almost never hit Camellia, except for his tail bomb attack (in which case
you should heal).
Hint:
Get more skill/magic: When certain characters "class up" at the end of the
battle screen, this indicates you can learn new skill or magic. Go to the
menu, select the character that "classed up" and select
"Skill". The magic/skill menu will appear, displaying both the
learned magic/skill and skill/magics that have not been learned. Choose the
one you want to learn and pay the "SP cost" to get it. Note: You
get SP by attacking and , killing enemies.
Hint:
Easy experience: When in a battle and there are stumps, crates, etc., attack and
destroy them. Sometimes you will get items and Spirit Stones. It is worth
the extra effort because even if it is empty, you get experience and SP for
them.
When you are in the Flying
Castle and are fighting Lilia Getmann, there will be a few Meshimgen. If you
kill one, on Lilia Getmann's next turn it will summon another Meshimgen.
With this strategy you can get incredible experience and SP. The Meshimgen
also will usually drop 60 Spirit Stones, so you can use as many skills as
desired. With this strategy, you can level up, get more Spirit Stones, and
have enough SP to get everyone's star number to the maximum; allowing you to
get ready for the powerful final Boss, Lord Of The Black Abyss.
An very easy way to get extra
experience is to fight in the Arenas (Cathena and Lamda in Kharg's story, or
Orcoth and Rueloon in Darc's story). Although expensive (100 G for five to
ten fights, 200 G for fifteen to twenty fights, and 300 G for thirty
fights), you can sometimes get 5,000 experience per fight and upwards of 100
SP. A good strategy for getting though them is to make sure you have enough
Spirit Stones or items to keep yourself healed. Also, remember that the
final round is more often than not the most difficult of the entire
competition.
After unlocking the New Game+,
in Darc's second chapter, go to the Orcoth Arena and equip who you want to
level up with the Romantic Stone. Then, enter the second tournament and use
only skills. Because of the Romantic Stone, it will not use up Spirit
Stones. You can go all the way up to level 40 in a matter hours with this
strategy.
Hint:
Chest behind dog in Milmarma: You will need to have a bone to give to the dog, Rover. It can be
obtained by checking the two rocks behind the old man in the small land
platform leading to the palace. You will not get any item. It is just
charity work to help little Rover get a new owner.
Hint:
Deikbeck impostors: Note: This can only be done as Kharg. When you encounter the
impostors, they will ask if you believe that they are the real Deikbeck.
Even though their names are spelled slightly different, do not believe them
and choose the second answer. The first impostor is located in Parenz Ruins,
while looking for the three materials required for the Tele-Op. You can find
the impostor in the middle left corner of the area behind a large metal
wall. You will get a Shadow Talisman. The second impostor is located in
Peisus library. Once you have obtained the Lamda Sutra and have gone out, go
back to the library. Go into the place where you got the Lamba Sutra and
meet the second impostor. Tell him that you do not believe him and he will
give you a quiz. Answer ten questions correctly and you will get a Spirit
Amulet. Answer at least one correctly and you will get a Neuro Charge (can
be bought in a shop inside the Flying Fortress) for your airship.
The ten answers to the
questionnaire from the Diekbeck imposter in the Library are as follows:
Counterclockwise
A Cat
Beautiful Stones
Palkia
How Much To Spend On the Entrants' Lunches
A Pair of Dice
The Shinobi Gang
Lakelta Deimos
A Pipe
Buster
You will get a Diek Screw
(makes Diekbeck very fast) if you answer less than five correctly, a
Neutrino Chage (for Airship) and Clivis's Book (rids player of all abnormal
status) if you answer between five and ten, and the Spirit Amulet (blocks
Fire, Wind, Water, Earth, and Light attacks for Kharg to equip) if you
answer all ten.
Hint:
Items: When fighting enemies such as the Delzweld soldiers, defeat the
commanders first. They often carry equipment you can use or sell.
When you fight Cameillia, and
afterwards Droguza, find the blue and green boxes on the battle field and
break them open before ending the battle. The contents are well worth the
effort.
When inside the Flying Castle,
do not go directly to the elevators to fight the Divine Ruler. Instead,
search each floor for the treasure rooms. There is powerful equipment for
every character spread throughout the fortress.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: