View
FMV sequences:
Successfully complete the game to unlock the "Cinema Theater"
option at the main menu. Press R1 in the Cinema Theater screen to
view art from the game.
Alternate
costumes:
Successfully complete the game. Load the saved game to start a new game with
a key in your inventory that will open the closet in Alissa's room, allowing
five different costumes to be worn.
Clear
mode: Successfully complete the game to unlock Clear mode. This mode is
a more difficult version of the game with enemies have more powerful weapons
and your character's panic goes to full when surprised.
Hint:
Avoiding Corroder: When going back into the house with the toolbox key to get the
wrench, enter into the living room through the double doors. If you go
around the corner to go up the stairs, Corroder will be waiting there to
surprise you. This almost maxes out your panic bar. Go through the double
doors and go for the ladder in the fireplace that you opened with the
Moonflower upstairs. Corroder will break into the room just behind you, but
you will have plenty of time to make it and he cannot come up the ladder. He
instead must back track through the house, giving you plenty of time to get
the key before he busts in on you. Climb down the ladder and go to the evade
point fire extinguisher. Use it, sneak out of the room, and be on your way.
Hint:
Defeating the last Boss: Make sure you have the arrows that you picked up throughout the
game. When the fight starts, shoot a special arrow at the Boss. It should
automatically target him. Then, run around away from him. If he shoots a
purple orb at you and you are caught, you can miss his other attacks. If he
shoots another orb at you and you are still caught by the first orb, try to
run in some direction and Alyssa will struggle and fall to the ground. The
orb should fly over her head and miss. If you are still caught by the one or
two orbs, keep trying to run free until they go away. If you get caught by
three orbs, the Boss will say "This is the end", Alyssa dies, and
the game will end. Once free from the orbs, keep running away from the Boss
and shoot a regular arrow. When the Boss stops and laughs, shoot an arrow at
him. This should give you enough time to charge a regular arrow and shoot
him. If the Boss picks you up or grabs you, keep pressing X to get
out of his reach. His grab will drain your heath and add more heath to him.
If he tries to use his sword, quickly move. If you get hit, get up and run
somewhere far from him. If you get to the point where when you charge an
arrow, but it is not fully charged when he walks towards you, just shoot the
arrow. This will pull him back, and he will not be able to go anywhere. Keep
repeating this process and until an intermission sequence begins. When you
reach the second part of the Boss battle, he will have a new move called
"No Escape". This will bring a blob of blood that will hold Alyssa
in that spot if caught. To avoid this, when you hear "There's no
escape", quickly move from where you are standing. Then, keep repeating
the previously described strategy until you get to the third part, where he
is a lot more difficult. The Boss is quicker and now says "Are you
ready to give up?". When he says this, if you have any more special
arrows shoot them at him. If notm, charge up the arrow and shoot when he
starts moving. When you finally get to the last intermission sequence, it
will end with both you and the Boss at low health. Stay away from the Boss.
Go back to the place where you started, and in the right corner is the end
of the game.
Start to charge an arrow
immediately after "Judgment" disappears. You will be on the
opposite side of the altar from Lord B. Charge your arrow as he charges his
attack. He will make a noise that sounds like a laugh just before he
releases. Launch your arrow and press Duck. The ball will fly
harmlessly over your head. Stand as soon as it is past you and repeat the
pattern. If timed correctly, he will keep getting knocked back away from
you, and you can knock off between one third to one half of his first health
bar before he is able to make his way around the altar toward you. At any
time during the battle if you duck, his ball attack will go over your head.
When he uses the "no escape" attack, only run about three to five
steps. Start moving as soon as he says it, then stop and charge an arrow at
him. He will stand frozen and pointing until the attack executes, then
starts walking again. This gives you plenty of time to charge an arrow. If
you get off a binding shot, keep moving about 45 degrees and charge another;
but keep ducking. You will not have time to pin him enough for a final
attack. When he gets into this second health bar, if you bind him he will be
able to shake off the binding shot by vibrating and raising in the air. This
is good for you when he does this. Watch for it then start to charge an
arrow when he starts to break it. Hold the arrow until he breaks the bind
and touches the ground again. By this time your arrow will be fully charged
and he is a sitting duck. If you are lucky, he will keep trying to break the
binding instead of attack. If he attacks, just keep using the duck strategy.
Hint:
Timing the charge for an arrow: If you do not know when to fire the arrow, count ten seconds,
then fire. You can also count seven seconds and fire, but it will not be as
strong.
Hint:
Get out of panic mode: To get out of panic mode either use Lavender Water; or while you
are running and Alyssa stops, keep pressing X. She will be able to
move again.
Hint:
Get rid of the moth: Although moths may appear as if they are your friends, they are
not. If they get near you, either use your Holy Water or keep pressing X
and Alyssa will say "Get off".
Hint:
Locations to hide from Bosses: It can be difficult to find a place to hide or something to use
to attack a Boss. The following are locations and items that you can use.
Note: If you are trying to complete the game on a time record do not follow
any of these tips.
Slugehammer Man When you first meet him, run through the closest door (which leads to
the main room in the clothing store). Run behind the curtain and stay
there until you either hear or see him leave, or if he finds you. If that
happens, run back up the stairs and into the room where you first met him.
Then go through the door again and hide in the curtain once again.
When in the music hall, go
behind the stage curtain. He cannot and will not follow you back there.
Though this may kill your time, it is a simple way to avoid him. Another
place to hide in the music hall is in the locker on the second floor. He
may sometimes find you, depending on whether Alyssa is in panic mode or if
he is close to you.
When in the music prop room
(where you get the matches), once you leave the room Slugehammer Man
appears. Quickly run back into the music room and use the violin case. A
short intermission sequence will appar.
Acid man When you first meet him, use the Holy Water. This will set him on fire
for a few seconds and give you enough time to run. Run down the steps
(where the lion fountain is located) and run past the door. There should
be a small outhouse. Run in there until the music stops.
If you enter the house and he
appears, run up stairs. He will follow you. Go into the room and under the
bed (if you have not found it already). There should be a secret ladder
leading to somewhat of an entertainment room. When down there. Acid Man
will appear. When he does, look for a fire extinguisher and use it against
him. This will cause the room to become filled with white smoke and he
will not be able to see. Use this chance to get out of the room.
If you are on the other side
of the big fans outside when he appears, go through the only door there.
Go down the stairs and into the first door. Go all the way into the back.
Alyssa will see an electric box when he comes in, and is close enough use
it against him. This is another chance for you to escape. After he has
fries, he should come out again. If he does, run past the door (where the
electric box was located) and past the ghost (whose spirit you must set
free). You will reach somewhat of a dead end. Stand there for a few
seconds, and the music should stop, indicating that he left. If Acid Man
follows you down there, use the Holy Water on him and run back and out the
door to where the giant fans are located. Stay there until he follows you.
When he does, run around the junkyard and back in the door. Go back to
where that dead end is located. Another way if he follows you again is to
walk towards the wall, and on that small walkway Alyssa will walk against
the wall and he will be gone. Beware -- when you do the bridge part he
will appear again and say "I found you".
Chopper Man It is recommended that you carry as many Holy Waters as possible, and
refill every time you get to one Holy Water remaining. When he first
appears, use the Holy Water and run for the door on Alyssa's right. You
should be in a office room that has two fish tanks. Run behind the fish
tank that is closes to the television screen. You will see Chopper Man
enter and repeat his "Oh nice trick" phrase. When you either see
or hear him vanish, the coast is clear.
When he appears on the B2
floor, does run down the stairs and go all the way to Alyssa's left. There
should be some barrels and fire there. Hide in there and a short
intermission sequence will appear.
If he appears at random in
the factory, do not bother hiding in the elevator. It will not do
anything, as he will still be outside the elevator waiting and you will be
trapped. If you need to enter the elevator and go to either B1, B2, or B3
(whichever floor you are on) and ride the elevator up or down, then go
back to the floor you were on. When doing this, he will appear on that
same floor again. This will get you just enough time to do what you need
to do. If Alyssa is in panic mode, you will not be able to use the
elevator. It is best if you use the Lavender Water to lower her panic or
try to make a run for it.
When you enter the grave yard
after the intermission sequence, run towards Alyssa's right. There should
be a house. Once inside, go around and pass the beds. Hide behind the
curtain until he is gone.
Scissor Man and Scissor
Woman When on Scissor man's side of the mirror (which is almost the same as
Scissor woman's side), on the first floor is the men's bathroom run inside
one of the stalls and lay low until he is gone. Note :If you are playing a
clear mode game, be careful; when you are surprised your panic meter goes
to full. If he does surprise you, he will do somewhat of a dance. Put some
Holy Water on him and make a run for it. The best place to go is through
the other side of the mirror.
When on the other side, you
will now be chased by Scissor Woman. Her side is almost the same, except
everything is changed around. The bathroom that was on the first floor is
now on the second floor. If you go to the second floor room where you find
the empty chair (in Scissor man's side there is a dead body there, and
this is where you use the form). All the way on the top corner (towards
the television screen) is a hole where you can get through. This really is
not that much help, as the music will stop for a few seconds and then
restart.
When you make it through the
second part of Scissor Man and Scissor Woman's stage, an intermission
sequence will play. After it ends, Scissor Man appears. Run into the clock
tower. If you go to the door on the left, it is Scissor Man's side. The
right door is Scissor Woman's side. On Scissor man's side, run up the
stairs. You should be able to go to the edge and hang off. This will
trigger an intermission sequence. Since there is nothing really on Scissor
Man's side and nowhere to run or hide, do not bother going there anymore.
When on Scissor Woman's side,
go up the stairs. Go towards the sky and slide against the wall. When you
reach the end and are in the kitchen, after putting out the fireplace,
Scissor Woman will appear. Go to Alyssa's left. There should be some
ashes. Use them against Scissor Woman.
When you are in the Library
part of the clock tower, Scissor Woman will appear. Go outside and towards
the sky again. Move Alyssa towards the right. This will bring you back to
the Library. Scissor Woman cannot harm you in anyway. When you get to the
intermission sequence where you see Dennis and what Scissor Man and
Scissor Woman are doing to him, you will never be chased by either one of
them again.
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