Continue
from Armored Core 2: Load the saved data from Armored Core 2 in the one player
scenario. You will start out with all previously obtained weapons and money.
Limiter
release:
Hold R1 + R2 + L1 + L2 and press R3 + L3.
The limiter release allows you to use as much energy as desired without the
bar decreasing. You will have one minute of limitless energy use, followed
by one minute of no energy at all.
Extra
boost:
To get an extra boost press either R3 or L3.
Bonus
missions:
Successfully complete the game, save your data, then load it again at the
title screen. You can now access three new high-paying missions where you
face Stinger in his AC (from Armored Core: Project Phantasma),
Phantasma (who Stinger had merged with), and Final Nine-Ball (from Armored
Core: Master of Arena). Fortunately, you can go overweight for all these
missions. All are very tough. After defeating all three, you will get some
very fast hover legs, and an "Inside" orbit cannon.
Overweight
AC:
Successfully complete the game and save your data. Load the saved data, and
you may play missions with your AC overweight.
Enemy
emblems:
Destroy an enemy AC during a mission to unlock its emblem in emblem edit
mode.
Hint:
Balboa City (Destroy Space Transport): Fly into space:
Go to the spaceship, but do not destroy it. Instead, jump on top and just
stay there. Wait for the spaceship to leave. You will view your AC escaping
from Earth on the spaceship and flying to Mars. All you will view is the
spaceship leaving the space port, but it is fun to watch. Your AC will not
fall off the ship, even when it flies at an angle. Note: If your AC has less
than 5000 AP, this will not work as your AC will be destroyed before it
leaves.
Hint:
Bioweapon: Defeating Bio-Bug:
When the level starts, kill the first few bugs( you should know where they
are). The bioweapon is down the hole. Go down the hole facing the bug, then
quickly fly back up and land back on the upper floor. Stand there and look
down for a few seconds. Eventually the bug will just die.
Hint:
Colnart Bay City (Probe Balena Defenses): Hidden AC part:
Attack the enemy until you receive three messages from your operator telling
you to come back at your leisure. You will then receive the Napalm Missile.
This is a relatively weak weapon, but it lights the enemy on fire and causes
their heat to spike. It is useful for versus matches.
Hint:
Earth Central (Eliminate Intruder): Defeating Intruder:
Equip the Back Weapon ZWX-IV/PURSUIT Pursuit Missiles. When the battle
begins. boost to the back right of the room into the corner. Keep firing at
the AC until it gets stuck on the walkway above you. When it does, switch to
the Pursuit Missiles. Aim up and just away from the walkway so that the
missile pods will not hit it but fly by. The missiles will destroy or
greatly weaken the AC, making him vulnerable. Note: You may have to redo
this mission a fre times as the AC does not always get stuck on the walkway.
Hint:
Eyelet City (Test New MT Model): Hidden AC part:
Win the mission as soon as possibly by destroying all four D-1 MTs. Zio
Matrix will award you the Inside Dummy Maker - INW-DM-MV part. Note: try
using the fastest bipedal legs (ZLN-WAO2/SS) to get it.
Hint:
Horwick Mountains (Attack The Airbase): Hidden AC part:
Go to where the second line of mountains start and look for a door on the
right that has "Area 99" on it that you can open. Enter it and go
up the elevator. You will be in a room containing many boxes. Destroy all
the boxes. One of them will contain the Middle Rocket Launcher - ZWR-M/30.
Hint:
Horwick Mountains (Attack The Airbase): Easy completion:
In the first part of the mission when you get dropped off from your ship,
hold the boost to get on top of the mountain. You can destroy the
helicopters (recommended) if desired, then activate the limiter (or just
boost down if you have a lightweight core). Then, destroy the MTs. After
that, you will reach a door to another cliff. Fly across and enter. Destroy
more MTs and go up the elevator. Destroy the box on your left or right
(there are two of them) and you will find a medium missile. Next, boost up
to the second floor and enter the door. You will find your last cliff boost
up on top of the cliff. Use the limiter and fly across to the middle one.
Let your boost recover and look for one near the bottom left (while facing
the door). You will then fight an AC. It only has twin gatling guns. Defeat
it and the bomber is all clear.
Hint:
Lost Field: Defeating Phantasma: When fighting Phantasma, one of the three titans in the Lost
Field, when he attacks with his all around attack that looks like a light
show, jump directly in front of him (as close as possible). His attack will
not affect you. Take the time to hit him with your weapons. Using a
laserblade such as the LS-MOONLIGHT is recommended. If you are lucky, he
will make a second attempt at attacking you with the light attack. Fire your
most powerful weapon directly in his face. If you are lucky, he will do this
multiple times. If he moves before you finish him off, back away and keep a
medium range between you two, dodging his attacks and firing. If he is not
dead, he will use that light attack. Repeat the same method as before.
Whether you are running and firing or hitting him while he is doing his
light attack, he will eventually give in to your firepower.
Hint:
Lost Field: Defeating Ultimate Nineball (third menace):
Use the following AC configuration:
This AC is overweight, but can
be used because you have already completed 100% of the game. This AC will
have a faster turning speed than Ultimate Nineball. Begin the fight. Turn on
missile interceptor extensions. You must circle around him, touching the
floor often. If you do not stay close to the floor he will keep flying
around, launching missiles. As soon as he touches down to use his pulse
rifle or machine guns, start to strafe one way without your boosters. Start
lighting him up with your dual grenade launcher arms. He will repeatedly try
to hit you with a flying laser blade attack, but will barely miss. If he
gets too close with the laser blade, tap your boosters to evade. Keep doing
this and it will only take six or seven hits before your massive firepower
and superior turning speed overwhelm him.
Hint:
Scissors Forest (Escort AC Parts Transport): Hidden AC part: Immediately at the beginning, shoot the transport to weaken it
but do not destroy it (you will lose the mission). You will have to shoot it
a lot since it has strong armor. When the AC is detected, destroy it.
Immediately after you destroy it, take out the transport and get the part
(Head - EHD-SCOPEEYE) before the mission ends. You have to be quick to win
the mission and get the part.
Hint:
Thorn Garden: Defeating Flea: To easily defeat the giant momma's flea, use the EWG-FTG500
(flamethrower).
Hint:
Defeating the Master MT: When you are fighting the large flying Master MT near the end of
the game, focus all shots at his head/face. With his face destroyed, he will
fall apart and explode.
Hint:
More hidden AC parts:
Neo Izak: Complete All
Missions Back EWR-M40
Old Gal: Complete Attack the military warehouse BEX-BT180
Old Gal: Complete All Missions EWG-RF-10LB
Horwick Mountains: Complete All Missions ELN070
Hint:
Second bonus mission: Jump on top of the enemy. You will have to fight one on one. Keep
shooting his head. He cannot hit you there, and its an easy way to win.
Hint:
Getting parts: Though it is rather obvious, you get parts whenever you complete
all the missions at one location.
Hint:
Flamethrower: The flamethrower overheats ACs quickly, but it works better on
some rather than others. The giant insect in the Thorn Garden dies in under
a minute of flamethrower fire. It also works well against the train.
Hint:
Shoot energy disks from any blade: To shoot energy disks from any blade, press Circle. Then
while he is halfway through the attack, press X.
Hint:
Float on water: Whenever you go in to a mission with the threat of drowning,
equip Anti-Gravity Legs. You will float on top of the water instead of
sinking.
Hint:
Hitchhiking: Equip the ZLR-TII/BUD high speed legs (or any other anti-gravity
legs that you can use to fly around quickly). In missions with the
helicopters that zoom around, boost up and fly up over them. If your timing
is correct, you may be able to land on top of one, and it will carry you
around.
Hint:
Angel IV Custom AC:
Head: EWD-GARD
Core: ZCH-GR/1
Arms: EAN-CEX
Legs: ELC-D1S1
Booster: None
FCS: L0DD-BLAZER
Generator: H0Y-B999
Radiator: RBG-CLX5000
Inside: INW-DEC-00A
Extension: BEX-BRM-04
Back Unit R: ZWC-IR/FLUX
Back Unit L: BRS-B-OSPREY
Arm Unit R: EWG-MGSAW
Arm Unit L: ZLS-400/SL
Price: 734,200
Weight: 10287 (not overweight)
Overall: 45467
Grade: Excellent
Emblem: Your choice
Color: Your choice
Hint:
Aqua Custom AC:
Head: ZHD-102/ROCK
Core: ZCL-XA/2
Arms: ZAN-707/E
Legs: ELN-STVM for high defense or ELF-XX33 for faster movement
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RGB-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC
Back Unit L: EWC-GN44-AC
Arm Unit R: Karasawa-MK2
Arm Unit L: ZES-99/Mirror
Optional Parts
SP-S/SCR
SP-ENE/SCR
SP-SAB/J
SP-BE!!
SP-ECM/JAM
SP-BLS
AP: 8809 and 8915 depending
on the legs
Weight: 11675 or 12453
Price: 933100 or 946800
Overall is 45122 or 45141
Grade: Excellent
Note: Aqua is a well-balanced
masterpiece. His offensive points are 8917 and defensive points are 3457
or 3759 depending on what legs you chose. The moving speed is fast if you
chose the ELF-XX33. However, if you chose the ELN-STVM, your speed will
drop dramatically and your defensive points will increase a small amount.
It takes an extremely skilled player to use Aqua. Aqua is overweight
(arms). You must complete the game to use Aqua.
Hint:
Azz Whipper Custom AC:
Head: ZHD-2000/SV
Core: ZCX-F/ROOK
Arms: ZAN-202/TEM
Legs: ZLN-XA2/FF
Booster: EBT-VSS
FCS: VERTEX-750/W
Generator: HOY-B1000
Radiator: RRX-COT-1550
Back Unit R: EM-SD120
Back Unit L: ZWM-MSS/6
Arm Unit R: EWG-XC213
Arm Unit L: LS-Moonlight
Optional Parts
SP-ENE-SCR
SP-BE++
SP-ENE-ACC
SP-VIECH
Note: This Ac is maneuverable
and has a lot of firepower. It requires a good pilot with dodging
abilities. You also need to be far in the game to build it.
Hint:
Black Ice Custom AC:
Head: EHD-WACS
Core: ECL-ONE
Arms: ZAN-303/S
Legs: ELN-701
Booster: ZBT-H4/T
FCS: DOX-PG2
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Back Unit L: EWM-5608
Back Unit R: EWM-5608
Arm Unit L: ZLS-T/100
Arm Unit R: KARASAWA-MK2
Optional Parts:
SP-BE++
SP-BFS/LOSP
SP-ECM-JAM
SP-S/SCR
SP-ENE-SCR
Color:
Base: R 35, G3, B2
Detail: R 200, G 0, B 0
All the rest: R 0, G 0, B 0
Note: This AC is fast with
lots of fire power, but make the shots count. It will take a while to get
all the parts but it is well worth it.
Hint:
Bumble Bee Custom AC:
Head: ZHD-2000/SV
Core: ZCL-X/A2
Legs: ZLN-EKI/SRRT
Boosters: ZBT-Z1/ARTERE
FCS: DOX-ELENA
Generator: HOY-BV2500
Radiator: RPS-MER/A3
Arms: ZAN-202/TEM
Inside: Either Inside Orbit Canon or INW-DM-R11
Extension: BEX-BAMS-287
Back unit R: ZXR-S/STEALTH
Back unit L: ZXR-S/STEALTH
Arm unit R: ZWF-S/Night
Arm unit L: LS-MOONLIGHT
Note: This Ac has parts from
the end of the game. You must complete it to get all of his/her parts. it
is overweight, but is fast and powerful. You may want to change the radar
on its back to a weapon for more power.
Hint:
Crisis Custom AC:
Head: ZHD-2000/SV
Core: ZCX-F/ROOK
Arm: ZAN-202/TEM
Legs: ZLN-XAI/FA
Booster: ZBT/ZI/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RRX-COT-1550
Back Unit: EWM-5608
Back Unit: ZWC-LQ/2552
Arm Unit R: Karasawa-MK2
Arm Unit L: ZLS-T/100
Hint:
Dark Dragon Custom AC:
Head: ZHD-2000/SV
Core: ZCL-XA/2
Arms: ZAN-414/SLA
Legs: ZLB-7744/VAT
Booster: ZBT-Z1/ARTERE
FCS: DOZ-ELENA
Generator: HOY-BV2500
Radiator: RBG-C1X5000
Inside: None
Extension: None
Back Unit R: EWM-5608
Back Unit L: EWM-5608
Arm R: Karasawa-MK2
Arm L: ELS-3443
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-BE++
SP-E/SAVER
Color: Night Black
Grade excellent
AP: 8268
Price: 633200
Note: This is a very good AC
that can be used to dodge missiles with ease. It does not have the best
defense, but makes up for it with speed. This AC is not overweight.
Hint:
Darkblade Custom AC:
Head: ZHD-8008/S
Core: ZCL-XA/2
Arms: ZAW-2-SAMURAI
Legs: ZLN-01/BARREL
Booster: ZDT-ZI/ARTERE
FCS: DOX-ELENA
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: n/a
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: ZWC-IR/FLUX
Arm Weapon L: n/a
Arm Weapon R: n/a
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-CIR-K
SP-ECM-JAM
SP-BLS
Overall: 44562
Grade: Excellent
Note: An AC for advanced
pilots. It is very hard to use, as it has the ZAW-2-SAMURAI arms. It can
be fun to use against friends, though.
Hint:
DeathJester1 Custom AC:
Head: EHD-GN-92
Core: ZCH-GR/1
Arms: ZAN-202/TEM
Legs: ZLN-XA2/FF
Booster: ZBT-Z1/ARTERE
FCS: DOX-PG2
Generator: HOY-B1000
Radiator: RBG-CM6
Inside: YOU CHOOSE
Extension: YOU CHOOSE
Back Unit R: EWM-S608
Back Unit L: BRS-B-OSPREY
Arm Unit R: EWG-MGA2
Arm Unit L: LS-MOONLIGHT
Note: Even though the grade
is "Good", this is an excellent AC. It is fast and still has
high AP. It has low firepower, but the sword is great. An advanced pilot
can make this AC awesome.
Hint:
Death Jester V Custom AC:
Head: EHD-GN-92
Core: ZCH-GR/I
Arms: ZAN-004/B
Legs: ELC-D1S1
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-B1OOO
Radiator: RBG-CLX5OOO
Inside: n/a
Extension: BEX-BAMS-287
Back unit R: EWC-GN44-AC
Back unit L: ZWC-IR/FLUX
Arm unit R: EWG-HC-GN21O
Arm unit L: N/A
Base color: White
Optional color: Red
Rest is black
Note: It is good for fighting
individual ACs
Hint:
Death Reaper Custom AC:
Head: ZHD-MO/EGRET
Core: ZCH-GR/1
Arms: ZAN-707/E
Legs: ELC-HTT0808
Booster: N/A
FCS: DOX-PG2
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: N/A
Extension: BEX-BAMS-287
Back Unit R: ZRS-554/BW
Back Unit L: EWR-M40
Arm Unit R: KARASAWA-MK2
Arm Unit L: ZES-99/MIRROR
Note: This bot has an
excellent rating. If you use the shield correctly you can defeat anyone
with it.
Hint:
Deathbringer Custom AC:
Head: EHD-NIGHTEYE
Core: ECL-ONE
Arms: EAW-MG-03
Legs: ELF-XX33
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RAX-COT-1550
Inside: NONE
Extension: NONE
Back Unit R: EWC-CNG4000
Back Unit L: EWC-CNG4000
Arm Unit R: NONE
Arm Unit L: NONE
Optional Parts: NONE
AC Colors:
Base colors: R-200 G-140 B-0
All other colors: R-0 G-0 B-0
AP: 8054
Price: 559900
Grade: Good
Note: Machine gunman. Use
this to defeat Zanterhook. It is also effective with many other missions
because of its extremely rapid fire.
Hint:
Eternal Custom V5 Custom AC:
Head: ZHD-MO/EGRET
Core: ECL-ONE
Arms: ZAN-202/TEM
Legs: ELF-XX33
Booster: ZBT-Z1/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1OOO
Radiator: RBG-CLX5OOO
Inside: INW-EM-RRD
Extension: ZEX-AL/REX
Back Unit R: ZWC-CN/500
Back Unit L: ZWC-CN/500
Arm Unit R: EWG-MGA2 (or) ZWG-SRF/8
Arm Unit L: ZlS-400/SL
Optional Parts:
SP-C1R-K
SP-BETT
SP-ECM-JAM
Colors: General
Base: 123 red
Aid: All 0
Optional: 93 red
Detail: All 0
Joint: All 76
AP: 8717
Weight: 8469
Price: 784,800
Grade: ?
Original Pilot: Raven Inferno
Not Overweight
Emblem: The Red Bird (Phoenix)
Note: Eternal is an amazing
machine that combines speed, power, armor, and never ending ruthlessness.
However only the most experienced of Ravens can pilot this and not get
blown up. When used correctly, no Mt, AC, Cruiser, or Aircraft will be
able to oppose Eternal.
Note: The twin laser cannons
are a nice backup weapon, but the real prize is the vertical missiles
coupled with the missile extension parts. You can fire at them from behind
walls, and it still hurts them. Damage is not important, but speed is.
That is why the legs are there. This AC is overweight, but quite possibly
the best AC for two player battles.
Hint:
Fyre Storm Custom AC:
Head: ZHD-8008/5
Core: ZCL-XA/2
Arms: ZAN-202/TEM
Legs: ZLN-9001/A
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: GPS-BVX/IO
Radiator: RRX-COT-GKI0
Inside: (none)
Extension: BEX-BDI50
Back Unit: ZWX-E90/MAC
Arm Unit R: Karasawa-MK2
Arm Unit L: LS-MOONLIGHT
Optional Parts:
SP-BE++
SP-VIECH
SP-BCNDR
SP-E/SAVER
AP: 7624
Weight: 7372
Price: 823,800c
Overall: 32,413
Grade: Good
Note: This AC has a lot of
missiles and is good in close and long range combat. Use this to take out
MTs and some of the Ravens in the game.
Hint:
Gun Sniper Custom AC:
Head: EXD-ONE-NT
Core: ECL-ONE
Arms: EAW-MG-03
Legs: ZLB-3322/OP
Booster: ZBT-ZI/ARTERE
FSC: LODD-BLAZER
Generator: HOY-B1000
Radiator: RPS-MER/A3
Inside: NONE
Extension: BEX-BRM-04
Back Unit R: EWM-5612
Back Unit L: EWM-5612
Arm Unit R: NONE
Arm Unit L: NONE
Optional Parts:
SP-BFS/LOSP
Note: This AC has a major
payload of missiles. No one will be able to dodge all off them.
Hint:
Hellbringer Custom AC:
Head: ZHD-MO/EGRET
Core: GR/1
Legs: EAN-MWZ
Arms: ELC-DISI
Booster: NONE
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RB-CLX5000
Inside: NONE
extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC
Back Unit L: EWC-CNG4000
Arm Unit R: EWG-XC-GN210
Arm Unit L: LS-MOONLIGHT
Optional parts: Any parts as desired
AC Name: Hyper X
Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: EAN-02-BG
Legs: ELN-070
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RPS-MER/A3
Inside: INW-BD-XVX
Externsion: BEX-BAMS-287
Back Unit R: None
Back Unit L: BRS-B-OSPREY
Arm Unit R: KARASAWA-MK2
Arm Unit L: ELS-3443
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-RCNDR
SP-BSI-LE
SP-CIR-K
SP-BE++
SP-ENE-ACC
AC Colors:
Base: R 0, G 0, B 0
All other colors: R 170, G 120, B 0
AP: 7352
Price: 778800 (Without optional parts)
Grade: Good
Note: This is a good AC to
use. It is fast, and has some good firepower. It cannot take hits that
well, and requires a lot of skill to use. You will have to stay out of the
way of emery attacks and you will not have a lot of ammunition -- you will
have to make most shots hit. This AC is not Overweight. If you start a new
game without loading a save file from Armored Core 2, it will take
time to buy all the parts. You have to get the legs by defeating all 5
Horwick Mountains missions. This AC is not good for all levels, but is
good for a majority of them.
Hint:
Jack Reaper Custom AC:
Head: ZHD-2000/SV
Core: ECL-ONE
Arms: ZAN-303/S
Legs: ZLN-XA2/FF
Booster: EBT-GR4300
Radiator: RRX-COT-1550
Extension: NONE
Back Unit R L: ZWX-FO4/ORBIT
Arm Unit R: ZWG-BZ/HYDRA
Arm Unit L: ZLS-400/SL
Optional Parts:
SP-ENE-SCR
SP-BCNDR
SP-BSI-LE
SP-CIR-K
SP-BFS/LOSP
SP-BCRK
AP:8054
Weight: 7572
Price: 747,200
Note: It is fast, but it does
not have a lot of ammunition. Use this to defeat MT and Ravens such as
Zaltehook, Deerhunter, Lumberjack, etc.
Hint:
Juggernaut Custom AC:
Head: ZHD-MO/EGRET
Core: ZCH-GR/I
Arms: EAW-DC10
Legs: ELC-DISI
Booster: none
FCS: LODD-QHT
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: INW-DM/R11
Extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC
Back Unit L: EWC-GN44-AC
Arm Unit R: none
Arm Unit L: none
Note: This mech is
grenade-happy and nothing can stand much of that for long. Do not expect
do dodge many shots (though you can rely on the high AP, so it makes
little difference). It is strictly for use in two player and Raven
battles, if you have the money. It costs a lot in ammunition, which it
does not have much of. Do not get frustrated when facing fast Acs. You
will hit them eventually, resulting in almost instant death. Your
standard, slow but powerful, moving fortress-tank mech.
Hint:
Lucky Seven Custom AC:
Head: ZHD-2000/SV
Core: EAN-2112
Arms: ZCH-GR/1
Booster: N/A
Legs: ELC-D151
FCS: DOX-PG2
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: n/a
Extension: ZEX-RS/HOUND
Back Unit R&L: ZWX-E90/MAC
Arm Unit R: EWG-SRF-9
Arm Unit L: LS-MOONLIGHT
Hint:
Midnight Custom AC:
Head: ZHD-MD/EGRET
Core: ZCL-XA/2
Arm: ZAN-303/S
Legs: ZLB-7744/VAT
Booster: ZBT-ZI/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Inside: none
Extension: BEX-BB210
Back Unit: ZWM-M24/1MI (x2)
Arm R: KARASAWA-MK2
Arm L: ZLS-400/SL
Note: This is a extremely
well-balanced AC. It has excellent speed with awesome firepower, good AP,
and great maneuvering. This would be a great AC for amateur pilots as well
as pros. All parts can be acquired from the start at the shop, but money
would be quite an issue. This AC is not overweight.
Hint:
Night Crawler Custom AC:
Head: EHD-WACS
Core: ECL-ONE
Arms: EAW-MG-03
Legs: ELF-XX33
Boosters: ZBT-GEX/3000
FCS: VERTEX-124/EE
Generator: Hoy-B1000
Radiator: RBG-CLX5000
Inside: None
Extension: BEX-BAMS-287
Back Unit R: EWX-GCN77-4
Back Unit L: EWX-GCN77-4
Arm Unit R: NONE
Arm Unit L: NONE
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-CIR-K
AP: 7922
Price: 688000
Note: Moderately fast AC with
exceptional fire power. Good at taking out MTs, and overheats ACs quickly.
Hint:
Night-Hunter Custom AC:
Head: ZHD-2000/SV
Core: ZCH-GR/1
Arms: ZAN-707/E
Legs: ELN-STTVM
Booster: ZBT-H4/T
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: INW-BD-X22
Extension: BEX-BB210
Back Unit R: ZWM-LD2/IDA
Back Unit L: ZWM-LD2/IDA
Arm Unit R: Karasawa-MK2
Arm Unit L: ZLS-400/SL
Note: Night-Hunter has a good
amount of firepower. This AC does well with skilled players. This AC has
high, AP but is incredibly slow.
Hint:
Oblivion Custom AC:
Head: ZHD-102/ROCK
Core: ZCH-GR/1
Arms: ZAW-S/SAMURAI
Legs: ZLR-ARROW
Booster: n/a
FCS: LODD-BLAZER
Generator: HOY-B1000 (faster recharge as you will boost a lot)
Radiator: RBG-CLX5000
Inside: INW-OM-PRT (Inside Orbit Cannon)
Extension: BEX-BAMS-287 (for missile defense) or BEX-AA00 (reccomended for
more AP and defense)
Backunits: EWM-FIN-B00
Arm Unit R: n/a
Arm Unit L: n/a
Note: This is an up close and
personal AC with weight problems. It is massively overweight. You must
complete the game to use it. It takes considerable skill to use, as it has
the samurai arms. The back units have only four shots each, but that is
more than overkill. One missile from one of the back units does 6,800
damage. This will definitely leave a big mark on even the stoutest AC.
However, the missiles are very slow, but home in with dogged
determination. While they chase their victim you can dash up to them and
terrorize them with the samurai arms. This AC has an excellent rating. It
has 15,225 offense, 2,731 defense,with the shoulder armor parts, which is
low. Never stop moving when you use this ACE. Mobility is 7,700.
Hint:
Omega Custom AC:
Head: ZHD-MO/EGRET
Core: ZCH-GR/I
Arms: ZAN-AX/VISE
Legs: ELC-HTT0808
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-BI000
Radiator: RRX-COT-GKIO
Inside: N/A
Extension: BEX-BAMS-287
Back Units: ZWX-E9O/MAC
Arm Units: R-KARASAWA-MK2
Arm Units: L-ZLS-400/SL
Note: This is an
extraordinary AC, yet it does take a little getting used to. Its offensive
point is over ten thousand and has a defensive point of thirty four
thousand to thirty five thousand.
Hint:
Omega Knight Custom AC:
Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: EAN-MWZ
Legs: ZLN-XA2/FF
Boosters: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BAMS-287
Back Unit R: EWM-FIN-BOO
Back Unit L: EWC-GN44-AC
Arm Unit R: KARASAWA-MK2
Arm Unit L: LS-MOONLIGHT
Note: This AC Overall Grade
is Excellent. Also, it is a Human Plus AC, and also overweight. It is
recommended for people to be good pilots, with the game completed, and to
have done the Human Plus requirements.
Hint:
RX-Z Custom AC:
Head: ZHD-MO/EGRET
Core: ECL-ONE
Arms: ZAN-414/SLA
Legs: ZLN-WA02/SS
Booster: ZBT-ZI/ARTERE
FCS: DOX-PG2
Generator: GR-XR/SEED
Radiator: RRX-COT-1550
Inside: none
Extension: none
Back Unit R: none
Back Unit L: none
Arm Unit R: EWG-RF-M35
Arm Unit L: LS-MOONLIGHT
Head: EHD-SCOPEEYE
Core: ;ZCL-XA/2
Arms: EAN-MHKS
Legs: ZLR-ARROW
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: OM-PRT
Extention: BEX-BAMS-287 or BEX-AA00
Back Unit-R: ZWC-LQ/2552 or ZWC-IR-FLUX
Back Unit-L: EWC-CNG4000 or ZWC-CN-500
Arm Unit-R: KARASWA-MK2 or ZWG-XC/01
Arm Unit-L: ELS-7880
Note: This AC is well
armored, very fast, quite powerful, and very overweight. Grade of all
variants are Excellent
Hint:
Tallgeese 2 DM Custom AC:
Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: ZAN-202/TEM
Legs: ZLN-WA02/SS
Booster: ZBT-GEX/3000
FCS:DOX-ELENA
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: INW-DM-PUPPET
Extension: ZEX-AL/REX
Back unit both: EWC-GN44-AC
Arm unit Right: EWG-HC-GN210
Arm unit Left: ELS-7880
Optional Parts: SP-BCNDR, SP-ENE-SCR, SP-S/SCR, SP-ECM-JAM, SP-CIR-K, and
SP-SAB/J
Hint:
Tank Buster Custom AC:
Head: EHD-NIGHTEYE
Core: ZCL-XA/2
Arms: ZAN-414/SLA
Legs: ELC-DISI
Booster: N/A
FCS: LODD-QHT
Generator: HOY-B999
Radiator: RPS-MER/A3
Inside: INW-DEC-00A
Extension: BEX-BAMS-287
Back Unit R: ZWX-E90/MAC
Back Unit L: Same as Back Unit R
Arm Unit R: ZWG-HC-IR/K99
Arm Unit L: ZES-99/MIRROR
Optional Parts
SP-BCNDR
SP-CIR-K
SP-BFS/LOSP
SP-ECM-JAM
Note: This AC is fast and
furious. Also, it is not overweight. The only problem is that it takes a
long time to save up enough money.
Hint:
Tank III Custom AC:
Head: ZHD-8008/S
Core: ZCH-GR1
Arms: EAW-DC10
Legs: ELC-DISI
Booster: n/a
FCS: DOX-PG2
Generator: HOY-B999
Radiator: RRX-COT-1550
Inside: INW-DM-R11
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: EWM-FIN-800
Arm Weapon L: n/a
Arm Weapon R: n/a
Optional Parts: SP-CIR-K; SP-ECM-JAM
Overall: 52078
Grade: Excellent
Note: This AC defines
firepower, having two grenade launchers and pursuit missiles. It can also
take a lot of punishment, as it has high AP and defense. Its setback is
that it is incredibly slow.
Hint:
Vader Custom AC:
Head: EHD-NIGHTEYE
Core: ZCL-XA12
Arms: ZAN-202/TEM
Legs: ELN-STUM
Booster: ZDT-ZI/ARTERE
FCS: DOX-ELENA
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: INW-EM-RRD
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: EWR-L24
Arm Weapon L: LS-MOONLIGHT
Arm Weapon R: ZWG-SRF/8
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-CIR-K
SP-ECM-JAM
SP-BLS
Overall: 44562
Grade: Excellent
Note: This AC is good for
reaching a remote area and picking off its enemies. It is not very fast,
but makes up for it with high AP and defense.
Head: ZHD-102/ROCK
Core: ECL-ONE
Arms: ZAN-004/B
Legs: ZLN-WAO2/SS
Booster: ZBT-GEX/3000
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BRM-04
Back Unit R: ZWM-M24/IMV
Back Unit L: EWC-GN44-AC
Arm Unit R: KARASAWA-MK2
Arm Unit L: LS-MOONLIGHT
Optional parts: All of them
Base color: R: 200 G: 200 B:
200
Aid color R: 200 G: 200 B: 200
Optional color R: 0 G: 0 B: 0
Detail color: R: 0 G: 0 B: 0
Joint color R: 200 G: 200 B: 200
Note: This AC is overweight
and is recommended for skilled pilots. This is great for swarming your
opponent with missiles and giving them a quick death. Also note that no
one will be able to build this exact core with out some outside help.
Hint:
Zeus Custom AC:
Head: ZHD-1D2/ROCK
Core: ZCH-GR/1
Arms: ZAN-D041B
Legs: ELF-50C61
Booster: ZBT-Z1/ARTERE
FCS: D0X-PG2
Generator: HDY-BV2500
Radiator: RBG-CLX5000
Inside: 1NW-RV-D8
Extension: BEX-BT180
Back Unit R.: EWC-GN44-AC
Back Unit L.: EWR-L24
Arm Unit R.: ZWG-HC-1R/K99
Arm Unit L.: LS-MOONLIGHT
Note: This is the best AC for
the money; worth it in every aspect. Probably the best bot until you have
completed 100% of the game.
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