Master
code:
Hold L + R and press A, Y, Right, B,
X, Down, Y, X, Left, B, A, Up
at the main options screen, with the "Start Game" and "DVD
Extras" option. Release L + R and a sound will confirm
correct code entry.
Sticky
boards:
Hold L + R and press X(2), Right, Y(2), Down,
B(2), Left, A(2), Up at the main options screen,
with the "Start Game" and "DVD Extras" option. Release L
+ R and a sound will confirm correct code entry.
Mix
Master Mike:
Hold L + R and press A(2), Right, A(2), Down,
A(2), Left, A(2), Up at the main options screen,
with the "Start Game" and "DVD Extras" option. Release L
+ R and a sound will confirm correct code entry. Choose any boarder
at the character selection screen and he or she will be replaced by Mix
Master Mike on the course, with the ubers of the character that was
originally selected. He has decks on his back and a vinyl board. Repeat the
code to disable its effect.
Full
stat points:
Hold L + R and press Y(2), Right, Y(2), Down,
A(2), Left, A(2), Up at the main options screen,
with the "Start Game" and "DVD Extras" option. Release L
+ R and a sound will confirm correct code entry. All the boarders
will have full stat points.
Mallora
board:
Hold L + R and press A(2), Right, B(2), Down,
Y(2), Left, X(2), Up at the main options screen,
with the "Start Game" and "DVD Extras" option. Release L
+ R and a sound will confirm correct code entry. Choose Elise and
start a track. Elise will have the Mallora Board and a blue outfit. Note:
This code only works for Elise.
Annette
board:
Hold L + R and press X, A, Right, X,
A, Down, X, A, Left, X, A, Up
at the main options screen, with the "Start Game" and "DVD
Extras" option. Release L + R and a sound will confirm
correct code entry. Choose Kaori and start a track. Kaori will have a full
Tricky meter, and a faster board.
Pipedream
course:
Win a medal on all Showoff courses.
Untracked
course:
Win a medal on all Race courses.
Uberboards:
Unlock all of the tricks for a character to get their uberboard, which is
their best board.
Alternate
costumes:
To earn more costumes, complete all chapters in your trick book.
To unlock the final chrome
costume, complete world circuit mode with a "Master" rank.
Play
as Brodi:
Win a gold medal in world circuit mode.
Play
as Zoe:
Win two gold medals in world circuit mode.
Play
as JP:
Win three gold medals in world circuit mode.
Play
as Kaori:
Win four gold medals in world circuit mode.
Play
as Marisol:
Win five gold medals in world circuit mode.
Play
as Psymon:
Win six gold medals in world circuit mode.
Play
as Seeiah:
Win seven gold medals in world circuit mode.
Play
as Luther:
Win eight gold medals in world circuit mode.
Hint:
More points for Uber Tricks:
When you have "TRICKY" and are about to go off a jump, do a Misty,
Rodeo, Back or Front Flip, or a Spin. While in the air, do an Uber Trick as
soon as possible. Keep rotating and the score will go higher. Note: Do not
do this if you are going off a small jump.
To get more points with an Uber
trick without falling, find the fastest Uber trick for your character. With
this, you can get a double Uber trick in places where you can only pull one
with longer Uber tricks.
Hint:
Extra points: Doing tricks in a switch stance are worth more points.
Hint:
Restore Tricky meter: If you are running out of Tricky boost (for Uber Tricks), do a
180 while riding to get it full.
Hint:
Super boost: Do Uber Tricks until the letters on top of your adrenaline bar
(T-R-I-C-K-Y) are filled in red. Your meter will stay full, give you
unlimited boost, and enable you to do Uber Tricks without a time limit.
Hint:
Faster flips: Start your flips with the D-pad, finish them off with the Left
Analog-stick.
Hint:
Balance on rails: Move the Right Analog-stick to the Left and Right
to balance on rails.
Hint:
More points off rails: To get more points after you get off a rail, do a Misty, Rodeo,
or something along those lines. Most of the rails are high enough to do this
from, but for the ones that are not, do a 180 or more.
Hint:
Easy Tricky book completion: There is a huge cliff on the first jump of Garibaldi. Do all your
tricks here.
To complete your Tricky book
easier, unlock the Pipedream stage (by medaling in all Showoff venues) and
stay to the left. You will find a halfpipe. Use your boost to get air, then
complete the Tricky book.
Hint:
Uber Tricks in Tricky book: Some Characters can only complete the Uber tricks with the long
board. They are Marisol and Brodi. However, you can still complete up to
Chapter 5 with the short boards.
Hint:
Better flips and spins: Hold the direction you are going to spin or flip before you get
off the jump to spin or flip faster. It is possible to get four flips in the
Pipedream course in the very big halfpipe.
Hint:
Easy "???" trick: Go to any of the tracks that have either a big jump or a
"trick boost." Hit one of these and do either a Misty, Rodeo,
Front Flip, or Back Flip. If you do four or more of the same trick, you will
land it as a "???" trick. The point value depends on the kind of
grab or flip that was done.
If you go over 1800 by
spinning, you will also get a "???". Note: This is best done with
a freestyle boarder with full stats.
Hint:
More air: To get more air in the halfpipes, hold the boost until you go of
the edge. To get more air hold Jump at the same time and release it
before you go off. This is especially useful in the Pipedream level, where
you need to get those high bonuses in Showoff mode. You can also pull off
better tricks in other courses that have pipes.
Hold Boost up to the end
of a jump off a ramp. You may gain a lot more air.
If you are performing a Tricky
move (for example, Superman Air), you may be able to gain longer air time if
you bounce off a rail, rock, etc. This trick does not always work well on
rocks, and only if you bounce with your board, not body.
Hint:
Master ranking: Go to world circuit with any character and win all gold medals.
Hint:
Unlocking all characters easily: Get the gold medal on Garabaldi with all the characters you have.
Then, get gold with the next character you earn. Keep doing this until you
unlock all the characters.
Hint:
Psymon recommendation: Psymon is the most advanced character in the game in terms of his
trick ability. Get his "TRICKY" meter full, and he can perform
tricks at the same rate or better as any other character with the trick
boost active. He does not even need all "TRICKY" letters filled
for infinite Uberboost to perform better than most.
Hint:
Bailing out: When performing tricks, if you know that you will not land in
time to complete the trick and you will crash, you can bail out by using Back.
Usually, using Back uses less boost than crashing.
Hint:
Signs: You will occasionally see red and blue SSX Tricky signs that lead
to secrets and shortcuts. The blue signs are for showoff, and the red signs
are for racing. Sometimes the blue signs are also faster.
Hint:
Alaska: Shortcut: At the end, where the big fan makes you go faster, if you are not
in first place do a half-flip and fall. The fan will blow you on the ground.
Then, at the end of the ramp, you will go downwards, which a faster way.
Hint:
Alaska: Easy Uber tricks: You will see a large U-turn. Use some boost and try to shoot off.
If done correctly, you can do at least two Uber tricks.
In Alaska Showoff, at the big
fan, jump slightly before you reach the end. By doing this, you will be able
to get three Uber tricks, and if done correctly you will hit the x2, x3, and
x5 bonuses. To maximize the number of points you get, do a Misty or a Rodeo
with you Ubers. If done perfectly, you can go from Silver (300,000 points)
to gold (500,000 points).
Hint:
Alaska: Easy points: There are not many places to get points in the beginning if you
miss the rails. Use your boost to get air off the hips. You can almost trick
off every hip there. Also, you will get to a place that is like an icy
halfpipe with a hump in tha middle. If you reach it fast enough, you will
have enough time to fill your boost meter and fill "TRICKY". This
is very useful, as you will make the points easier to come by. After leaving
that place, you will reach to a U-turn on a wall. Boost all the way up with
a Misty Uber trick, and you will hit either the x5 or x3 bonus and get some
needed points.
Hint:
Elysium Alps: Easy points: To get easy points on the Elysium Alps World Circuit Showoff, go
straight down the middle in the beginning and ride the rail. Grab the orange
snowflake and do as many flips as you can. Ride the rail directly underneath
you and get the yellow snowflake. Do a 580. If done correctly, you should
have over 30,000 points. This may require a few attempts.
Hint:
Garibaldi: Shortcut: At blue and red arrow signs, go the path with the red sign. Near
the first turn, you will see a blue SSX Tricky sign. Crash into it.
It will lead you to a huge shortcut with lots of cliffs. Note: In the
shortcut there is another SSX Tricky sign. Do not crash into it or
the shortcut will end.
Hint:
Garibaldi: Secret rail: In the beginning of the course, hit the caution blocks on the
right and aim for the rail. If done correctly, you should be grinding a
secret rail.
Hint:
Garibaldi: Easy Tricky: On the fifth or sixth turn there is a sharp turn. Keep going
straight and jump off the edge. Get a lot of air and this may bring you up
so much on the turbo you will be "Tricky".
When you come out of the
starting gates at Garibaldi, turn left and jump up onto the fence. Do a few
flip/spin/grab combos, landing back on the fence every time. After two or
three, you should have you "Tricky" before getting to the first
jump. Note: Do not fall off to the left or it will be very difficult to get
back over without losing your boost/"Tricky".
At the start of a race knock
down someone and you should get "Tricky". When you jump off the
ramp, you should be able to do two Uber Tricks. After that, go to the left
at the fork before the ice. There should be two cliffs that you can do an
Uber Trick on, but on your second one, go to the right so you do not hit the
fence. You should now be at the two ice jumps. Jump off either one and do a
tricky. Then, go to the ramp. Get some air and pull off a tricky. You now
have unlimited Uber Trick time and boost. Note: If you miss the turn on the
fork of ice, you can use your "Tricky boost" and get to the ramp
past the ice; then pull off a tricky and go to the rest of the way for easy
tricky.
Hint:
Garibaldi: Easy win: Go into race mode. When the race, starts keep going until after
where there are three jumps and a blue sign in the middle. After that, turn
and you will see a U-turn. Do not take it. Instead, just boost over the
ledge. All the other riders will now be stuck behind you.
Hint:
Garibaldi: Untracked preview: At Garibaldi, you can go to part of the Untracked level before it
has been unlocked. When you reach a fork on part of the track, turn right.
You will find a blue shortcut sign. Go in it. You will be on the Untracked
level. Do not turn into the next shortcut sign. It will put you back on the
regular track.
Hint:
Merqury City Meltdown: Shortcut: Make sure that you come out of every intersection on the left
side. At one of the intersections there is ice starting just before a wall
at the edge of an intersection. You will see it if you come out on the left
side. Go up it and follow it along the fans. You will then reach a part
where there will be snow with a lot of things that look somewhat resemble
moguls. Take this all the way down and you will come out on the river that
has the bridge with two jumps on it. Go straight into the water and you will
be on the bridge, hopefully in first place.
After you go through the park,
you will reach the suspended bridge. You must fall below the bridge. Travel
this path until the last glass ramp to the top. Do not go up the ramp.
Instead, get under it. There is a pipe entrance that is covered located
there. Run directly through it to reach the subway, and the finish line.
This can be done in showoff and race modes.
When you start, slow down or
stop then start off slowly again and break through the red glass. If you go
directly through the middle, you will hit a rail. You can pull a massive
trick off the jump.
When you are at the section
where you go off a few jumps and then through the tunnel before the halfpipe
area, get a lot of air off of the second or third jump. You will land in a
building and be in an office. Go through the building and at the end where
there is more glass, go directly through the middle. You will hit another
rail that will take you into another building. After the second building,
you will go off a drop, get a lot of air, and can pull a good trick.
Hint:
Merqury City Meltdown: UFO: Ride normally through all the intersections and wait until you
see a red SSX Tricky sign in front of a multi-level parking lot. Go through
the signs and you should see several cars around. Look for the exit downward
ramp to the parking lot that should not be too far away. Go down the ramp
and jump onto the building directly in front of you. Next, jump onto the
building located to your left. You should have seen the UFO by now. The UFO
is green-black and shoots a ray down by a nearby building. For a closer
look, grind on the rail at the edge of the building you are on that should
be facing the UFO.
Note: You can also jump onto
the grind rail (use boosts) and jump into the beam off the UFO. Doing this
will warp you to the near end of the level. The warp will place you under
another spacecraft.
Hint:
Merqury City Meltdown: Helicopter: Ride normally through the course until close to the end. You will
see an opening in the gates with two orange dumpsters behind it. Keep
jumping around on the buildings until you see a helicopter. It will be white
with a search light, searching the building tops.
Hint:
Merqury City Meltdown: Subway station: Ride normally through until you see three glass ramps (on the
track). Go to the right or left and follow that track. Once you see a large
glass ramp, turn to the right or left and you will see a cement ramp. Go
around and go through the brick wall. You will be in a tunnel that has a lot
of tight turns. At the end will be two subway trains rushing by. If you get
hit, you will restart back on the normal course. After the subways, you will
see a short tunnel, like the one before, with automatic gates at the end.
Hint:
Merqury City Meltdown: Uber tricks: When you get to the suspension bridge, use your boost to get on
one of the two rails on the side of the bridge that go up. When you get to
the top, your character will fly into the air. You will have enough time to
do at least one Uber trick. You will then fall back onto the rail. If you
keep boosting, you will fly up into the air again and have enough time to do
at least one Uber trick before you hit the ground.
Hint:
Mesablanca: Secret jump: When you first start Mesablanca, there is a little ice patch. Do
a 360 on the ice patch. When you come up to the first two jumps, get to
second one. Speed up with the boost that you got from the 360 and jump off
the second ramp. If it was good, you can land on the upper platform of the
area slightly ahead of you. Quickly look to your right to see a ramp. Try to
go up it. If you cannot, restart and try to aim to the right just before you
are about to jump. Once you get up the ramp, go through the blue screen to
get ahead of the pack. This requires a lot of practice.
Hint:
Pipe Dream: Easy points: Starting off, you do not really need to bother with most of the
jumps. You can pass those and jump on a few if desired, but you will need
the boost later. However, what you really need to do is get to the pipe at
the end. To do so, you pick up one of the rails that has an SSX Tricky
character over it. Try to go as slowly as possible, but make sure you can
still keep your balance by tapping Boost whenever you are about to
fall off and you cannot move to keep your balance. The slower you are, the
longer you will be on the rail. The longer you are on the rail, the more
points you will get. At the end of the rail should be an "X5"
snowflake. Get it and you should have at least 75,000 points. Then, just
lose it in the pipe and go into as many score multipliers as possible, doing
as many Ubers as possible. Try not to repeat yourself too many times or you
will lose out on a lot of points.
Hint:
Snowdream: Shortcut: When you reach the place where the track splits into two sections
with curves, you will see an SSX Tricky sign. Go towards the sign. You will
reach a straight path without curves. This will make it easier to pass.
Hint:
Tokyo Megaplex: Easy win: Enable the "Annette board" and "Full stats"
codes with Kaori . Go full speed into the air tube that sends you up to
start your first lap. By pressing Up or Down on the Analog-stick
just before entering into the tube, you will be able to slide through the
air tunnel instead of going up into the air. There is also a glitch if you
go too far. It allows you to rack up an insane amount of points, but you are
unable to keep them.
Hint:
Tokyo Megaplex: Hidden speed boost: Off to the left side at the start of the level (just before the
blue and yellow striped barrier) is a small boost spot.
Hint:
Tokyo Megaplex: Shortcut: Just before you go into the air tube that blasts you up, hit the
button that raises the jump in front of the air tube. Go off it and make
sure you end up going into the air tube. You will probably be blasted higher
than normal. Land on top of the platform with the flashing arrow signs.
Grind down the grinding rail there. If you grind all the way, and make it
every time, you have to switch to another rail. You will eventually run out
of rails to ride and drop off onto one of the pipes that are suspended above
the course. By now you should be in first place and very far into the
course. If you do this every lap on the course, you will win. Be careful
however, as you need lots of speed to follow the rails all the way.
Hint:
Tokyo Megaplex: Easy points: To get the most points in Tokyo Megaplex in Showoff mode, fill up
your "TRICKY" meter on the moguls early in the level. Go into the
air tube. You should have enough time to do two of your shortest Uber tricks
(some characters can do three, such as Kaori's Body Board). Up the air tube
is a huge network of criss-crossing grind rails, only in showoff mode. Grind
them until you fall off. Note: There are many gaps in the grind rails. Make
sure you know where they are, and do 180s when you jump to the next rail.
In Tokyo, there are rails above
the arena. Do not take them in Showoff, as you will not get as many points
as you think you should. Instead, take the lower part. You can fill Tricky
up faster and get more points. However, when in Tokyo and Racing, it is
faster to take the rails; if taken all the way you will remain in first
place during the entire race.
Press Y at the top of
the big air tube to find rails. Grind them for more points.
Glitch:
Tokyo Megaplex: Pass through ground: Have your "TRICKY" meter full. Turbo at the beginning
and try to jump out of the level. You will not exit the level, but when you
fall you will slip through the ground.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: