Level
20 character: Start a new game with a Champions of Norath saved game
file that has a quick level 20 character. To do this, start Champions of
Norath, then hold L1 + R2 + Triangle + R3.
Save the game. Start a new game on Champions Return To Arms and
import the new character from Champions Of Norath. The character
should be level 20 with 999 skill points. This does not work for the new
classes and races.
Hint:
Quick Gate Scroll:
Instead of pressing Start and going to "Gate Scroll", hold Square
then press Select.
Hint:
Item duplication: You can duplicate any number of items and give them to a
character just starting out in the campaign. To do this, you must first have
a saved game file that has the character with the item that you want to
duplicate. Start a new game with up to four characters and import the
character with the item desired to be duplicated into each of the characters
(up to four). Give all of the items to be duplicated to one of them and save
the game. Then, create a new game and repeat the same procedure; but this
time use the character from the newest saved game which should have multiple
items already. Note: To save memory card space, just keep saving over the
duplicating file. Continue doing this until the number of items duplicated
is reached. Start a new game creating the character you want for the
mission, then import the character that has been duplicated and give the
items to the character that is actually being created for a game. Finally,
create a new game and import the character that you created and then gave
the duplicated items to in order to start the game with whatever items
desired. Note: This can also be done to generate more money by selling the
duplicated items instead of keeping them with the character that was created
for the new game.
This trick requires at least
two controllers and enough space on your memory card for two files (about
800K). Go to "Create Game" under the adventurous level, and choose
how many players you want. For example, if you have four controllers, choose
four players. When you get to the player selection screen, import the
character who has the items to be duplicated to every player and start the
game. You will now have copies of your character. Have all but one of your
extra characters drop the desired items. Then, pick them up with your
primary character (that did not drop the items) and save the game. Then,
exit the game and go to the main menu. Start a new game under any difficulty
setting. At the character import/selection screen, and import the character
that picked up the dropped items. You have now duplicated those items.
This trick requires all eleven
Bloodstones. Having a keyboard or microphone is also desired, so that you
can tell other players what you are doing so that they will not pick up what
you drop. When you get to the end of the Bloodstone Passage, the game
auto-saves. Do not go in yet. Enter your inventory and drop a few items,
such as eight Perfect Bears or some gems. Go into the Twisted Nightmare and
intentionally die. The items will remain on the floor where you left them
and you still have the bears that you had before you dropped them, because
the game saved when you had them. Drop eight more, go in, and die. There
should be sixteen on the floor. Be on the safe side, and do not drop all
twenty five items. If you pick up the items then die, you will lose out --
the game does not save again after that first save. Do this two times and
exit the mission, just for caution.
Hint:
Easy arena levels: You must have a Shadow Knight with Raise Army. When playing the
arena in single or co-op mode, in round two of every board once your score
appears cast Raise Army. You must have characters alive when you move onto
the next round. When the third round comes up, every enemy will die. This is
helpful because the third round is always the most difficult. This trick
works on the second round as well, but it is better to save it for the third
round.
Hint:
Defeating the Dragon: In the Plain of Fire you will fight an extremely difficult Boss.
An easy way to defeat him requires two players. Have one player hit the
dragon so it will chase him or her. Have the player who hit the dragon stay
a few inches away from it. The dragon will then breath fire on that player.
Have the other player kill the dragon. The dragon will not turn on the other
player. You should have a weaker player kill the dragon so that they get
more experience. You can also try using the player with the best melee
damage, although a single player can do this trick as well. You must wait
until the Dragon begins to take in air. When this happens, attack the
dragon's side. Never attack the face or back of the dragon, as it has a
powerful bite and tail wipe attack.
Hint:
Defeating The Four Horsemen: The Four Horsemen can be difficult to defeat. Use a Vah Shir
Berserker with a high Summon Throwing Axe spell and a decent melee weapon
and armor. When the battle starts with each horseman, run as close to them
as possible. When you get close enough, their horse will stand on two feet
and try to knock you down. When this happens, run around them. When the
horse is on all four, hit it with your strongest melee weapon. After a while
of taking a beating, the horse will leave. Next, you must defeat the rider.
Each rider has a different spell. To defeat the riders, run around and throw
your throwing axes at them. This will take awhile. If you run out axes, use
the spell Summon Throwing Axe. You can use mana potions, just not health. If
run out of mana potions, run around until your mana regenerates. An easy way
to know if the rider is about to use his spell is when he lets out a loud
scream. It is a good idea to use a Vah shir Berserker at level 10 or higher.
By using a Berserker, you will not have to use a single potion unless you
get hit bad. Remember, in order to win the challenge you are only allowed to
use no more than four health potions.
Hint:
Defeating Mithaniel Marr: To kill Marr easily, develop a good male or female ranger, then
just range him. From the start, make sure you have a bow that can do at
least 90 to 120 damage. If it has two sockets open, put any Whetstone in it
and any type of Misty Globe. If you have a lot of points on Dexterity and
Strength, your damage should now be about 250 to 400 points. Make sure that
your Cold Arrow is at least level 3, your Mana is at least 250, and your
Critical Hit is at level 5, 6, or 7. When the match starts, get on a good
camera angle, put on your Critical Hit, and range him until he dies with
your Cold Arrow. When you start your ranging, he will try to block your
arrows, but unlike the normal arrows the Cold Arrows will always hit him.
This is directed specifically
to classes that can summon an ally and can use a decent projectile (magic
recommended because it does not run out). Summon the ally immediately at the
start of the battle and turn on the map so that you can see the Planar
Portal Arc located to the south. In the short time it takes for him to kill
your ally, run to the arcs and get behind it. Because the middle of the arc
is open, you can shoot him without getting hit once. Be careful, as he will
attempt to run around and catch you. Just keep shooting him until he dies.
Hint:
Negating enemy attacks: Because the Shaman is a weak class, an effective way to avoid
being hit with a melee attack or being shot with an explosive arrow is to
shoot "Tagar's Insects" at the enemy. The spell is not good for
damage but the enemy cannot attack you because it constantly hurts them,
depending on what level you are. Use this time to kill them. Also, the spell
can go through walls and hit enemies on the other side.
Hint:
Reference to Samurai history: In the Plain Of Valor, you will end up fighting an army of
Samurai. There not generally difficult to defeat. If you watch one after
defeating him there is a chance that you will see him on his knees. He will
then stab himself with his own sword. Real Samurai did this to avoid
bringing shame and dishonor to their family and/or lord.
Glitch:
Unlimited attribute points at Four Horsemen: When you start a new game and level up, do not place your points.
Instead, save them. By the time you defeat the Boss for the Plain Of War you
should be at level 6 and have 15 attribute points. Go to the side mission
with the Four Horsemen. Before you start the fight with them, add all 15 of
your attribute points. Because this does not work with players abilities, do
not worry about upgrading them. Resume the game and die. You will be
prompted to try again. Do so and follow through the same process. When you
go back to level up the attributes, the 15 points you placed earlier will be
there, plus you will have 15 points to spend again. Do this as many times as
desired.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: