Quick
kill:
When you are facing a partner in multi-player and you cannot find
ammunition, sneak up behind him and hit him in the back for an instant kill.
In split screen multi-player
mode, equip you pistol. When you see your opposition, place the aiming
circle on their chest. After each shot, aim higher until you are aiming at
their head. If done correctly, it only requires three shots to kill and will
leave your friends wondering what hit them.
This is a very interesting way
to kill a player in a car. This trick requires is a plasma grenade and a
human pistol. If your opponent tries to run you over, dodge him by moving to
the left of the car. Try to get into the side seat of the car. Once this is
done, throw a plasma grenade down. Jump out of the car and run. The pistol
is used for backup. This may take a few times, and a few deaths.
The fastest kill other than a
rocket launcher, sniper, or grenades, is to use a charged plasma pistol shot
to take out shields. Then, take out your shotgun and rip through their
health in one shot, if you are close enough. If done fast enough, your
opponent will not know what hit them.
In any multi-player level with
shotguns, get one. Instead of wasting eight shots on your opponent, try the
following. Jump around to avoid their frantic shooting and get as close in
as you can. Take careful aim and fire. If you were close enough, they will
die in one shot. You will probably lose about half of your health every time
you do this, until you get skilled.
Telefragging:
When you go through a portal and quickly back up, you do not get transported
again, but instead are standing inside the portal. Then, have another person
go to the opposite end of the teleporter. Have him stand there. After about
three seconds the person that was inside the teleporter will be
"telefragged". This trick works best in the Rat Race level.
Suicide
strategy:
When on a difficult stage, send one of the players out to kill everybody and
have the other player remain in a hiding spot with the plasma gun, shooting
people. If the other player dies, go into hiding and wait for them to
reappear.
Have your partner throw a
Plasma Grenade on your back then run into a crowd of enemies. They will stay
to shoot you instead of running away, even with the grenade strapped on your
back.
Instant
full life:
This trick works better in cooperative mode. If you need life and you have a
partner, wait until you have killed 90% of the enemies around you. Then,
have your partner hit you in the back with a gun. You will respawn with full
life and assault rifle ammo. In single player mode, you can frag yourself
but your weapons might fly across the screen and you will need to find them.
Invincibility:
When in a level that has vehicles and/or rocket launchers, when you are
about to get hit or run over, pause game play, You will be invulnerable
since you are "taking a break". This is a real-time pause, so
everyone else can still move around and shoot.
Extra
ammunition:
In cooperative mode, have your friend kill you by hitting you in back with a
melee attack. Then, have him pick up your ammunition, respawn again, and
repeat. Have him keep killing you until he is full, then have your player
pick up your ammo after he kills you. You will then have maximum ammunition.
Note: this only works for the machine gun.
In some levels at corridors,
you will see an orange flash when one of team passes through a checkpoint.
When this happens, get one player to stand still and hold X to
reload. while other player runs back down the corridor to make the orange
flash appear again. When this happens, the player who has been standing
still should now empty his magazine by firing off until the gun reloads
itself. When the player that held X has obtained unlimited ammunition
for that level, do the same with other player. Note: Once you have unlimited
ammunition, let the weapon reload automatically. If you reload manually,
change weapons, press X to enter any vehicle or gun turrets, or die,
you will lose this effect.
Sneak
up on radar:
You can sneak up on the radar by crouching down when running.
Perfect
view:
Play with four players and get one player a pair stand on top of another
one. Then, get a player to stand next to the stack of people. Get the last
player to stand on that one, then jump on top of the two stacked players.
You will have three players stacked on top of each other, with a perfect
view.
Get on
top of buildings:
Go to Blood Gulch in multi-player mode (set vehicles on all). Put a Tank
close to one of the buildings, then put a Warthog and a Ghost next to the
Warthog. Go to the other base, pick up the Warthog, and jump the Ghost,
Warthog, and Tank.
Banshees
for all: In co-op mode, take a Banshee up to the first point where the
Covenant on the platform try to kill you. Have player two fly around while
player one kills the Covenant and goes into the checkpoint. Both players
will be in there now, even though one was in the Banshee. When you go back
out to the title "Breaking stuff to look tough", there will be
three Banshees. However, the Banshee that player two was in will be at have
half health. If done correctly, you should have two full health Banshees and
one half health Banshee. You can also have both players park on the
platform, and when you come out you will have four full health Banshees.
Fly in
Ghost: Go to the multi-player screen with the Slayer, King Of The Hill,
and other options. Select "Create" Allow all vehicles in
multi-player. Go to either Blood Gulch or Sidewinder. You can find Tanks,
Ghosts and Warthogs. Set up a Tank in a strategic place for some fun, then
get out, get in a Ghost, and go as fast as you can at the tank, towards the
front. When you hit it, you will fly into the air and land hard.
Stuffed
in hole: In the second level in multi-player mode, when you get to the
light bridge have one person activate the bridge as another one is about to
drive off. The second person (in the vehicle) will be warped to the light
bridge switch, but the Warthog is nowhere to be found. You cannot really do
anything now. However, if you walk about halfway across the light bridge,
you can see the metal "arms" that came out. It is difficult, but
possible, to jump down onto the arms. If you have good balance, you can walk
on the narrow arm to the wall. Once there, you can duck down and crawl into
the hole. Have the second player kill himself so that they are in the hole
with you. There is a small drop off that leads down a hallway, then a wall.
If one person is against the wall and kill the other one, the other one will
respawn on top of their head. The player that just died can duck, jump
forward, and land back on the arm. You can either kill your friend or leave
him there. Crawl out of the hole and jump back onto the bridge.
On top
of base at Blood Gulch: Create a multi-player game with two people and enable all
vehicles. Take the Warthog and ram it in the side door leading up to the top
of the base. Then, have that person hold Up so it does not fall out.
Next, have the other person use the Tank and ram the back of the Warthog. If
it does not pop up, try the Ghost and ram it again. if done correctly, the
Warthog should pop up to the top of the base. Note: If one side does not
work try the other side.
Get a Ghost. Drive up to the
sniper hill on dark ridge (by the base). When you get to the top, quickly
press X, then A. You will be on top of the level. This is best
done when you have a sniper and/or rocket launcher.
Grenades
at Blood Gulch: Get a few grenades and go to the sniper location behind the red
base. If you aim high enough and get it dead center, you can throw a grenade
into the hole on the top of the base into where the shotgun, assault rifle,
and plasma rifle are located. This is useful if you see someone go in there.
Scorpion
in cave at Blood Gulch: Drive a Scorpion into the cave on the side of the level that has
a very narrow opening on one side. There are two entrances to the cave, but
if you can get the Scorpion into it, you will be able to destroy anyone who
tries to enter. It is an easy way to obliterate your opponent.
Warthog
shield in Blood Gulch: Go to split screen multi-player mode. Go to Blood Gulch in Slayer
mode. Take a Warthog and drive it up on the ledge on the left side of the
Red Base. Take it up until it starts to tilt, then jump out and hit it once
or twice. Half of it should be hanging off the side. Then, take your sniper
or any other gun and you can shoot from under it. The Warthog acts like a
shield. All shots aimed at you will usually hit the Warthog instead. This
may require a few attempts.
Scorpion
ramp in Blood Gulch: Flip a scorpion upside down and put it by a base. You can use
Warthogs and Ghosts to jump the base and do tricks.
Block
teleporter in Blood Gulch: You can block the teleporters by putting a Warthog or Scorpion on
top of the exit.
Block
teleports: Take two vehicles and place them over the teleports. This will
make it impossible for anyone to escape through the teleport from sniper
shots.
Good
sniper locations in Blood Gulch: You can easily snipe the other players with a tank. Go to the end
of the two parts where there is a large hill. Drive up there in a tank and
aim at the other players. You will be able to see the entire level.
Set up a tank against the wall
and keep backing up. Have a Warthog drive up it, and it will fly on top
allowing you to use the gun on it and tear everyone up.
There is a ramp on the blue
side of the map on the wall. This place is also a good place to hide, but
there is a better place up higher. With the Ghost, go up the ramp, and while
holding A, go slightly higher until you have reached your destination
-- anywhere works. Make sure you are facing the red side (get out on the
right side). Press X to exit and you will fall slightly, but the
Ghost hold you up. You can duck or do whatever us needed to stay behind it.
You can see the whole map with this sniping position.
Near the base with the shadow
to your right, you can "climb" up the wall and find a sniping post
with plenty of warning from rockets and grenades. First, you need to have
lots of ammunition, preferably for the sniper rifle and rocket launcher.
Next, grab a Ghost. At the base of the wall is a patch of dirt with no
grass. That is your mark. When you drive the Ghost, notice that you always
get out on one specific side. You will have to drive toward that spot on the
wall with that side facing the wall. Then, when you get to a certain point,
you can get out of the Ghost and it should push you up the wall, all the way
to the top. This is difficult to do. You have to be going at top speed, have
to press X about one to two seconds early, and have to go straight at
the wall at the patch of dirt. Otherwise, you will end up almost there, not
jumping as high, or falling where there is not a decline (and take slight
damage). You cannot fall off the back edge, but you can fall forward and
either die or take damage.
When you are playing capture
the flag, just get the sniper rifle, go to the top of your base, and jump on
the little ledge next to the warp. From there, jump onto the warp. This
allows you to see the rocket launcher location and have a clear view all the
way to the other base.
Get a Scorpion Tank and ride it
to the creek between the bases. Park your Scorpion Tank in front of the
ladder. Climb the ladder, and at the top you will find a sniper rifle and
some ammunition. This will not only block player two, but will give you a
good chance of killing him/her if you have good aim.
Play the level with at least
tanks turned on and two players needed. Have one player get in a tank and
drive it to the big tree. When he gets to the tree, have him lift his turret
to where the big opening in the tree is located. Next, have the second
player gets on the large part of the turret. Walk on the turret very
steadily. When that player is about to fall, jump forward into the large
space in the tree. He can take out his sniper rifle and shoot from this
position.
There is a perfect sniping spot
on the side of the wall by the Blue base. Get the sniper rifle and go down
to the right. Walk along the wall and you will see a slant. Walk up the
slant to reach the sniping location. You can see everything from up there.
If you are playing as the Blue
team in capture the flag, get a sniper and go to the left along the wall
before the entrance to the cave. The wall has a dip that goes back into the
wall and downward. You can ambush anyone coming out of the cave, and see
anyone going into your base.
When at the Red base, get the
sniper rifle, assault rifle, and as many grenades as possible. In back of
the Red base is a very big hill. Walk up it on the left or drive up on the
right. There are two big rocks to hide behind. Take out your sniper rifle
and you will be able to see almost the entire field. If someone follows the
smoke trail from your bullets and tries to get you, either wait until they
get close enough then lay grenades on the floor; start shooting them with
your assault rifle; take them out with your sniper before they get barley
close enough to hit you; or exit with a vehicle parked close by. This may
take a while, but if you keep going back for ammunition and have good aim,
you will not get killed once and will win.
Sniper
locations in Battle Creek: There are multiple sniper platforms in various places around the
level. You can access the large beam in the middle of the level either from
running up it from the ground near the river, or you can jump over to it
from one of the sniper rifle locations. On top is the rocket launcher, which
is extremely useful in this small map. If you look along the beam, to your
left is a small ridge which you can land on and is also a good sniper
platform. You can also access the roofs of the structures from the right
side if you are looking from the front doorway to the river.
The following sniper positions
and strategies should be used for capture the flag. You can get on top of
the bases of Battle Creek. At each base there is at least one way to get on
top of it. If you are facing the front entrance of either base, on the left
side you will find either a rock or a metal wall protruding from the base.
Jump on top of the rock or wall then jump up onto the base. On top you will
find great sniping positions as well as a hole on top the base for capture
the flag strategies. However, the only way to get on top of the base is from
outside the base. Also, you can jump through the side window of one of the
bases; the one with the rocks around the sides of it.
Cloak
in Battle Creek: If there is a river looking part directly in the middle of the
level below the beam, look all the way down the river. On one of the sides
there is a cloak. To temporarily stop people from seeing the cloak, you can
shoot it with a gun and it will go down in the water.
Hiding
location in Chill Out: In Chill Out, there is a room next to the Over Shields. It has
two platforms and a very large pillar. You can get on top of the pillar.
Make sure to put on anything higher than 100% health and have some
fragmentation grenades and a rocket launcher. Start by grabbing the Over
Shield. Then, go to the small platform in between the pillar and the Over
Shields. Go in between the pillar and the platform, and back up to the
platform. Look at the ground and throw a fragmentation grenade. Immediately
before it explodes, rocket jump towards the pillar. You will land on top,
and be at the highest point in the level.
Less
enemies in The Maw: In cooperative mode, when you are heading for the room where you
blow up the reactors, stop when you come down the hall with two rectangular
computer facing each other. Have one player stay there and the other go
ahead and destroy the reactors. There should be no enemies there, except the
Monitor and probably some of the really small Flood that jump on you.
Ambush
in Sidewinder: In the Sidewinder level, go to the blue base. Jump up on the
cliff to the left of the base. Then, stand directly outside of the hallway
that slants down. Look down, throw a human grenade, and jump. Immediately
before it explodes, shoot a rocket down. Hold Back when in the air,
and you should make it to a glitched location, with no scenery. Walk around
a bit, and you should see a hole that leads to one of the level's tunnels.
Stay there until someone comes under the hole. You should be able to jump
down and ambush them unexpectedly.
Good
sniping locations in Sidewinder: Get up on the mountains. Set the map for all vehicles. Take the
tank and drive it up the ramp near the blue base. Go into one of the corners
and turn the tank around and back it up into the wall. Then, run and get the
Ghost and use the tank as a ramp to get up onto the mountain/cliff/wall.
This will take a few attempts. This is a good sniper location.
On the hill by the blue or red
base, set it so that you have a Ghost and tank. Drive the tank up the hill
by the portal exit. Park the tank's back on the edge of the stage. Drive a
Ghost up it and get on top of the stage. Use a sniper or rocket launcher to
snipe all of your friends out. They cannot see or touch you. You can fall
back onto the stage -- do not get too close to the edge.
Capture
The Flag Throw in Sidewinder: You must have at least two people on your team to do this trick.
When playing Capture The Flag at Sidewinder, have one person get the flag,
while another stands at the bar gate with the Active Camouflage and the
Overshield. Make sure that he is on your base's side of it. When the other
person gets the flag, have them run into the tunnel at the other base and to
the gate. When they get there, have them "throw" the flag through
the gate by pressing R to bring out your weapon. The person on the
other side will pick it up then run with the flag to your base and score a
point. This works well when they are getting chased, and they will also
avoid being out in the open much.
Easy
Capture The Flag: When playing Capture The Flag with vehicles in Blood Gulch or
Sidewinder, put in Warthogs and Ghosts in the base. This makes it harder to
get in and take the flag. This does not work with tanks.
Completing
under legendary difficulty: If you are playing the levels in cooperative mode under the
legendary difficulty setting, have one person stay behind and the other one
charge into battle. Keep doing this until the room is cleared. Have the
person with the worst inventory go into battle. When they lose their items
when they die, you will still have the good weapons.
Recommended
weapons: The weapons of choice are a shotgun or rifle, and a sniper. This
allows you good coverage for short and long-range battles. The sniper helps
you take out people that unaware you are aiming at them or in tanks. The
shotgun is useful in close combat. Also, do not forget melee attacks and
grenades.
Spin
The Gun: Create a multi-player game with one life instead of infinite.
Start the game, find a gun on the ground, and shoot it with a gun that uses
bullets. The gun will spin around. Have four people surround the gun, shoot
it and whoever the gun points at after its done spinning will be killed.
Whoever remains after the final kill is the winner, just like spin the
bottle, but with guns.
Fun
with vehicles: In multi-player, split screen mode, create a game type that has
all the vehicles. Set up the tanks and Warthogs. Get in a Ghost and try to
run into the tanks to do some really cool tricks. Your also can Get the
warthog to do some tricks.
This trick can take a while to
set up, but if done correctly the results are well worth the effort. Get a
group of grenades on the ground in one location. In single player this can
be done by killing marines and having them drop their grenades. Note:
Marines do not seem to drop grenades under the easy difficulty setting, but
will do so under the normal setting or higher. In cooperative multi-player
mode, have a player pick up grenades from elsewhere, then have the second
player kill them at the desired location for them to be dropped. Park a
vehicle such as the Warthog on top of the pile of grenades. Throw a grenade
onto the pile. The explosion of the first grenade will set off the others a
split second later, launching the vehicle on top of them high into the air.
Go to the Blood Gulch level.
Set the level on all vehicles. Park the Warthog's tail end touching the base
in between one of the gaps of the "shields" up on top. Get the
rocket launcher (or tank) and start shooting the Warthog towards the middle
of where the it is above the ground. The Warthog will fly up in the air and
land on the top of the base. This will not always work on the first attempt
-- keep trying. You can do the same with the Ghost, which is easier. Park
the Warthog as done before. Then, get some space and hover as fast as you
can directly into the center of the warthog. You once again will fly up on
top, usually on the first try. Either way, they both make good turrets.
Note: You must be careful. If you drive incorrectly on top of the base, you
could fall through the center, and thus have no Warthog for the rest of the
game. The same applies with a grenade, rocket, tank shell, etc.
Go to multi-player mode, and
then to the select game type. Set the game to infinite grenades, rocket
launchers for the weapon, and a Warthog as the vehicle. Choose Bloody Gulch
as the level. The name of the game is "Hogball". The only
objective is to blow the Warthog as high as you can by throwing grenades at
it, then shooting it with a rocket launcher or any combination of the two.
This gets even more exciting by hooking up two or more systems together. You
can have up to sixteen players and four Warthogs. It is possible to get a
Warthog to stay aloft for 9 seconds. Also try to hit it with a rocket on its
journey back down.
Set the multi-player settings
so all vehicles are on, then choose a level such as Sidewinder or Blood
Gulch. Drive a Scorpion Tank to another Scorpion Tank, leaving a small space
between them. Find a Warthog and drive over the edge of one of the tanks.
You will do flips and spins, and sometimes go high in the air as if they are
on a hill. You can also hit into the other tank for even more air and spin
time. You may need to increase or decrease the space between the tanks for
this to work.
Fun
with plasma grenades: Create your own multi-player settings, and set infinite grenades
and all vehicles. Start the multi-player game, then kill yourself. You will
get plasma grenades after you have died once. Go to kill the other player.
Throw a plasma grenade "under" his body and he will fly all over
you. Throw more grenades on him for more fun.
You can also blow up vehicles
with your plasma grenades. Throw a plasma grenade on the door of the Warthog
and it will make a barrel roll, flipping sideways. Throw a plasma grenade on
the front of the car or on the back of it.
Try using plasma grenades to
stick to Warthogs. Try to get the Warthog to launch into the air, land on,
and kill opponents.
Place a plasma grenade about
the length of an assault rifle away from another one on a flat surface,
preferably the open spaces in Sidewinder, but not on the ice. The grenade
placed second will launch about fifty yards in the opposite direction of the
first one then detonate about fifteen feet in the air. Stage battles using
infinite grenades and launch them at each other. Remember to back away from
the grenades as soon as you throw them.
Place two plasma grenades
exactly on top of each other on a flat surface. Do this by not moving your
crosshairs and moving anywhere. Back away and the second grenade should
shoot upwardsm making a useful flare for matches with no radar, infinite
grenades, and where you need to get you teammates' attention. You can also
do this under a cliff when there is someone sniping off the edge and they
cannot see you.
Combat
Faster
reloading: To reload most weapons faster, press X. Then shortly after
that, press B to melee. Note: For the shotgun this will cause you to
stop reloading all together.
Use the following trick to
almost instantly reload any weapon. Tap X(2), then quickly tap Y
to switch to your secondary weapon. After a few seconds, press Y
again to switch back to your first weapon. If done correctly, it will be
fully reloaded. If the audio volume is high enough, you will be able to hear
your weapon reloading in the background. When you hear it click, it is
finished reloading. This works with any weapon. With the shotgun, the longer
you wait, the more shells will be reloaded when you switch back to it.
Free
reload: This trick can be used anywhere, but is very useful when playing
in multi-player-split-screen mide. Have a gun that takes clips, not
batteries (for example, the plasma rifle and plasma pistol). When you are
running out of ammunition, find a gun on the ground that you do not have.
Back away from it just enough so that the "Press X to switch gun"
message appears. Press X to manually reload very quickly. Once Master
Chief has pulled the clip from the gun, move towards the gun on the ground
and press X. If done correctly, you should hear the sound of your gun
reloading. When the noise stops, swap the gun you had with the gun that you
picked up. Notice that the gun reloaded, but did not use any ammunition to
do so.
Easy
shotgun reload: When you are reloading, quickly tap Fire. The reloading
should stop and you will fire a shot. You should have half a clip remaining.
Note: Only do this in an emergency, and it works best against the Flood.
Fast
weapon switch and melee combo: Shoot a gun until the clip is empty. Next, instead of waiting for
Master Chief to reload his gun or switch to your other gun, press Y +
B. Master Chief will then melee the other gun, and the switch is
somewhat faster.
Extra
ammunition: If you shoot your fellow Marines you can pick up their
ammunition. Make sure to only kill a straggler unless you are prepared to
take on all of the Marines. They will turn on you if you kill more than one
of them.
In any level with Marines, you
will always have a chance for ammunition. No matter how many rounds are
fired by your Marines, you will always pick up the same amount when they
fall in battle. When you are hard-pressed for ammunition and you have three
or four Marines remaining, kill them. They might fight back, but they are
easy to eliminate. However, they only carry plasma rifles, sniper rifles,
assault rifles, and sometimes needlers. If you have a rocket launcher, there
is no point in killing them.
Extra
shotgun ammunition: Take a shotgun that has 12 shots and 0 clips. After you shoot it
a few times, you should be able to reload manually. You can do this about
ten times.
Effective
pistol use: The best weapon in the game is the Human Pistol. Three hit kills
and unlimited range make this the most overpowered weapon in the game. In
any map, if someone runs at you with a shotgun shooting wildly, take out
your pistol and shoot them. The most important factor with this gun it to
squeeze off every round with a different pull of the trigger. Do not hold
the trigger for full auto; press the button individually for each shot. When
you do this, the accuracy will be improved.
More
accurate plasma rifle: Instead of holding down Fire, tap it very quickly. It
should shoot much more accurately and will not overheat as easily.
Supercharged
weapon: Whenever you have a plasma gun, when shooting hold R and
instead of shooting one shot, it will shoot ten in one large blast.
Scooping
up weapons: You do not need to stop on top of a weapon to pick it up. Hold X
while moving over a weapon and you will swap it without slowing down. It
will even interrupt the reloading action initiated when you started holding X.
Double
hit: Hit a target with your gun and immediately afterwards, throw a
grenade then hit them again. This way you will not have to wait for the gun
to go back and do it again.
When you are attacking an
enemy, you can hit him twice very quickly by pressing B then throwing
a grenade and quickly pressing B again. You will throw a grenade in
between hits, but will also be able to hit two times very quickly.
Double
melee attack:
Get a grenade, or play a multi-player game with infinite grenades. Melee,
then quickly melee again while throwing a grenade (press B, then just
as your character finishes his melee, press the L + B). If
done correctly, your character will melee twice, but in-between melees throw
a grenade. If your use fragmentation grenades in multi-player mode, other
characters will not see you throw the grenade and can easily be destroyed by
it. If your grenade is not plasma, it may bounce off your enemy and blow you
up as well.
While running, your melee
attacks are stronger, but still not as strong as while jumping.
Throw a grenade and melee at
the same time. Sometimes you will get a double melee attack.
Telefragged: There is a kill in the game known as Telefragged. To do this
easily, play in multi-player mode on the Battle Creek level. Have player one
go into the teleporter. When they get to the other side, move player one
backwards until they are inside the teleporter. Then, have player two to go
to the free teleporter and move into it. Player one's screen will start to
go white. When the screen is completely white, player one will die and
player two will teleport on top of them. At the top of player one's screen,
the message "You have been telefragged" will appear.
Winning
in multi-player mode:
If you stand still, you will
not appear on the motion tracker. This will give you the element of
surprise.
The sniper rifle is an
excellent way to spot or kill an opponent. A direct hit in the head with
normal (100%) health settings will kill them in one hit. If you miss, your
bullet traces will give you away. If sniping, be sure to stay in the
shadows. Blood Gulch is an excellent sniping area.
A Ghost can defeat a
Scorpion. While in the ghost, hold Right or Left and keep
your crosshair on the tank, and keep moving in a circle around it.
Constantly shoot, and the rounds will slow down the Scorpion. You should
not get killed if done correctly.
The best combos are Pistol
and Shotgun; Plasma Pistol and AR; and Shotgun and SPNKr (rocket
launcher).
Always keep moving. If you
stop, you are as good as dead if there is a sniper. Never get in the
gunner seat of a Warthog unless you definitely know that there are no
snipers or you have a driver.
Grenade
rain: Play a multi-player game with infinite grenades. Move forward,
look up, and turn, while throwing grenades. If an enemy is approaching,
rotate in different directions frantically, and look up and down. Grenades
will go everywhere but on you, and amateur players will be surprised and
possibly killed. Experts, however, will probably get close enough to kill
you unless you get a lucky hit. In any case, if the plan is not fully
effective, pick off stragglers with a secret grenade using the "Double
melee attack" trick.
Frag
grenades: When you throw a frag grenade, it will have a small glow where
the pin was pulled. It is not very bright or very big; look carefully to see
it. Its easier if you know the direction that you threw it and the estimated
distance. Watch for this so you do not step on it, or in multi player co-op
mode, that you do not kill your teammate or yourself. This also works well
if you accidentally threw a grenade.
Suicide
grenadier: When facing a group of difficult enemies in cooperative
multi-player mode, leave the room and put a plasma grenade on your partner.
He can run into the group of enemies, blowing them up. Wait for him to
respawn and repeat as many times as desired.
Super
bombs: Choose any multi-player level and make sure you have at least one
plasma grenade, one frag grenade, and more that 100% health. Choose a
location where the plasma and frag grenades will not bounce all over. Throw
the plasma grenade, and as soon and you pull the trigger, press the Change
Grenade and immediately throw the frag grenade. If done correctly, the
two grenades will explode at the same time and place. This is useful for
making Ghosts and Warthogs fly far.
Choose any multi-player level
and make sure you have at least one plasma grenade, one frag grenade, one
rocket, and more than 150% health. Choose a location where the plasma and
frag grenades will not bounce all over. Throw the plasma grenade, and as
soon and you pull the trigger, press the Change Grenade and
immediately throw the frag grenade. Also, aim a little lower and fire. If
done correctly, the grenades and rocket will explode at the same time and
location. In addition to making Warthogs and Ghosts fly, this can also flip
a Tank halfway over. Combine this with more people to create even more of an
explosion. Two people can make a tank do an entire flip.
Blue
shields: In some levels there are blue shields that you can hide behind.
Opponents cannot see you there, but you can see them.
Stronger
melee attacks: Jump in the air and your melee attacks will be stronger while you
are falling.
Defeating
Covenants: When Covenant dropship is getting ready to unload a group of
Covenants, throw a grenade into the door as it opens. The blast will kill
several of the enemies since they are all in one area.
There are places (especially in
the first level) where a groups of Covenants are, waiting for you to barge
in and start shooting. If you can, sneak to the aliens and throw a grenade
into their midst. It is best when a plasma grenade sticks to a Grunt,
because he will run behind the rest of his companions. One simple grenade
can take out five Covenants.
When trying to kill Covenants,
jump over them (so you can look at their back) then shoot or hit them with
the butt of your gun.
When playing in legendary mode,
have a plasma weapon (Plasma Pistol recommended) and a Human Pistol. First,
use the plasma weapon to blow off the Covenent's shield. Then, use the Human
Pistol to kill them.
You can stun a Covenant drop
ship's gun turret with a plasma grenade for three seconds, if you place it
on or near the turret.
Defeating
Elites: Find a needler and waste a clip on an Elite during the early
levels. This will take out the Elite and the gathered needles form
grenade-like explosions, injuring if not killing anything near the target.
Hold R to fully charge a
Covenent energy pistol. You can continue to hold the charge indefinitely.
Find an Elite and blast him. Depending on the distance to him, he will
sometimes flex and get angry. When he does this, walk up and punch him with
the pistol. On the easy difficulty setting, he will die immediately.
Use the plasma pistol and
charge up or use a different plasma weapon to lower the shields. Plasma
lowers shields faster than bullets. Then, switch to the assault rifle and
kill him. Bullets will kill everything except shielded enemies faster.
Equip the assault rifle and aim
at an Elite. When they start running towards you, tap R lightly to
get short bursts of fire from your rifle. About five bursts will take down
their shields. You can now use bursts or melee attacks to finish them off.
If you fire your bursts fast enough, they will hardly move or fire back.
Get a plasma pistol, charge it
up, and fire at the elite. The blast will completely remove his shields.
Then, take out a human pistol, zoom in, and take him out with a single head
shot. This is almost the only way to take out Elites under the legendary
difficulty setting, as they can remove your shields and kill you with about
five shots of their plasma rifle. If they are in the open, get a Needler and
empty an entire clip in the direction of the Elite. If at least twelve hit,
the Elite will die under the legendary difficulty setting.
There are a few ways to kill
Elites faster than usual. The first is a plasma grenade to the face. The
second is the needler; unload a full clip and watch the Elites die. Finally,
get a pistol and a plasma pistol. Charge up plasma and fire it at the Elite.
Then, as soon as you have fired plasma, switch to normal pistol, and zoom
in. Aim for Elite's head and fire.
When an Elite is about to melee
attack you, melee attack him twice. Until he is away from you, shoot him
with the assault rifle.
Elites' strength differs from
what rank, or color, they are. Blue is the weakest; Black and Gold are the
strongest. They are usually equipped with plasma rifle or needles, though
some carry a beam sword. It is easiest to kill them is with explosives or
automatic weapons. The shotgun is also effective. The sniper rifle will go
through the Elite's body shields and kill him instantly.
Besides the sniper rifle or
rocket launcher, the plasma rifle or pistol can do the job. Covenant are
lethal, but take more damage from weapons that are plasma. Run straight at
an Elite, holding down the trigger on the plasma rifle. If you hit it enough
times, its shields will wear out. If your gun overheats, smack it up side
the head with the rifle. This works even under the legendary difficulty
setting, but you will most likely need a health pack afterwards, since about
four shots will kill your shields.
Get a plasma pistol. Hold L
until it is fully powered. Release L, then melee attack it while it
is still stunned.
If you see a yellow Elite and
you have plasma grenades, save at least one. Use your others to take out the
Covenant around him. Then, you can finally annihilate the Elite with your
plasma grenade. If you miss, use a shotgun to take him down. Another good
way to kill the yellow Elite is to snipe him out with a rocket launcher.
However if he is invisible take him out with a grenade. If desired you can
kill the Elite first, then the Grunts will run around helplessly and will
not shoot you.
On any co-operative mission
where you have to fight gold or red Elites, have a partner shoot at an
unsuspecting Elite. Then, hit the Elite on the back of the head while he is
distracted by your partner. This also works well against Hunters if you
shoot the orange spot on their necks.
Defeating
Flood types: Do not try to take out any Flood types with a sniper rifle. It
will simply go through their bodies without killing them. The weapon of
choice is the shotgun. You can take them down with one shot. Remember, the
closer they are, the faster they fall.
On the small crawling Flood,
use your assault rifle in short controlled bursts. Once one pops, it will
also pop the ones nearby. Save shotgun and pistol ammunition for the working
class Flood to drop them fast. It is also a good idea to hit them with your
gun after they fall to make sure they are dead. On the fat Flood, use the
shotgun to pop them, then clean up with rifle.
When you first meet the Flood,
they will outnumber you in groups. For the large Flood, use a shotgun,
rocket launcher, or most importantly, a fragmentation grenade. Do not use a
plasma grenade because they will run towards you and kill you.
When you get attacked by the
Flood, after you make them fall down the first time, shoot their head off
while they are on the ground. They will not get back up.
Most of the Flood attack you
with weapons and strong melee attacks with their arms. Some of the combat
form Flood are harmless. They may chase you, but they cannot inflict any
damage. You can tell that they are harmless by noticing that they have no
arms. Do not waste ammunition on these harmless flood -- just melee attack
them. Be careful not to mistake the harmless for the harmful types.
To end all Flood types quickly
under the easy difficulty setting, crouch down and shoot their legs with the
shotgun. You do not have to crouch yet when they are swarming on you -- it
seems to confuse them. Stay crouched, pivot, and fire. Also try to alternate
shooting, crouching, and shooting, etc.
Melee any Flood that are too
close. This will buy time to shoot other Flood and save your Shield. This
also works against jumping Flood.
When battling the Flood, use
human weapons such as rockets, frag grenades, pistols, assault rifles, and
especially shotguns. After you have knocked one of the enemies down, hit
them with the butt of your gun to kill them permanently.
To kill the little Flood heads
faster,. use a Needler. Shoot one needle at the heads. This needle will blow
up and cause others around it to die. Also, the head that has the needler
stuck in it will blow up. The combined force of both explosions will take
out a lot of them without using much ammunition.
The small flood Are easiest to
kill with the MA5B assault rife. The pistol also works, but the assault
rifle has more ammunition. The larger ones (infested Elite type) are easiest
to kill with shotgun and pistol. The rocket launcher can also be used, but
they can often dodge the rocket. The smaller ones (infested Marine type) are
the same. They are faster and jump higher than the Elites, and more often
carry human weapons. The good thing is, especially under the easy difficulty
setting, they will run over to you, hit you, then just stand there. This is
the best time to kill them. For the big balloon types, the plasma pistol
works surprisingly well, as does the pistol and shotgun. Sometimes if you
kill one of the Elite or Human Floods, they drop grenades. This is very
useful if one of the balloon types is behind them. Blow him up, and the
grenades also will explode, killing the little ones that appear and anyone
around.
To kill the big Floods easily,
hit them with a rocket launcher, frag grenade, shotgun, or plasma grenade.
You can also use assault rifles and other weapons not previously mentioned
to shoot them until they fall, but are not dead. Then, use the B
melee attack when they are on floor about three to five times for the kill.
When facing a large number of
the Flood, use plasma grenades and a Human or Covenant version of the
assault rifle. Note: This works best with the smaller ones.
The pod Flood forms are very
fragile and easy to destroy. They can be a nuisance in large groups. It is
easiest to destroy them with a grenade or automatic weapons
Combat Flood forms are
reasonably difficult to kill. They will use whatever weapons they can find,
with no regard of their or other Flood's safety. They will run quickly and
can jump long distances. Any weapon that dose and decent damage will
suffice, but the shotgun is preferred. The Flood will get up after being
killed if not enough damage was done the first time; aim for the head or
arms to blow them off tp make them less threatening.
Carrier Flood forms are rather
fat and slow. When killed, they will explode and eject pod forms. These
enemies travel in groups with other carriers or Flood. The explosion will
kill surrounding Flood as well as set of loose grenades; be careful.
After you encounter the Flood,
you will notice three types: small bulb-like ones, larger fighting ones, and
even bigger carriers that spew out the smaller ones. When playing under the
easy or normal difficulty setting, always concentrate your fire on the large
ones, especially the ones with weapons. The small bulb like ones will hurt
your shields, but only slightly, and are not an immediate threat. They start
to really hurt you only when your shields are down. Also, when a carrier
form is around lots of the combat ones, fire on the carrier. It will explode
and blast the others out of your way. They wukk get back up, but are out of
the way temporarily.
When you first discover the
Flood, you will notice that the larger forms will jump high into the air and
come down on top of you, hurting you. To stop them, simply look at them as
they are coming down and melee attack them. They will halt in the air, and
fall to the ground, stunned. This will give you a chance to kill him with
whatever weapon desired.
Flood
infection forms: The Flood infection forms (the small ones) are deadly when you do
not have a shield. Normally they pop, but without a shield, they drain your
life slowly away. The only way to get rid of them is to run away, then
shoot. Do not always shrug off the infection forms, as that can get you
killed.
Making
sure Flood are dead: After you shoot a Flood and it is on the ground, move your
crosshairs over it. If it remains blue, the Flood is dead. If it turns red,
blow it to bits.
Fun
with the Flood: Use the human handgun to shoot the weapon out of the Flood's
hand, without shooting off the limb. The Maw is a good place to try this.
On any level with the Flood,
kill one of the bigger ones. If you look down at it, it may have one of
those messed up arms. You are able to shoot the arms and the head off.
On the second Assault On The
Control room, there is a room that has only the smaller, more human-like
Flood. You can shoot their arms off and they cannot hurt you. They will only
chase you around. To have more fun, you can try to blow off the top of their
head. Most of the time this does not kill them, and you can see their brain.
Shoot off the arms of any flood
and it will follow you around like a dog. Weapons that can shoot off arms
are the assault rifle and human pistol.
Use
Flood as slaves: To make flood your slaves, simply shoot their arms off. They will
follow you around and attack Covenant. However, they will not attack their
own kind. Also, if the Flood you are shooting at has a gun, only shoot off
the arm without a gun. This very useful when fighting large numbers of
Covenant.
Conserve
ammo while fighting Flood: When fighting the Flood, only fight the combat and carrier forms.
If you are against only a few of the little ones, do not shoot. Your shield
will be able to take most of the damage. Only shoot them when they are in
very big numbers.
Defeating
Flugs: In the later levels of the game you will encounter new enemies
called Flugs. These enemies will be small at first, but they will attack and
control anything alive. Use a shotgun on these baby Flug as they tend to
group in large numbers. By using the shotgun it will send a storm of bullets
and kill most of them that are around. Use a shotgun on the possessed Flug,
and it will kill most of them in one shot. This is made easier by the fact
that most of them carry shotguns.
If you use a shotgun on the
Flugs, it is much easier to kill them. They do not run away from grenades,
which work very well against them.
Defeating
Grunts: When the Grunts are sleeping you can beat them to death with the
butt of your gun without waking up any of the other Grunts. You can usually
kill a four to seven of them before an alien spots you. They start sleeping
in level 5, Assault on the Control Room. Just remember not to shoot or they
will wake up.
Grunts are rather weak and easy
to kill. They are armed with a plasma pistol or needler. They will carry
fuel rods from multi-player mode in later levels. Any weapon can easily kill
them, though a melee is quicker.
Fun
with Hunters: If you are a skilled player, you can kill a Grunt and lure a
Hunter over to it. Wait until he melees and move out of the way. The hunter
will hit the Grunt and it will fly farther than if you hit it with a rocket
launcher. For a harder challenge but farther distance, try getting it to hit
a live Grunt.
Defeating
Hunters: Normally Hunters are the hardest Covenant to kill, due to their
powerful armor and shields. However, even the strongest armor has weak
spots. If you look at their necks or backs, you can see an orange spot. Aim
for it. One shot with the human pistol, sniper rifle, and shotgun will kill
them if you hit them there.
The best way to kill a hunter
is to use a sniper rifle to zoom in on the orange spot.
If you are being chased by a
Hunter or an alien with a sword, run backwards while facing the alien. Jump
when they try to slash you. Throw a plasma grenade at the alien and it will
stick to him. Turn around and run in a zig-zag pattern to make sure he does
not catch you in the explosion.
If you are playing cooperative
multi-player mode, have player two run in front of the Hunter until his back
is turned to player one. While the Hunter is trying to turn player two into
mush, have player one run up to the Hunter's back and melee attack the
orange spot. The Hunter should die with several hits.
You can kill the Hunters in a
head-on assault. Get in close and use the pistol or shotgun. Aim for the
head holding down the trigger. Your first shot(s) will knock back the head,
exposing the unarmored neck. One shot in the neck and they will die.
An easy way to kill a Hunter is
to hit them with a vehicle. If you chase them with the vehicle, they will
try to dodge.
Throw plasmas grenades on them.
It may take a some practice to get them stuck on a Hunter, but with two
grenades, he will probably be dead (depending on the difficulty setting).
Note: Do not stand too close or you may be blown up, and the plasma grenade
will not stick to his shield.
Hit Hunters with a melee
attack. They will put their head down and the orange spot there can be seen.
Melee attack that spot to kill them faster.
Shoot a Hunter in the orange
spot in his midsection with a shotgun at point blank range. This will kill
it on every setting, including legendary.
If sniping Hunters is not fun
for you, try this. Approach a Hunter, being sure to avoid any blasts from
his fuel rod cannon. Shoot him a few times to make him charge, and as he
starts his melee attack, quickly sidestep around him until you face his
back. If done correctly, you should be looking at his back before he
finishes his attack. When you are looking at the back, shoot it as many
times as you can before he turns around. For even more fun, charge as you
are shooting his back and press B when in range for a melee attack.
The best gun for this attack is the shotgun, but the assault rifle also
works.
Notice that Hunters are
left-handed and uses that side to melee attack. To dodge the attack, jump
above him on his right side. He will completely miss you. While in the air,
turn around to face him. He will still be looking that way, giving you the
chance to kill him without being hit by his melee attack. To do so easily,
crouch down and melee or shoot him in the bright orange spot.
Wait until Hunters charge you,
then step back so they hit air. Shoot them in the stomach with a pistol once
their arm is in mid-air. This should kill them.
Although Hunters are equipped
with the strongest armor, shield, and a plasma launcher, they are very slow
and can never catch you if you keep moving. Hunters are can be easily
out-run, but do not try to do so. Close-ranged battles with Hunters are
wiser. Step to your left when one tries to melee attack and it will miss.
You can now attack him in the orange spot (pistol does a one shot kill) when
he is facing the other way, or make him fall to his death. Note: Because of
their body armor, Hunters can survive a fall three times more than you can.
However, if you try to fight from far away, they can shoot you with a plasma
launcher. If you want to fight from a distance, use a sniper rifle and snipe
the orange spot. Make sure that he does not see you. Hunters cannot be
easily killed by explosives because of their armor and shield. Be careful
when two or more Hunters are on you -- dodging both can be difficult and
sometimes they can really hurt you.
On levels with Hunters in a
building, do not run up and attack. First, get the little aliens out of the
way. Then, get the Hunters' attention in any way you can to get them to
chase you. Go to one of the far walls. Jump on to the higher part of the
wall. The Hunter will try to punch you, but cannot. Shoot the Hunter from
this position.
Wait until a Hunter gets angry
and uses his melee attack (when he hits you with his shield). When his arm
and shield are up, he is completely defenseless. Use your melee attack with
the assault rifle to his stomach.
Once the Hunter is in your
sight, depending on the distance from him, he will either charge his weapon
at you or begin to run at you. You will have to get close enough so he
starts running at you. As he charges at you (make sure you are running
backwards and facing him), fire your weapon (assault rifle, plasma rifle, or
shotgun recommended). Once he gets close enough, he will swing his shield at
you, exposing his chest. At this point, he will slow down and give you a
great opportunity to unload your weapon and get some distance from him. This
may require some practice under the normal difficulty setting, and it may
take more than one swing of the hunter's shield. Also, make sure that you
have plenty of room in the area before you begin this strategy. Avoid from
cliffs, corridors, and rocky areas.
After you get close enough to
make them charge at you, sidestep, turn around, and shoot them in the back
with the pistol. This is the easiest way to kill Hunters with just one or
two shots.
Have a human pistol or shotgun.
Get close to a Hunter. He will try to melee attack. When he charges at you
with his head down, rapidly begin shooting at his head and it will die.
Note: This was done under the easy difficulty setting.
To easily kill a Hunter, use a
rocket launcher. This will kill them instantly. Do not get too close or the
blast will kill you.
An easy way to kill Hunters is
to side step out of the way when they try to ram you, Then, melee attack
them in the back to kill them.
Hunters are very strong in
armored points, yet if hit in the flesh they will go down easily. They carry
a fuel rod gun fused to an arm and a shield for melee attacks. It is
recommended to take them out with a rocket launcher or some other heavy
weapon. If this is not possible, aim for gaps in the armor (neck, back,
etc.)
You must have a pistol for this
trick. When fighting a Hunter, walk up close to it. It will try to melee
attack you. Dodge the attack and shoot the orange spot. It will die with one
shot. If this does not happen, you definitely shot the armor.
Pick up a shotgun and sniper.
If you are in a position where you can snipe the Hunters out, use your
sniper to shoot the orange part of the Hunter. If you miss, run up to it and
shoot the orange part when it is visible. Grenades will also work well.
When fighting Hunters, do not
bother using any weapons other than the Magnum. Dodge the Fuel Rod blast,
let them run up, circle round them when they swing, then give them one shot
in the pink on its lower back with the Magnum.
Defeating
Jackals: Use a photon weapon to destroy a Jackal's shield quickly.
When you encounter a Jackal,
run up and hit it with your weapon or get out a gun that uses bullets, not
energy.
When you are a far way away
from Jackals and have a sniper, they will sit in the defense position and
leave very little uncovered. You will notice that on the right or left is a
small notch in the shield. Aim for it and the Jackal population will be
severely decreased.
If you are having trouble
killing the Jackals because your ammunition deflects off the shields, just
get close enough and melee attack them from the front. This can save parts
of your shield and a lot of your ammunition.
To kill the jackals easier
without using a plasma weapon, charge at them using your 7.62mm rifle in
short bursts. This will cause them to either lower the shield to attack,
step to the side, or turn and run. However, this will more often send them
staggering back wildly waving their arms for an easy three round burst kill.
Either way they are easy pickings when they move. This works well when you
have a group of them together and saves ammunition.
When a Jackal starts attacking
you, shoot through the gap in the shield where the gun comes out. If it hits
the gun, the alien should stagger backward as if shot in the chest. It
should then run for cover with the shield over its head. Blow its arm or
legs off, then walk over to it and shoot its body a few times. A bit of
blood will spurt.
Jackals are kind of weak and
equipped with a circular shield. It can be disabled under enough stress or
shot in exact center. They always have a plasma pistol and have a nasty
habit of shooting charge shots which disable your shields. It is most
efficient to melee attack them.
There are many ways to kill
Jackals, but this way is the most effective. First have a plasma pistol in
hand. Your second weapon could be anything (except the needler), but the
best weapon for the job is either the M6D pistol, assault rifle, or sniper
rifle. When you encounter a Jackal, charge your plasma pistol to overload
and fire. Unless you are at an extreme range, the bolt should track the
Jackal even if it attempts to dodge it. The Jackal's shield should overload
and fail, allowing you to go in for the kill. Then follow it by a headshot
with a M6D pistol or sniper rifle. If you are finishing the Jackal off with
a plasma weapon, about two or three headshots with the plasma pistol or one
or two headshots with the plasma rifle will kill it. If you are finishing it
off with an assault rifle, a few short bursts at a reasonable range should
kill it. If you do not kill it immediately after it is stunned, it will hide
and regenerate its shield. Note: This was done in legendary mode.
If you have a sniper rifle, you
can easily frag them by either sniping them before they see you. If they are
crouched with their shields upm you can shoot through the notch in their
shields and kill them easily. Otherwise, throw a plasma grenade on them,
which will stick and hopefully kill them.
Defeating
Marines: Marines are armed with a variety of weapons, both Covenant and
Human. They are lightly armoured. In the event that you anger them and they
turn on you, Marines can be killed with explosives, automatic weapons, and
melee attacks. Crew members can be killed by anything.
Defeating
Sentinels: It is much easier to defeat Sentinels if you use a Plasma Rifle.
They will go down in about five shots.
Charge up a Plasma Pistol and
aim at a Sentinel. It will die in just one shot. Another good thing about
this is that the Plasma Pistol burst will sort of follow them to hit.
There are only a few levels
that you have to deal with the Sentinels, and most of them are in confined
areas. The easiest way to destroy them is to throw a Plasma Grenade on them.
Since most of the time there close together, you can take out two or three
at a time. If you do not have a Plasma Grenade, then fire a couple shots
with the Shotgun or shoot a blast with the Energy Pistol.
Sentinels have light shielding
and can fly. They are equipped with a heat beam that fires slowly, but can
cover a large area. They have a rather unfortunate weakness to plasma
weapons (this does not include needler) that can easily be exploited.
Easy
kills: To kill someone, it is often easier to run him over rather than
shooting him. If you shoot him, it will take a few hits. If you run him
over, it will take only one hit.
When there is a big group of
enemies, throw a Plasma Grenade at the closest one to you. Kill him before
he explodes. The rest of the group will run past when the grenade explodes,
killing them. Note: This works best with the Flood and the shotgun.
When there is a group of
Convent together (Grunts, Jackals, and Elites), throw a Plasma Grenade On a
Grunt. The Grunt will then run back to the rest of the group, asking them to
get it off. When the grenade explodes, the Grunt and everything around it
will be killed.
More
gore: After defeating any of the aliens, especially the Elite, go over
to the dead body. Repeatedly press B. After a few hits the area
around of the dead body should have more blood around it. The Grunts and the
Hunters will not put out as much blood as any other alien.
After killing a Hunter, take an
assault rifle and aim for the bright orange spot in his lower back. If you
shoot him in the spot, spurts of bright blood will pour out.
Easy
Banshee kill: Wait until a Banshee is directly above you, then shoot it in the
belly with your shotgun. On the easy difficulty setting, it will explode
with one shot. Moving forward when you do this can keep the wreckage from
falling on you.
When a Banshee attacks you,
wait until it flies in a straight line towards you. Then, shoot a rocket
launcher (only one rocket required) or use the assault rifle..
This trick can be done on any
level with a rocket launcher and a Banshee There are many ways to kill a
Banshee, but this is the most effective. Take your rocket launcher and stand
out in the open. When the Banshee comes in for a strafing run, zoom in on
it. As the Banshee is heading directly at you and firing, position your
crosshairs on the front of the Banshee. As he fires on you, you will zoom
out, but you will be lined up perfectly with the Banshee. Fire. The Banshee
cannot react in time and will be destroyed. ote: As soon as the Banshee is
lined up and heading directly at you, you should fire -- the Banshee will
swerve out of the way after a few seconds of firing.
Easy
Wraith tank kills: If you are playing two player cooperative mode, have one player
make the tank follow them and the other player sneak up behind or beside it.
Throw three plasma grenades on it. Note: It takes about five seconds before
you can throw another grenade at the tank. When you throw the first grenade,
back up and run around the tank then throw the next one; otherwise the enemy
will run you over.
You can kill a tank by jumping
on top of it. The tank will not be able to fire any grenades or anything
else at you. Take out a machine gun or plasma rifle. The tank will keep
raising and lowering its gun, but cannot fire at you. This requires a couple
clips or the rest of your ammuntion. When done correctly, the tank will
explode and kill your enemy. This will also take some health off of you. It
is best done with full health.
To kill an enemy in a tank in
multi-player mode, jump on top of it and aim down at the other player. Shoot
him freely, as he cannot hurt you, but watch out for the turret. It can
sometimes kill you if you touch it. If it is coming towards you, jump over
it and you should be fine.
Wraith tanks are deadly, but
have one drawback: rate of fire. Those mortars may be dangerous, but they
are inaccurate and fire quite slowly. To destroy them, you can either shoot
them with a rocket launcher, throw grenades at them (not recommended because
you would very close to them, and therefore easier to hit), or attack in a
Ghost. For example, in Assault On The Control Room, when you first meet Fire
Team Zulu, there are some Ghosts on the opposite side. When you get in one,
drive over to the Wraith tank and fire at it. As long as you keep moving,
the Wraith tank cannot hit with its mortars, leaving you unscathed. Also,
the Ghost's plasma guns fire fast and are fairly accurate.
Easy
Warthog kills: When your opponent has a Warthog in multi-player mode, and jump
to the side as it is coming towards you. If done correctly, you can throw
plasma grenades on it or shoot the other player. They will also slow down
and nearly stop when they turn; which is another good way to get them with a
plasma grenade.
Dodging
Warthogs: There is one specific way to dodge a Warthog. One fragmentation
grenade is required. Wait until the Warthog tries to run you over. Instead
of throwing the grenade at the Warthog, aim straight down and throw it at
your feet and back up. By the time the Warthog gets to where you were, the
grenade will send it into the air and probably kill them. The timing
requires some practice, but you should be able to stop the Warthog 90% of
the time.
Playing
in legendary mode:
Get a friend. Have your
friend sacrifice himself until the room is clear.
Always use a good combination
of weapons, and think about your surroundings and enemies when choosing
weapons. The sniper rifle is great until you reach the Flood. A good
combination is the shotgun (the human pistol before you reach the Flood),
an automatic weapon, and grenades. If you do not prefer to follow this
example, then remember to use a combination of short and long range
weapons.
Conserve ammunition. Never
waste ammunition, always gather as much ammunition as possible, reload
your weapon during any break in the action, and switch off any plasma
weapon for a better one whenever possible.
Take it slow. Do not burst in
to take all of the fire. Also, use the scenery as a cover. If you can fit
behind it, you can hide behind it.
Use the enemies themselves to
your advantage. Remember that each enemy type has their own mannerisms and
characteristics.
Take shortcuts when possible.
Here are some examples. In The Silent Cartographer level head directly to
the security override station. In the Assault On The Control Room level,
after you get one of the early Banshees, in the area after you go under
the tunnel you cannot take the tank through, the double bridge will be
directly above you. Ride the Banshee to the bridge and skip a large
portion of that level. Taking this shortcut means there will be no more
enemies throughout the rest of the level. In the 343 Guilty Spark level,
go to the secret area with the 2-D trees and follow the cliff through the
structure that goes indoors. In The Maw level, after the dropship gets
taken down, you will keep going. Continue until you see the first open
door on your right. Enter there and take another right. This can shave a
good minute and a half off the time it takes to get to the Longsword at
the end of the level.
Flashlight: When you get to the part when the people and aliens infected by
the Flood start coming after you, turn your flashlight on and point it at
them. The large one will stop running and jumping so that they are easier to
shoot. However, if you raise your gun to reload, turn away from them or take
the light off of them in any way, they will resume running around and try to
kill you again. Although the creatures infected by the Flood stand still
when you point the flashlight at them, they may still shoot if they have a
gun, so kill them quickly.
Glow
in the dark blood: In dark areas, kill either a Hunter or a Grunt. Then, melee them
so lots of blood comes out. Turn off your light and you will be able to see
the blood.
Do it
yourself grenade launcher: Get two plasma grenades. Place a grenade down, then place the
second grenade in front of it about one to two feet away. Stand back, and
when the first one explodes. it will sent off a duplicate of the remaining
grenade. When one of the copies stays, the other blasts off in the direction
the first grenade was sent it in. Wait for the second grenade's time to go
off and watch the explosion either in the air or on the ground. Note: Do not
stand too close, as the grenade may cause injury, burns, and/or even death.
Throw one plasma grenade a few
feet in front of you. Since a plasma grenade will explode in about three
seconds, count to two and throw another plasma grenade slightly farther up.
If timed correctly, the first grenade will explode as the second grenade is
above it. This will send the second grenade about 500 meters. This is useful
in multi-player games when you want to confuse the enemy to make them think
you are closer than you really are. Note: This must be timed perfectly to
get this to work or else you will only throw two grenades as normal.
Fireworks: If you have just won a game or would like to celebrate, take two
plasma grenades and throw them on the same exact spot. The first grenade
will explode, sending the second grenade into the air. After about one to
two seconds, the grenade will explode blue.
Rocket
Launcher instructions: If you have a gun with a scope, use it to look at the middle of
the Rocket Launcher. You will see a small picture with a man holding the gun
with the text "Hold This Way".
Hippo
shells: Fire a shotgun shell. Look at the shell with sniper rifle or
pistol. You will see a hippo on the shell.
Alternate
way to change weapons: If your weapon change button is Y and your melee attack is
B, it can be fun to run up to something while carrying the rifle.
Then instead of pressing B, roll your thumb over Y, then B
. This will cause the Master Chief to melee with his other weapon without
having had to take it out (for example, shooting with the shotgun and
clubbing with the rocket launcher). This can also be a sly way of changing
weapons.
Miscellaneous
Faster
Warthog weapon use:
This trick works best in multi-player mode. Drive the Warthog in a straight
line. When you see an enemy, jump out of the Warthog. Tap X
repeatedly and sidestep to the right. If you are quick enough, you will exit
the Warthog and jump on the LAAG gun without stopping, while the Warthog
slows down. This also works well on ice, because you keep sliding.
Moving
flipped Warthog:
If a Warthog is on its back, throw a plasma grenade under or near it and the
explosion will move it. You may have to try this several times. The Warthog
will not explode.
In order to flip a Warthog over
when it is on its back without wasting grenades, go near it and press X.
Jumping
in a Warthog:
When you jump off into a pit or something else in the Warthog, do not press
the gas while in the air. You will go farther and when you land your gunner
will not fall out.
Use
Warthog as sniping shield:
When you have the sniper rifle and a Warthog, make sure there is no one on
the gun turret. Jump onto the back of the Warthog without pressing X.
You can now snipe people by crouching down. This allows you to have a
"shield".
Jumping
in a tank:
In multi-player mode, have you and a friend each get a tank. Run into each
other head on until one of the tanks flips over on its back. Then, jump on
top of the upturned belly of the tank. Press X and you will be
catapulted very high as the tank flips over.
Scorpion
tank ramp:
When playing in multi-player mode using either the Blood Gulch or Sidewinder
map, choose a game type that has all vehicles. Park two Warthogs directly
next to each other and drive a Scorpion tank up on top of them. When the
front of the Scorpion tank is facing up into the air, shoot it with the
other Scorpion tank's missile launcher. The first Scorpion tank should flip
over. If not, repeat the steps. You can now drive the Ghosts off it and go
flying. If the Scorpion tank leans too far to one side, you can adjust it by
hitting the low side with your melee attack.
Wheelie
in a Ghost:
While moving, hold A and press Analog-stick Down.
In any multi-player map with a
Banshee (for example, Blood Gulch), while going at top speed, pull back and
use the emergency brake. This is also useful for going up walls that you
cannot climb by going just straight forward. Also, you can do this in single
player just for fun.
Double
jump: After you jump, do a crouch. You will stay in the air longer and
go slightly higher. This is useful for reaching ledges that you can just
barely reach with a normal jump.
Jump
higher: Use the following trick to get up to higher places, such as good
sniper locations. When you jump, crouch and melee at the same time.
In co-op mode, jump on your
teamate's head then jump again. You will jump much higher.
Jump and repeatedly press Crouch
in the air. This will help you get more height and stay in the air longer.
This will work for even higher places if you are playing cooperative mode by
doing this by standing on top of someone.
Avoid
falling death: When you fall into a pit, repeatedly press Y to switch
weapons while falling. If done correctly, you will fall, but not die.
When falling, click the Left
Analog-stick to squat just before you hit the ground. If done correctly,
you will take less damage.
Flying
high: Select multi-player split screen mode and create a game that has
unlimited grenades and only rocket launchers. When you start, go to an
outside level and look down as far as you can. Next, run backwards and throw
a plasma grenade. It should stick on your foot. Then, shoot the rocket
launcher as fast as you can. If done correctly, you will fly up with the
plasma grenade exploding while in mid-air, sending you flying higher.
Stand on top of a Shade
(Covenant turret). Throw a plasma grenade under it, wait two seconds, then
jump. The grenade will explode, catapulting you to high locations. This can
be used to get to the top of The Truth And Reconciliation level, if you use
the one near the gravity lift.
Flying
team members: When a person gets into the Warthog (gunner's seat), throw a
plasma grenade on his body. Move away and watch him fly into the air.
Flying
bodies: Go to multi-player split screen mode and play a game with
unlimited grenades with two or more players. Kill one of the players, then
get everyone else to stand in "accurate" grenade throwing range.
Have each player throw two grenades on the corpse; this must be timed very
accurately. Throw them on the hands, knees, or anywhere else, then step away
and watch the body fly.
James
Bond-style vehicle change: Fly low over a Warthog with the Banshee. Press B to jump
out, then press B again when close to the Warthog to land in the
driver's seat. This works with all seating positions.
Survive
almost any drop with any vehicle: Immediately before you go off any high drop, send your vehicle
into a 360 circle turn. This works best with the Warthog or Ghost. You can
fall an incredible distance and receive no damage.
Prevent
vehicle use: All vehicles, alien or human, cannot be destroyed if nobody is in
them. When you are in the tank, for example, you can shoot Ghosts and flip
them so that Elites cannot enter them.
Do
donut in Warthog: Press Left Analog-stick Forward + Right Analog-stick
Right. Note: Try this on the Assault On The Control Room level.
Warthog
fun: Go to any level or game in multi-player mode that will allow you
to have vehicles. Have one player get in a Warthog and have the other do the
same with another. Run into each other with the Warthogs and you will go
flying in the air, doing flips.
Funny
Grunts: Take out an assault rifle and aim it at a Grunt. Tap the trigger
once lightly, so that you only shoot once. The rifle's bullets are not very
powerful. Thus, one bullet will only lightly wound the grunt. If the bullet
hits, occasionally the Grunt will say funny things such as "Short
people first!", and "I just wet myself" because of the
fright.
Mobile
explosion: When playing two player cooperative or four player multi-player
game with teams, have at least one plasma grenade and a Warthog. Have player
two stand outside and ahead of the vehicle. Have player one will drive head
on at the enemy (human or alien). Have player two throw a plasma grenade on
the Warthog as the person is driving. Have player one will hop out, sending
the Warthog barreling at the enemy. If timed correctly, you can get both
run-over and explosion kills. Note that this also works with the Banshee and
Ghost, but can only be done once, as it will destroy those two types of
vehicles.
Flare: Have at least two plasma grenades when your partner cannot find
you. Throw one in any direction and without moving as quickly as possible,
throw a second one. The first one will explode, sending the second one
flying into the air. The grenade will explode at a very high point, acting
as a flare so your partner can see where you are located. Note: Make sure
that you do not move in any direction while doing this, or the second
grenade will not go into the air, only sideways if anywhere.
Fire a fully-charged plasma
pistol straight up into the air. It will act as a flare to let your
teammates know where you are. This is easier than the plasma grenade method,
and you do not have to waste grenades.
Suicide
with shield: Stand in front of a shield in one of the levels and shoot at it
with a sniper rilfe. Try to be close to the shield.
Traitor: On a level where you can find a group of five or more marines
(such as Assault On The Control Room), kill three marines quickly. The
remaining marines will call you a traitor (shouting things like "He's
loco!") and will start firing at you. If you shoot them, sometimes they
will ask you if they owe you money or tell you to clean the mud off your
visor.
After being considered a
traitor, if you want to regain the Marines' trust, find some Covenant and
kill them. If you kill enough of them, the Motion Tracker will show
Yellow-Green points where your "fellow" Marines are and they will
not shoot you, though they may aim at you. Note: This was done in the Halo
level.
Pet
Flood: If you shoot off a human Flood's right arm (the one with
tentacles) with an assault rifle or pistol, he will become harmless. He will
only follow you around. Note: If he has a gun in his left hand, he will
still shoot you.
Piggyback
ride: Have someone hop onto someone else's shoulders and have the
person on top crouch. It looks as if they are getting a piggyback ride.
Pyramid
of destruction: Link systems so that fifteen or sixteen people are playing. Go to
a level in multi-player mode with vehicles recommended. Have about three
players stand next to each other, then have someone jump on their shoulder.
Continue stacking players in this manner. Note: You may need to use a
Warthog or Scorpion for height in order to get on the higher players'
shoulders. Once you get about ten or more players stacked, park a Scorpion
in front of them. Ramp off of it with a Ghost into them, or just shoot
rockets at them with the Scorpion.
Satisfying
goals and challenges:
Kill a Hunter with a melee
attack (let him rush sidestep, then attack).
Kill a Golod Swordman with a melee attack (hit him with a pistol burst
from very close, then immediately attack).
Run over enemies with a Warhog.
Blast groups of enemies with a Scorpion Cannon.
Skip a major part of level 5.
Shoot down a Banshee with a rocket launcher.
Shoot down a Banshee from a Banshee.
Finish the game in legendary mode.
Playing through the entire game co-op in legendary mode.
Taking out a friend (not in a vehicle) in multi-player with a plasma
grenade.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: