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Call Of Duty: Finest Hour cheats PlayStation 2

All levels:
Enter the level selection screen. Hold Up on controller two and press Start, Select(2), Square on controller one.

Cheat mode:
Successfully complete the game under the easy difficulty setting to unlock the "Big Head", "Ricochet", "Head Shot", and "Ricochet All" cheat options. Successfully complete the game under the normal difficulty setting to unlock the "Shrink Shot" and "Dead Eye" cheats. Successfully complete the game under the hard difficulty setting to unlock the "Big 'N' Small" cheat.

To unlock all the cheats easily, you do not have to play the entire game under all three difficulty settings. You only need to complete the last level under those difficulties.

FMV sequences:
Successfully complete the Russian campaign to unlock the Making Of 1 FMV sequence.
Successfully complete the British campaign to unlock the Making Of 2 FMV sequence.
Successfully complete the American campaign to unlock the Making Of 3 FMV sequence.

Hint: Come Out Fighting: Secret areas:
There are two secret areas in this level. The first is found at the first house where you have to exit your tank. Go to the barn door and jump at the wall to the left of it. You will go through the wall into a room with a giant chair and a very small door with a green light shining out. There are also two health packs in the room. The second secret area is at the second house. Go inside and clear out the house. In the back room on the right is a window where you can shoot the machine gunner that was shooting at you while you were coming into the house. Go back downstairs and outside. Jump over the sandbags and onto the barbed wire. Follow it to the house. You will go through the wall and down a hallway. At the end is a room with a Nazi UFO and four health packs.

Hint: Depot Saboteurs: Secret room:
On the second British level, Depot Saboteurs, in the area where you blow up all the fuel drums is a large brown church-looking building. Go up to the right-hand side door and throw two sticking grenades at it. Then, go up to it and press Action. Move back and throw one more grenade at the door to blow it up. Follow the stairs down to a room with a Bren, field pack, and some grenades.

Hint: Depot Saboteurs: Sniping location:
Clear the gate to the fuel depot. If you are looking straight at the gate from the inside, look to your left. You should see a bush. Go into the bush and you should go up onto a ledge. From this ledge you should be able to jump onto the roof of a house. This is a good location to take out some Nazis, and the machine gun nest.

After reaching the depot, with your back towards the inside of the gate, look to the left. There is a building with a round rooftop. Go behind it. Be careful with the machine gun around the corner. Go behind the fuel drums directly ahead of the round roof building near to you. Do not destroy them. Look to the left. If done correctly, there should be a large cliff. Go up the cliff. You now have a view of the entire depot, and the Nazis in it. Note: Do not destroy the fuel. It will hinder your vision while up on the cliff.

Hint: First City To Fall: Easy completion:
First, go to the building on fire and get the health pack. Then, wait until the tanks kill everyone and blow up the building entrance. Go inside and get the two health packs. Kill the man with a Panzercheich. Go outside and stand in front of the M12. It will not go anywhere. Get to where you can snipe enemies with the M1 Garand and where they cannot see the M12. Go get the health pack by the city gates and pick up any left over from the battle. Around the corner is a room with a Panzercheich and a health pack. Down the street are more Panzercheich launching Nazis. Stand in front of the M12 and snipe the Panzerschrecks again. Ease around the corner and there will be a building where about twenty five enemies will come out from. Set and snipe them. Go to the end of the street and into the building to kill two more anti-tank soldiers. Go in the basement and get a checkpoint. Then, go through the tunnels and get to the machine gun. Kill all the Nazis until the theater is blown up. Once they are all dead, go down another set of stairs and out the door. There are two Nazis with Panzercheichs where the machine gun is located. Kill them and go down the sewers to complete the level.

Charge the big bunker on the top of the hill before you clear out the other pillboxes. Then, clear out some trenches and the pillbox. Next, lower the Nazi flag and you are done.

Hint: Into The Hearland: Browning .30:
When you start the mission, there is a tank behind you. Go behind it to find a Browning .30 cal with 300 reserve rounds.

Hint: The Flag Must Fall: MG42 machine gun:
Go out of the building that you started at. Go up the hill outside, then go into the trench on your left until you reach a hill. Turn right, clear out the pillbox, then get out of the pillbox and go straight. Clear out the next pillbox. Go back out of the trench and turn to the right. There will be another trench here. Do not go into it yet. Pass it, turn right, and go downhill into another trench. There should be a path leading left as you enter the trench. Follow it and you will find the MG42, which is a machine gun that you can carry that is just like the stationary guns that were shooting you earlier.

Charge the big bunker on the top of the hill before you clear out the other bunkers. Then, clear out some trenches and the bunker. Next, lower the Nazi flag and you are done.

Hint: Last Bridge Standing: Sniper rifle:
At the beginning of the mission, stick to the left of the bridge, but do not waste all the ammunition. If get rid of it, you cannot take out a huge machine gun bunker with more than five guns, and your default guns are not accurate enough to shoot the men in the bunkers. Note: If you just wasted the ammunition, you can find 70 rounds by looking in a fork made by beams.

Hint: Operation Saturn: Giant apple:
Start the mission. .Back up slightly and turn to your left. Find the tree near the road with no leaves (just branches). Face that tree, then drive up the right side of it, going off the road that you were on. Turn left and follow the dirt path in the snow that leads away from the mountain. After the path turns, look in the distance to find a strange object. Drive towards it to reach a giant hollow apple, with a UFO inside.

Hint: Sewer: Easy kill:
In the American sewer mission, when you get the stickybear in the first secret room, throw it onto a Nazi. It will stick to them. Watch him try to get it off before it explodes up.

Hint: Surrender At Aachen: Teddy bear:
In Surrender At Aachen (the third mission in the American campaign), go through the door and kill the four Nazis (grenades are useful). Go to the area straight from the door that you came through. There will be a MP-40 and a teddy bear here. Pick up the teddy bear and you will receive health and a message stating "The Bear is adorable".

Hint: Tractor Factory: Easy completion:
When you get up to the sniping area, crouch down in the window. There will be some ammunition and health in the corner if needed. Get it if desired, then snipe the first wave of soldiers with normal guns. When your "comrades" say that there are Panzershrecks, concentrate all of your fire there. Do not worry about the regular soldiers because they cannot aim well. Shoot the Panzershrecks until you see a man running up the road with a heavy machine gun. Shoot him then go to the left window and continue.

Hint: Underground Passage: Creepy room:
On the "Underground Passage" level, the second American mission, go down the spiral stairs and go through the door on the right. Clear out that room of Nazis and the next one past it. Then, go back to the middle room and clear it out again. Go to the walkway that has a field pack and a door. Throw two grenades at the door then go up to it and press Action. Note: You will not see an "Action" icon, but it does not work unless that button is pressed. Then, throw one more grenade at the door. It helps to throw it at the wall next to it so that it lands at the base of the door. This will blow it open. Go down that passageway to find the "creepy" room that contains a ghost baby in a crib, floating candles, a giant rat, a teddy bear, a "sticky" bear (basically a sticky grenade that you get 99 of), a flushable toilet, a MG40, and a Browning .30.

Hint: Underground Passage: Dance party:
Near the end of the "Underground Passage" level, the second American mission, is a boarded-up tunnel. Throw some grenades at it to blow it open. At the end of that tunnel are some Nazis having a dance party. There is also a Browning .30 in the corner.

There are also 99 Kaiser (bouncy) Bear grenades in this room.

Hint: Underground Passage: Bulletproof Nazis:
In the second secret room, you cannot kill the Nazis with bullets. However, you can with grenades.

Hint: Russian campaign:
On the first tank level in the Russian campaign, it is best to use first person view to shoot the Nazis that have Panzershrecks and MP-40s. The MP-40s cannot hurt you, but are annoying. If you use third person view, you will miss.

Glitch: Operation Saturn: Floating Flak 88 gun:
Once you exit the giant apple, look for a very wide road with no vehicle tracks. Go on it as if you were moving in the enemy base's direction back to the mission. After a few seconds, Nazis with Panzershrecks will appear. They will not hesitate to kill you. Kill them first. Drive on the trail a little more, and on a steep ridge you should see a Flak 88 gun floating on the ridge. Note: Below it are a few more Nazis that will attack again.

Glitch: Remagan: Rank confusion:
During your first Time in Remagan city, the one with the bridge, you will have four people including yourself. This is by reading the green labels above the characters: You (Lieutenant Chuck Walker), Sergeant Benny Church, Private Sonntag, and Private Nelson. Note that Private Nelson is not really a private. His uniform can prove it. If you walk close enough to see Private Nelson's left arm, you will see three stripes, which makes him a sergeant. Also, on your way to Remagan you will have a radioman (you cannot see him "yet"), Private David Coen. Immediately after you finish your second mission on Remagan, he gets promoted to the same rank as your character. A private could not have gotten promoted to such a high rank from the lowest rank in the U.S. Army. Also the only real Lieutenant there should have been only yourself. The only way Coen could have gotten that high of a rank would be the fact that you are already dead.

Glitch: Multi-player: The Square: Go outside level:
On the multi-player map The Square, go towards the building with no equipment in front of it. On the left side there is a wall. Jump onto the wall then jump onto the dirt. Next, jump down on the other side and you are now out of the Square. Other players cannot see you, but you can see them.

Glitch: Multi-player: The Station: Enter structure:
Go to the middle of the level on a hill. There should be a building on one side. On the other side is a wall and a wood structure. Get on the wood structure and work your way to the highest point of it. Look around and you should see an archway in between the wall and the wood structure that you are standing on. Look down and to the right. Jump on the thin strip of wood sticking up. Next, try to jump over the nearest part of the archway. After a few tries you should end up inside of the archway. You can see everyone going by, but they cannot see you. You cannot exit without committing suicide or grenading yourself. Also, you cannot shoot people going by.

Glitch: Multi-player: Oasis: Hidden areas:
Play an online multi-player game in the Oasis. Chose the team and gun of your choice. When you start there are two towers. Go to the tower with the spike-like things on top. Go up the stairs. There are two doors on the right side. Go to the second door. There is three windows. Look out the window furthest from the door. Back up all the way, then turn left, lay down, and move up to the wall. You will go through it. Also, if you turn around, walk forward to the wall, then walk sideways and left to a corner, lay down move around a bit. You will sink in the sand. No one can see you and sometimes you can shoot the players. If you go to the tower with the flat top, go up the two sets of stairs. At the top of stairs will be a doorway. Go in and turn left. There is a wooden door. Lay down and move at the door to go through.

Glitch: Exceed maximum ammunition limit:
Complete a level (for example, the first level in the Russian campaign) with the MP-40. Go to the door for the next level. After the game saves, you will have more ammunition than the weapon normally carries.

 

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