Secret
tapes: Find and scan all five databank items in a level to unlock the
secret for that level. The final secret of the game is unlocked when all
prior secrets have been found.
Hard
difficulty: Complete campaign mode under the medium difficulty setting.
Gray
Alien in multi-player mode: Successfully complete campaign mode under the hard difficulty
setting .
Hint:
Life Or Death: Alien grenade upgrade: Search the dead soldier in one of the elevators where Cole starts
the level to find a small key. Use it to open the small lockers in the first
power conduit pit to find a databank item. It will upgrade the alien grenade
so that it will track targets.
Hint:
The Grays: Well armed sharks: Proceed into the fourth room in the level, where you can see the
monorail you entered the level from out of the window. Push the computer
console there and it will say "Lifter activated". Make your way
back outside to the monorail. You can now stand on it. Run all the way to
the back of it and you will be warped to a strange room with sharks that
have machine guns attached to their heads.
Hint:
Moon Landing Conspiracy: When you reach "Lies of the Past: Checkpoint 4", you
will ascend in an elevator. Exiting the elevator, you will see a replica of
the Moon's surface, a model of the U.S. space suit, and a shuttle the United
States used to reach the Moon. This is in reference to the Moon Landing
Conspiracy, claiming that the U.S. never actually reached the Moon, and
faked the landing to beat the Russians in the space race. The conspiracy was
heavily debated, but ultimately rejected by the majority of opinions. Today,
only a few people still claim the Moon landing was a hoax.
Go to a building behind the
crane operations and scan a top secret file. Go back to the secrets in the
campaign menu and play Doctor Cray's diary to hear him say something similar
to "Man certainly have been to the moon but the horrors of the alien
life form that reside there have never been reviled to the public".
This refers to the theory is that there is alien life form on the moon and
that the government chose to hide from the public.
Hint:
Defeating Grays: To defeat Grays that use shields, mutate and fire parasites at
them. It will bring down the shields faster than any other weapon in the
game.
Hint:
Defeating the Super Beast: When fighting the Super Beast, rather than running straight at
him, run around in a circle. When he gets near an explosive barrel, shoot
it. It does more damage then the BBG. Watch out for his plasma shooting arm
as well. When you finish, Edgar will talk to you, and you get to see him.
Hint:
Defeating the Theta: To defeat the Theta easily, first make sure that you have a fully
charged Mutagen bar and at least three quarters of your health remaining.
There are health power-ups lying around where you fight it. Then, enter the
room where he is as a mutant and either fire parasites or melee the Leapers
that come after you. Using parasites on the first few to restore your health
then attacking the rest with melee works well to keep your mutagen full and
also leaves the health power-ups available if needed. Try not to hit the
explosive barrels as they will almost certainly kill you instantly. Theta
will appear after about four Leaper waves and leap at you. To defeat him
easily, fire a few parasites at him then move in close to melee him. Though
he is both fast and strong, in your mutant form it is very easy to hit him
and dodge his attacks because of how the "mutant vision" slows him
down. The only attack should worry about is his jump attack that still deals
almost fatal damage, even with the damage reduction of mutant form. If you
repeat this process (attacking the Leapers with melee or the parasites when
they appear) you will defeat him fairly quickly and still have plenty of
health and mutagen remaining for the next level.
The best way to defeat a Theta
is to first mutate. Next, fire parasites; or if you want to take a chance,
fire contagion to lay some heavy damage on him. Note: Use contagion for
heavy damage, but parasites also work well, especially because they heal
you. When your mutagen runs low, run up and melee him and/or the enemies he
releases on you (the "bubbles" or leapers). Keep doing this and he
will eventually go down. This will take some time to accomplish and may be
difficult at first.
Hint:
Defeating the Super Theta: Defeating Super Theta uses generally the same strategy as
defeating Theta except for a few things. It is recommended that you ;eave at
least one shot in your Meson Cannon for him because of how much damage the
weapon will do. Do not worry too much if you miss, because he is still very
easy. After you shoot him with the cannon, transform into mutant form and
attack him with melee if your health is full or with the parasites if it is
not. After a few hits he will get angry then leap up onto one of the four
cryo-chambers and break it open, releasing the alien amoebas. These things
must be meleed because the parasites will not trace them. Wasting the
contagion on them will only drain your energy. They are not too difficult to
hit in mutant form, because the "mutant vision" slows them down.
Also, do not stand underneath the chamber that the Super Theta is breaking
open. Afterwards he will drop almost directly underneath and will deal
either fatal or nearly fatal damage when he hits the ground if you are
there. However, after he does land, move in close and melee him for a few
hits. The amoebas will not drop down immediately. After you kill the
amoebas, return to shooting parasites and using melee against the monster.
When he jumps off of the second chamber, fire your contagion at him and
melee the amoebas that appear to refill your mutagen. This is done after the
second one because of the sheer numbers of Black Ops that you fight before
him may have severely drained your health. You may want to use the parasites
to refill it. If this is not the case, feel free to use the contagion after
he breaks the first chamber. After you use the contagion, repeat the process
of melee and parasites until the monster dies. At the absolute longest, the
fight should take about ten minutes.
Hint:
Interesting scans: During the training levels, scan everyone that you can. You will
find some interesting equipment of the MPs, including adult diapers and
condoms.
Hold Right Analog-stickDown
(with the default controller configuration, or in the opposite direction in
the inverted configuration) until your scanner stops moving and you appear
to be looking at your feet. You can now scan yourself and see information
about Cole.
Hint:
Arcade cabinet: In the earlier stages of the game, there are a few cabinets of
the original Area 51 arcade game, complete with red and blue
light-guns.
Hint:
Masons and the Illuminati: Shortly after meeting Dr. Cray, you will reach an infirmary where
you will find clones of Mr. White walking around, mumbling, and rambling on.
On the back of their lab coats you will find a Masonic lodge (a symbol of
the Free Masons) suggesting a connection between the Masons and Illuminati.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: