All
fantasy drivers:
Select "Features" at the main menu, then select
"Create-a-Car". Enter extra as a case-sensitive first name
and drivers as a case-sensitive last name.
All
paint schemes:
Select "Features" at the main menu, then select
"Create-a-Car". Enter Albert as a case-sensitive first name
and Ternate as a case-sensitive last name.
All
cameo FMV sequences:
Select "Features" at the main menu, then select
"Create-a-Car". Enter Seymore as a case-sensitive first
name and Cameos as a case-sensitive last name.
Network
mode:
Press L2 + R2 + Triangle at the main menu. This allows
the game to be played in multi-player mode over a LAN or the Internet.
Dale
Earnhardt:
To unlock Dale Earnhardt, win the Daytona 500 as Kevin Harvick (29 car).
After winning the Daytona 500, a Thunder Plate will appear with Dale
Earnhardt on it.
Alternately, go to Lighting
challenge and play three of them.
Alternately, reach level 2 in
your EA Bio (by winning three races).
Richard
Petty:
Reach level 10 in your EA Bio.
All
Star race:
Reach level 16 in your EA Bio.
Bud
Shootout:
Reach level 18 in your EA Bio.
If you win the Bud Shootout
during a season or career mode, you will automatically be in the Bud
Shootout the following season and in the future.
Pace
car:
Reach level 28 in your EA Sports Bio to unlock the Buster Auton pace car.
Note: This car is damage-proof.
EA Bio
bonuses:
Various other Thunder Plates can be unlocked by uploading your EA Bio from
other 2004 EA titles, such as NCAA Football 2004, March Madness
2004, Madden 2004, etc.
Alternate
paint:
Win a race under the medium, hard or extreme difficulty setting to unlock a
paint scheme for that driver.
Exhibition
and alternate event races:
Win a race under the medium, hard or extreme difficulty setting to unlock an
exhibition or alternate race for that track.
Hint:
Easy EA Bio increase:
An easy way to increase your Bio is to first end a career mode season. Then,
save the season before selecting "New Season" at the top. After
you have saved, go to the new season. As soon as you are done with
re-rolling the stats (optional), the EA Bio bar will appear. Choose to save
on that bar (only happens without autosave). Do not save the season, then
exit. Return into your career and it should be back to where you can start
the next season. Start the next season and repeat the process. After you
have tried it a few times go into "My Nascar", select
"Bio", and enter the recent history. In the recent history, it
should show that you have finished two seasons in one day and the same car.
Hint:
Faster car: To get a faster car in any mode, hold the Left Analog-stick
in the direction that you are driving.
Hint:
Night tracks: Go to season mode and then to "Custom Schedule". You
can unlock night races for the day tracks.
Hint:
Alternate night tracks: Win the race that has a locked version of an alternate night
track under the veteran difficulty, 3% race length, and damage on visual
only. Repeat this method on all tracks that have a locked version of it.
Hint:
Road courses: To unlock a road course for Texas, Talladega, Pocono, Phoenix,
Homestead or Daytona, race the original track on the medium or veteran
difficulty. 3% is the easiest race length and the fastest.
Hint:
Fantasy and night tracks and cars: Go to season mode. Choose custom for tracks. Then, choose locked
tracks on medium. You can race at whichever locked track you choose. if you
win race, you unlock a track. if you also have a locked car, you also win
the first locked car.
Hint:
Easy All Star race and Bud Shootout: Instead reaching the EA Bio levels for the All-Star race and the
Shootout, just race a season under veteran at 3 or more % race length,
damage on visual only, and brake and steering help, and win those races.
To get into the All Star race,
win the Daytona 500 (in career mode). You will be in the All Star until you
"retire".
Hint:
Easy Martinsville win: When you get into a corner, go on the low side of the race track
and do not top. You will work though the pack easier.
Hint:
Easy win: On a longer race, race backwards and try to take every racer out.
Make sure they are in flames. Pause game play and check the "Race
Stats" periodically to see who is still on the track. Then, turn back
around and race with no competition. Note: When you are checking the Race
Stats, if you see "Off" under any racer, that indicates that they
will be in the pits for a long period of time.
Hint:
Driving locked car part: In multi player mode, you can drive a locked car. This only works
with one person at a time. Have a player choose their car, then have the
other player go to the same car. Have them change to a locked car. After
that, they can choose their car.
Hint:
Drive same car: In two player mode, have someone pick a created car then have the
other player go to that car. They can also choose it. When you race, both
players will be driving the same cars.
Hint:
Gear ratios: The following gear ratios deliver the most top end or
acceleration for these tracks, depending on what is best for that type of
track. They are listed in the order: second, third, fourth, and rear. All
first gears should be set to 3.6.
Hint:
Recommended corner speeds: Note: These are tracks for the short twelve track season in
season or career mode. An asterisk (*) indicates you should put the pedal to
the metal when at least half-way through the turn; reduce speed if needed.
*Atlanta: 160 mph - 165 mph
*Darlington: Turn 1 and 2 (150 to 155 mph); Turn 3 and 4 (130 mph)
Daytona: No specific speed
*Indianapolis: 160 to 165 mph
*Kansas: 100 mph and stay
*Lowes: 160 to 165 mph
*Michigan: 165 to 170 mph
*Pocono: 140 to 145 mph
*Richmond: 95 to 100 mph and stay
Talladega: No specific speed
*Texas: 165 to 170 mph
*Watkins Glenn: Unknown
Glitch:
Night at Dover's Fall: If you race in career mode under twelve or twenty four races, the
race tracks will be normal. If you have thirty races on though, then the
Dover's Fall race will be run at night.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: