Start
with more weapons: Insert a memory card with a save file from the original Ratchet
And Clank with the game completed.
Ratchet
has a big head: Get 5 skill points to unlock this cheat.
Ratchet
in a tux: Get 7 skill points to unlock this cheat.
Snow
dude Ratchet: Win the Impossible Challenge in the Megacorp Games and get 30
skill points.
Clank
has a big head: Get 10 skill points to unlock this cheat.
Mirrored
levels: Get 12 skill points to unlock this cheat.
Actors
have big heads: Get 15 skill points to unlock this cheat.
Ratchet
wears a clown suit: Get 20 skill points to unlock this cheat.
Enemies
have big heads: Get 25 skill points to unlock this cheat.
Beach
Boy: Get 30 skill points to unlock this cheat.
Clowner
paint job: Get 25 skill points to unlock this paint job at Slim's.
Dark
Nebula paint job: Get 15 skill points to unlock this paint job at Slim's.
Insomniac
Special paint job: Get 29 skill points to unlock this paint job at Slim's.
Lunar
Eclipse paint job: Get 25 skill points to unlock this paint job at Slim's.
Neutron
Star paint job: Get 19 skill points to unlock this paint job at Slim's.
Paint
Jobs paint job: Get 3 skill points to unlock this paint job at Slim's.
Plaidtastic
paint job: Get 29 skill points to unlock this paint job at Slim's.
Prepster
paint job: Get 29 skill points to unlock this paint job at Slim's.
Scoop
Nose paint job: Get 18 skill points to unlock this paint job at Slim's.
Silent
Strike paint job: Get 15 skill points to unlock this paint job at Slim's.
Solar
Wind paint job: Get 15 skill points to unlock this paint job at Slim's.
Space
storm paint job: Get 10 skill points to unlock this paint job at Slim's.
Split
Nose paint job: Get 29 skill points to unlock this paint job at Slim's.
Star
Traveler paint job: Get 19 skill points to unlock this paint job at Slim's.
Super
Paint Jobs paint job: Get 10 skill points to unlock this paint job at Slim's.
Supernova
paint job: Get 10 skill points to unlock this paint job at Slim's.
Warp
Streak paint job: Get 10 skill points to unlock this paint job at Slim's.
Random
Stuff menu: Successfully complete the game to unlock the "Random
Stuff" menu.
Space-ish
Wars: Successfully complete the game to unlock this option at the
"Random Stuff" menu.
Credits: Successfully complete the game to unlock this option at the
"Random Stuff" menu.
First
person mode: Successfully complete the game to unlock this option at the
"Random Stuff" menu.
Endorsement
Deals: Collect all weapons to unlock this option at the "Random
Stuff" menu.
Sheep
Invaders: Collect all weapons to unlock this option at the "Random
Stuff" menu.
Note: The Sheep Invaders
mini-game can be played with two players. Insert a second controller and a
friend will play as the green Kilinoid. It is cooperative and you will
compete for the better score.
It is possible to play the
Sheep Invaders mini-game without completing challenge mode or needing to
earn skill points. Go to Clank's apartment on Endako. Go to the chairs and
table to your right. Equip the Dynamo and aim at the triangular object that
is on the table. This will take you into the mini-game.
Making
of movie: Collect all weapons to unlock this option at the "Random
Stuff" menu. Note: This is only available in the NTSC version of the
game.
Paintings: Collect all weapons and all mods to unlock this option at the
"Random Stuff" menu.
Rejected
commercials: Collect all weapons and all mods to unlock this option at the
"Random Stuff" menu.
Clank's
Day at Insomniac: Collect all weapons, mods, and skill points to unlock this option
at the "Random Stuff" menu.
Insomniac
Museum: Collect all weapons, mods, and skill points to unlock this option
at the "Shortcuts" menu from the "Special" menu.
Collect all Platinum Bolts then
go to the "Special" menu. From there go to "Shortcuts"
and scroll until you see the "Insomniac Museum" option. The museum
has things that did not make it into the game but are very interesting.
Set the PlayStation2 system
time to 2:55 a.m., then, start the game. Quickly go to Silver City, Boldan.
Go to the part with the metal chunks are sticking up that you can hide
behind. There should be a purple room ahead. Go in it. There will be two
paths. Go to the one on the left. There will be a park with a dry fountain.
The fountain has a teleporter at the top. Go to the top and wait for the
PlayStation2 clock to reach 3:00 a.m. Activate the teleporter and you will
enter the Insomniac Museum, without the required skill points or Platinum
Bolts.
On Planet Barlo, go on the
power lines until you get to the construction area. Once there, stay on the
left side until you hit the power box. You will start to fall. Use the
jetpack to get to the area to the right. Once there, go to the place that
looks like a garage. Move to the right until you get to the corner, then
fall in and go forward. Jump to find the teleporter to get to the Insomniac
Museum.
If you completed challenge mode
and started a second one, look under shortcuts. The Insomniac Museum will be
there.
First-Person
Mode: Defeat the final Boss to unlock this option at the "Random
Stuff" menu.
Challenge
mode: To unlock challenge mode, you must complete the entire game. When
you have defeated the final Boss, you will have two options: go back to
before you killed Qwark or go to challenge mode. Do challenge mode and save
the game to a blank file. Then, go to that game that you saved challenge
mode on. The Gladiator games and everything else will be worth more Bolts.
For example, the crystals in the desert are worth 10,000 Bolts, the moon
stones are worth 30,000 Bolts, and winning the Impossible challenge in the
Megacorp Games is worth 2,000,000 Bolts.
Snow
skin: Play the Impossible Challenge in the Megacorp Games Arena and win
all 60 levels.
Hint:
Completing the Impossible Challenge in the Megacorp Games: The Impossible Challenge consists of 60 rounds. Every five rounds
it switches between normal and cagematch modes, and the very last round is
against the Megapede. In order to win, do not attempt it until you are very
strong and have learned how to strafe expertly. Try doing it when you have
reached the end of the game and have all or most of the weapons (and have
upgraded them).. Also have your experience meter at least three quarters
full so that you can level up near the end of the match. The instant
nanotech fillup will help tremendously. Reserve your ammunition, especially
the Megarocket Tube (Minirocket Tube upgrade) as you will need it against
Megapede. Use the Shield Charger when you are low on life and the Megaturret
Glove (Miniturret Glove upgrade), Heavy Lancer (Lancer upgrade), and
MiniNuke (Gravity Bomb upgrade) for dealing with enemies when the wrench
just will not do. Your prize for winning is 200,000 Bolts and a skill point.
Use the following tactics to
complete the Impossible Challenge in Challenge Mode. Know that every five
rounds the mode of fighting switches to on the ground to cage match, with a
battle with Megapede on the 60th round (the last one). To get through this
challenge, start the match with your Nanotech upgrade bar at at least two
thirds or three quarters full. The battles will increase the bar and you
will get a helpful health increase somewhere in the match. Most enemies
should be taken care of in their own way. Try to keep your Ultra Heavy
Bouncer (or any other version of the Bouncer) and your Ultra MegaRocket
Cannon (or any other version of the Mini-Rocket Tube) ammunition available.
Do not squander it -- you need them for Megapede. If you do not have the
Ultra MegaRocket Cannon or Ultra Meteor Gun's Lock-On Mods, get them. They
are vital for a smooth battle with Megapede. In the battles before Megapede,
you will encounter purple pig-like beasts. When they charge at you, get near
the edge and jump when they get close. They will fall off the edge. When
they approach you slowly, get near the edge, jump over them, and hit them in
the lava with your wrench. Use the Black Sheepinator or the Sheepinator on
the small enemies (it is recommended that you upgrade the Sheepinator before
the battle). The larger enemies will be drawn to them like the Decoy Glove.
If they are black sheep, they will explode and hurt them. Use a version of
the Seeker Gun or a version of the Lava Gun to blast the larger robots and
the gladiators. When those run out, use a version of the Lancer, a version
of the Plasma Coil, or a version of the Tesla Claw, but do not use a version
of the Multi-Star -- you cannot move when shooting it. When you get to
Megapede, if you have any remaining, lock onto him with the Meteor Gun and
blast him. A piece of his body will fall off. Immediately switch to the
Heavy Bouncer and shoot the body piece. Not only will this kill the body
piece, but it will clear the field of the grenades that Megapede drops. When
all his body pieces are off except for three, take out the Ultra MegaRocket
Cannon, lock on, and blast him. After his health diminishes, the three
pieces will fall off. Equip the Shield Charger and whip their butts with the
Heavy Bouncer. In normal mode, the Impossible Challenge is worth 200,000
Bolts, but in Challenge Mode it is worth 2,000,000 bolts.
Hint:
Easy Megacorp Games wins: Use the black Sheepinator and the Ryno 2. This works better if
you are skilled at strafing.
Hint:
Easy battle arenas win: To kill enemies easier in battle arenas, go to the middle of the
arena and put upgraded turrets around you. You should win every time, and
sometimes not get hit.
In any arena match, take out
the Black Sheepinator and run towards an enemy while holding Circle.
As the enemy attacks, strafe around them. As long as you do not jump or get
hit, the Sheepinator will turn the enemy into a sheep in a few seconds.
After you sheepinate your enemy, you will still get the bolts. The Black
Sheepinator turns enemies into black sheep, which will explode when killed.
Black sheep are suicidal. They will run at enemies, get killed and take the
enemy with them. Enemies consider the sheep a bigger threat than you; they
will always go for the sheep first. That only works with the Black
Sheepinator. Enemies will just ignore the white sheep. This works best with
those purple dinosaur enemies; turn a Blade Ball into a sheep, then
transform the dinosaur enemy. Note: This trick does not work on Bosses, as
they cannot be turned into sheep.
On any arena Avoidance
Challenge, start the challenge and take out your Tesla Barrier. Then, take
out your Black Sheepinator without creating a shield. Sheepinate all the
Blade Balls possible, then while other enemies are distracted, also
Sheepinate them. On the last round, tap Triangle(2) to take out your
Tesla Barrier. Create a shield, then tap Triangle(2) again.
Sheepinate all enemies until your shield runs out. Then, create another
shield and finish off the enemies. Note: Taking out your Tesla Barrier in
the beginning is not necessary; it is only for simplicity's sake Note: This
must be done with the Black Sheepinator. Otherwise, the enemies will not be
distracted by the sheep. If you do not have the Black Sheepinator, play the
Impossible or any other Challenge a few times using only your Sheepinator.
Chances are you will probably win. The Sheepinator and the Black Sheepinator
are among the most powerful and effective weapons in the game, if used
correctly.
Hint:
Canal City: Platinum Bolt: After you go up the first elevator and across the bridge, you
will see a billboard. Break it, and you will see the bolt.
Hint:
Crash Site: Easy Bolts: Shoot the pterodactyl for easy Bolts.
Hint:
Feltzin System: Nanotech boost: When you are just about to start a mission in the Feltzin System,
go straight. You will see an opening in the giant space ship. Go inside and
there should be a Nanotech boost somewhere in it.
Hint:
Feltzin System: Easy Raritanium: Note: This trick requires the Nuclear Detonation Device (60
Raritanium) for your ship. On the Space Wasp mission in the Feltzin System,
fire your nuke so that at least about three Wasp are not seen onscreen. If
done correctly, you should see between two and eleven pieces of Raritanium
to pick up. If you repeatedly restart after picking up the Raritanium, you
can accumulate up to 300 Raritanium within thirty minutes. After that, you
should not have to worry about digging up Raritanium on Planets Tabora or
Greblin. This can also be done on other space missions, as on Planet Gorn.
Go to the Feltzin System and
select the first challenge. As soon as the level starts, arm your nuke and
fire. All units should be destroyed. You should then get ten or eleven
pieces of Raritanium. After the intermission sequence, finish the mission
for at least 550 bolts. Repeat this as many times as needed.
Hint:
Maktar Resort: Platinum Bolts: Take the path where the slot machines are located. When you see a
crane at the right, hop up to get a Platinum Bolt.
To get the next Platinum Bolt
you must have Clank. At the Thugs 4 Less Jamming Array, there is a platform
that is directly behind and to the left of the limo. Use the boost jump and
get up to it. Then, use the jump thing to get the Platinum Bolt.
Note: You need Clank for this.
There is a very difficult to find Platinum Bolt that is not very hard to
get. Go to Maktar Nebula and go down the ramp until you see a large circular
platform. You will see a path in the middle, to the right, and to the left.
Take the one that is on the left. Walk past all the slot machines then keep
going until you take the elevator. Go up and continue until you see a Space
Limo. Hop in, and you will be under a hanging ledge. Keep going to the left
until you see a sort of ladder. Hop up it. You will now be on a large
platform. To your right is a spotlight and an ammunition cube, if needed.
Walk to the edge of this platform and jump to the other. Be careful, as
there is a laser field in the chasm. Once on the next platform to your
right, you will see a wall. It is really another platform. Use Clank to get
up there (hold R1 and double-tap X and hold) and stand on top.
You will see a sort of support with a crane at the end. Walk to the other
side of this support and the Bolt will be there.
Hint:
Maktar Resort: Winning the 300 shot arena battle: Jump over all of the enemies and make them hit each other. It is
possible to win it with 200 shots remaining.
Hint:
Megacorp Armory: Easy Bolts: This works best with the Box Breaker. Go to the Megacorp Armory,
then go up the first elevator immediately after the tour. Smash the ground
and get the Bolts, then go a little way up the hallway. Smash those and get
the Bolts. Keep doing this until you get to the end, then jump over the side
into the water. Do this as many times as desired. You get between 1,000 to
1,500 Bolts each time.
Hint:
Megacorp Armory: Help desk messages: Kill the tourists coming out of the bus. There will be an
unlimited number of tourists. You will get four different messages from the
help desk telling you to stop.
Hint:
Planet Bolden : Nanotech boost: At the same place as Planet Todana is a Nanotech boost that
appears every other hour.
Go to the second crane, and in
the second room there is a Trespasser Lock. Use the Trespasser to open the
door and get the Nanotech boost.
Hint:
Planet Oozla: BoxBreaker: On Planet Oozla, transport from your ship to the end of the
MegaCorp Store. Backtrack to the small hallway where you can go left to a
Gravity Boot track, or left to a room with some Dynamo platforms. Turn left
and walk up the track and stock up on ammo. Then, take out your Heavy
Bouncer and jump down the tunnel. When you land, immediately start to strafe
and flip from lily pad to lily pad while shooting. After about two or three
direct hits, the giant plant should fall, giving you a few thousand bolts
and the BoxBreaker. Note: The bolts do not appear on your screen; they will
just add onto your total. From now on, whenever you perform a HyperStrike
all breakables within a several yard radius will break, including ones on
the other side of a wall.
Hint:
Planet Domosal: Easy Bolts: Buy a special armor or weapon then go to Planet Domosal. Before
smashing every box in sight for Bolts, first jump on the nearby railroad
track for a continue point. Then after crushing every box, you can jump off
a ledge and all the boxes will respawn. Every time you destroy the big stack
of boxes on the Protopet street, nearby you will get around 9,000 Bolts from
them.
You will find lots of Protopets
running around the streets. Go down that street and equip a shield. Then
take out the Sheepinator and turn all the Protopets into sheep. While you
are doing that, quickly take out the Minirocket Tube and shoot down all the
Extermibots (the enemies with the lasers). Then, look at the end of the
street. There is a generator throwing out more Protopets. If you want to
keep trying to upgrade your Sheepinator, do not destroy the generator; keep
Sheepinating the Protopets. Note: The Protopets usually quadruple
themselves. Keep using the same weapons for the same enemies as you go
through. If you keep using the Sheepinator on the Protopets as you go
through, it will either upgrade or it will be very close to being upgraded.
If you do upgrade it, it will turn into the Black Sheepinator, which will
turn your enemies into black sheep. Once the enemy has been turned into a
black sheep, it will hop up to other enemies and explode, which will help
you through this level if you get the Sheepinator upgraded before you leave
the level (they sometimes hop up to Extermibots and explode). If you have
been using the Minirocket Tube against most or some enemies in other levels,
you should be at least halfway to upgrading it. If you go through this level
and destroy all the Extermibots with the Minirocket Tube, it should upgrade,
or be very close to being upgraded. If it is upgraded, it will turn into the
Megarocket Cannon, which will shoot four missiles instead of one at an
enemy. The Megarocket Cannon can destroy an Extermibot in one shot. Note:
Usually your shield will disappear after a while; equip another shield on
Ratchet, but only when you really need it as there will be a lot of enemies
that will be encountered.
Hint:
Planet Domosal: Bolt Virus: Go to Planet Domosal and to Allgon City. At the start, hit a
light. It shold give you 84 Bolts. If it does not, keep dying and hit it
until you get 84 Bolts. When it does, go to where the closest taxi is
located then head into the Protopet infested streets. Use the Charge Boots
to get to the platform with the ladder quickly. When you climb up, kill the
robots and use the Swingshot. On the second Swingshot target do not land on
the platform. Instead, get as close as you can to the platform without
jumping off. Once the Protopets jump out of the sewers do a 180 degree spin
in the air and go back to the platform without the protopets. Kill the
Protopets with the Mini Nuke or Minirocket (optional) then Swing Shot to the
platform and land this time. Get all the Bolts and immediately fall off the
platform. When you restart, the lights should give you 420 instead of 84
Bolts. If you are in challenge mode, your Bolt multiplier will remain the
same until you exit the planet.
Hint:
Planet Endako: Sheep Invaders mini-game: Go to Clank's apartment. On the coffee table is a pyramid. Use
the Dynamo on it and you will play Sheep Invaders. Once you get tired of
playing, you can smash it and get lots of Bolts.
Hint:
Planet Endako: Laser bot ally: Use the crane to pick up a laser bot. He will keep shooting his
laser. When you move it above an enemy, the laser bot will hit it.
Hint:
Planet Endako: Platinum Bolt: When you are at the second crane, get the block in the in the
first room and bring it to the middle room by the elevated doorway. Next,
get the exploding block and sit it on the block. The door will open. Go to
the middle room and hop up on it to get the Platinum Bolt.
Hint:
Planet Endako: Nanotech boost: When you get the Infiltrator, go to Planet Endako then go to the
second crane. In the second room, in front of you will be a door with a
Infiltrator thing. Solve it and the door will open. There is a Nanotech
Boost inside.
Hint:
Planet Greblin: Y.E.T.I.: When you get to planet Greblin, be careful of the pack hunting
beasts called Y.E.T.I. They hunt in packs of over five. No weapon except the
RYNO 2 can take them down quickly. They are killers and should be avoided
when your health is low.
Hint:
Planet Joba: Nanotech boost: Immediately at the beginning is a dynamo activator on the right.
Activate it and go into the tunnel. Use the dynamo then quickly go to the
end and take a right to get a Nanotech boost.
In the Megacorp games, when you
start cross the bridge. After you pass the big tree on your right, there is
a dynamo. Activate it, then run in the tunnel ahead of you. Activate the
next dynamo cross the bridge. Do not worry about the enemies; avoid them.
After you cross the bridge on your right will be a Nanotech boost.
Hint:
Planet Joba: Easy bolts: Note: This requires the Box Breaker. At the start you will see
lights on the bridge where the birds sit. When you get close enough to where
the first two fly away, do a Power Strike. Go around and collect all the
bolts. If some did not break, do it again. Then, go to where your ship is
and do it there. After you get them, jump off the edge. When you come back
you can do it repeatedly. You will get at least 1,000 bolts every time. If
you are in challenge mode, you will get more.
Hint:
Planet Notak: Nanotech boost: At the top of the promenade, there is a Nanotech boost.
Hint:
Planet Notak: Easy Bolts: After completing the game, you will have a Bolt Multiplier. To
get a lot of Bolts, have your multiplier number to be more than x15. Then,
go to Planet Notak (Canal City). Go through the entire level and all enemies
will be worth 3,000 Bolts each. You will get from 50,000 to over 100,000
Bolts. Once you have completed the level, go back to your ship. Ride
somewhere else, then go back to Planet Notak. Keep repeating this process.
Note: The Plasma Storm works extremely well against groups of Chickenbots.
Hint:
Planet Oozla: Easy Bolts: Have a Bolt Multiplier of 20 and go to Planet Oozla. Every Mutant
Swampbeast and Mutant Muckdweller will have 2,500 to 3,000 Bolts.
Hint:
Planet Oozla: Platinum Bolts: When you get the tractor beam, to the left is A Platinum Bolt.
You have to use the tractor beam to move the columns to the left to get it.
There is one more Platinum Bolt
on the planet. Go to the path right of your ship, and by the Muckdwellers on
the left is a dragon boat that will take you to the Platinum Bolt.
Hint:
Planet Oozla: Secret Boss: In the department store, there is a hill-type wall near the end
that you can walk up with the Gravity Boots. When you get up there, there is
a weapon vendor and a huge pipe that you can slide down. Slide down it and
you will fall into the planet's sewage system, where the secret Boss awaits
you. Note: This Boss is even more powerful than the so called "Final
Protopet Boss".
Hint:
Planet Tabora: Nanotech boost: In the glider segment on top of a pillar, there is a Nanotech
boost.
Hint:
Planet Tabora: Platinum Bolt: Take the route where you must use the tractor beam a lot. In the
second room, there will be a big thing and a small thing that you can stand
on. Move the things and get the inspector to open the door, but do not go
inside. Instead, take the two things and look above you to your right. You
should see an extra room. Move the things to get up there. In there should
be A Captain Qwark fan who will trade you the Quark action figure and a room
with a Platinum Bolt inside. Its best if you have the Mapper.
Hint:
Planet Tabora: Easy Bolts: You must have the Shield Generator weapon. Go into the desert
until you find an enemy the spits out the little fly-like bugs. Equip the
Shield Generator and just stand there and let the bugs run into you. The
bugs will be shocked and die, dropping Bolts.
Hint:
Planet Todano: Anti-squirrel bus: At the beginning of the level when the tourists are getting off
the bus, jump up on top of the bus. Place a mini-turret before the bus
leaves. As the bus goes to the finish of the tour, the turret will shoot at
squirrels.
Hint:
Planet Todano: Armor Magnetizer: Go to the factory where you use the tractor beam frequently. Find
the first footprint symbol for the first Inspector Bot. You will see two
pillars with the tractor beam symbol on them. Look to the left of footprint
symbol, then turn facing in the opposite direction that the symbol is
facing. Look up and you will see a doorway. Use your Tractor Beam to put the
biggest one close to it and the small one after it. Jump up into the doorway
and go to the Qwark fan. Give him the Qwark figure and he will give you the
Armor Magnetizer.
Hint:
Planet Todano: Nanotech boost: In the missile silo, there is a Trespasser Lock. Use it and an
elevator will come down. It leads up to a Nanotech boost.
Hint:
Planet Todano: Robots: When the robots come out of the bus keep hitting them. After you
kill about twenty, you will get a warning. If you keep hitting them, after
about six to seven minutes, robots will come out and kill you.
Hint:
Planet Todano: Platinum Bolts: In the building with all the robots, there is a place where you
use the tractor beam frequently. Where you use it on the Inspector Bot,
there are two moving platforms above you. Use the tractor beam to move the
pole over under it. Jump on it, and there is an air vent. Use the Spider
Bot/Tank Bot and throw it in the vent. Go up the vent to find a red light.
Stand on it and it will let you get the Platinum Bolt.
Getting the second Platinum
Bolt is very easy. Follow the tour group until the end, or just go to the
place where Robo Fizzwidget enters after the tour is over. While he is going
in, go in after him before the door closes. There will be a Platinum Bolt.
The door will not close and lock you inside; it only closes once you exit
the Transporter.
Hint:
Planet Todano: Funny warnings: Kill as many tourists as possible. This is easiest to do while
they are coming out of the transport. You will be warned about killing too
many tourists. There are four warnings.
Hint:
Planet Yeedil: Platinum Bolt: In the Megacorp Headquarters, there is a part where you must use
the Electrolyzer to get to the other side of the place. Above you, there is
a grinding rail with a Platinum Bolt on it. When you get to the other side
of the room, look around. You will see big poles with marks on them. One has
a tractor beam mark. Move the pull and get up the stairs. At the end of the
grinding rail is the Platinum Bolt.
When you first land your ship,
look on top of the bridge to see a Platinum Bolt. Put on your Grind Boots
and jump on the cable. Keep jumping until you reach the top. Note: This
requires a lot of practice.
Hint:
Defeating the Arachnoid: In the the Arachnoid fight on Joba, do the following. Use a long
range weapon such as the Plasma Storm or the Megarocket Cannon. The Boss
will go to the other side of the cage match and makes unlimited Nidbots (the
black "ants") -- do not use the HK 22 gun. This Boss' attack is
electricity; get the Tesla Shield before doing this.
Hint:
Defeating the B2 Brawler: When you get the Zodiac, go to Maktar Nebula and face the B2
Brawler. When he shoots the laser balls, allow him to hit you with them. He
will then come down to where you can shoot him. Take out the Zodiac and try
to get up close us possible to his head. Launch a shot from the Zodiac.
Watch out for his legs. In seconds he will be nothing but ash with one shot.
When Brawler enters the arena,
equip the Chopper if available. It will eventually spread its legs. Equip
the Gravity Bomb and stay away unless you want to get swept. If you run out,
use the Lancer.
Buy the Bouncer and upgrade it
to the next level. Then, hit Chainblade or the B2 Brawler with the weapon. A
direct hit should kill them.
Hint:
Defeating the giant Protopet: You can go under the giant Protopet and shoot at him when he is
shooting at you or laying tiny Protopets. Note: This only works on the top
ring.
This trick requires the Plasma
Storm and Heavy Bouncer. Make sure the Heavy Bouncer has the lock-on
upgrade. Lock-on with the Heavy Bouncer and strafe while the Protopet rolls.
When it releases the protopets, use the Plasma Storm. Prevent him from
getting ammunition, but allow him to get the bombs as they can be easily
dodged when moving.
Hint:
Defeating the Oozla swamp monster: When you are on planet Oozla, you will encounter the thorny swamp
monster. Its two attacks are its arm swing and the pancaker. Use your Lancer
and Gravity Bomb. It is difficult, but you' wil eventually pass and receive
the Dynamo at the end.
Hint:
Defeating the second Oozla swamp monster: When you get the Gravity Boots, use them to walk the weird ramp
in the store. Make sure you have been to the upgrade vendors and advanced a
lot of them. Go down the chute and prepare for a very difficult fight. The
last Boss you defeated was this Boss' little cousin. Shoot frequently and
avoid him when swinging and eating. It is a circle and you will not run out
of room. Do not stop shooting when it is still and you will receive the
Boxbreaker (a Wrench upgrade).
Note: The R.Y.N.O.2 will clear
about half of his health.
Hint:
Defeating the Thief: To have a fairly easier time defeating the Thief (the third time)
on Siberius planet, immediately take out your Seeker Gun as the Thief
approaches then shoot him as fast as you can. He will scramble away.
Hint:
Defeating Thug Leader on Snivelak: It is possible to defeat the Thug Leader on Snivelak without
using any of the turrets. Use the Tetrabomb Gun, RYNO II, Mini-Nuke, and
other strong weapons, all of which are at the Ultra level, and you can
defeat him without landing in one turret. Note: Without the turrets you will
be continuously fired at. Strafe around to avoid the shots and lasers.
Hint:
Defeating the final Boss: Take out your RYNO 2 in the final battle. You can kill the Boss
in about ten shots.
Hint:
Defeating enemies: Use the following trock to defeat larger, more difficult enemies
very easily. Note: You will need the Sheepinator and the Shield Charger.
Enter as many battle arenas as possible after acquiring the Sheepinator. Get
100,000 Bolts then purchase the Shield Charger at a vendor. The Sheepinator
is a weapon that can turn most enemies (but probably not Bosses) into
harmless white sheep, which you can whack at with your wrench. They will
then explode into a little white cloud. The Shield Charger is a temporary
shield which will form around you. It will complete protect you from all
harm (except falling off cliffs, edges, etc.). When using the Sheepinator,
walk up to any enemy and use it on them. A meter will fill and the enemy
will turn into a sheep This can take a while, leaving you completely
vulnerable to all other attacks. If you equip the Shield Charger (it will
also harm any enemy when you touch them) while using the Sheepinator, you
can take all the time required with the gun when turning larger more
powerful enemies into sheep, and you will not get hurt by enemy fire.
Hint:
Gadgetron Shop: Have a saved game from the original Ratchet And Clank on
your memory card. Do not save money for the Rhino2. If you obtained it the
first game, then it will be offered for free. Wait for the Zodiac later in
the game for 1,500,000.
Hint:
Cheaper RYNO 2: Do not save to get the RYNO 2 before you defeat the Protopet.
After you defeat it, the Gadetron vendor will have the RYNO 2, and it will
be 1,000,000 Bolts instead of the normal 1,500,000 Bolts.
Hint:
Charge Boots: While using the Charge Boots keep tapping R1 and you will
keep going the same way that you started.
Hint:
Easy Bolts:
Go to level 2 and look for a
slot machine. Hit it with your wrench. If get three bars, you will get 300
Bolts and a skill point (Gotta Buy Clank a New Pair of Shoes).
Keep entering the arena
battles and get the prize money.
Go to the level were you get
the 10 Crystals for the man so that he can fix your ship. Get all the
other crystals and sell them all to the same person. You will get 1000
Bolts for each crystal. In the field, you will find a platinum bolt. The
other platinum bolt is where you get the glider.
Keep doing levels repeatedly.
Win hover bike races.
Go to Angela's home planet
and get the rock out of the way with nine moon rocks. Then, get 16 for the
Hypnomatic part. There should be about 80 remaining. When you give one to
the mystic, you will get 3,000 for each crystal.
Complete the Electrolyzer
battle on Maktar Resort, and the Gravity Boots and Infiltrator battles on
Joba. Then, get the Minirocket Tube, Plasma Coil, Pulse Rifle, Or Ryno 2
and constantly fight Chainblade and the Arachnoid. If you defeat them a
lot of times, you will get the B2 Brawler and the Megapede. Keep fighting
them to get Bolts.
This trick has the best
results in challenge mode. You will need the Black Sheepinator (upgraded
Sheepinator) and the Zodiac. When you first get out of your ship, all you
need is one round of ammunition for the Zodiac, and the Black Sheepinatior
does not require any. In the neighborhood where you first encounter the
Protopets, use your Charge Boots and make your way to the platform where
the two Bots exit from the ship. Jump on top of the platform to protect
yourself, then fire the Zodiac facing towards the neighborhood. This
should kill both the Bots and a lot of the Protopets. Jump down and strafe
from side to side, collecting the Bolts while using your Black Sheepinator
on the Protopets. You can get a lot of Bolts by letting your Bolt
Multiplier increase by not getting hit. Allow a handful of Protopets to
multiply, then keep killing them. If done correctly without getting hit,
your Bolt Multiplier should be between 15 to 20. Then, go to the beginning
of the level and jump off the cliff to restart the level. Do this about
five or times and you should be able to get any remaining weapons or armor
desired.
Constantly kill Protopets on
Damosel. Each one is worth 50 to 100 Bolts. It is possible to get 100,000
bolts in about an hour. Also, after killing a few, let them regenerate
again so you can get more money.
Go to the thug rendezvous in
challenge mode and complete the levels up to the point were you fight the
ace ships. Make sure you have the nuke installed on your ship. Enter the
level and fire your nuke within the first five seconds, or you will miss
some ships. This should kill all of them in one shot. Do this repeatedly.
You will eventually get 7,000 Bolts per match. It is possible to collect
about 1,000,000 bolts in fifteen minutes.
While playing in challenge
mode, find any place with a "machine" or creature that makes new
enemies all the time (for example, the "boxes" that throw out
the robotic chickens). Use Mega Heavy Lancer or Ultra Heavy Lancer to
destroy the robotic chickens, but do not destroy the machine spitting out
the new ones. After you have killed enough of them, destroy the machine
and collect all the Bolts. Note: When doing this, wait until the end to
collect the Bolts because your multiplier will be higher.
Get the Box Breaker from the
Swamp Monster on Oozla. Then, go around to every level and HyperStrike
every few yards or so. When the supply is depleted, kill yourself and do
it all over again. You can easily accumulate thousands of bolts in fifteen
minutes in this fashion. Note: You can also get two or three Skill Points
by doing this.
This trick works best with
the Box Breaker. Go to the testing facility. Break all the lamps on the
first three sections. Jump in the water and repeat this as many times as
desired.
Hint:
Skill point tasks: Complete the following "tasks" to qualify for the
matching skill point.
Barlow: Speed Demon: Beat
1:45 in the Hoverbike Race. Try the third challenge, as the turbos,
weapons, and shortcut will be available.
Boldan: No Shocking
Developments: Ride the grind rail without a scratch.
Boldan: Safety Deposit: Save
all the tourists in the bank.
Damosel: Midtown Insanity:
Grind without getting hurt.
Dobbo: Dukes Up: Defeat Meck
in orbit using only Clank's punch combo. Use the punch combo on nearby
helicopters to maintain your health.
Dobbo: Old Skool: Kill all
enemies with only the weapons from the original Ratchet And Clank.
Endako: Destroy All
Breakables: Smash up Circular City.
Endako: Nothing To See Here:
Destroy all Megacorp rockets along the tour.
Endako: Operate Heavy
Machinery: Crush ten robots with the crane.
Grelbin: Be A Moon Child:
Collect all Moonstones from the snow desert.
Joba: Bye Bye Birdies: Shoot
and kill twelve consecutive birds. Try to aim for the birds that are not
flying.
Joba: How Fast Was That?:
Beat 2:27 in the Hoverbike Race.
Joba: That's Impossible!: Win
the Impossible Challenge.
Joba: Wrench Ninja 2:
Massacre: Make It to the games using only the Wrench.
Maktar Nebula: 2B or not 2B
hit: Defeat B2 Brawler without getting hurt. Fire a powerful weapon and
use Clank's Jet Pack over his head when he spins his legs, or just use the
Bouncer/Heavy Bouncer when you get it.
Maktar Nebula: Clank Needs A
New Pair Of Shoes: Win 300 Bolts from a slot machine.
Maktar Nebula: Vandalize:
Bust everything in the Maktar Resort.
Maktar Nebula: Wrench Ninja:
Blade to Blade: Defeat Chainblade with only your Wrench. Best if attempted
after getting the third Wrench upgrade.
Nano To The Max: Get maximum
Nanotech health (80). Try the Impossible Challenge a few times.
Nice Ride: Purchase all ship
upgrades, not including pant jobs.
Noob: Robo Rampage: Level all
the buildings on Dobbo and defeat the Thugs-4-Less leader.
Notak: Planet Buster: Break
the large floating globe in Canal City. First, take out the things that
float around it.
Oozla: Prehistoric Rampage:
Shoot four pterodactyls. You can hit them near the fence by the lake next
to your fighter.
Oozla: Smash And Grab: Smash
up the Megacorp Store.
Siberius: You Can Break A
Snow Dan: This skill point takes place on Planet Siberius. Look behind one
of the garages and you will find a snowman. Break it to get a skill point.
Snivelak: Moving Violation:
Shoot down 14 ships.
Tabora: Heal Your Chi: Find
all the crystals on the planet Tabora; recommended after evasive action is
mastered
Todano: Try To Sleep: Turn
sixteen squirrels into sheep with the Sheepinator.
Todano: You're My Hero: Save
all the tourists through the entire tour.
Weapon Envy: Collect all
weapons.
Hint:
Weapon upgrades:
Lancer: Heavy Lancer
Gravity bomb: Mini Nuke
Chopper: Multi Star
Omni Wrench 8000: Omni Wrench10000: Omni Wrench12000
Blitz Gun: Blitz Cannon
Pulse Rifle: Vaporizer
Miniturret Glove: Megaturret Glove
Seeker Gun: HK22
Synthoid: Kilonoid
Lava Gun: Meteor Gun
Bouncer: Heavy Bouncer
Minirocket Tube: Mega Rocket Cannon
Spiderbot Glove: Tankbot Glove
Hoverbomb Gun: Terrabomb Gun
Sheepinator: Black Sheepinator
Plasma Coil: Plasma Storm
Shield Charger: Tesla Shield
Note: When you play in
challenge mode, you can buy a Mega upgrade for each weapon, including the
ones listed.
Hint:
Weapon and gadget prices:
Bikers Helmet: Win the
hoverbike race in Barlow
Blitz Gun: 15,000
Bouncer: 100,000
Carbonox Armor: 1,000,000
Charge Boots: Win the Hoverbike Race in Joba
Chopper: 5,000
Duraplate Armor: 100,000
Dynamo: Free
Electrolyzer: Win the Maktar Resort battle arena challenge 1
Electrosteel Armor: 250,000
Gravity Bomb: Free
Gravity Boots: Win the Joba battle arena Challenge 1
Grind Boots: Find in Clank's Apartment
Heli-Pack: Find Clank
Hypnomatic: Trade for Moonstones on Grelbin and find on Smolg and Damosel
Infiltrator: Win the Joba battle arena challenge 2
Lancer: Free
Levitator: 20,000
Minirocket Tube: 50,000
Miniturret Glove: 15,000
Momentum Glider: Find in the Mining area on Tabora
Pulse Rifle: 25,000
R.Y.N.O. ll: 1,000,000: Note: R.Y.N.O. ll is always 1,000,000 bolts
Seeker Gun: 1,000
Sheepinator: Free
Shield Charger: 100,000
Spiderbot Glove: 10,000
Swingshot: Find in Clank's Apartment
Terifiber Armor: 25,000
Thermenator: 1,000
Thruster Pack: Find Clank
Tractor Beam: 1,000
Zodiac: 1,500,000
Hint:
Mega weapon prices: Note: You must complete the game before you are able to buy Mega
weapons. Also, with often use of Mega weapons, they will upgrade to Ultra
weapons; except for the older guns from the original Rachet And Clank.
Mega Mini Nuke: 1,500,000
Mega Tetrabomb Gun: 1,250,000
Mega Plasma Storm: 750,000
Mega Heavy Lancer: 150,000
Mega Multi Star: 200,000
Mega Blitz Cannon: 375,000
Mega Vaporizer: 400,000
Mega Hk22 Gun: 200,000
Mega Bomb Glove: 1,000
Mega Walloper: 8,000
Mega Visibomb: 150,000
Mega Tesla Claw: 80,000
Mega Decoy Glove: 50,000
Mega Killinoid: 450,000
Mega Meteor Gun: 200,000
Mega Heavy Bouncer: 350,000
Mega Mega Rocket: 650,000
Mega Tankbot Glove: 375,000
Mega Tesla Barrier: 250,000
Mega Mega Turret: 550,000
Hint:
Easy weapon upgrades: Go to Maktar Nebula and go to the Battle Arena. Play the
Impossible challenge. Next, buy all the bullets for all your guns. Then,
keep killing the people with the non-upgraded guns. Even if you die, you
will get them upgraded. If you die, buy more bullets.
In Maktar Resort, Maktar
Nebula, you will find a battle arena that has a Boss named Chainblade. You
can fight him and B2 Brawler to get a lot of experience. For example, take
your Lancer and fight with just that weapon until he dies. Most likely, you
will get enough experience to fill one quarter of the bar. Do this four or
five times if necessary. This should upgrade the Lancer to a Heavy Lancer
like all other weapons.
Go to Joba and win every
challenge until you get the "Impossible challenge". Do it and use
the weapon that you want to upgrade. Even if you die, the experience bar
will increase. You should last for about 27 rounds if you do not have at
least three quarters of the weapons. If you are a melee super expert, you
should last all 60 rounds with your weapons and upgraded wrench.
Hint:
Strong attack: Have at least have the OmniWrench 10000. To kill some stronger
enemies, use the jump/vertical slash by pressing X to jump then Square.
Hint:
Quick start in hoverbike races: As soon as the light turns green, hold R1 + X .
This may require some practice.
Hint:
Clank Shocker: The Clank Shocker can be upgraded into the Clank Zapper. The
recommended area to do this is is Planet Smolg. The enemies have a lot of
Nanomites and are not very difficult. The zapper has a built-in acid type of
mod, even though it is red.
Hint:
Keep moving with Charge Boots: The Charge Boots will propel you for a short time. However, if
you hold R1 you will keep going and can move yourself around.
Hint:
Lizards playing Rock, Paper, Scissors: On the planet where you get ambushed, look at the lizards with
the sniper attachment on the Vapoiriser or first stage to see that they are
playing Rock, Paper, Scissors.
Hint: Jak
2 and Sly Cooper references: At the "Press Start" screen, you will see Ratchet
playing video games while Clank reads a book. At first Ratchet is playing
both Ratchet And Clank then Ratchet And Clank: Going Commando.
Allow the game to idle and you will see Ratchet playing Jak 2 and Sly
Cooper as well.
Hint: Jak
And Daxter references: In Clank's apartment on Planet Endako where you get the Swingshot
and Grindboots, on the wall is a picture of Jak and Daxter.
When your getting parts for the
hypno thing and you get one of the pieces, Ratchet and Clank will do a small
dance. The game will play a music sequence. It is the same music and moves
as from Jak And Daxter.
Glitch:
Stay on second floor: When you are fighting the Protopet Boss at the Megacorp HQ, shoot
him until you get to the second level, when he starts smashing the ground to
bring you to the third level. Throw a bomb at him with the tractor beam and
he will forget about smashing the ground and come after you. He will not
smash the ground for the remainder of the battle. Note: Only the bombs work,
as they do lots of damage.
Glitch:
Stuck in Insomniac Museum: Go to the Insomniac Museum and climb the gravity boots
"spiral". When you get to the top and are on the "gravity
ball", look for a vent shaft. If you jump at it, you will go in. Note:
There is no way to escape or get out.
Glitch:
Enter Insomniac Museum: In Planet Boldan during challenge mode, at the point before you
enter a building where you fight many Brute Class 2s and Elite Henchmen, go
to the glass panel to the right by the three Nanotech Cases. Use the
"Scale walls" glitch to get up and over it. You will be on the
roads. Continue straight and bear to the left when the road ends onto a
smaller road. Walk down it to the building. Go around the the side. When you
are over the power lines, try to jump onto the concrete surface near you.
You will fall through onto more grass. Go to the middle. When you hear
Thrasher Cannons (the things that shoot blue projectiles that Elite Henchmen
use), jump up. You will be in the room with the fountain teleport and the
museum teleport. Run for it or kill the Henchmen and Brute Class 2s that
frequently spawn here to enter the Insomniac Museum.
Glitch:
Skip Hrugis Cloud and Todano: If you have the Insomniac Museum shortcut unlocked, play the game
until you get the Glider, Gravity Boots and Infiltrator. Boldan is home for
Gravity Ramps and you will find Infiltrator puzzles along the way. Do not
forget the glider course in Grelbin. After that, go to the museum and exit
it. You will be in Boldan and can continue the game as usual. It will also
be in the level select menu.
Glitch:
Return to hyper-expressway in Boldan: Go to Boldan in challenge mode. Go to the elevator leading
underground. Use the "Scale walls" glitch to traverse to the other
side of the hot wires. You will land onto the levitator platform if you did
not go too high. If you did and went over the platform, you have no choice
but to die and try again. You can go back through the expressway.
Glitch:
Do Dobbo glider course on foot: On Dobbo where you have to repair the facility, go back to the
entrance. Use the "Scale walls" glitch to get over the wall. Do
the same thing at the rightmost console to the left to the higher monitor.
Keep doing this at a steady pace, slowly going back. When you go far back
enough, go right quickly. You will land in the tunnel and can continue on,
using the "Scale walls" glitch occasionally.
Glitch:
Do Yeedil Hypnomatic challenge on foot: In Yeedil when you have to unlock the front door, use the
"Scale walls" glitch to go over to the platform. Make sure you are
locked and loaded, as you must deal with lots of Troopers and Protopets.
Kill them all and hit the switch. Use the "Scale walls" glitch to
climb back to the original platform to return. The Receiver Bots there will
not attack you.
Glitch:
Do Clank puzzle as Ratchet on Endako: After reuniting with Clank, go up to the part where you glide
across a gap. Turn left and use the "Scale walls" glitch" to
reach a secret ledge. Climb across until it ends. Leap up and slowly go to
another ledge. Go over a bit and drop down. You will now be in the Clank
puzzle. To get out, do the same thing in reverse.
Glitch:
Mining vehicle music: In the mining camp, go to the mining car with the Gravity Boots
and get into the vehicle. Go to the other side of the camp and hug against
the rock wall near the edge of the cliff. Then, ride as fast as you can and
jump over the canyon to the area behind the building before the cave in the
back. Next, drive directly over the building on the side, hugging the rock
wall. You should be in the camp place. Intentionally die, and the game will
play the mining vehicle music all the time. Intentionally die again to
return to normal.
Glitch:
Flooded Barlow: In any pool on Barlow, you can flood the entire area by pressing R1
+ Square so that your nose is hitting the floor and sliding into the
camera. After you swim around a bit and find how to get free, you can swim
anywhere on Barlow and not have to worry about falling on swinging or
enemies biting you. This should only be tried if you have Synthoid or
Kilonoid because you cannot use weapons while swimming. The disadvantages
are if you go too high, you will jump out of the water, and can swim into
the void. Also, you can get hit by lasers or if you swim too close to the
ground. If you die, you will go to the last check point high and dry.
Glitch:
Light reflection in Maktar Nebula Resort: Go to the place where the purple car is to take you to destroy
the Thugs-4-Less Jamming Array. Do not go in the car yet. Instead, smash all
the lights at that location. Then, look down on the floor where the light's
reflection is found. Although the light is not there, the reflection still
is.
Glitch:
Brighter results screen: Note: This requires the Hyperspace Warp Upgrade for the ship.
Whenever you complete a mission on any planet that requires you to stay in
your ship (for example, Feltzin System, Hrugis Cloud, Gorn), press R2
+ L2 to activate the Hyperspace Upgrade at the correct moment before
the results screen apears. The results screen will be brighter for about
three to five seconds. Practice the timing to get the screen completely
white.
Glitch:
Fly a dead ship: On Planet Gorn, complete any challenge and immediately before the
results screen appears, fly as high or low as you can. Press X to go
to the mission select menu and wait. If done correctly, the lightning will
zap the ship while you select a mission. When the explosion effect appears,
select a mission. If done correctly, the shields and health bar will be
depleted. Note: Any contact with an enemy, enemy fire, or obstacles will
result in the ship being blown up.
Glitch:
Nuke trick: Note: This requires the Nuke Upgrade (60 Raritanium). On the
Space Wasp or Ace Pilot mission (Feltzin System) or the Bandit mission on
Gorn, select the Nuke and fire it at the very beginning on the mission. If
done correctly, all of the enemy ships will be defeated in less than ten
seconds. Note: On Gorn, adjust your aim to the right of the floating
building thing at the start, or else you will leave about three to seven
ships out of the blast.
Glitch:
Decoy Glove does not stop: In Maktar Resort (after you have completed the game), purchase
the Mega Decoy Glove. Then, go to the platform that is used to enter the
battle arena (but do not enter). After that, launch an Upgraded Decoy Glove
on the moving blue bridge. It will continuously move and not stop. After
that, wait until it gets to the ramp you go down when you arrive. Look
behind it, and it will go through the ramp and float through space.
Glitch:
Pass through floor: When you are at Angela's home world, you can still complete the
level without the Hypnomatic. Underneath the other landing pad, find the
highest pile of snow. Stand on it. then set Clank's propulsion unit to
helicopter. Do a hyper jump holding the toggle forward, and you will fly up
from under the floor. Note: If you do this, go into the mine elevator by
Angela's house. When you are inside, step on the smaller transport and you
will go under water but still remain in an air environment.
Glitch:
Pass through pillar: In Planet Smolg, go to the part with the Levitator Pads and the
docked ships. When you reach the first Levitator Pad, there should be a
Vendor to your right. Go to the first pillar with another Levitator Pad.
Then, fly to the next one and stop. If you have the Mapper, check the map.
You should see a green dot near your position. This identifies the presence
of a secret item. Fly up to it using the nearest Levitator Pad. If you make
it to the top, get the Platinum Bolt and jump off. If you did not, use
Clank's propulsion pack to slowly descend back to the pillar, but do not
land. Instead, head downward and fly into the stem of the pillar. If done
correctly, Ratchet should go through the stem and appear inside of it,
instead of hitting it and falling.
Glitch:
Pass through gates: Put on the Charge Boots and aim for the center of the gate. When
you are at top speed and your head is down, you can squeeze through the
gate.
Glitch:
Encased in ice: On Planet Damosel, freeze the fountain where you get the Platinum
Bolt. When you get there, thaw the ice and let it flow again. Then, stand
under the water stream (the water you grinded across when it was frozen) and
freeze the water again. When the water starts to freeze, the stream will
fall through you, and you will be encased in ice without sustaining any
damage. Just walk out the walls of the ice and you will be out of it.
Glitch:
Swim through ice: Go to Planet Barlow. Go up the "ramp" at the beginning
of the level, and go across the swingshot targets. When you get to the first
water pool, take out your Thermanator and swim through it. On the other side
of the water, freeze it. Next, go all the way around the level to the place
where you buy the Thermanator then around to the swingshot targets again. Go
across them and to your first water pool. It will not be frozen, but will
still be liquid. Swim through it, and while you are still under water on the
other side, you will notice that the top of the water is still frozen. Swim
up and you will go through it.
Glitch:
Swim through level: On Planet Barlow, after you get the Thermanator and when you just
get out of the tunnel in the water, press R1 for the booster on
Clank. Swim back and forth from the tip of the tunnel to the wall about two
feet from the tunnel. The camera must be directly up to Ratchet from his
face to on top of him, and you must be swimming down. This may require a few
attempts, but if done correctly, the floor will glitter, and you will go
through it. If you go up enough, there will be no enemies and everything
will be covered in water. However, if you swim up to much there will still
be no enemies, but the land will be dry. Note: When you are able to go
through objects, you may fall and have to repeat the glitch again.
Glitch:
Walk on air: On Planet Joba, go to the levitator pad and fly on top of the
building directly behind it. Walk a short distance and you will be walking
on air.
Glitch:
Missing shadow: On Planet Endako, enable the "Levels are mirrored"
cheat. Shadows from all objects will be missing.
Glitch:
Swing arm not wrench: When riding a taxi, swing your wrench then press X
immediately afterwards. Ratchet should swing his arm continually as long as
you press X, but his wrench nether extends nor makes a sound. If you
swing your wrench twice he will imitate that second move of his three hit
combo by pressing X. The same goes with his third move, etc.
Glitch:
Scale walls: Use the following trick to scale walls 90 degrees and above. Go
into first person mode, then do a double jump, but not a wall jump, near the
wall that you want to climb. Repeatedly start throwing your wrench at the
wall after you finish the double jump and are in the air, then move towards
the wall while tapping Square. You should start moving up the wall,
as long as you keep tapping Square.
Start challenge mode and
activate first person view. Double jump at a wall and rapidly tap Square
to throw your wrench. If you are close enough, you will start to go up the
wall. This is useful to revisit places that you were only able to visit
once.
Glitch:
Sideways sheep: During the Impossible Challenge at Joba, use the Sheeponator or
Black Sheeponator to turn enemies into sheep in a cage match. When you come
down, the sheep will be on their side halfway into the ground.
Glitch:
Enemies do not attack on Planet Snivelak: First, make sure that you have the BoxBreaker from the Second
Swamp Beast Boss on Planet Oozla. On Planet Snivelak, play through the level
until the Hover Tank v2.0 attacks, along with an Attack Chopper v2.0, with
two lasers on the floor in front of you. Destroy the Chopper and the Tank
(the Vaporizer recommended). Then, without using the HyperStrike, destroy
two of the three NanoTech boxes. Next, walk forward to the third, but do not
destroy it. Keep walking until the enemies transport directly in front of
you. Then, strafe backwards, backflipping when necessary, until you are
behind the barrier closest to the enemies. Then, HyperStrike, breaking the
NanoTech box. Then the force shield will activate. If you have done
everything fast enough, you can get as close as desired to the force shield
and the enemies will not attack. Also if you have been quick enough, the
shield will be slightly transparent. You can then fire through it and the
Thugs on the other side will not shoot back. After all enemies are defeated,
the force shield will deactivate. Note: You must be extremely fast to pull
this off. The only weapon that cannot fire through the barrier is the
Sheepinator and Black Sheepinator.
Glitch:
See Joba arena without going in: Go to the place where you can walk on the top of the invisible
spire, then aim your Visibomb Gun at the arena. Steer the missile straight
then turn it to the right and steer it between the cracks. This requires
some practice, but done successfully you will be able to see the arena with
no people inside.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: