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Devil May Cry 3 cheats PlayStation 2

Cheat mode:
Hold L1 + L2 + R1 + R2 and rotate the Left Analog-stick until "Devil May Cry" is spoken at the starting menu. This will unlock all bonus modes, alternate costumes, and gallery entries.

Alternate costumes:
Successfully complete the game under the easy or higher difficulty setting to unlock shirtless Dante, under the normal or higher difficulty setting to unlock the original Devil May Cry Dante, and under the hard difficulty setting to unlock the shirtless original Devil May Cry Dante. Press L1 or R1 at the mission selection screen to choose the new costume. Note: The costumes will also unlock the Force Edge Devil Arms move.

Gallery:
Successfully complete the game under the easy or higher difficulty setting. Note: Higher difficulty settings will unlock additional selections, as listed.

Art 1: Complete easy mode.
Art 2: Complete normal mode.
Art 3: Get an "S" rank for all normal mode missions.
Art 4: Get an "SS" rank for all normal mode missions.
Art 5: Complete hard mode.
Art 6: Get an "S" rank for all hard mode missions.
Art 7: Get an "SS" rank for all normal mode missions.
Art 8: Complete Dante Must Die mode.
Art 9: Get an "S" rank for all Dante Must Die mode missions.
Art 10: Get an "SS" rank for all Dante Must Die mode missions.

Hard difficulty:
Successfully complete the game under the normal difficulty setting.

Easy difficulty:
Intentionally fail a mission under the normal difficulty setting three to five times. A message will appear, stating that you have unlocked the easy difficulty level.

Dante Must Die mode:
Successfully complete the game under the hard difficulty setting.

Heaven or Hell mode:
Successfully complete Dante Must Die mode.

Play as Legendary Dark Knight/Sparda:
Successfully complete the game under the hard difficulty setting.

Unlimited Devil Trigger:
Successfully complete Dante Must Die mode.

Once you have unlocked the Super Dante costume, select it for any mission. You will have unlimited Devil Trigger for the remainder of he game. This very useful during your last fight with Virgil.

Get Quicksilver on you, then go into demon form. You will have unlimited Devil Trigger.

Control loading screen:
Press Triangle to slash or Square to shoot at the "Now Loading" screen.

While at the loading screen, hold Up and repeatedly use the sword (Triangle) until it breaks. Another one will appear. Note: This does not work with guns (Square).

Alternate ending sequence:
Kill at least 100 opponents during the credits.

Successfully complete the game with Legendary Dark Knight to have Lady in an alternate costume during the ending credits.

Multi-player mode:
Use the Doppleganger style with the Super Dante costume. Activate the Doppleganger style at any time then press Start on the controller two. The second player now controls the Doppleganger. Note: You must have the Super Dante costume or you will run out of Devil Trigger using the Doppleganger.

Hint: Mission 1: Easy Orbs:
Use Agni and Rudra to trash everyone and everything. Make sure to get the drums. If complete it with an "S" rank, you will get 6,000. This is useful early on in the game. It gets even easier when you get the Devil Trigger.

Hint: Mission 3: Cerberus Devil Arms move:
Successfully complete Mission 3 by defeating Cerberus to get the Cerberus Devil Arms move.

Hint: Mission 3: Secret Mission 1:
Once you are in the area with the Red Orb statue and the three red flame statue just before Cerberus, there is a metal door off to the right. Push Circle in front of it to enter the secret mission. If you win you will receive a Blue Orb piece.

Hint: Mission 3: Shotgun:
Can be found hanging on the wall of the front bar.

Hint: Dante swings on stripper pole:
In the strip club, press X then Triangle near the pole to watch Dante swing around.

Hint: Mission 4: Easy Red Orbs:
At the start of the mission, go back to street area just before you fought Cerberus. Get all the Red Orbs in the area. Press Start, save the game, then select "Restart Mission". You can do this all over again without having to fight any enemies. You get about 2,800 orbs per visit.

Hint: Mission 5: Agni and Rudra Devil Arms move:
Successfully complete Mission 5 by defeating Agni and Rudra to get the Agni and Rudra Devil Arms move.

Hint: Mission 5: Breath Of Fire reference:
At the end of Mission 5, after defeating the two brothers, they will tell you their names. Agni and Rudra are the names of the last two dragon transformations you receive in Breath Of Fire for your hero.

Hint: Mission 6: Artemis:
Insert the last item into the statue in the Mute Goddess statue to get this weapon.

Hint: Mission 7: Easy Orbs:
At the beginning of the mission when you enter the Moonrise Chamber, you can use the launch pads to collect about 1800 Orbs. After getting all the Orbs, save the game. Then, restart the level to collect them all again. You can do this as many times as desired and get about 1,800 Orbs a minute (without having to fight any enemies).

Hint: Mission 9: Nevan Devil Arms move:
Successfully complete Mission 9 by defeating Nevan to get the Nevan Devil Arms move.

Hint: Mission 9: Spiral:
This weapon can be found on the platform in the subterranean lake.

Hint: Mission 9: Easy Red Orbs:
There is a secret mission in a cave area just before you go onto a path where you fight Nevan, who is the Boss in this mission. You will see a red glow in the cave. Go up to it and press Circle to enter. You will now be in a secret mission where you must destroy all the items in a bar, similar to the place in Mission 3. It is very easy, and you can get 1,000 to over 1500 Red Orbs in one play through, plus a Blue Fragment. When you get four of these, you will get a life bar upgrade. If done about twenty times, you can easily get over 20,000 Red Orbs in about twenty minutes. This is also helpful if Nevan is proving difficult and you need Red Orbs to buy Vital Stars and Yellow Orbs. Buy only one Yellow Orb at a time. By doing this, you can stock up on Vital Stars and other items that will help you defeat Nevan.

Hint: Mission 11: More life:
When you get the orb that drains your power and must run for the bridge, skip battling the red bat things. This will completely drain your power. Instead, battle every enemy except those and do your best to get high ratings. The higher the ratings that you get, the more life you will receive in killing them. It helps to use combinations to keep your ratings high when battling enemies.

Hint: Mission 12: Quicksilver style:
Defeat Greyon at the end of Mission 12.

Hint: Mission 12: Defeating Greyon:
After the intermission sequence of Greyon (blue horse with carriage) smashing through the other enemies, immediately run to the door and stay in the corner. When Greyon charges at you, fire Ebony & Ivory at him. Before he hits you, he will vanish and appear on the other side of the bridge. Also, notice that you have not taken any damage. Repeat these steps until the bridge collapses, then get ready for the real fight.

When you begin to fight the horse with the carriage, the life of the horse is not in itself -- it is in the carriage. You will win faster and easier if you attack the carriage instead of the horse. To help kill it on the bridge section (the upper floor), your will be forced to use your guns, Try using the handguns fully updated. When you get the chance when it stops, use your sword. When the life of the horse/carriage gets about one quarter down, the bridge will collapse and reveal a gladiator-like arena. It is in this area where your guns will not mean much. The horse will run around the arena in the circle. After four or five rounds, it will come towards the center of the arena and breathe. It is here where you pop into Devil Trigger and unload on it. If you do this consistently enough, the horse will collapse, giving you more time to kill it.

Hint: Mission 12: Easy level ups:
When you have the haywire neo-generator you can take the train back and forth for easy experience. They often drop small Green Orbs to replenish health. Alternately, replay any secret mission that you can fight enemies in.

Hint: Mission 14: Beowulf Devil Arms move:
After completing Mission 11 by defeating Beowulf, collect the weapon at the start of Mission 14.

Hint: Mission 16: Kalina Ann:
Defeat the Lady to get this weapon.

Hint: Mission 17: Doppleganger style:
Defeat Shadow Enemy at the end of Mission 17

Hint: Mission 17: Easy orbs:
Once you begin the mission, collect the orbs above the staircase. Then, go back to the room where you came from and collect all the orbs. Finally, save and restart the mission. All the orbs will be back.

Hint: Mission 18: Easier completion:
You must fight many previous Bosses on this level by pressing Circle on a colored object on a wall. These are as follows:

Light blue is Cerberus,
Yellow is the Gigapede,
Green is Agni & Rudra,
Red is the Heart of Leviathen,
Purple is Nevan, white is Beowulf,
Blue is Geryon
Black is the Doppelganger.
Orange is many difficult enemies.

To complete this level, you must make a loop on the board. The easiest way is to fight Agni & Rudra, Cerberus, and Beowulf.

Hint: Mission 19: Yamato Devil Arms move:
Play as Virgil in Mission 19 to use the Yamato Devil Arms move. It is only usable in the Boss fight in this mission after Dante is taken by the Boss.

Hint: Mission 19: Multi-player opportunity:
When you are fighting the hideous version of Arkhem, get his heath bar halfway down. An intermission sequence will interrupt, introducing Virgil to the battle. When the clip has ended, you will be fighting alongside Virgil. Press Start on controller two, and that person will be playing as Virgil.

Hint: Secret Missions:
Throughout the levels, you will find different secret missions that will give you different things. These missions can be done more than once. You will not get the original prize obtained in the first place, because once each mission is completed you will get the mission prize. Complete it again and you will get red orbs. Each time it is completed, the prized orb will go down in value.

Hint: Secret Mission 1:
To get easy orbs very early in the game, enter Secret Mission 1 (by entering metal sliding door off to the right before you fight Cerberus). Re enter it as many times as desired. After completing it once, you will gain a huge Red Orb which is worth around 400 orbs.

Hint: Secret Mission 5: Large life and Devil Trigger bonus:
Before you start Mission 14, you will need life, and Devil Trigger, if you do not have it as unlimited. Take out the Combat Adjudicator on the far wall with the Beowolf Gauntlets, and enter the "previous world". Go under the waterfall. Once inside, hop up into the red groove up in the cave and begin Secret Mission 5. Do not complete it. Repeat it as many times as desired and purchase what you need. When done, complete the secret mission and you will receive a small blue orb which will increase your life. Your Devil Trigger should also be full.

Hint: Defeating Virgil:
In order to drop Virgil's life faster in the beginning of the final fight, make sure you have the following equipped: Cerberus Nunchucks with all power ups (main weapon to use against him as it is quick and can peel off health in seconds); a weapon with double jump (preferably Agni and Rudra, as they are as good as the Cerberus nunchucks at dishing out damage in a short amount of time); Max Trickster Style (so you can use the dash abilities to avoid his attacks, as well as use the Air Blink to get closer to him when he falls out of Devil Trigger to attack him); 7 to 10 Devil Stars; 2 to 30 L. Vitality Stars; 2-30 S. Vitality Stars; all blue orbs purchased and completed; and all purple orbs purchased. Start by using the Cerberus nunchucks and use the Air Blink maneuver to get close to Virgil. Devil Trigger and start tearing him limb from limb until your Devil Trigger goes down to slightly under one. Then, use another Devil Star. Even if Vergil goes Devil Trigger, keep smashing him as he will eventually fall out of Devil Trigger. When he gets a purple sphere around him, break your Devil Trigger mode and avoid his next few attacks by dashing around them. Once he stops, he will be somewhat stunned. If you timed some of your dashes correctly, you should have built up a Devil Trigger gauge by about two to three places. Use Air Blink to get close to him and Devil Trigger. Keep smashing him (and using Devil Stars when the Devil Trigger gauge is at its last orb or less before you fall out of Devil Trigger) until he does the purple orb maneuver again. Then, repeat what you did the last time. It should not take much more if you had dealt enough damage earlier, and if your health is low, use a L. Vital Star/S. Vital Star, depending on the amount. Note: Sometimes he will do a combo of slash, slash, slash, then disappear and reappear overhead and do a Helm Breaker. Dash out of the way of this while equipping your double jump weapon and prepare for a Stinger attack. Double jump out of its way and go back to Cerberus nunchucks and strike him. He will also do his attack where he will partially draw his katana and orbs will appear. You can either dash towards him out of their way, or use the Air Blink. Note: If if you use Air Blink you might get caught by one of the orbs upon your reappearance, depending on how many he launches. After awhile Virgil will scream "Dante" and an FMV sequence will begin.

To defeat Virgil easily, use the Doppleganger style with the all costumes feature of the "Cheat mode" code. Equip the costume with Dante's sleeve torn off. You will be able to stay in demon form the entire whole time you are fighting Virgil. If player two presses Start with this costume on, he can use the doppleganger to fight with player one.

Hint: Devil Trigger power-up:
On the mission where you battle the redhead, as soon as you go under the waterfall into the other part of the level, you will enter a cave. Go straight and to your left to find a large Devil Trigger power-up in a crystallized sanctuary hole.

Hint: Easier style ratings:
To receive easier style ratings, attack with a weapon. Then, after awhile switch to a different weapon. Try different combinations with different weapons.

When faced with a lot of enemies, your sword is always very useful. However if you throw it, it becomes even more useful. You can throw your sword at an enemy by locking onto them, then pressing Forward + Circle. Dante will throw his sword into the enemy. Your rating will instantly go up. Go up to the enemy and attack it., Your ratings will be at "Sweet" by this point if done correctly.

Hint: Glide while in demon form:
You can glide while in demon form by having the Rebellion equipped. Hold R1 + X to glide. This move will not appear in the library, but is automatically learned. Alternately, you can purchase the Air Raid maneuver for the Nevan weapon.

Hint: Fire the shotgun faster:
when using Ebony & Ivory and the shotgun, you can shoot the shotgun faster by firing, switching to Ebony & Ivory with L2 (default), firing once or twice with them, then switching back to the shotgun. If timed correctly, you can fire the shotgun as if it were one of your pistols. Note: This trick can be used with other weapons, such as Artemis, but may not work as well.

Hint: Subliminal messages:
At the ending or beginning of every mission there is a subliminal message during an intermission sequence. Sometimes the number is in the murky clouds and at other times it is found in hard to see places. Look in the background and foreground and on objects, the sky, explosions for these.

When we first meet Mary, she blows up some enemies and they form the number "3" for mission 3.

At the start of mission 5, turn around to see a "5" written on the wall.

At the start of mission 7, when the FMV sequence plays Dante wipes blood off his forehead onto a wall, which runs down into the figure "7".

Mary empties her gun and a empty shell falls down with the number "9" on it for mission 9.

Jester is riding on a object in the shape of the number "12" for mission 12.

 

Please select the first letter of the game's title below. If the word "The" appears at the start of a title, ignore it and search for the second word in the title:

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