Dante's
Diesel bonus level and costume: Play Dante's mission 1, then save the game. Reset the
PlayStation2 and wait for the "Press Start button" message to
re-appear. Press L3, R3, L1, R1, L2, R2,
L3, R3. A sound will confirm correct code entry. Press Start
to return to the main menu. Choose the "Load game" option, press L1
or R1 to access the new costume, then load a game to play the bonus
level.
Lucia's
Diesel bonus level and costume: Play Lucia's mission 1, then save the game. Reset the
PlayStation2 and wait for the "Press Start button" message to
re-appear. Press L3, R3, L1, R1, L2, R2,
L3, R3. A sound will confirm correct code entry. Press Start
to return to the main menu. Choose the "Load game" option, press L1
or R1 to access the new costume, then load a game to play the bonus
level.
Lucia's
Diesel costume: Press L1(2), Triangle, Square, L2(2)
during game play.
Dante's
Diesel costume: Press R1(2), Triangle, Square, R2(2)
during game play.
In-game
reset: Hold Select then quickly press and hold Start
during game play to return to the title screen.
Completion
bonuses: Use the following trick to unlock the completion bonuses by only
playing Dante's game. Switch from Disc 1 to 2 at any time during Dante's
game. Successfully complete the game to unlock level select mode, hard mode,
Bloody Palace mode, and the credits. This trick also works for hard mode. If
you change from Disc 1 to Disc 2 anytime before you complete the game in
hard mode, you will unlock Trish and other bonuses.
Dante
Must Die mode completion bonuses: Once you complete Dante Must Die mode, you will be rewarded with
four bonuses: Dante's original Devil May Cry costume; Rebellion will
be replaced by Force Edge (very strong not like Devil May Cry's Force
Edge); True King of Hell (title given to you after completing both Dante and
Lucia Must Die modes; the music Lock and Load (Dante's Theme from Devil
May Cry) will play.
Alternate
costumes for Dante: Successfully complete the game with Dante under the normal
difficulty setting to unlock an alternate costume. Successfully complete the
game in Dante Must Die mode to unlock his original costume from Devil May
Cry.
Alternate
costumes for Lucia: Successfully complete the game with Lucia to unlock an alternate
costume for her. Successfully complete the game with Lucia under the hard
difficulty setting to unlock another costume for her. Successfully complete
the game in Lucia Must Die mode to unlock her Arius bodyguard costume.
Play
as Trish: Successfully complete the game with Dante under the hard
difficulty setting. Trish has Dante's stats and items and starts with the
Sparda.
Bloody
Palace mode: Successfully complete the game with Dante and Lucia to unlock
Bloody Palace mode.
In Bloody Palace mode, the
maximum and hardest level is level 9999, however, the reward is satisfying.
You will fight various rivals, such as Mr. Phantom (lava spider), Arius, or
Bolverk (the one eyed sword opponent) and his wolves, only this time you
will fight twelve wolves. You will probably fight Arius most of the time,
but even though he is difficult, get a Showtime fighting him and kill him at
the same time. You will be rewarded with 7,000 Orbs.
Dante
Must Die mode: Successfully complete the game with Dante and Lucia under the
hard difficulty setting.
Lucia
Must Die mode: Successfully complete the game with Lucia under the hard
difficulty setting.
Hard
difficulty setting: Successfully complete the game with Dante and Lucia.
Level
select: Successfully complete the game as either character under any
difficulty setting.
Alternate
enemy file images: When looking at the enemy files in the menu, some of them have
alternate images. These can be seen by pressing X while looking at
certain files. Most will have a second image and some, like the cage type
enemies, have about four.
King
Of Hell pictures: To get the nine bonus King Of Hell pictures, complete Dante Must
Die! mode with both Dante and Lucia then, complete the game with the
following costumes.
Picture 1: Complete the last
mission as Dante.
Picture 2: Complete the last mission as Dante's Diesel costume.
Picture 3: Complete the last mission as Trish.
Picture 4: Complete the last mission as Trish (on Lucia's disc).
Picture 5: Complete the last mission as original Devil May Cry
Dante.
Picture 6: Complete the last mission as Lucia.
Picture 7: Complete the last mission as Lucia's Diesel costume.
Picture 8: Complete the last mission as Lucia's second Diesel costume.
Picture 9: Complete the last mission as Lucia's Secretary costume.
Hint:
Easy game completion: Use the following trick to complete the game easily with Lucia or
Dante. Enable the code to get Dante or Lucia's Diesel costume. As well as
having the option of another costume, you can repeat any level you have
already completed. Simply repeat the easy levels to gain Orbs, and upgrade
your characters.
Hint:
Mission 1: Secret area: Enter the big doors to the right of the pillar where the Puia
(flying harpies) first appear in Mission 1.
Go through the level until you
see a wall with a face. Press Circle and you should enter a secret
room.
After you reach the point when
the demon birds appear, defeat them, then get on the roof. Run until two
skeletons appear. Defeat them, then get on the stairs. Jump off them, go
down, and keep going. Do not worry about the demons that appear. Get to
bottom of the path to the last door, then press Circle to access
secret room 2.
Hint:
Mission 1: Hidden Red Orbs: Go to the part at the beginning where you double jump over the
rubble blocking the way ahead. Face the statue and double jump to the
statue's shoulder, then again to his head. Once on his head, at many Red
Orbs will fall.
Hint:
Mission 1: Unlimited Red Orbs: Get the first Red Orb at the beginning then keep restarting the
mission.
Hint:
Mission 1: Unlimited Yellow Orbs: After completing either character's game at least once and have
unlocked the "Mission Select" option, go to mission 1 and collect
the Yellow Orbs. Save the game and quit. You may now continue where you left
off. This trick is useful when facing the tougher Bosses on the harder
settings.
Hint:
Mission 2: Hidden areas: Enter one of the rooms that has a coffin and bones in it. Go up
to the coffin and press Circle. This will take you to a hidden room
full of enemies and some Red Orbs.
There are actually two secret
areas in mission 2. Both are in separate rooms where skeleton coffins are
located. Check every coffin you see to find them.
Hint:
Mission 3: Hidden area: Before or after the cargo elevator trip, you will reach a door
located between two other doors with just a couple of stair steps. Stand in
front of the door on the left side of the screen and press Circle to
enter a secret room.
Hint:
Mission 4: Hidden area: When you start, look for the first door on your left. It is not
very big and is sticking out slightly. Approach it and press Circle.
It will lead to a secret area where big flying creatures attack you.
Hint:
Mission 5: Hidden area: When you enter the barricaded area, go to Dante's left and fall
off the cliff. There are several medium Red Orbs. Follow that until the end.
There will be an Orb Dispenser. Go just to the left of the Orb Dispenser to
find a garage-type door. Press Circle, and there will be plenty of
Homromsira in there.
Hint:
Mission 6: Defeating the "head": When you are fighting the "head", not when it is the
full body, when it falls on the ground and starts shooting lasers, wait for
them to stop. You will have a few seconds before it will go into the air
again. In that time, run up to it and hit it with your sword on the open
mouth. It will do double or triple the damage.
When the head floats down to
the ground and shoots its lasers, press Circle to flip Dante around
to the back of the head. Slash the monster while it is shooting the lasers.
After it is done, using the sword will help Dante's Devil Trigger to fill
up. When it is full, it will do even more damage.
Hint:
Mission 7: Hidden area: At the very end of the mission, before entering the door that
leads to the roof, press Circle at the door to the left.
Hint:
Mission 8: Easy Red Orbs: The level select option must first be unlocked for this trick
.Select level 8. Fight and defeat the opponent as quickly as possible
without using items. You will get about 4,000 Red Orbs if you get a
"B" rank.
Hint:
Mission 10: Hidden area: After defeating the giant butterfly and the larvae, you will go
down a set of stairs. After the game loads, go to the first set of doors you
see and press Circle to enter another hidden room.
Hint:
Mission 14: Hidden area: When you start the mission, turn around and press Circle
against the door on the left. You should enter a secret room with enemies to
fight.
Hint:
Mission 16: Hidden area: On this mission, you will enter a room where you will find the
item named Sacrilege. Get the item to make the energy balls stop coming at
you. Then, on the floor directly under the balcony where the item was
located, there will be a wall that resembles a door. Press Circle in
front of that wall and it will open a secret room.
Hint:
Mission 16: Easy Red Orbs: When you pass mission 16, you can get as many red orbs as
desired. Go up and down the elevator, killing all enemies. Remember to mix
up your attacks to increase your stylish bonus. Do not use a maxed-out
weapon, as this will kill enemies too quickly and not allow you to get your
stylish up fast enough. If done correctly, you can get up to 2,500 Red Orbs
on each trip up and down the elevator. This may get tedious, but is well
worth it when you get to the "Must Die" modes. Save your data when
you have the desired number of orbs.
Hint:
Mission 18: Easy Red Orbs: Complete the game as Dante. Go to Mission 1 and grab the Gold
Orb, then go to Mission 18 to defeat Argosax the chaos and despair embodied.
Repeat this as many times as desired.
Hint:
Defeating Argosax: As Dante, start from the first head and work your way to the
left. Then, position Dante in between each head and target it with the
Missile Launcher then take it out from afar. Tis will also work on the
Griffon, but his electric attacks will eventually make their way towards
you. The only way to avoid them is to Flip Escape to the right and get out
of their range.
Press Circle every time
you want to move somewhere, even left and right. When the time is correct,
or when no attacks are being drawn, kick them with a missile launcher (since
they cannot avoid attacks), or just give them a cheap shot using handguns.
Note: Killing Argosax may be easy, but Despair Embodied is a different
story.
This is much easier if you have
fully upgraded the submachine guns. For the first head, hold Square
while jumping over his attacks. After that, move to the right by the
Griffin. If you are standing as far away as possible, he will only be able
to hit you with the attack that is like a pair of scissors. As you keep
working to the right, you can avoid the range of their attacks until you
reach the Phantom. When he shoots fireballs, roll to the side until he stops
and keep attacking. Use the same strategy for the jets of fire he shoots up.
By now you should have a full Devil Trigger gauge. Use it on the giant
gorilla to avoid falling down because of his attack. If you bought enough
Purple Orbs, you should have about half a bar left when the gorilla dies.
Hint:
Defeating Arius-Argosax: You will need the Arsenal Throwing Daggers upgraded to level 2 or
3, the Swords Embaka upgraded to at least level 2 or 3, and all of the
Amulets. The best Amulet to use as Lucia is the Electro Heart, the Quick
Heart (to move very fast), and the Healing Amulet (heals while in Devil
Trigger mode). While fighting him, jump in the air and rapidly press Square.
Keep doing this to raise your Devil Trigger gauge to full power. Attack him
rapidly with the Arsenal Throwing Daggers. When he is defeated, an
intermission sequence will start.
You can only defeat
Arius-Argosax with Lucia. You need to use the throwing daggers at level 2
and any swords. The best amulet to use is the Healing Heart. All that
Arius-Argosax can to do you is spit purple things. If you get hit by it, you
will get poisoned for awhile. You will know if you are poisoned because you
will turn purple. Throw the daggers at all times at Arius-Argosax. When your
Devil Trigger gauge gets full, activate it.
Hint:
Defeating Possessed Arius: Note: You can only fight Possessed Arius as Lucia. When you get
to the second to last mission (after the part where you are in the Big
Urobos Buildiing Corps.), you will have to fight Possessed Arius. He is also
in Devil Trigger Mode. To defeat him, find the Embaka and have it upgraded
to at least level 2 or 3. Have your Arsenal, Throwing Daggers, upgraded to
level 2. While fighting, keep jumping in the air and pressing Square
rapidly until you fall. At least every five to ten seconds, Possessed Arius
will charge up (purple flames will form around his body). He will charge at
you. Jump in the air and keep pressing Square. When he is behind you
while you a're in the air, he might jump at you on the ground. When he
falls, attack him with Triangle. It is the best way to get your Devil
Trigger gauge at full power. If your Devil Trigger gauge is half to full, go
into Devil Trigger mode. Keep attacking him; you will rarely ever fall down
while you attack in Devil Trigger mode. When his life is in the red, he will
take one of the pipe-like things on his back that always move and jam it
into the ground, causing it to pop up occasionally, He will not die, but
will transform another time.
You do not need to have
anything leveled up for this trick, but you will need the Speed Amulet.
Equip the Throwing Daggers. When you start out in the pit, run as far from
him as possible. Throw daggers at him until he is almost close enough to hit
you, then Devil Trigger and run under him to the other side of the pit.
Repeat this strategy. Note: Your Devil Trigger should charge up just enough.
If you defeat the second form quickly and you do this trick on the third
form correctly, you should be able to get an "S" rank for time,
and high ranking for damage, although style will probably get a
"D" rank.
Hint:
Defeating the Infested Tanks: Have Lucia jump on to the tank. Note: Make sure you have your
handguns on. Jump once then fire. Before you land, jump again and fire. When
you defeat the first one, do it again. Note: Watch your back, as the other
ones might fire a missle. There are three of them.
Hint:
Defeating the "Three Heads": When you enter a certain room, you will get transported to
another dimension. Three heads will attack you at different times. Keep
dodging the things that they fire at you. When they get close, before they
attack, use the most powerful sword you have. Do this to get your Devil
Trigger up, but do not use it until the heads join up. Then, either use the
throwing daggers or the handguns. Repeat until they are defeated. Note: When
the ice head uses its main attack which fires huge ice pillars at you, you
cannot attack the heads until you have destroyed the pillars.
Hint:
Combos: These combos are based off of the basic attack mode without
holding R1. These will help you get a better combo rating, especially
if you do the first and follow with the second. Make sure not to hold R1
button or you will do the Air Hike or the Stinger.
Three basic slashes plus a
downward strike, then an upward strike that knocks your enemy into the air
like the Air Hike: Press Triangle(3), Towards + Triangle,
Triangle(2).
Three basic slashes then
three additional horizontal strikes. Press Triangle(3), Away
+ Triangle, Triangle(3).
Equip any sword and the
shotgun. Holding R1 and do the following:
Dante will do a normal slash,
then a cartwheel move while firing the shotgun. Press Triangle, Square.
Dante will do two slashes and
pass the shotgun under his two arms and across his back, firing the
shotgun twice. Press Triangle(2), Square.
Dante will do three slashes
and then go into one knee firing the shotgun. Press Triangle(3), Square.
Once Dante has transformed into
his Super Demon form (Ultimate Devil Trigger), he can use the following
moves. Note: The Desperation Attacks will use all your Devil Trigger gaage,
but are extremely powerful. The Ultimate Desperation Attack can kill any
enemy in a single shot and can also kill most Bosses in a single shot.
Fireballs: Press Square
(can also do while jumping or flying).
Twin Lightsabres: Press Triangle.
Flight: Press X(2).
Spin Attack: Press Triangle and the Left Analog-stick in any
direction (while jumping).
Desperation Attack (Divine Light Blast): Press Square + Triangle
at the same time.
Ultimate Desperation Attack (Dark Energy Beam): Hold R1, then press
Square + Triangle at the same time.
Hold R1 in human form,
then jump in the air and press Triangle to execute three moves. If
you press Triangle, you will do an upward kick. If you press Triangle(2),
you will do an upward kick followed by a backflip. If you press Triangle(3),
you will do an upward kick and a backflip followed by a sword slash at an
enemy that is on the ground.
While not in Devil Trigger mode
(as to not waste your power), begin attacking an opponent. Once you begin to
get Do Not Worry and your opponent dies. Use the handguns to start shooting
your next target and Do Not Worry will never leave the screen until you are
hit or stop shooting. Keep this strategy going until you get to Showtime and
it works out nicely.
Hint:
Double shotgun blast: Stand just near the edge of a building and shoot your gun. While
shooting, go to move off the edge. The moment that you are off the edge, you
will immediately fire another shot from your shotgun.
Hint:
Fast shotgun fire and reload: Jump in the air twice, fire, and keep pressing L2.
Hint:
Shotgun tricks: As Dante, have the shotgun equipped. Then, hold R1 to aim
at something. Next, swing your sword. The actions go as follow. Swing then
fire: Dante does a somersault to the side and fires his shotgun; two swings
then fire: Dante uses his shotgun like a pair of nunchuks firing twice;
three swings then fire: Dante spins around on the last swing and into a
kneel, shooting over his knee as support.
Hint:
Quick recovery: If you get hit and thrown to the ground, press Circle as
soon as you hit the ground and you will immediately bounce back up.
Hint:
Dante: Ultimate Devil Trigger attack: To do the Ultimate Devil Trigger into Sparda demon form, press L1
when Dante's life bar is low. The Sparda form is incredibly strong and deals
huge damage.
Hint:
Dante: Moves: While in Devil Trigger, press Triangle(2), then quickly
press Triangle + Analog-stick. Dante will shoot out a lot
projectiles that resemble arrows. The color depends on what amulet you have
equipped.
Hint:
Lucia: Ultimate Devil Trigger attack: When in Lucia's Devil Trigger, equip the Aerial Heart and fly in
the air after they are near you. Press Triangle + Square
constantly until you do not have control of Lucia. She will perform an
attack similar to the Phantom's Volcano Ass attack. It will take a lot of
Devil Trigger. If you keep pressing it fast it will not waste Devil Trigger
at all, but it will eventually stop.
Hint:
Trish: Moves: Trish has two moves that Dante does not. One is throwing Sparta,
which is done by holding Triangle briefly and releasing. Trish will
throw Sparta. You can shoot at the same targets that Sparta is attacking and
do twice the damage. For the other move, fly using the Aerialheart and hold Square.
Trish should fire beams of yellow light which do an amazing amount of
damage. The longer you hold Square, the more beams she will shoot at
once (five beams maximum).
Hold L2 then hold Triangle.
When you release, Trish will stab her sword in the ground so you can use
hand to hand combat by pressing Triangle. Press L2 to get the
sword back.
Lock onto an enemy and do a
sword combo. After the first two slashes land, hold R2 and she will
do an extra two slashes.
When you are not holding Sparda
(by stabbing it into the floor or throwing it), you can use Trish's fist and
feet to attack your enemy. While doing this, hold R1 and press Forward
or Back + Triangle. Trish will either thrust forward with a
flaming punch or uppercut her enemies high off the screen. Also, if you jump
while not holding Sparda and press Triangle, Trish will do a flaming
dive-kick straight at the nearest enemy.
Hint:
Easier combos: Use sword combos as much as possible. If an enemy is too far away
for you to instantaneously attack them, use your arsenal/guns until you get
close enough to use your sword(s) on them to keep the combo rating lit.
Hint:
Easy break away: Whenever something grabs you (for example, those invisible
grasshoppers on top of you or the giant gorilla Boss), turn on your Devil
Trigger very quickly and you will easily break free.
Hint:
Bloody Palace: Easy Red Orbs: Play Bloody Palace mode and defeat all the monsters. Choose the
green portal to go 100 levels every time. 100 levels equals 1000 Red Orbs.
Hint:
Forced Edge: Successfully complete Dante Must Die to unlock Dante's original
costume from Devil May Cry. Rebellion will be replaced with Forced
Edge. Note: It does not change to Sparda if you are in Devil Trigger form.
Hint:
Slow Motion Amulet piece: There is a Slow Motion Amulet piece in the level after the
Phantom (the level arena with eye in the center). Toward the outside is a
sack or web cocoon on the ground. Break it open. Apply the Amulet and use
Devil Trigger to see all your sword combos in slow motion.
Hint:
Items: Explore the level before you attempt killing a demon or devil.
When you defeat them, the game will cut to an intermission sequence and you
may leave behind important items. For example, in the mission where you take
out the three tainted tanks, from start turn to your left and jump into the
rubble to find a Heart Of A Warrior amulet piece.
Hint:
Keep Red Orbs: On any level, you will get Red Orbs. After you get a number of
Red Orbs, pause game play and choose to restart the mission. You will not
lose any Red Orbs.
Hint:
More Red Orbs for good combos: You will gain a lot more Red Orbs if you kill enemies while you
have the "Showtime!!!" combo rating. This is especially useful in
the Bloody Palace. Strike enemies with your sword to build up your combo,
dodge their attacks so you do not lose it all, and you will get the
Showtime!!! rating easily. Also, if the enemy is a fair distance away from
you as you are trying to build up your combo (and you do not think you will
reach it before the combo fades), shoot it with your pistols. It will
"refresh" the timer on the rating and keep your current rating
until you reach the enemy. It is recommended that you fight Miseras to get
Orbs, since a lot of them spawn in one level and they are easy to kill.
Hint:
Red Orbs: After you have completed the game under the normal difficulty
setting with both characters, you can return to fight Argosax again for
orbs. Each time you complete the mission is worth 5,000 orbs on top of the
bonus from your ranking.
Hint:
More shooting time: You must have Air Hike with Alastor for this trick. Jump in the
air and shoot. When you are about to fall, use Air Hike and start shooting
again. This will only have full effect if timed correctly. Note: It is a lot
easier and more efficient on Easy Auto mode, but still can be done on the
other modes.
Hint:
Weapon list: Note: There are weapons that you will not probably encounter
unless you look for them thoroughly.
Handguns: Available at start.
Shotgun: Kill the serpent in
mission 4. You will get it after the intermission sequence with Dante
riding a motorcycle.
Submachine guns: Found in
mission 12, where you fight Bolverk, Freki, and Geri the first time. When
you have to jump those platforms, find one that has a fading color, or
floor. Keep hopping and walking on corridors (platforms on the wall) until
there is an object to smash to get Red Orbs. Continue down to get the
submachine guns.
Missile launcher: Destroy the
boxes on the airplane where you have to escape from the power plant.
Rebellion: Available at
start.
Merciless: Rather than doing
the difficult parts in mission 12, wait for the mission where you have to
fight Phantom. You will find it when you are near a blue smashing
platform.
Vendetta: The strongest sword
is located in mission 9, in the room where the train gate on the right is
located (without the Red Orb on the track). Go in the room, look for a
skeleton with a Vendetta plunged through its heart, and grab the swords.
Hint:
Bloody Palace mode: Get to Bosses faster: You must first understand the different level warps. The plain
circle is one level up, the middle warp is ten levels up, and last is the
green portal, which is one hundred levels up . Go through ten levels of the
level one warps. After the tenth level go to the middle warp (level 20).
Complete this level and go to the green warp. You should be facing all
Bosses from then on. However, there is a flaw with normal leveling. Your
bonus is much higher than what it would be. At most, you will only get
around a two or three thousand bonus Red Orbs.
Glitch:
Big jump: There is a glitch in the stairwell where Dante obtains the Flame
Heart. This is performed easier in Devil Trigger mode. It can also be done
with the Rocket Launcher (not in Devil Trigger). At that staircase, there is
a way to jump from the bottom near the door almost to the top door. Stand at
the bottom of the ledge where the staircase drops off, and hold Toward
the camera so Dante will flip when he jumps. Press Jump, and as soon
as you release it, fire as fast as possible. If done correctly, he will
finish his jump on higher stairs.
Glitch:
Invisible walls: During mission 22 when you are approaching Mundus while he is in
statue, go to the right or left side of the room. You will find that there
is invisible walls trapping you in. You can wall-jump off these invisible
walls.
Glitch:
Swim around: With Lucia on mission 8, you will start in a pit. Swim up a
little bit and you will see a cave or maybe several of them. Keep pressing Circle
on them, and eventually you will find and appear in a secret room. You will
fight two Savage Golems, then four more. After you defeat them, collect the
orbs and Blue Orb Fragment. Then, go into the purple circle. Do not press Circle
yet or the glitch will not work. When in the exact center of this circle,
jump in air, and before Lucia's feet touch the ground, press Circle.
Note: This may require several attempts. When it works, you will enter a
glitched water sequence in which you can swim around as Lucia. There are two
different outcomes to this trick. About 25% of the time, you will end up in
darkness next to a "building". All you can do is swim up, and at
the top of the "building" enter a hole and continue the mission.
75% of the time, you will end up swimming in the walls. If you go left, you
will encounter an invisible wall. Travel down to go back to the pit where
you started the mission. Travel up or right to reach the cave where the
secret room was entered.
Glitch:
Fall through level: Play the level where you fight the Phantom/Spyder for the first
time. Before you fight the Spyder, you will have a fight with a group of
monsters on that level. While in the middle of a fight, go to the center of
the level, where there a big light and a hole in the ground. Go near it and
stay there until a monster attacks you, then slash it. Then, go as far up to
the hole as you can until you cannot go in. By this time, you are being hit
by a monster and getting pushed up against an invisible wall in the middle.
Use the shotgun at the first enemy you see. You will fall through a
"leak" in the level. You will keep falling in black until the game
is reset.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: