Hint:
Get the most out of your turn:
If you are trying to level all of your characters mainly by using team
attacks, etc., move all your characters into position for a team attack. As
long as none of them besides the initial attacker have not performed any
actions, after the team attack you can move them back to their original
locations and move them again. Repeat this as desired. This also works if
your characters are just out of a healers range; you can move them, heal
them, then move them back into battle.
Hint:
Etna's diary:
There are two hidden switches in the castle. One is behind the throne, and
another is near the skull on the counter of the Rosenqueen shops. Flip both
of them to allow access to Etna's diary, which is in the middle corner of
the intermediate hallway between the throne room and the shops. If you visit
this area consistently for each chapter, you will be rewarded with a
Testament item in the final chapter.
Hint:
Easy experience:
In stage 5, level 3 (Terrible Cold), there is only one Geopanel that does
not have the invincibility attribute. Combine all the enemies by throwing
them into each other, making one high level enemy. Throw the enemy onto the
Geopanel that is green. Trap him/her on the Geopanel without invincibility
by surrounding him with your characters. Since all of your characters are on
invincible panels you cannot be defeated, yet you can wear down the
high-level enemy who is trapped on the non-invincible panel. This is a great
way to jump 10 levels at once early in the game.
Get to the Jotunheim episode
and go to Terrible Cold area. The entire map will be invincible except for
one location. Throw all of the Sexy Demons together. This should get you
about a level 114 Demon. After that, throw her all the way to the corner at
the top of the map that has the "None" status and surround her,
one on each side. It helps if your attack is at least 300 on each of the
characters that are attacking. It also speeds the process if you bring one
or two Mages with Brave Heart. Keep casting that on your characters every
turn, as it is stackable. This trick is worth the time, and gains about four
to six levels for each character in the team attack.
In episode 9, level 1, there
are only nine enemies in the level. They are in a 3x3 block. Use Mage's 9
square attack or Laharl's Winged Slayer attack to hit all of them at the
same time. For any that remain, use your lower characters to finish them
off. You should be able to kill all the enemies on your first turn, so you
never get hurt. This usually works when you are between level 20 and 45 to
50.
Ask the assembly to
"Triple EXP" then go to the Jutenheim area "Terrible
Cold". Give the character you wish to level up your best items because
they will need them, depending on what point in the game you are at. Throw
all the enemies into each other, creating a level 112 enemy. Then throw the
enemy onto the non-invincible square and kill it. You will gain the
experience of killing a level 336 character. By doing this three times, a
level 1 character will be at level 50.
Go to Field of Virtue in
Celestia (the map with four vampires). Throw all of them in one square,
fusing them into one, and kill him. Together with the Exp +100% Geo Effect,
the experience will be enough for a low-level character (-50) to gain decent
levels. This works even better with triple experience in Dark Congress.
Statisticians also help, but will not really change much unless you have 300
of it.
Use the following trick to gain
ten levels after every battle First, power up your highest armor to the
maximum level by entering the Item World. Inside the Item World, skip as
many floors as possible. Use the Triple Strike Fighting skill and at least
have Hoggmieser's Earth Shaker. If you are going to use Hoggmeiser's Earth
Shaker to trade places with a Dimensional Gate Keeper, make sure Hoggmieser
still has a chance to move away from the square; as Hoggmeiser will not
advance to the next floor. The best way to do this is to create a large
number of level 1 characters whose only purpose is to throw your characters
to get to certain places, and to complete a floor in the Item World in one
turn. If anything were to go wrong and ten of those sole thrower characters
died, you will still have a lot more. With this trick you should not have to
fight anyone in the Item World, no matter how strong. Note that the highest
level for a non legendary or rare item is 30. When all this is done, equip
one character who is at least at level 100 (preferably Laharl) with the
level 30 or higher armors you just powered up. Or, he can have two leveel 30
or higher armors and one level 30 or higher Testament item. Then, enter the
Dark Assembly and try to get a promotion. By now you should be facing some
difficult promotion exams. Do not worry, as you have so much defense from
the armor, the highest attack that they will be able to do is worth about 2
damage. When you are finally ready for the last exam, make sure you have
Faerie Dust Eclairs and Protein Shakes ready. Fight Shaitin and the zombies
with everything you have. The zombies should mostly do no damage. If done
correctly, the level 250 Shaitin should be easy. Then, go to the Dark
Assembly again and keep exiting and entering until the number of attendees
is about sixteen. Then, select Cave Of Ordeal from Proposals. Bribe only the
highest level Senators so they will not fight you. When you try to pass the
proposal, you will most likely fail. You will have to persuade by force. Do
your best to take out at least some of the enemies you feel you can defeat.
Use you sole throwers (the character you created just for throwing tricks)
to lift up very high level characters and ending their turn. Your throwers
will die, but the characters they were holding will not be able to attack no
matter what, so you will get a lot of free attacks. Send characters to run
out of the base panel and grab the enemies that are on your side so they can
throw those high level Senates on you "real" opponents. By doing
so, your enemies will turn on your side so you will not have to fight them.
In no time you should defeat all the enemies. Now that you have Cave Of
Ordeal, work your way up to the third level. After each enemy you kill, you
will gain a level. When you have killed so many enemies that you feel you
are not gaining enough, pass the proposal "Stronger Enemies". If
you have to pass by force, by now you should be strong enough so that you
will not have to bribe as many high level Senates to be on your side. Now
that the enemies are stronger, you can keep gaining levels from the same
stage repeatedly. When it reaches the point again where you are so strong
that you feel that your not gaining enough experience from the monsters,
pass the proposal "Stronger Enemies" again. By now you should be
terribly strong (at least level 300 to 450). Consider this stage the
"level gaining stage".
Hint:
Getting Testaments:
Go to Prinny Land 3 periodically, as you can steal Testament from Prinny God
as many times as desired.
Hint:
Overlord Priere: Complete the "Alternate Netherworld" Side Area to
acquire Priere. To defeat Priere, after killing the other two monsters,
throw her to one of the floating square around the stage, and pummel using
Dimension Slash (or any other desired skill/magics). If using physical
attacks, having more than 45000 ATK is strongly recommended. Note: Her
accessory Arcadia cannot be stolen.
Hint:
Witch Marjoly: Complete the "Beauty Castle" Side Area to acquire
Marjoly. To defeat Marjoly, deal with the two mages first so they will not
heal anybody. Then pummel her with your best attacks before she uses any of
her powerful spells. Note: None of her items cannot be stolen.
Hint:
Tyrant: When the "Baal Castle" Side Area is completed, Laharl
will be promoted to the "Tyrant". Whenever Laharl enters the Dark
Congress, his "reputation" will be boosted, meaning that almost
any proposal will be approved without bribing at all.
Hint:
Training high-level characters: As preparation to level-up the characters, you will need a
tremendous amount of money; 3 billion HL is ideal, but you could gain money
fairly quickly by entering the World of some powerful item, and then by
selling it. Assuming that you have the highest Customer Rank, shop around
and look for items on sale with at least one 40 Statistician on it. Then
enter its world and subdue the specialist. Note: Having the "exit"
will save a lot of time. For one unsubdued 40 specialist, you will have 80
when its subdued. Try to subdue and fuse them until they are exactly or more
than 300; which will mean you will need 150 Unsubdued Statistician. Equip
the item with the 300 Statistician you have just made to the character you
want to train. Then, go to Cave of Ordeal 3 and keep killing the monsters
there. Having the 300 Statistician that will actually quadruple your
experience. You will be leveling up four times faster than normal. However,
tripling the experience using Dark Congress will not help much; it only
applies to one monster. If you find Cave of Ordeal 3 too difficult, go to
Field Of Virtue in Celestia instead. Then, fuse all the vampires into one
and kill it. Also use this method when your character has just transmigrated
and is not powerful enough to complete Cave of Ordeal 3 by himself or
herself. After about one hundred levels (or several hundred after 1500+),
transmigrate. This means that if the level before transmigration was 300,
then transmigrate when you reach 400. Do not transmigrate when the level is
lower than it was before, as this will weaken your character. Always make
sure to transmigrate your character as a genius. If you do not do this, it
defeats the purpose of transmigrating. Make sure to raise the monsters'
levels after they get too slow. If you raise the monsters' levels to max,
clearing the Cave of Ordeal 3 (level 750 and 810) will give you 20 level
boosts after getting past level 2000. If you want to level-up multiple
characters, then it is recommended to obtain another 300 Statistician,
considering that you cannot transfer specialists within battles. Level up
your weapons as much as possible. Get the legendary weapon by stealing from
monsters or by bonus, and try to max it out to level 100. It is very
critical to transfer as many corresponding specialists as possible; they
boost the weapon power. Specialists' power does not count -- just try to
fill the item with the same specialists. For example, if you were using a
sword, then fill the sword with Dieticians (legendary items have 9-13 Pop in
default) and boost its level. For the bow, fill it with half Dieticians and
Marksmen. It is also critical to defeat all the Bosses in the Item world, as
they increase item power or Pop. After finishing the 30th, 60th, and 90th
floor, add another Dietician to it. To deal even more damage, train your
weapon mastery skills. Using the method for Statician, collect 1900 subdued
Armsmaster, equip it, and go to a stage with invincibility. Fervent Melody
in Sea of Gehenna is recommended. Once there, get an ally to pummel each
other, rather than just killing monsters as usual. This strategy can gain
mastery skills much faster, and you can do this as much as desired. After
you are done, finish the stage. Raising the levels of each skills, however,
is a big challenge. Since there is no way to boost the speed of gaining
skills' levels (Armsmasters do not help them), all you can do is keep using
it. This is, however, not recommended for monster characters; their skill
levels will be reset to zero every time they transmigrate. The same is true
for character-specific skills.
Hint:
Higher Dark Assembly influence: When at the screen where you can select which character will
address the Dark Assembly, choose any character. Once someone is selected,
go back to the screen that you were just at. Then, select the same character
again. Your Assembly Influence has now changed to a higher or lower number.
Do this as many times as desired. The number should almost always change.
Hint:
Senator Gift List rankings: The following is a list in order from best to last when you
"Give Gifts" to the Senators in order to have them vote in your
favor when submitting a proposal:
1. Total Support
2. Strongly For
3. In Favor Of
4. Leaning Yes
5. Either Way
6. Leaning No
7. Against
8. Strongly Against
9. Loathe
10. Total Opposition
Of course, giving them an item
that has "Must Have!" will definitely jump at least one space. If
you give them an item that they are just "Interested" in, it
sometimes takes two or more depending on their level. Giving them any lesser
items is a waste of items unless you are desperate for votes.
Hint:
Secret character classes: Reach the following goals to unlock the nine secret character
classes.
Archer: Have a character
reach level 3 Bow Weapon Mastery.
Rouge: Both a Brawler and
Warrior either Male or Female, each at level. 5 or higher (both must be
present at same time).
EDF Solider: Have a character
reach level 30 Gun Weapon Mastery.
Scout: Two Brawlers and
Warriors either Male or Female each at level 5 or higher (both must be
present at same time).
Knight: Female Warrior and
Female Mage (not a Cleric) each at level 10 or higher (both must be
present at same time).
Ronin: Female Warrior and
Brawler with a combined level total of 20 (both must be present at same
time).
Ninja: Male Warrior and Male
Brawler with a combined level of 20 (both must be present at same time).
Angel: Knight, Female Cleric
and Archer each at level of 100 (all must be present at same time).
Majin: Male Warrior, Male
Brawler, Ninja, Rouge, and Scout each at level 200 (all must be present at
same time).
Hint:
Secret levels:
Mysterious Seal: Earn a high
enough rank at the Dark Assembly, then pass the bill. Used to unlock
Marjoly.
Alternate Netherworld: Earn a
high enough rank at the Dark Assembly, then pass the bill. Used to unlock
Priere.
Cave of Ordeals: Earn a high
enough rank at the Dark Assembly, then pass the bill. Used for getting the
God's Hand and for extreme leveling.
Human World: Complete the
human invasion chapters, and pass the bill. Used to get the Human
Conqueror ending.
Prinny Land: After the
reincarnation chapter, pass the bill. Used to unlock more Prinnies.
Baal's Tower: Beat ALL levels
of the Mysterious Seal and the Alternate Netherworld. Used to fight Baal
and Uber-Prinny Baal
Hint:
Secret items:
Mr. Gency's Exit: In Chapter
3, speak to Dimensional Gatekeeper. Note: After receiving this item from
her, just complete every ten floors in the item world to get another one.
Staff of Sorcery: In Chapter
8, speak to Gargo.
Vile Brilliance: In Chapter
11, speak to Manty.
Diabolical Sword: In the last
Chapter, Speak to Ghoss.
Testament Emblem: Unlock
Etna's Chamber at Chapter 1. Read each memory of hers at the end of each
Chapter until the endgame.
Longinus Spear: Have a
character reach level 25 Spear Mastery, then enter the dark assembly and
speak to Longinus.
God's Hand: Unlock the Cave
of Ordeals level at the Dark Assembly, then clear stage 5.
Hyperdrive Shoes: Get to Item
World floor B100 and defeat the Item God 2. Note: If you leave the item,
you cannot get them. If you do. you must start over at floor B1.
Hint:
Endings: The following is a list of all eight endings and how to unlock
them.
Good Ending: Clear the last
stage (Sacred Altar) with no ally murders (deliberately killing your own
allies) during the game.
Dark Assembly Ending: Clear
the last stage having passed more than 100 bills at the Dark Assembly by
force.
Item God Ending: Defeat the
Item God on floor B100 of a legendary item with at least one ally kill.
Human Conqueror Ending:
Finish the last stage (EDF Headquarters) of the Human World map.
Flonne Ending: Have 50 ally
murders by the time you finish the last map (Lavish Hall) in the third
episode (A Hint of Kindness). Then when you have the choice to kill
Hoggmeiser, select to kill him.
Etna Ending: Have 100 ally
murders by the time you finish the last map (Ice Queen) in the fifth
episode (Etna's Secret). You will be offered the choice to kill someone.
Choose to kill them.
Mid-Boss Ending: Lose to
Mid-Boss at least once during any of the times in which you fight him.
This requires all ten fighters to be dispatched.
Normal Ending: Have at least
one ally kill in the game.
Hint:
Better hospital items: When you earn prizes at the Netherworld hospital, you can get
rare versions of the prizes. When a prize becomes available, just keep
selecting "Get Treated" and go back and look at the prize in
"Claim Prize". The stats will have changed. Keep repeating the
process until it has the desired stats or rarity. Note: You do not have to
heal anyone when selecting to get treated.
Hint:
Capturing monsters: To catch any monster type character in the game, just pick up a
enemy and toss them in your base panel. When the enemy is in your base
panel, all of your characters in the base panel will try to make the enemy
submit. If you catch it, that character will be in your party after you
complete your current stage. Note: You can not catch Bosses or humanoids.
Hint:
Forbidden throw: You are only allowed to throw in four directions (up, down, left
or right). However, if you change the direction of your throw in the split
second that the throw cursor changes, you will be able to throw your person
sideways, northwest, northeast, or any other forbidden direction. It may be
difficult to perform at first.
Hint:
Ronin with 777 HP: Create a Ronin and make her skilled. Get her to level 27 (she
will have Counter 2). Equip her with the following: Broad Sword (Rarity 83,
SP+ 6, Atk+ 65), Power Jacket (Rarity 217, HP+ 4, ATK+ 15, DEF+ 51), (Rare)
Belt of Will (Rarity 17, HP+ 9, ATK+ 47, DEF+ 3), Muscle Victory (Rarity 88,
HP+ 311, RES+ 25). If this does not work, try putting those items on her
when you create her. Rarity does matter.
Glitch:
Attack on Dark Cannon: Use some skills on Dark Cannon created by Scouts to see some
interesting graphical glitches. For example, using Jack The Ripper on Dark
Cannon makes it look as if it doubled itself.
Glitch:
Totenkreuz damage: When used Totenkreuz gun skill, it seems that the skill dealt the
damage twice. However, it actually deals damage only once. So, the actual
damage on target is half the "Total Damage" displayed.
Glitch:
Cannot return to base panel: In the stage Neo Eden in Human World, for some reason you cannot
return to the base panel, even if you tried to throw someone in it. The only
exception is when you choose a character but cancel it within the same turn.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: