Cheat
mode: Successfully complete all fifty dossier missions. The following
codes can now be enabled.
Invincibility
(self): Press Back, then press Back, A(2), B,
X, Back during game play. A message will confirm correct code
entry. Your first soldier will be invincible, but the remaining members of
your platoon can still be harmed. Note: You cannot complete the game
normally when this code is active, as maps and dossier items can no longer
be unlocked.
Invincibility
(team): Press Back, then press B, A, Y(2), A,
B, X(3) for invincibility for everyone in your platoon.
Big
heads: Press Back then press A, X, B, Y,
A during game play. A message will confirm correct code entry.
Big
bodies: Press Back then press B(2), Y, X(2), A
during game play. A message will confirm correct code entry.
Chicken
explosives: Press Back then press X(2), Y, A, B
during game play. A message will confirm correct code entry.
Paper
mode: Press Back then press B, A, X, Y,
A during game play. A message will confirm correct code entry.
Characters will be two dimensional in this mode.
Slow
motion: Press Back then and press Y(2), B, X,
A during game play. A message will confirm correct code entry.
High
pitched voices: Press Back then press X, A, Y, B,
X during game play. A message will confirm correct code entry.
Hint:
Medals:
Purple Heart: Get wounded or
killed in action.
Bronze Star: Get 15 kills
Silver Star: Get 20 kills
Distinguished Service Cross: Get 25 kills
Congressional Medal Of Honor: Get 30 kills
Hint:
Easy mission completion: Use the following trick to complete missions without doing the
objectives. Play the mission like firefight mode. Once you kill everybody,
the mission is automatically complete with all objectives done.
Start a campaign by selecting
"Unassign" to empty all team members. Choose only one man for one
team (A or B) if you want an easier Medal of Honor, etc. You can keep a
second team as a backup at the insertion point and on hold, suppress and in
the prone position (if desired), if your one man is properly equipped with
the correct weapons to meet all of the objectives. Before any shooting
commences, enter the pause menu and choose "Quick Save". Then,
seek and destroy all enemies using only this one man team. As soon as you
eliminate an enemy or enemies, pause game play again and do another quick
save before continuing your mission. If you should somehow get killed, do
not select "Restart" during the mission. Instead, select
"Reload" and continue from your last quick save.
On a mission that you are
having trouble on, tell the other team to go to a point then follow them.
This will help you find where you are supposed to go.
If you are stuck on a quick
mission, try these teams. Team Alpha: any three rifleman; Team Bravo: Henry
Ramirez (MP5SD, M9 SD), Nigel Tunney (SA80, M136), and Jack Stone (L96A1, M9
SD). First, put Team Bravo in a safe place and do not switch to them until
all of Team Alpha gets killed. Try to get as far as you can with Team Alpha
before they die, then switch to Team Bravo. You should be able to complete
the mission this way.
Hint:
Black Needle: Easier completion: Leave Bravo at the insertion/extraction point. Take Alpha and
secure the crossroads and rescue the soldiers in the buildings. Make sure
you only have one soldier remaining (kill the other two if needed). Go back
down the road where about five soldiers are waiting. Let them kill you. If
done correctly you should have a mission complete.
Hint:
Fever Claw: Sniping location: When playing in multi-player mode, find the large building with a
Russian flag flying in front of it. Go through the gate and take a right,
then a left, then another left, then turn around. There will be a stairway.
Go up it into the building and go up those stairs. Take the first left and
you will find a very nice sniping location.
Hint:
Zebra Straw: Other threats besides artillery: When you meet up with the allied tank go forward. The first
building on the left will have several soldiers in it. One man has an
anti-tank rocket. Eliminate him as soon has possible to stop him from
destroying the allied tank.
Hint:
All heroes: Successfully complete the first twelve missions in campaign mode
to unlock all twelve heroes as playable characters in quick mission and
campaign modes. They include Henry Ramirez, Nigel Tunney, Will Jacobs, Jack
Stone, Guram Osadze, Susan Grey, Klaus Henkel, Buzz Gordon, Lindy Cohen,
Astra Galinksy, Scott Ibrahim, and Dieter Munz.
If you complete the (X)
objective for each mission, you will unlock a new soldier. These soldiers
have boosted stats and have their own specialist weapons. If these soldiers
die, you will not be able to use them except in quick mission mode. You can
also use their weapons in multi-player mode.
Hint:
Sniping: If you are a sniper looking for your enemy when he is hiding in
the trees, zoom in with your sniper gun. Look around the trees until the
crosshairs turn red. When this happens, you can be almost sure that the
enemy is there. You can either shoot him or take out your pistol to save
yourself some ammo for your sniper gun, since you are already in position.
When playing in multi-player
mode on the city Gold Mt. Level, there is a nice hidden sniping location. In
the mission there was a shot down helicopter. To the west will be a strip of
the road going down. Go straight ahead. On the front left side is a door.
Enter it and go up the stairs to the end of the building. You should be
looking out a third story window.
Hint:
Recommended weapon: In multi-player mode, choose a rifleman and get Kit 6 (MP5 SD,
extra ammunition). This kit will almost win every battle because it has a 30
shot clip and you can walk while looking in the scope. You will have great
accuracy with most of the shots. It really does not matter what gun your
opponent chooses, unless they select the same kit. The M136 and other
powerful weapons take a long time to aim.
Hint:
Determining enemy locations: When you have a difficult time seeing where your enemies are
shooting at you from, send Team Bravo directly in front of you and look
which way they are shooting. You will probably lose many men because of
their bad aim, but can always restart the level after you know where they
are located to easily take them down the second time.
Turn on your night vision to
see all enemies within your line of sight.
During any day mission, if you
cannot see your enemies turn on the night vision goggles. The opposition
will appear as bright white against the lighter green shades of night
vision.
Hint:
Enemy calls for backup: Usually when you kill every enemy except for one, he will either
shoot his gun straight up, or shoot a wall. If you wait about two minutes,
about three or four more people will appear. When they shoot the wall or
straight up into the sky, they are actually calling for backup. When another
soldier far away hears a gun firing, they will run towards it to aid their
friends. If you find a group of people and they all are killed except for
one, and he begins to sprint away, it is imperative that you catch and
eliminate him immediately before it is too late.
Glitch:
Castle: Crawl in house: In the multi-player day Castle level, go to the house near the
broken fence. Go to the right side of the door and crawl into the corner
between what appears to be a trash can or box as far as you can. Then, stand
up and you can shoot out. If an enemy enters the house, they can see and
shoot you but you cannot do the same. The only way out is to go through the
door.
Go to the house on the
southwest side of the map. Lay down on the porch and you will notice a
cylinder. Get close enough to it and you will see a shaded triangle. Try
crawling between the triangle and the cylinder, and you will notice that the
walls have disappeared. Stand up or kneel, and you can shoot people. Note:
If someone comes in the house they will be able to see you.
Glitch:
Docks: See area around building: This trick can be done with any door on the Docks level (MP05),
but is much easier at the building in the northeast (with all the offices).
First, go inside one of the buildings. Open a door from the inside. Try to
use the south entrance of the office buildings. Next, crouch in front of the
open door so that the black square on the door is directly in front of you.
Close the door and immediately lay down. The door should be trying to close
on you. Use the Analog-stick to slightly move out the door. Try to
line your waist up with the frame of the door so that your legs remain
inside the building. Once you have positioned yourself accurately, face the
crates closest to the door. Then, hold Left on the D-pad for a
second and release. Your screen should become orange/white and you should be
outside the door. Finally, get up, reopen the door, and walk inside. You
should be able to see the entire area around the building. You can take
enemies out from inside the building. There are a few drawbacks. Only the
host can shoot people on the outside. Other people can do the glitch, but
will not be able to shoot. Once an enemy steps inside the building you will
not be able to see them and they can kill you. You can do this glitch with
many doors in the game that open in the same way. To get out of the glitch,
walk out the door and keep going until your screen returns to normal.
Glitch:
Docks: Get inside boxes: In the day Docks level in Xbox Live!, have a pair of binoculars
out and go near a box. Lay down and start to crawl into it. This will only
work on the small metal boxes with the wood frames at the bottom. The enemy
will still be able to shoot the box and kill you. Sometimes if you do not do
this correctly, your feet will stick out of the box, making you an easy
target.
If you have binoculars, go in
front of the metal box in between the office and the other building. Make
sure there are two boxes behind you. Lay down flat and take out your
binoculars. Start crawling forward to get in the box.
Glitch:
Docks: Get inside rock: In the day Docks level, go to the crater in the corner of the
map. Go to the next one over and you will see a rock near some boxes. Take
out binoculars and lay down on your stomach in front of the rock (not in the
gap). You should lay down directly in front of the largest smooth area.
Then, with your binoculars still out, start crawling forward. If done
correctly, you will notice that the rock has disappeared, because you are
inside it. You can stand up and walk around. If you move forward, you will
notice some boxes to your left. You can easily walk in them and shoot people
from there, but be careful not to go too far out; you might walk out of the
boxes and get shot.
Glitch:
Embassy: Sniping location: In the Embassy level, by the broken car bridge, there is a set of
steps. At the top of the steps, there is a little "panel" that you
can see through and shoot people, but they cannot see you. It is easier to
find the panel if you are laying down and are zoomed in.
Glitch:
P.O.W. Camp: Crawl under cabins: In the P.O.W. Camp level, all cabins can be crawled under. When
you stand up, you will be inside the walls. You can shoot out and cannot be
hit, except for your feet, but they are a small target.
Glitch:
Training: See through wall: Go on the top balcony and lay down by the door to the left of the
stairs in the little gap. You will notice that you may be hanging over the
edge. Try crawling off the edge and you should see a door below you. If you
kneel, you will fall and most likely get wounded and see white. However, if
you try looking at a wall, you will see through it. Be careful, as people
can easily shoot you.
Glitch:
Fever Claw: Get inside tank: Get in front of a tank then go into the prone position and press Back.
The tank will roll over you. Press Up to get up to crouch. You will
be inside the tank.
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