Cheat
mode: Hold L1 + L2 + R1 + R2 and rotate the
Left Analog-stick until "Devil May Cry" is spoken at the
starting menu. This will unlock all bonus modes, alternate costumes, and
gallery entries.
Alternate
costumes: Successfully complete the game under the easy or higher
difficulty setting to unlock shirtless Dante, under the normal or higher
difficulty setting to unlock the original Devil May Cry Dante, and
under the hard difficulty setting to unlock the shirtless original Devil
May Cry Dante. Press L1 or R1 at the mission selection
screen to choose the new costume. Note: The costumes will also unlock the
Force Edge Devil Arms move.
Gallery: Successfully complete the game under the easy or higher
difficulty setting. Note: Higher difficulty settings will unlock additional
selections, as listed.
Art 1: Complete easy mode.
Art 2: Complete normal mode.
Art 3: Get an "S" rank for all normal mode missions.
Art 4: Get an "SS" rank for all normal mode missions.
Art 5: Complete hard mode.
Art 6: Get an "S" rank for all hard mode missions.
Art 7: Get an "SS" rank for all normal mode missions.
Art 8: Complete Dante Must Die mode.
Art 9: Get an "S" rank for all Dante Must Die mode missions.
Art 10: Get an "SS" rank for all Dante Must Die mode missions.
Hard
difficulty: Successfully complete the game under the normal difficulty
setting.
Easy
difficulty: Intentionally fail a mission under the normal difficulty setting
three to five times. A message will appear, stating that you have unlocked
the easy difficulty level.
Dante
Must Die mode: Successfully complete the game under the hard difficulty setting.
Heaven
or Hell mode: Successfully complete Dante Must Die mode.
Play
as Legendary Dark Knight/Sparda: Successfully complete the game under the hard difficulty setting.
Unlimited
Devil Trigger: Successfully complete Dante Must Die mode.
Once you have unlocked the
Super Dante costume, select it for any mission. You will have unlimited
Devil Trigger for the remainder of he game. This very useful during your
last fight with Virgil.
Get Quicksilver on you, then go
into demon form. You will have unlimited Devil Trigger.
Control
loading screen: Press Triangle to slash or Square to shoot at the
"Now Loading" screen.
While at the loading screen,
hold Up and repeatedly use the sword (Triangle) until it
breaks. Another one will appear. Note: This does not work with guns (Square).
Alternate
ending sequence: Kill at least 100 opponents during the credits.
Successfully complete the game
with Legendary Dark Knight to have Lady in an alternate costume during the
ending credits.
Multi-player
mode: Use the Doppleganger style with the Super Dante costume. Activate
the Doppleganger style at any time then press Start on the controller
two. The second player now controls the Doppleganger. Note: You must have
the Super Dante costume or you will run out of Devil Trigger using the
Doppleganger.
Hint:
Mission 1: Easy Orbs: Use Agni and Rudra to trash everyone and everything. Make sure to
get the drums. If complete it with an "S" rank, you will get
6,000. This is useful early on in the game. It gets even easier when you get
the Devil Trigger.
Hint:
Mission 3: Cerberus Devil Arms move: Successfully complete Mission 3 by defeating Cerberus to get the
Cerberus Devil Arms move.
Hint:
Mission 3: Secret Mission 1: Once you are in the area with the Red Orb statue and the three
red flame statue just before Cerberus, there is a metal door off to the
right. Push Circle in front of it to enter the secret mission. If you
win you will receive a Blue Orb piece.
Hint:
Mission 3: Shotgun: Can be found hanging on the wall of the front bar.
Hint:
Dante swings on stripper pole: In the strip club, press X then Triangle near the
pole to watch Dante swing around.
Hint:
Mission 4: Easy Red Orbs: At the start of the mission, go back to street area just before
you fought Cerberus. Get all the Red Orbs in the area. Press Start,
save the game, then select "Restart Mission". You can do this all
over again without having to fight any enemies. You get about 2,800 orbs per
visit.
Hint:
Mission 5: Agni and Rudra Devil Arms move: Successfully complete Mission 5 by defeating Agni and Rudra to
get the Agni and Rudra Devil Arms move.
Hint:
Mission 5: Breath Of Fire reference: At the end of Mission 5, after defeating the two brothers, they
will tell you their names. Agni and Rudra are the names of the last two
dragon transformations you receive in Breath Of Fire for your hero.
Hint:
Mission 6: Artemis: Insert the last item into the statue in the Mute Goddess statue
to get this weapon.
Hint:
Mission 7: Easy Orbs: At the beginning of the mission when you enter the Moonrise
Chamber, you can use the launch pads to collect about 1800 Orbs. After
getting all the Orbs, save the game. Then, restart the level to collect them
all again. You can do this as many times as desired and get about 1,800 Orbs
a minute (without having to fight any enemies).
Hint:
Mission 9: Nevan Devil Arms move: Successfully complete Mission 9 by defeating Nevan to get the
Nevan Devil Arms move.
Hint:
Mission 9: Spiral: This weapon can be found on the platform in the subterranean
lake.
Hint:
Mission 9: Easy Red Orbs: There is a secret mission in a cave area just before you go onto
a path where you fight Nevan, who is the Boss in this mission. You will see
a red glow in the cave. Go up to it and press Circle to enter. You
will now be in a secret mission where you must destroy all the items in a
bar, similar to the place in Mission 3. It is very easy, and you can get
1,000 to over 1500 Red Orbs in one play through, plus a Blue Fragment. When
you get four of these, you will get a life bar upgrade. If done about twenty
times, you can easily get over 20,000 Red Orbs in about twenty minutes. This
is also helpful if Nevan is proving difficult and you need Red Orbs to buy
Vital Stars and Yellow Orbs. Buy only one Yellow Orb at a time. By doing
this, you can stock up on Vital Stars and other items that will help you
defeat Nevan.
Hint:
Mission 11: More life: When you get the orb that drains your power and must run for the
bridge, skip battling the red bat things. This will completely drain your
power. Instead, battle every enemy except those and do your best to get high
ratings. The higher the ratings that you get, the more life you will receive
in killing them. It helps to use combinations to keep your ratings high when
battling enemies.
Hint:
Mission 12: Quicksilver style: Defeat Greyon at the end of Mission 12.
Hint:
Mission 12: Defeating Greyon: After the intermission sequence of Greyon (blue horse with
carriage) smashing through the other enemies, immediately run to the door
and stay in the corner. When Greyon charges at you, fire Ebony & Ivory
at him. Before he hits you, he will vanish and appear on the other side of
the bridge. Also, notice that you have not taken any damage. Repeat these
steps until the bridge collapses, then get ready for the real fight.
When you begin to fight the
horse with the carriage, the life of the horse is not in itself -- it is in
the carriage. You will win faster and easier if you attack the carriage
instead of the horse. To help kill it on the bridge section (the upper
floor), your will be forced to use your guns, Try using the handguns fully
updated. When you get the chance when it stops, use your sword. When the
life of the horse/carriage gets about one quarter down, the bridge will
collapse and reveal a gladiator-like arena. It is in this area where your
guns will not mean much. The horse will run around the arena in the circle.
After four or five rounds, it will come towards the center of the arena and
breathe. It is here where you pop into Devil Trigger and unload on it. If
you do this consistently enough, the horse will collapse, giving you more
time to kill it.
Hint:
Mission 12: Easy level ups: When you have the haywire neo-generator you can take the train
back and forth for easy experience. They often drop small Green Orbs to
replenish health. Alternately, replay any secret mission that you can fight
enemies in.
Hint:
Mission 14: Beowulf Devil Arms move: After completing Mission 11 by defeating Beowulf, collect the
weapon at the start of Mission 14.
Hint:
Mission 16: Kalina Ann: Defeat the Lady to get this weapon.
Hint:
Mission 17: Doppleganger style: Defeat Shadow Enemy at the end of Mission 17
Hint:
Mission 17: Easy orbs: Once you begin the mission, collect the orbs above the staircase.
Then, go back to the room where you came from and collect all the orbs.
Finally, save and restart the mission. All the orbs will be back.
Hint:
Mission 18: Easier completion: You must fight many previous Bosses on this level by pressing Circle
on a colored object on a wall. These are as follows:
Light blue is Cerberus,
Yellow is the Gigapede,
Green is Agni & Rudra,
Red is the Heart of Leviathen,
Purple is Nevan, white is Beowulf,
Blue is Geryon
Black is the Doppelganger.
Orange is many difficult enemies.
To complete this level, you
must make a loop on the board. The easiest way is to fight Agni & Rudra,
Cerberus, and Beowulf.
Hint:
Mission 19: Yamato Devil Arms move: Play as Virgil in Mission 19 to use the Yamato Devil Arms move.
It is only usable in the Boss fight in this mission after Dante is taken by
the Boss.
Hint:
Mission 19: Multi-player opportunity: When you are fighting the hideous version of Arkhem, get his
heath bar halfway down. An intermission sequence will interrupt, introducing
Virgil to the battle. When the clip has ended, you will be fighting
alongside Virgil. Press Start on controller two, and that person will
be playing as Virgil.
Hint:
Secret Missions: Throughout the levels, you will find different secret missions
that will give you different things. These missions can be done more than
once. You will not get the original prize obtained in the first place,
because once each mission is completed you will get the mission prize.
Complete it again and you will get red orbs. Each time it is completed, the
prized orb will go down in value.
Hint:
Secret Mission 1: To get easy orbs very early in the game, enter Secret Mission 1
(by entering metal sliding door off to the right before you fight Cerberus).
Re enter it as many times as desired. After completing it once, you will
gain a huge Red Orb which is worth around 400 orbs.
Hint:
Secret Mission 5: Large life and Devil Trigger bonus: Before you start Mission 14, you will need life, and Devil
Trigger, if you do not have it as unlimited. Take out the Combat Adjudicator
on the far wall with the Beowolf Gauntlets, and enter the "previous
world". Go under the waterfall. Once inside, hop up into the red groove
up in the cave and begin Secret Mission 5. Do not complete it. Repeat it as
many times as desired and purchase what you need. When done, complete the
secret mission and you will receive a small blue orb which will increase
your life. Your Devil Trigger should also be full.
Hint:
Defeating Virgil: In order to drop Virgil's life faster in the beginning of the
final fight, make sure you have the following equipped: Cerberus Nunchucks
with all power ups (main weapon to use against him as it is quick and can
peel off health in seconds); a weapon with double jump (preferably Agni and
Rudra, as they are as good as the Cerberus nunchucks at dishing out damage
in a short amount of time); Max Trickster Style (so you can use the dash
abilities to avoid his attacks, as well as use the Air Blink to get closer
to him when he falls out of Devil Trigger to attack him); 7 to 10 Devil
Stars; 2 to 30 L. Vitality Stars; 2-30 S. Vitality Stars; all blue orbs
purchased and completed; and all purple orbs purchased. Start by using the
Cerberus nunchucks and use the Air Blink maneuver to get close to Virgil.
Devil Trigger and start tearing him limb from limb until your Devil Trigger
goes down to slightly under one. Then, use another Devil Star. Even if
Vergil goes Devil Trigger, keep smashing him as he will eventually fall out
of Devil Trigger. When he gets a purple sphere around him, break your Devil
Trigger mode and avoid his next few attacks by dashing around them. Once he
stops, he will be somewhat stunned. If you timed some of your dashes
correctly, you should have built up a Devil Trigger gauge by about two to
three places. Use Air Blink to get close to him and Devil Trigger. Keep
smashing him (and using Devil Stars when the Devil Trigger gauge is at its
last orb or less before you fall out of Devil Trigger) until he does the
purple orb maneuver again. Then, repeat what you did the last time. It
should not take much more if you had dealt enough damage earlier, and if
your health is low, use a L. Vital Star/S. Vital Star, depending on the
amount. Note: Sometimes he will do a combo of slash, slash, slash, then
disappear and reappear overhead and do a Helm Breaker. Dash out of the way
of this while equipping your double jump weapon and prepare for a Stinger
attack. Double jump out of its way and go back to Cerberus nunchucks and
strike him. He will also do his attack where he will partially draw his
katana and orbs will appear. You can either dash towards him out of their
way, or use the Air Blink. Note: If if you use Air Blink you might get
caught by one of the orbs upon your reappearance, depending on how many he
launches. After awhile Virgil will scream "Dante" and an FMV
sequence will begin.
To defeat Virgil easily, use
the Doppleganger style with the all costumes feature of the "Cheat
mode" code. Equip the costume with Dante's sleeve torn off. You will be
able to stay in demon form the entire whole time you are fighting Virgil. If
player two presses Start with this costume on, he can use the
doppleganger to fight with player one.
Hint:
Devil Trigger power-up: On the mission where you battle the redhead, as soon as you go
under the waterfall into the other part of the level, you will enter a cave.
Go straight and to your left to find a large Devil Trigger power-up in a
crystallized sanctuary hole.
Hint:
Easier style ratings: To receive easier style ratings, attack with a weapon. Then,
after awhile switch to a different weapon. Try different combinations with
different weapons.
When faced with a lot of
enemies, your sword is always very useful. However if you throw it, it
becomes even more useful. You can throw your sword at an enemy by locking
onto them, then pressing Forward + Circle. Dante will throw
his sword into the enemy. Your rating will instantly go up. Go up to the
enemy and attack it., Your ratings will be at "Sweet" by this
point if done correctly.
Hint:
Glide while in demon form: You can glide while in demon form by having the Rebellion
equipped. Hold R1 + X to glide. This move will not appear in
the library, but is automatically learned. Alternately, you can purchase the
Air Raid maneuver for the Nevan weapon.
Hint:
Fire the shotgun faster: when using Ebony & Ivory and the shotgun, you can shoot the
shotgun faster by firing, switching to Ebony & Ivory with L2
(default), firing once or twice with them, then switching back to the
shotgun. If timed correctly, you can fire the shotgun as if it were one of
your pistols. Note: This trick can be used with other weapons, such as
Artemis, but may not work as well.
Hint:
Subliminal messages: At the ending or beginning of every mission there is a subliminal
message during an intermission sequence. Sometimes the number is in the
murky clouds and at other times it is found in hard to see places. Look in
the background and foreground and on objects, the sky, explosions for these.
When we first meet Mary, she
blows up some enemies and they form the number "3" for mission
3.
At the start of mission 5,
turn around to see a "5" written on the wall.
At the start of mission 7,
when the FMV sequence plays Dante wipes blood off his forehead onto a
wall, which runs down into the figure "7".
Mary empties her gun and a
empty shell falls down with the number "9" on it for mission 9.
Jester is riding on a object
in the shape of the number "12" for mission 12.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: