Use
other decks: Unlock the desired tier in triple duel mode. Then, hold X
at the opponent selection screen in single duel mode to bring up a deck
selection screen. You may now choose anyone's deck from that tier. This
allows to you see what is in the other character's decks and use them
against an opponent in single duel mode.
When at the single duel screen,
hold X. In order for this to work you must unlock all tiers and view
the credits at least once.
Rare
cards:
When you put in a new name such as GOD OF CARDS or HEARTOFCARDS
you will get a rare card such as Tri-Horn Dragon. If you enter KONAMI
as a game, you will get Cosmo Queen. When you put XBOX as a game, you
will get Zera the Mant.
Alternate
background:
Press X at the menu with the single or triple duel options to change
the background to that of one of cards that you have unlocked.
Hint:
Getting higher in triple dueling: Getting to the next level is quite easy. If the order is easy,
medium, hard, it could be a challenge. However, by putting them in hard,
medium, easy order you can save your life points for an easy person. You
should be able to complete it.
Hint:
Easy magic and trap cards:
To get easy magic and trap cards, unlock the Rare Hunter in triple duels.
Then, just keep defeating him until you get the cards that you need. He has
all the best magic and trap cards required for a deck. Note: He three sets
of Exodia and multiple limited cards such as Pot Of Greed.
Hint:
Getting cards: This trick requires a decent deck. Once you have finished the
first few levels on triple duel, go to single duel and challenge Yugi or
Joey. Once you defeat them, select the Slifer Statue to get three cards that
your opponent used in that duel. You can do this with any character in
single duel mode.
Hint:
Easy win:
Get the magic card that stops all trap cards and set it down face up. Then
when you attack, there are not any trap holes. This is very useful against
Grandpa, because he mostly has trap hole.
If you saved before the match
and you know that you are going to lose, instead of waiting for the rest of
the turns to go by, hold Back + Start to do an in-game reset
to save time.
Use the "Use other
decks" trick. Use Rare Hunter's deck every time in Single Duel. You
will get Exodia every time and still get good cards after the duel.
Have Penguin Soldier and Needle
Worm face down on the field. Next, use Needle Worm's flip effect to make
your opponent draw the top five cards from the top of their deck to the
graveyard. Then, use Penguin Soldier's flip effect to put Penguin Soldier
and Needle Worm back into your hand. Repeat the same process on the
following turn.
Have a good attack card face up
(Vorse Raider, Genie, etc.) and place Penguin Soldier in defense. End the
turn while your opponent has no cards on his main deck (magic cards are
acceptable). When he places an attack/defense card to the field, flip
Penguin, send his card back, and send Penguin back to your hand. Then, reset
Penguin in Defence. Note: Do not place any other cards except Penguin to the
field. Attack with your face up card straight to his LP. Repeat this until
he loses.
Hint:
Easy surrender:
If you are tired of waiting for the match to end when you know that you are
going to get defeated, select your deck, and click "Surrender"
instead of doing the hard reset or in-game reset.
Hint:
Prevent Summoning Exodia:
Use this trick when you face Grandpa or Rare Hunter, as they are the only
ones that have Exodia the Forbidden One. Jack most of your deck with cards
that make your opponent discard cards from their deck and/or hand. Most of
the time against Grandpa this trick will work. However, against Rare Hunter
it is a challenge because he has three sets of Exodia compared to Gramp's
single set.
Alternately, discard the head
to the Graveyard; as it is the part of Exodia that allows the automatic
victory.
Hint:
Creating non-cheated Exodia deck: Make sure to have 3x Jar of Greed, one Grateful Charity, one Pot
of Greed, and/or anything that will increase the chance of drawing cards.
Make sure to include one Painful Choice, and 3x Backup Soldiers. Only
activate Painful Choice when you have Exodia's head in your hand to ensure a
100% victory rate. When Painful Choice is activated (allows you to pick up
five cards from deck) pick up any Exodia cards that are not already in your
hand. Your opponent will then pick the one card you will add to your hand
and the rest of the four cards are discarded to the graveyard. On your next
turn, activate Backup Soldiers to bring back all of the Exodia pieces that
were discarded to the grave with Painful Choice. After you get back all of
the pieces, you are declared the winner for having all five pieces of
Exodia.
Hint:
Defeating Arkana:
He will take out his version of Dark Magician about the fourth or fifth
turn. Get rid of his monsters as quickly as possible.
Hint:
Defeating Bakura:
He uses two powerful effect monsters, but usually plays Maha Vailo and
equips it with a lot of cards such as Black Pendant and Mage Power. The
other one he uses rarely if you destroy Maha Vailo is Muka Muka with Gravity
Bind. Use Man-Eater Bug on both of them because Muka Muka increases its ATK
and DEF by 300 points for each card in Bakura's hand, and Bakura usually has
about five or six cards in his hand.
Hint:
Defeating Bandit Keith:
When you start to get the upper hand he will begin to threaten you. He has
some strong Machine type monsters, but nothing that you cannot handle. Just
use some powerful monsters to wipe him out.
Hint:
Defeating Duel Machine 1:
He will not sacrifice for any monsters but he will use a few Trap Holes.
Hint:
Defeating Duel Machine 2:
It is slightly more difficult than Duel Machine 1. Just get rid of its Magic
and Trap cards and it will be easy.
Hint:
Defeating Duel Machine 3:
It is twice as difficult as both Duel Machine 1 and 2 combined. Destroy all
of its Magic and Trap cards. It will get somewhat powerful cards on the
field, but you have to watch out for a Trap Hole.
Hint:
Defeating Espa Roba:
He will get Jinzo out eventually. In the meantime, just use some monsters to
wipe out his monsters.
Hint:
Defeating Grandpa:
He will try to get Exodia the Forbidden One. While he is at that, you should
worry about another problem that he has in his Deck. Grandpa has a Blue Eyes
as well. Just use Man Eater Bug on the Dragon and worry about Exodia for the
rest of the Duel.
Hint:
Defeating Ishizu: She is intimidating, but not threatening. She uses an average
amount of monsters, traps and effects. There not much to be worried about
her.
Hint:
Defeating Joey: He will use Time Wizard mostly to win the Duel. Most of the time
it does not work. Joey does not like to use Magic or Trap cards, unless he
is in a tight spot.
Hint:
Defeating Kaiba: He will not use Blue Eyes until the end of the Duel because his
personality is to taunt his opponent. Just use a group of powerful cards and
take out his monsters. Eventually you will take out his Life Points.
Hint:
Defeating Lumis and Umbra: They will kill you with Mask cards. They can get The Masked Beast
onto the field, but you can use a Man Eater Bug to destroy it. When The
Masked Beast is gone, you will have a pretty good time wiping out their Life
Points.
Hint:
Defeating Mai: She will use A Rising Current or whatever that Field Magic card
is called. She uses a Wind Deck; be careful when she has a Harpie Lady on
the field. Try to destroy the Field card as soon as possible.
Hint:
Defeating Mako: Mako will use Umi to power up his Water monsters. He will also
summon his most powerful card, The Legendary Fisherman. Use your Cosmo Queen
to take him out.
Hint:
Defeating Marik: Marik uses a lot of Dark Holes and Mystical Space Typhoons to
win. Use Magic Jammer. The same goes for Yami Marik.
Hint:
Defeating Odion: Odion is tougher than you think. He uses monsters, but still has
a lot of Traps and Magic Cards to hit on you. Use Royal Decree and Harpie's
Feather Duster and the rest is easy.
Hint:
Defeating Pegasus: He wants to bring out Thousand Eyes Restrict, which is the fusion
of Relinquished and Thousand Eyes Idol. Thousand Eyes Restrict's effect is
that no monster can attack except Thousand Eyes Restrict itself, and absorb
one monster on your side of the field. He also uses the Toon monsters as
well to attack your Life Points. The only way to win is to destroy Toon
World with a Magic Jammer or Harpie's Feather Duster. As for Thousand Eyes
Restrict, use a Man-Eater Bug, but careful. Pegasus has two Relinquished so
he can still use that instead of Thousand Eyes Restrict.
Hint:
Defeating Rare Hunter: Try to get rid of his Life Points as soon as possible. He will
bring out Exodia quickly with all of his Pots and Jars Of Greed, not to
mention Graceful Charity. Also, use a group of discard cards to get rid of
the pieces of Exodia. Be careful as you will never know when he will get the
last piece.
He is the most difficult
opponent to defeat, as he runs a cheated deck that does follow the game's
restriction rules. Rare Hunter has three Graceful Charities, three Pot of
Greeds, and has three sets of Exodia pieces. The only way to defeat him is
by luck.
Hint:
Defeating Rex Raptor: He will fusion summon any Dinosaur monster. Use Magic Jammer or
something else to wipe out his monsters.
Hint:
Defeating Shadi: He will help you win. This is the easiest opponent of them all.
Summon some of your strongest monsters before he plays Chain Energy and you
will not lose a single Life Point. He will summon monsters and cards until
his Life Points reach zero.
Hint:
Defeating Shimon: He is not that experienced and uses weak monsters. Use a 1900
Attack monster to win.
Hint:
Defeating Strings: Do not worryl he does not have Slipher in his Deck. However he
will try to get some powerful monsters on the field.
Hint:
Defeating Tea: Hust sit back and destroy the fairies.
Hint:
Defeating Tristan: The only problem you may have with Tristan is his Goblin Attack
Force. It will destroy any monster you have on the field, unless it is Gaia
the Fierce Knight or something that has a higher ATK power than that.
Hint:
Defeating Weevil: He will try to get Perfect Great Moth on the field, but it will
mostly not work because he will put Larva Moth or Petite Moth on the field
face down. Take out his monsters and squish his Life Points.
Hint:
Defeating Yami Bakura: He will not summon his strongest card for some reason, which is
Dark Necrofear. Even though he has two monsters face down, he still will not
summon it. This is a good thing because there are very few monsters that can
defeat it. Destroy his monsters and near the sixth or seventh turn he will
stop summoning monsters. However, he will use Destiny Board on you.
Hint:
Defeating Yami Yugi: If you destroy Dark Magician or Summoned Skull, he will bring it
back with Monster Reborn. Have lots of Magic Jammers or use Invader Of The
Throne to take control of the monster.
Hint:
Defeating Yugi: Yugi likes to bring out either Summoned Skull or Dark Magician.
Set some Trap Holes or have an Invader Of The Throne on the field to control
one of Yugi's monsters to prevent the summon.
Hint:
Getting characters in single duel mode: To get people in single duel mode, put them in last in triple
duel mode then defeat them.
Hint:
Unlocking characters in single duel mode:
Shimon: Defeat level 1 in
Triple Duel.
Grandpa: Defeat level 1 in Triple Duel twice.
Yugi: Defeat level 6 or defeat level 1 in Triple Duel three times.
Tea: Defeat level 2 in Triple Duel.
Joey: Defeat level 10 or defeat level 2 in Triple Duel twice.
Tristan: Defeat level 2 in Triple Duel three times.
Bakura: Defeat level 3 in Triple Duel three times.
Shadi: Defeat level 3 in Triple Duel.
Yami Yugi: Defeat level 14, level 12 or level 3 in Triple Duel twice.
Weevil: Defeat level 4 in Triple Duel twice.
Rex Raptor: Defeat level 4 in Triple Duel.
Mako: Defeat level 4 in Triple Duel three times.
Bonz: Defeat level 5 in Triple Duel twice.
Bandit Keith: Defeat level 5 in Triple Duel three times.
Pegasus: Defeat level 5 in Triple Duel.
Mai: Defeat level 10 or level 6 in Triple Duel.
Kaiba: Defeat level 12 or level 6 in Triple Duel three times.
Rare Hunter: Defeat level 13 or level 7 in Triple Duel.
Arkana: Defeat level 7 twice in Triple Duel.
Strings: Defeat level 7 in Triple Duel three times.
Espa Roba: Defeat level 8 in Triple Duel twice.
Lumis and Umbra: Defeat level 8 in Triple Duel three times.
Marik: Defeat level 10 or level 8 in Triple Duel.
Ishizu: Defeat level 11 or level 9 in Triple Duel twice.
Odion: Defeat level 11 or level 9 in Triple Duel three times.
Yami Marik: Defeat level 14, level 12 or level 9 in Triple Duel.
Yami Bakura: Defeat level 14 or level 11 in Triple Duel.
Hint:
Triple Duel opponents: The following is a lost of all the characters you will face in
each of the levels in Triple Duel:
Level 1: Shimon, Grandpa, and
Yugi
Level 2: Tea, Tristan, and Joey
Level 3: Bakura, Shadi, and Yami Yugi
Level 4: Weevil, Rex Raptor, and Mako
Level 5: Bonz, Bandit Keith, and Pegasus
Level 6: Mai, Yugi, and Kaiba
Level 7: Rare Hunter, Arkana, and Strings
Level 8: Espa Roba, Lumis, and Umbra, and Marik
Level 9: Ishizu, Odion, and Yami Marik
Level 10: Mai, Joey, and Marik
Level 11: Ishizu, Odion, and Yami Bakura
Level 12: Yami Marik, Kaiba, and Yami Yugi
Level 13: 3 Rare Hunters
Level 14: The Yamis of Marik, Bakura, and Yugi
Level 15: Kaiba's Dueling Machines
Hint:
Getting good cards: Kaiba, Yugi, Yami Yugi, and the Rare Hunter will give you good
cards when you defeat them in single duel mode. You can also get cards from
their graveyard if you choose the correct statue.
Hint:
Getting opponent's cards: In the game after you win in a duel, choosing the statue of
Slifer will give you cards from your opponent's deck.
Hint:
Japanese cards: The game has the characters playing Japanese cards that have not
been released in the United States and possibly other countries as well. For
example, when playing Joey, he suddenly plays Polymerization to make Meteor
B. Dragon, a Japanese card. Another is Ishizu. Ishizu's favorite card, the
monster in the background just before you duel, is also a Japanese card.
Hint:
Recommended cards: The best cards in the game are Blue Eyes, Exodia, and power ups.
Hint:
God cards: There are no Egyptian cards in this game . Konami have said that
they were not included because the cards are not tournament legal.
Glitch:
Cyber Jar: When your opponent has Cyber Jar set (face down defense) and you
attack with Zymbra The Dark, Cyber Jar will activate and "Dark
Hole" all monsters on the field. The monster card that is summon to the
space where Zymbra The Dark was will have its attack decreased.
Glitch:
Draw: The game will declare a draw if you manage to activate Magic
Torns and use something like Cards Destruction to activate Magic Torns'
effect to bring your opponent's life to zero, while your opponent has
Solomon's Wishes activated.
Please
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: